net.minecraft.world.entity.player

public abstract class Player

extends LivingEntity

All mapped superinterfaces:

SyncedDataHolder, Nameable, EntityAccess, UniquelyIdentifyable, ScoreHolder, DataComponentGetter, Attackable

csi
net.minecraft.world.entity.player.Player
net.minecraft.class_1657
net.minecraft.entity.player.PlayerEntity
net.minecraft.world.entity.player.EntityHuman

Field summary

Modifier and TypeField
public static final HumanoidArm
bu
DEFAULT_MAIN_HAND
field_46174
DEFAULT_MAIN_ARM
public static final int
bv
DEFAULT_MODEL_CUSTOMIZATION
field_46175
field_46175
public static final int
bw
MAX_HEALTH
field_30644
field_30644
public static final int
bx
SLEEP_DURATION
field_30645
field_30645
public static final int
by
WAKE_UP_DURATION
field_30646
field_30646
public static final int
bz
ENDER_SLOT_OFFSET
field_30647
field_30647
public static final int
bA
HELD_ITEM_SLOT
field_49734
field_49734
public static final int
bB
CRAFTING_SLOT_OFFSET
field_49735
field_49735
public static final float
bC
DEFAULT_BLOCK_INTERACTION_RANGE
field_47819
field_47819
public static final float
bD
DEFAULT_ENTITY_INTERACTION_RANGE
field_47820
field_47820
public static final float
bE
CROUCH_BB_HEIGHT
field_30648
field_30648
public static final float
bF
SWIMMING_BB_WIDTH
field_30649
field_30649
public static final float
bG
SWIMMING_BB_HEIGHT
field_30650
field_30650
public static final float
bH
DEFAULT_EYE_HEIGHT
field_30651
DEFAULT_EYE_HEIGHT
private static final int
a
CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS
field_52222
field_52222
public static final Vec3
bI
DEFAULT_VEHICLE_ATTACHMENT
field_47821
VEHICLE_ATTACHMENT_POS
public static final EntityDimensions
bJ
STANDING_DIMENSIONS
field_18135
STANDING_DIMENSIONS
private static final Map<Pose, EntityDimensions>
b
POSES
field_18134
POSE_DIMENSIONS
private static final EntityDataAccessor<Float>
c
DATA_PLAYER_ABSORPTION_ID
field_7491
ABSORPTION_AMOUNT
private static final EntityDataAccessor<Integer>
d
DATA_SCORE_ID
field_7511
SCORE
protected static final EntityDataAccessor<Byte>
bK
DATA_PLAYER_MODE_CUSTOMISATION
field_7518
PLAYER_MODEL_PARTS
protected static final EntityDataAccessor<Byte>
bL
DATA_PLAYER_MAIN_HAND
field_7488
MAIN_ARM
protected static final EntityDataAccessor<CompoundTag>
bM
DATA_SHOULDER_LEFT
field_7496
LEFT_SHOULDER_ENTITY
protected static final EntityDataAccessor<CompoundTag>
bN
DATA_SHOULDER_RIGHT
field_7506
RIGHT_SHOULDER_ENTITY
public static final int
bO
CLIENT_LOADED_TIMEOUT_TIME
field_55202
field_55202
private static final short
e
DEFAULT_SLEEP_TIMER
field_57725
field_57725
private static final float
f
DEFAULT_EXPERIENCE_PROGRESS
field_57726
field_57726
private static final int
g
DEFAULT_EXPERIENCE_LEVEL
field_57727
field_57727
private static final int
h
DEFAULT_TOTAL_EXPERIENCE
field_57728
field_57728
private static final int
i
NO_ENCHANTMENT_SEED
field_57729
field_57729
private static final int
j
DEFAULT_SELECTED_SLOT
field_57730
field_57730
private static final int
k
DEFAULT_SCORE
field_57731
field_57731
private static final boolean
cq
DEFAULT_IGNORE_FALL_DAMAGE_FROM_CURRENT_IMPULSE
field_57723
field_57723
private static final int
cr
DEFAULT_CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME
field_57724
field_57724
private long
cs
timeEntitySatOnShoulder
field_19428
shoulderEntityAddedTime
final Inventory
ct
inventory
field_7514
inventory
protected PlayerEnderChestContainer
bP
enderChestInventory
field_7486
enderChestInventory
public final InventoryMenu
bQ
inventoryMenu
field_7498
playerScreenHandler
public AbstractContainerMenu
bR
containerMenu
field_7512
currentScreenHandler
protected FoodData
bS
foodData
field_7493
hungerManager
protected int
bT
jumpTriggerTime
