CommandEncoder | | createCommandEncoder() | | createCommandEncoder() |
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GpuTexture | | createTexture(Supplier<String> arg0, TextureFormat arg1, int arg2, int arg3, int arg4) | | createTexture(Supplier<String> arg0, TextureFormat arg1, int arg2, int arg3, int arg4) | | createTexture(Supplier<String> arg0, TextureFormat arg1, int arg2, int arg3, int arg4) | | createTexture(Supplier<String> labelGetter, TextureFormat format, int width, int height, int mipLevels) |
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GpuTexture | | createTexture(String arg0, TextureFormat arg1, int arg2, int arg3, int arg4) | | createTexture(String arg0, TextureFormat arg1, int arg2, int arg3, int arg4) | | createTexture(String arg0, TextureFormat arg1, int arg2, int arg3, int arg4) | | createTexture(String label, TextureFormat format, int width, int height, int mipLevels) |
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GpuBuffer | | createBuffer(Supplier<String> arg0, BufferType arg1, BufferUsage arg2, int arg3) | | createBuffer(Supplier<String> arg0, BufferType arg1, BufferUsage arg2, int arg3) | | createBuffer(Supplier<String> arg0, com.mojang.blaze3d.buffers.BufferType arg1, BufferUsage arg2, int arg3) | | createBuffer(Supplier<String> labelGetter, com.mojang.blaze3d.buffers.BufferType type, BufferUsage usage, int size) |
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GpuBuffer | | createBuffer(Supplier<String> arg0, BufferType arg1, BufferUsage arg2, ByteBuffer arg3) | | createBuffer(Supplier<String> arg0, BufferType arg1, BufferUsage arg2, ByteBuffer arg3) | | createBuffer(Supplier<String> arg0, com.mojang.blaze3d.buffers.BufferType arg1, BufferUsage arg2, ByteBuffer arg3) | | createBuffer(Supplier<String> labelGetter, com.mojang.blaze3d.buffers.BufferType type, BufferUsage usage, ByteBuffer source) |
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String | | getImplementationInformation() | | getImplementationInformation() |
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List<String> | | getLastDebugMessages() | | getLastDebugMessages() |
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boolean | | isDebuggingEnabled() | | isDebuggingEnabled() |
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String | |
String | | getBackendName() | | getBackendName() |
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String | |
String | | getRenderer() | | getRenderer() |
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int | | getMaxTextureSize() | | getMaxTextureSize() |
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default CompiledRenderPipeline | |
CompiledRenderPipeline | | precompilePipeline(RenderPipeline arg0, BiFunction<alr, ShaderType, String> arg1) | | precompilePipeline(RenderPipeline arg0, BiFunction<ResourceLocation, ShaderType, String> arg1) | | precompilePipeline(RenderPipeline arg0, BiFunction<class_2960, ShaderType, String> arg1) | | precompilePipeline(RenderPipeline pipeline, BiFunction<Identifier, ShaderType, String> sourceRetriever) |
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void | | clearPipelineCache() | | clearPipelineCache() |
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List<String> | | getEnabledExtensions() | | getEnabledExtensions() |
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void | |