net.minecraft.world.level.block.entity

public class SculkSensorBlockEntity$VibrationUser

implements VibrationSystem$User

dvk$a
net.minecraft.world.level.block.entity.SculkSensorBlockEntity$VibrationUser
net.minecraft.class_5704$class_8241
net.minecraft.block.entity.SculkSensorBlockEntity$VibrationCallback
net.minecraft.world.level.block.entity.SculkSensorBlockEntity$a

Field summary

Modifier and TypeField
public static final int
b
LISTENER_RANGE
field_43292
RANGE
protected final BlockPos
c
blockPos
field_44617
pos
private final PositionSource
a
positionSource
field_44616
positionSource

Constructor summary

ModifierConstructor
public (SculkSensorBlockEntity arg0, BlockPos pos)

Method summary

Modifier and TypeMethod
public int
a()
getListenerRadius()
method_49797()
getRange()
public PositionSource
b()
getPositionSource()
method_51300()
getPositionSource()
public boolean
d()
canTriggerAvoidVibration()
method_43695()
triggersAvoidCriterion()
public boolean
a(ard arg0, ji arg1, jr<ebu> arg2, ebu$a arg3)
canReceiveVibration(ServerLevel arg0, BlockPos arg1, Holder<GameEvent> arg2, GameEvent$Context arg3)
method_32970(class_3218 arg0, class_2338 arg1, class_6880<class_5712> arg2, class_5712$class_7397 arg3)
accepts(ServerWorld arg0, BlockPos arg1, RegistryEntry<GameEvent> arg2, GameEvent$Emitter arg3)
public void
a(ard arg0, ji arg1, jr<ebu> arg2, bum arg3, bum arg4, float arg5)
onReceiveVibration(ServerLevel arg0, BlockPos arg1, Holder<GameEvent> arg2, Entity arg3, Entity arg4, float arg5)
method_32969(class_3218 arg0, class_2338 arg1, class_6880<class_5712> arg2, class_1297 arg3, class_1297 arg4, float arg5)
accept(ServerWorld arg0, BlockPos arg1, RegistryEntry<GameEvent> arg2, Entity arg3, Entity arg4, float arg5)
public void
e()
onDataChanged()
method_42672()
onListen()
public boolean
f()
requiresAdjacentChunksToBeTicking()
method_51363()
requiresTickingChunksAround()