field_7489
abilityResyncCountdown
private boolean
cu
clientLoaded
field_55204
loaded
protected int
bU
clientLoadedTimeoutTimer
field_55203
remainingLoadTicks
public float
bV
oBob
field_7505
lastStrideDistance
public float
bW
bob
field_7483
strideDistance
public int
bX
takeXpDelay
field_7504
experiencePickUpDelay
public double
bY
xCloakO
field_7524
lastCapeX
public double
bZ
yCloakO
field_7502
lastCapeY
public double
ca
zCloakO
field_7522
lastCapeZ
public double
cb
xCloak
field_7500
capeX
public double
cc
yCloak
field_7521
capeY
public double
cd
zCloak
field_7499
capeZ
private int
cv
sleepCounter
field_7487
sleepTimer
protected boolean
ce
wasUnderwater
field_7490
isSubmergedInWater
private final Abilities
cw
abilities
field_7503
abilities
public int
cf
experienceLevel
field_7520
experienceLevel
public int
cg
totalExperience
field_7495
totalExperience
public float
ch
experienceProgress
field_7510
experienceProgress
protected int
ci
enchantmentSeed
field_7494
enchantingTableSeed
protected final float
cj
defaultFlySpeed
field_7509
field_7509
private int
cx
lastLevelUpTime
field_7508
lastPlayedLevelUpSoundTime
private final com.mojang.authlib.GameProfile
cy
gameProfile
field_7507
gameProfile
private boolean
cz
reducedDebugInfo
field_7523
reducedDebugInfo
private ItemStack
cA
lastItemInMainHand
field_7525
selectedItem
private final ItemCooldowns
cB
cooldowns
field_7484
itemCooldownManager
private Optional<GlobalPos>
cC
lastDeathLocation
field_39445
lastDeathPos
public FishingHook
ck
fishing
field_7513
fishHook
protected float
cl
hurtDir
field_41765
damageTiltYaw
public Vec3
cm
currentImpulseImpactPos
field_49989
currentExplosionImpactPos
public Entity
cn
currentExplosionCause
field_49990
explodedBy
private boolean
cD
ignoreFallDamageFromCurrentImpulse
field_49991
ignoreFallDamageFromCurrentExplosion
private int
cE
currentImpulseContextResetGraceTime
field_52223
currentExplosionResetGraceTime

Constructor summary

ModifierConstructor
public (Level world, BlockPos pos, float yaw, com.mojang.authlib.GameProfile arg3)

Method summary

Modifier and TypeMethod
protected EntityEquipment
eb()
createEquipment()
method_67518()
createEquipment()
public boolean
a(dkj arg0, iw arg1, dkg arg2)
blockActionRestricted(Level arg0, BlockPos arg1, GameType arg2)
method_21701(class_1937 arg0, class_2338 arg1, class_1934 arg2)
isBlockBreakingRestricted(World world, BlockPos pos, GameMode gameMode)
public static AttributeSupplier$Builder
fX()
createAttributes()
method_26956()
createPlayerAttributes()
protected void
a(aky$a arg0)
defineSynchedData(SynchedEntityData$Builder arg0)
method_5693(class_2945$class_9222 arg0)
initDataTracker(DataTracker$Builder arg0)
public void
g()
tick()
method_5773()
tick()
protected float
fp()
getMaxHeadRotationRelativeToBody()
method_53964()
getMaxRelativeHeadRotation()
public boolean
fY()
isSecondaryUseActive()
method_21823()
shouldCancelInteraction()
protected boolean
fZ()
wantsToStopRiding()
method_21824()
shouldDismount()
protected boolean
ga()
isStayingOnGroundSurface()
method_21825()
clipAtLedge()
protected boolean
gb()
updateIsUnderwater()
method_7295()
updateWaterSubmersionState()
public void
a(boolean arg0, iw arg1)
onAboveBubbleColumn(boolean arg0, BlockPos arg1)
method_5700(boolean arg0, class_2338 arg1)
onBubbleColumnSurfaceCollision(boolean arg0, BlockPos arg1)
public void
l(boolean arg0)
onInsideBubbleColumn(boolean arg0)
method_5764(boolean arg0)
onBubbleColumnCollision(boolean arg0)
private void
m()
turtleHelmetTick()
method_7330()
updateTurtleHelmet()
private boolean
c(dag arg0)
isEquipped(Item arg0)
method_64179(class_1792 arg0)
isEquipped(Item item)
protected ItemCooldowns
f()
createItemCooldowns()
method_7265()
createCooldownManager()
private void
s()
moveCloak()
method_7313()
updateCapeAngles()
protected void
gc()
updatePlayerPose()
method_7318()
updatePose()
private Pose
u()
getDesiredPose()
method_66325()
getExpectedPose()
protected boolean
h(byr arg0)
canPlayerFitWithinBlocksAndEntitiesWhen(Pose arg0)
method_52558(class_4050 arg0)
canChangeIntoPose(EntityPose pose)
protected SoundEvent
aU()
getSwimSound()
method_5737()
getSwimSound()
protected SoundEvent
aV()
getSwimSplashSound()
method_5625()
getSplashSound()
protected SoundEvent
aW()
getSwimHighSpeedSplashSound()
method_5672()
getHighSpeedSplashSound()
public int
bW()
getDimensionChangingDelay()
method_5806()
getDefaultPortalCooldown()
public void
a(awx arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
method_5783(class_3414 arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
public void
a(awx arg0, awz arg1, float arg2, float arg3)
playNotifySound(SoundEvent arg0, SoundSource arg1, float arg2, float arg3)
method_17356(class_3414 arg0, class_3419 arg1, float arg2, float arg3)
playSoundToPlayer(SoundEvent sound, SoundCategory category, float volume, float pitch)
public SoundSource
dm()
getSoundSource()
method_5634()
getSoundCategory()
protected int
dn()
getFireImmuneTicks()
method_5676()
getBurningDuration()
public void
b(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
handleStatus(byte arg0)
protected void
o()
closeContainer()
method_7346()
closeHandledScreen()
protected void
p()
doCloseContainer()
method_14247()
onHandledScreenClosed()
public void
q()
rideTick()
method_5842()
tickRiding()
public void
d_()
aiStep()
method_6007()
tickMovement()
protected void
i()
tickRegeneration()
method_64400()
tickHunger()
private void
c(ua arg0)
playShoulderEntityAmbientSound(CompoundTag arg0)
method_7267(class_2487 arg0)
updateShoulderEntity(NbtCompound entityNbt)
private void
d(bxe arg0)
touch(Entity arg0)
method_7341(class_1297 arg0)
collideWithEntity(Entity entity)
public int
gd()
getScore()
method_7272()
getScore()
public void
q(int arg0)
setScore(int arg0)
method_7320(int arg0)
setScore(int score)
public void
r(int arg0)
increaseScore(int arg0)
method_7285(int arg0)
addScore(int score)
public void
a(int arg0, float arg1, dak arg2)
startAutoSpinAttack(int arg0, float arg1, ItemStack arg2)
method_40126(int arg0, float arg1, class_1799 arg2)
useRiptide(int riptideTicks, float riptideAttackDamage, ItemStack stack)
public ItemStack
dZ()
getWeaponItem()
method_59958()
getWeaponStack()
public void
a(bvt arg0)
die(DamageSource arg0)
method_6078(class_1282 arg0)
onDeath(DamageSource arg0)
protected void
f(asb arg0)
dropEquipment(ServerLevel arg0)
method_16078(class_3218 arg0)
dropInventory(ServerWorld arg0)
protected void
ge()
destroyVanishingCursedItems()
method_7293()
vanishCursedItems()
protected SoundEvent
e(bvt arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
protected SoundEvent
j_()
getDeathSound()
method_6002()
getDeathSound()
public void
g(dak arg0)
handleCreativeModeItemDrop(ItemStack arg0)
method_61499(class_1799 arg0)
dropCreativeStack(ItemStack stack)
public ItemEntity
a(dak arg0, boolean arg1)
drop(ItemStack arg0, boolean arg1)
method_7328(class_1799 arg0, boolean arg1)
dropItem(ItemStack stack, boolean retainOwnership)
public float
c(ebq arg0)
getDestroySpeed(BlockState arg0)
method_7351(class_2680 arg0)
getBlockBreakingSpeed(BlockState block)
public boolean
d(ebq arg0)
hasCorrectToolForDrops(BlockState arg0)
method_7305(class_2680 arg0)
canHarvest(BlockState state)
public void
a(ua arg0)
readAdditionalSaveData(CompoundTag arg0)
method_5749(class_2487 arg0)
readCustomDataFromNbt(NbtCompound arg0)
public void
b(ua arg0)
addAdditionalSaveData(CompoundTag arg0)
method_5652(class_2487 arg0)
writeCustomDataToNbt(NbtCompound arg0)
public boolean
a(asb arg0, bvt arg1)
isInvulnerableTo(ServerLevel arg0, DamageSource arg1)
method_5679(class_3218 arg0, class_1282 arg1)
isInvulnerableTo(ServerWorld arg0, DamageSource arg1)
public boolean
a(asb arg0, bvt arg1, float arg2)
hurtServer(ServerLevel arg0, DamageSource arg1, float arg2)
method_64397(class_3218 arg0, class_1282 arg1, float arg2)
damage(ServerWorld arg0, DamageSource arg1, float arg2)
protected void
b(asb arg0, byf arg1)
blockUsingItem(ServerLevel arg0, LivingEntity arg1)
method_6090(class_3218 arg0, class_1309 arg1)
takeShieldHit(ServerWorld arg0, LivingEntity arg1)
public boolean
ez()
canBeSeenAsEnemy()
method_33190()
canTakeDamage()
public boolean
a(csi arg0)
canHarmPlayer(Player arg0)
method_7256(class_1657 arg0)
shouldDamagePlayer(PlayerEntity player)
protected void
c(bvt arg0, float arg1)
hurtArmor(DamageSource arg0, float arg1)
method_6105(class_1282 arg0, float arg1)
damageArmor(DamageSource arg0, float arg1)
protected void
d(bvt arg0, float arg1)
hurtHelmet(DamageSource arg0, float arg1)
method_36977(class_1282 arg0, float arg1)
damageHelmet(DamageSource arg0, float arg1)
protected void
c(asb arg0, bvt arg1, float arg2)
actuallyHurt(ServerLevel arg0, DamageSource arg1, float arg2)
method_6074(class_3218 arg0, class_1282 arg1, float arg2)
applyDamage(ServerWorld arg0, DamageSource arg1, float arg2)
public boolean
W()
isTextFilteringEnabled()
method_33793()
shouldFilterText()
public void
a(eac arg0, boolean arg1)
openTextEdit(SignBlockEntity arg0, boolean arg1)
method_7311(class_2625 arg0, boolean arg1)
openEditSignScreen(SignBlockEntity sign, boolean front)
public void
a(dji arg0)
openMinecartCommandBlock(BaseCommandBlock arg0)
method_7257(class_1918 arg0)
openCommandBlockMinecartScreen(CommandBlockExecutor commandBlockExecutor)
public void
a(dyz arg0)
openCommandBlock(CommandBlockEntity arg0)
method_7323(class_2593 arg0)
openCommandBlockScreen(CommandBlockBlockEntity commandBlock)
public void
a(eah arg0)
openStructureBlock(StructureBlockEntity arg0)
method_7303(class_2633 arg0)
openStructureBlockScreen(StructureBlockBlockEntity structureBlock)
public void
a(eai arg0)
openTestBlock(TestBlockEntity arg0)
method_66695(class_10637 arg0)
openTestBlockScreen(TestBlockEntity testBlock)
public void
a(eaj arg0)
openTestInstanceBlock(TestInstanceBlockEntity arg0)
method_66696(class_10638 arg0)
openTestInstanceBlockScreen(TestInstanceBlockEntity testInstanceBlock)
public void
a(dzs arg0)
openJigsawBlock(JigsawBlockEntity arg0)
method_16354(class_3751 arg0)
openJigsawScreen(JigsawBlockEntity jigsaw)
public void
a(cme arg0, buv arg1)
openHorseInventory(AbstractHorse arg0, Container arg1)
method_7291(class_1496 arg0, class_1263 arg1)
openHorseInventory(AbstractHorseEntity horse, Inventory inventory)
public OptionalInt
a(bve arg0)
openMenu(MenuProvider arg0)
method_17355(class_3908 arg0)
openHandledScreen(NamedScreenHandlerFactory factory)
public void
a(int arg0, djg arg1, int arg2, int arg3, boolean arg4, boolean arg5)
sendMerchantOffers(int arg0, MerchantOffers arg1, int arg2, int arg3, boolean arg4, boolean arg5)
method_17354(int arg0, class_1916 arg1, int arg2, int arg3, boolean arg4, boolean arg5)
sendTradeOffers(int syncId, TradeOfferList offers, int levelProgress, int experience, boolean leveled, boolean refreshable)
public void
a(dak arg0, bvb arg1)
openItemGui(ItemStack arg0, InteractionHand arg1)
method_7315(class_1799 arg0, class_1268 arg1)
useBook(ItemStack book, Hand hand)
public InteractionResult
a(bxe arg0, bvb arg1)
interactOn(Entity arg0, InteractionHand arg1)
method_7287(class_1297 arg0, class_1268 arg1)
interact(Entity entity, Hand hand)
public void
aa()
removeVehicle()
method_29239()
dismountVehicle()
protected boolean
fg()
isImmobile()
method_6062()
isImmobile()
public boolean
em()
isAffectedByFluids()
method_29920()
shouldSwimInFluids()
protected Vec3
a(fgc arg0, byj arg1)
maybeBackOffFromEdge(Vec3 arg0, MoverType arg1)
method_18796(class_243 arg0, class_1313 arg1)
adjustMovementForSneaking(Vec3d arg0, MovementType arg1)
private boolean
I(float arg0)
isAboveGround(float arg0)
method_30263(float arg0)
method_30263(float arg0)
private boolean
q(double arg0, double arg1, double arg2)
canFallAtLeast(double arg0, double arg1, double arg2)
method_59818(double arg0, double arg1, double arg2)
isSpaceAroundPlayerEmpty(double offsetX, double offsetZ, double arg2)
public void
e(bxe arg0)
attack(Entity arg0)
method_7324(class_1297 arg0)
attack(Entity target)
protected float
a(bxe arg0, float arg1, bvt arg2)
getEnchantedDamage(Entity arg0, float arg1, DamageSource arg2)
method_59903(class_1297 arg0, float arg1, class_1282 arg2)
getDamageAgainst(Entity target, float baseDamage, DamageSource damageSource)
protected void
f(byf arg0)
doAutoAttackOnTouch(LivingEntity arg0)
method_5997(class_1309 arg0)
attackLivingEntity(LivingEntity arg0)
public void
b(bxe arg0)
crit(Entity arg0)
method_7277(class_1297 arg0)
addCritParticles(Entity target)
public void
c(bxe arg0)
magicCrit(Entity arg0)
method_7304(class_1297 arg0)
addEnchantedHitParticles(Entity target)
public void
gf()
sweepAttack()
method_7263()
spawnSweepAttackParticles()
public void
gg()
respawn()
method_7331()
requestRespawn()
public void
a(bxe$d arg0)
remove(Entity$RemovalReason arg0)
method_5650(class_1297$class_5529 arg0)
remove(Entity$RemovalReason arg0)
public boolean
Z_()
isClientAuthoritative()
method_65038()
isControlledByPlayer()
protected boolean
dh()
isLocalClientAuthoritative()
method_66248()
isControlledByMainPlayer()
public boolean
gh()
isLocalPlayer()
method_7340()
isMainPlayer()
public boolean
di()
canSimulateMovement()
method_66249()
canMoveVoluntarily()
public boolean
dj()
isEffectiveAi()
method_6034()
canActVoluntarily()
public com.mojang.authlib.GameProfile
gi()
getGameProfile()
method_7334()
getGameProfile()
public Inventory
gj()
getInventory()
method_31548()
getInventory()
public Abilities
gk()
getAbilities()
method_31549()
getAbilities()
public boolean
fV()
hasInfiniteMaterials()
method_56992()
isInCreativeMode()
public boolean
gl()
preventsBlockDrops()
method_66324()
shouldSkipBlockDrops()
public void
a(dak arg0, dak arg1, cwl arg2)
updateTutorialInventoryAction(ItemStack arg0, ItemStack arg1, ClickAction arg2)
method_33592(class_1799 arg0, class_1799 arg1, class_5536 arg2)
onPickupSlotClick(ItemStack cursorStack, ItemStack slotStack, ClickType clickType)
public boolean
gm()
hasContainerOpen()
method_45015()
shouldCloseHandledScreenOnRespawn()
public boolean
gn()
canDropItems()
method_64271()
canDropItems()
public com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit>
a(iw arg0)
startSleepInBed(BlockPos arg0)
method_7269(class_2338 arg0)
trySleep(BlockPos pos)
public void
a(boolean arg0, boolean arg1)
stopSleepInBed(boolean arg0, boolean arg1)
method_7358(boolean arg0, boolean arg1)
wakeUp(boolean skipSleepTimer, boolean updateSleepingPlayers)
public void
fS()
stopSleeping()
method_18400()
wakeUp()
public boolean
go()
isSleepingLongEnough()
method_7276()
canResetTimeBySleeping()
public int
gp()
getSleepTimer()
method_7297()
getSleepTimer()
public void
a(xg arg0, boolean arg1)
displayClientMessage(Component arg0, boolean arg1)
method_7353(class_2561 arg0, boolean arg1)
sendMessage(Text message, boolean overlay)
public void
a(alr arg0)
awardStat(ResourceLocation arg0)
method_7281(class_2960 arg0)
incrementStat(Identifier stat)
public void
a(alr arg0, int arg1)
awardStat(ResourceLocation arg0, int arg1)
method_7339(class_2960 arg0, int arg1)
increaseStat(Identifier stat, int amount)
public void
b(axf<?> arg0)
awardStat(Stat<?> arg0)
method_7259(class_3445<?> arg0)
incrementStat(Stat<?> stat)
public void
a(axf<?> arg0, int arg1)
awardStat(Stat<?> arg0, int arg1)
method_7342(class_3445<?> arg0, int arg1)
increaseStat(Stat<?> stat, int amount)
public void
a(axf<?> arg0)
resetStat(Stat<?> arg0)
method_7266(class_3445<?> arg0)
resetStat(Stat<?> stat)
public int
a(Collection<dfg<?>> arg0)
awardRecipes(Collection<RecipeHolder<?>> arg0)
method_7254(Collection<class_8786<?>> arg0)
unlockRecipes(Collection<RecipeEntry<?>> recipes)
public void
a(dfg<?> arg0, List<dak> arg1)
triggerRecipeCrafted(RecipeHolder<?> arg0, List<ItemStack> arg1)
method_51283(class_8786<?> arg0, List<class_1799> arg1)
onRecipeCrafted(RecipeEntry<?> recipe, List<ItemStack> ingredients)
public void
b(List<alq<dfb<?>>> arg0)
awardRecipesByKey(List<ResourceKey<Recipe<?>>> arg0)
method_7335(List<class_5321<class_1860<?>>> arg0)
unlockRecipes(List<RegistryKey<Recipe<?>>> recipes)
public int
b(Collection<dfg<?>> arg0)
resetRecipes(Collection<RecipeHolder<?>> arg0)
method_7333(Collection<class_8786<?>> arg0)
lockRecipes(Collection<RecipeEntry<?>> recipes)
public void
a_(fgc arg0)
travel(Vec3 arg0)
method_6091(class_243 arg0)
travel(Vec3d arg0)
protected boolean
ft()
canGlide()
method_63628()
canGlide()
public void
bn()
updateSwimming()
method_5790()
updateSwimming()
protected boolean
h(iw arg0)
freeAt(BlockPos arg0)
method_7326(class_2338 arg0)
doesNotSuffocate(BlockPos pos)
public float
fo()
getSpeed()
method_6029()
getMovementSpeed()
public boolean
a(double arg0, float arg1, bvt arg2)
causeFallDamage(double arg0, float arg1, DamageSource arg2)
method_5747(double arg0, float arg1, class_1282 arg2)
handleFallDamage(double arg0, float arg1, DamageSource arg2)
public boolean
gq()
tryToStartFallFlying()
method_23668()
checkGliding()
public void
gr()
startFallFlying()
method_23669()
startGliding()
protected void
bq()
doWaterSplashEffect()
method_5746()
onSwimmingStart()
protected void
b(iw arg0, ebq arg1)
playStepSound(BlockPos arg0, BlockState arg1)
method_5712(class_2338 arg0, class_2680 arg1)
playStepSound(BlockPos arg0, BlockState arg1)
public LivingEntity$Fallsounds
eO()
getFallSounds()
method_39760()
getFallSounds()
public boolean
a(asb arg0, byf arg1)
killedEntity(ServerLevel arg0, LivingEntity arg1)
method_5874(class_3218 arg0, class_1309 arg1)
onKilledOther(ServerWorld arg0, LivingEntity arg1)
public void
a(ebq arg0, fgc arg1)
makeStuckInBlock(BlockState arg0, Vec3 arg1)
method_5844(class_2680 arg0, class_243 arg1)
slowMovement(BlockState arg0, Vec3d arg1)
public void
d(int arg0)
giveExperiencePoints(int arg0)
method_7255(int arg0)
addExperience(int experience)
public int
gs()
getEnchantmentSeed()
method_7278()
getEnchantingTableSeed()
public void
a(dak arg0, int arg1)
onEnchantmentPerformed(ItemStack arg0, int arg1)
method_7286(class_1799 arg0, int arg1)
applyEnchantmentCosts(ItemStack enchantedItem, int experienceLevels)
public void
c(int arg0)
giveExperienceLevels(int arg0)
method_7316(int arg0)
addExperienceLevels(int levels)
public int
gt()
getXpNeededForNextLevel()
method_7349()
getNextLevelExperience()
public void
G(float arg0)
causeFoodExhaustion(float arg0)
method_7322(float arg0)
addExhaustion(float exhaustion)
public Optional<WardenSpawnTracker>
Y()
getWardenSpawnTracker()
method_42272()
getSculkShriekerWarningManager()
public FoodData
gu()
getFoodData()
method_7344()
getHungerManager()
public boolean
t(boolean arg0)
canEat(boolean arg0)
method_7332(boolean arg0)
canConsume(boolean ignoreHunger)
public boolean
gv()
isHurt()
method_7317()
canFoodHeal()
public boolean
gw()
mayBuild()
method_7294()
canModifyBlocks()
public boolean
a(iw arg0, jc arg1, dak arg2)
mayUseItemAt(BlockPos arg0, Direction arg1, ItemStack arg2)
method_7343(class_2338 arg0, class_2350 arg1, class_1799 arg2)
canPlaceOn(BlockPos pos, Direction facing, ItemStack stack)
protected int
e(asb arg0)
getBaseExperienceReward(ServerLevel arg0)
method_6110(class_3218 arg0)
getExperienceToDrop(ServerWorld arg0)
protected boolean
eq()
isAlwaysExperienceDropper()
method_6071()
shouldAlwaysDropExperience()
public boolean
cM()
shouldShowName()
method_5733()
shouldRenderName()
protected Entity$MovementEmission
bf()
getMovementEmission()
method_33570()
getMoveEffect()
public void
w()
onUpdateAbilities()
method_7355()
sendAbilitiesUpdate()
public Component
ah()
getName()
method_5477()
getName()
public PlayerEnderChestContainer
gx()
getEnderChestInventory()
method_7274()
getEnderChestInventory()
protected boolean
b(bxo arg0)
doesEmitEquipEvent(EquipmentSlot arg0)
method_44201(class_1304 arg0)
isArmorSlot(EquipmentSlot arg0)
public boolean
h(dak arg0)
addItem(ItemStack arg0)
method_7270(class_1799 arg0)
giveItemStack(ItemStack stack)
public boolean
j(ua arg0)
setEntityOnShoulder(CompoundTag arg0)
method_7298(class_2487 arg0)
addShoulderEntity(NbtCompound entityNbt)
protected void
gy()
removeEntitiesOnShoulder()
method_7262()
dropShoulderEntities()
private void
d(ua arg0)
respawnEntityOnShoulder(CompoundTag arg0)
method_7296(class_2487 arg0)
dropShoulderEntity(NbtCompound entityNbt)
public abstract GameType
a()
gameMode()
method_68876()
getGameMode()
public boolean
ak()
isSpectator()
method_7325()
isSpectator()
public boolean
bE()
canBeHitByProjectile()
method_49108()
canBeHitByProjectile()
public boolean
cj()
isSwimming()
method_5681()
isSwimming()
public boolean
gz()
isCreative()
method_68878()
isCreative()
public boolean
cJ()
isPushedByFluid()
method_5675()
isPushedByFluids()
public Scoreboard
gA()
getScoreboard()
method_7327()
getScoreboard()
public Component
P_()
getDisplayName()
method_5476()
getDisplayName()
private MutableComponent
a(xu arg0)
decorateDisplayNameComponent(MutableComponent arg0)
method_7299(class_5250 arg0)
addTellClickEvent(MutableText component)
public String
cI()
getScoreboardName()
method_5820()
getNameForScoreboard()
protected void
F(float arg0)
internalSetAbsorptionAmount(float arg0)
method_52544(float arg0)
setAbsorptionAmountUnclamped(float arg0)
public float
fw()
getAbsorptionAmount()
method_6067()
getAbsorptionAmount()
public boolean
a(csk arg0)
isModelPartShown(PlayerModelPart arg0)
method_7348(class_1664 arg0)
isPartVisible(PlayerModelPart modelPart)
public SlotAccess
a_(int arg0)
getSlot(int arg0)
method_32318(int arg0)
getStackReference(int arg0)
public boolean
gB()
isReducedDebugInfo()
method_7302()
hasReducedDebugInfo()
public void
u(boolean arg0)
setReducedDebugInfo(boolean arg0)
method_7268(boolean arg0)
setReducedDebugInfo(boolean reducedDebugInfo)
public void
h(int arg0)
setRemainingFireTicks(int arg0)
method_20803(int arg0)
setFireTicks(int arg0)
public HumanoidArm
fy()
getMainArm()
method_6068()
getMainArm()
public void
b(bxw arg0)
setMainArm(HumanoidArm arg0)
method_7283(class_1306 arg0)
setMainArm(Arm arm)
public CompoundTag
gC()
getShoulderEntityLeft()
method_7356()
getShoulderEntityLeft()
protected void
k(ua arg0)
setShoulderEntityLeft(CompoundTag arg0)
method_7273(class_2487 arg0)
setShoulderEntityLeft(NbtCompound entityNbt)
public CompoundTag
gD()
getShoulderEntityRight()
method_7308()
getShoulderEntityRight()
protected void
l(ua arg0)
setShoulderEntityRight(CompoundTag arg0)
method_7345(class_2487 arg0)
setShoulderEntityRight(NbtCompound entityNbt)
public float
gE()
getCurrentItemAttackStrengthDelay()
method_7279()
getAttackCooldownProgressPerTick()
public float
H(float arg0)
getAttackStrengthScale(float arg0)
method_7261(float arg0)
getAttackCooldownProgress(float baseTime)
public void
gF()
resetAttackStrengthTicker()
method_7350()
resetLastAttackedTicks()
public ItemCooldowns
gG()
getCooldowns()
method_7357()
getItemCooldownManager()
protected float
aS()
getBlockSpeedFactor()
method_23326()
getVelocityMultiplier()
public float
eh()
getLuck()
method_7292()
getLuck()
public boolean
gH()
canUseGameMasterBlocks()
method_7338()
isCreativeLevelTwoOp()
public int
F()
getPermissionLevel()
method_5691()
getPermissionLevel()
public boolean
s(int arg0)
hasPermissions(int arg0)
method_64475(int arg0)
hasPermissionLevel(int level)
public EntityDimensions
e(byr arg0)
getDefaultDimensions(Pose arg0)
method_55694(class_4050 arg0)
getBaseDimensions(EntityPose arg0)
public com.google.common.collect.ImmutableList<Pose>
fO()
getDismountPoses()
method_24831()
getPoses()
public ItemStack
d(dak arg0)
getProjectile(ItemStack arg0)
method_18808(class_1799 arg0)
getProjectileType(ItemStack arg0)
public Vec3
v(float arg0)
getRopeHoldPosition(float arg0)
method_30951(float arg0)
getLeashPos(float arg0)
public boolean
dU()
isAlwaysTicking()
method_31747()
isPlayer()
public boolean
gI()
isScoping()
method_31550()
isUsingSpyglass()
public boolean
dT()
shouldBeSaved()
method_31746()
shouldSave()
public Optional<GlobalPos>
gJ()
getLastDeathLocation()
method_43122()
getLastDeathPos()
public void
a(Optional<jf> arg0)
setLastDeathLocation(Optional<GlobalPos> arg0)
method_43120(Optional<class_4208> arg0)
setLastDeathPos(Optional<GlobalPos> lastDeathPos)
public float
eM()
getHurtDir()
method_48157()
getDamageTiltYaw()
public void
q(float arg0)
animateHurt(float arg0)
method_5879(float arg0)
animateDamage(float arg0)
public boolean
dO()
canSprint()
method_48155()
canSprintAsVehicle()
protected float
fn()
getFlyingSpeed()
method_49484()
getOffGroundSpeed()
public boolean
gK()
hasClientLoaded()
method_65350()
isLoaded()
public void
gL()
tickClientLoadTimeout()
method_65351()
tickLoaded()
public void
v(boolean arg0)
setClientLoaded(boolean arg0)
method_65352(boolean arg0)
setLoaded(boolean loaded)
public double
gM()
blockInteractionRange()
method_55754()
getBlockInteractionRange()
public double
gN()
entityInteractionRange()
method_55755()
getEntityInteractionRange()
public boolean
b(bxe arg0, double arg1)
canInteractWithEntity(Entity arg0, double arg1)
method_56094(class_1297 arg0, double arg1)
canInteractWithEntity(Entity entity, double additionalRange)
public boolean
a(ffx arg0, double arg1)
canInteractWithEntity(AABB arg0, double arg1)
method_56092(class_238 arg0, double arg1)
canInteractWithEntityIn(Box box, double additionalRange)
public boolean
a(iw arg0, double arg1)
canInteractWithBlock(BlockPos arg0, double arg1)
method_56093(class_2338 arg0, double arg1)
canInteractWithBlockAt(BlockPos pos, double additionalRange)
public void
w(boolean arg0)
setIgnoreFallDamageFromCurrentImpulse(boolean arg0)
method_60984(boolean arg0)
setIgnoreFallDamageFromCurrentExplosion(boolean ignoreFallDamageFromCurrentExplosion)
public boolean
gO()
isIgnoringFallDamageFromCurrentImpulse()
method_61165()
shouldIgnoreFallDamageFromCurrentExplosion()
public void
gP()
tryResetCurrentImpulseContext()
method_60983()
tryClearCurrentExplosion()
public void
gQ()
resetCurrentImpulseContext()
method_58396()
clearCurrentExplosion()
public boolean
gR()
shouldRotateWithMinecart()
method_61498()
shouldRotateWithMinecart()
public boolean
k_()
onClimbable()
method_6101()
isClimbing()
public String
gS()
debugInfo()
method_68877()
asString()