private static Aquifer$FluidPicker | |
public CompletableFuture<ChunkAccess> | | a(dzm arg0, eaa arg1, ddq arg2, duy arg3) | | createBiomes(RandomState arg0, Blender arg1, StructureManager arg2, ChunkAccess arg3) | | method_38275(class_7138 arg0, class_6748 arg1, class_5138 arg2, class_2791 arg3) | | populateBiomes(NoiseConfig arg0, Blender arg1, StructureAccessor arg2, Chunk arg3) | | m_213908_(C_213138_ p_224300_, C_182955_ p_224301_, C_213086_ p_224302_, C_2116_ arg3) |
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private void | | b(eaa arg0, dzm arg1, ddq arg2, duy arg3) | | doCreateBiomes(Blender arg0, RandomState arg1, StructureManager arg2, ChunkAccess arg3) | | method_38327(class_6748 arg0, class_7138 arg1, class_5138 arg2, class_2791 arg3) | | populateBiomes(Blender blender, NoiseConfig noiseConfig, StructureAccessor structureAccessor, Chunk chunk) | | m_224291_(C_182955_ p_224293_, C_213138_ p_224294_, C_213086_ p_224295_, C_2116_ arg3) |
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private NoiseChunk | | a(duy arg0, ddq arg1, eaa arg2, dzm arg3) | | createNoiseChunk(ChunkAccess arg0, StructureManager arg1, Blender arg2, RandomState arg3) | | method_41537(class_2791 arg0, class_5138 arg1, class_6748 arg2, class_7138 arg3) | | createChunkNoiseSampler(Chunk chunk, StructureAccessor world, Blender blender, NoiseConfig noiseConfig) | | m_224256_(C_2116_ p_224258_, C_213086_ p_224259_, C_182955_ p_224260_, C_213138_ arg3) |
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protected com.mojang.serialization.MapCodec<? extends ChunkGenerator> | | b() | | codec() | | method_28506() | | getCodec() | | m_6909_() |
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public Holder<NoiseGeneratorSettings> | | h() | | generatorSettings() | | method_41541() | | getSettings() | | m_224341_() |
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public boolean | |
public int | | a(int arg0, int arg1, dyy$a arg2, dcy arg3, dzm arg4) | | getBaseHeight(int arg0, int arg1, Heightmap$Types arg2, LevelHeightAccessor arg3, RandomState arg4) | | method_16397(int arg0, int arg1, class_2902$class_2903 arg2, class_5539 arg3, class_7138 arg4) | | getHeight(int arg0, int arg1, Heightmap$Type arg2, HeightLimitView arg3, NoiseConfig arg4) | | m_214096_(int p_224217_, int p_224218_, C_2190_$C_2191_ p_224219_, C_141183_ p_224220_, C_213138_ arg4) |
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public NoiseColumn | | a(int arg0, int arg1, dcy arg2, dzm arg3) | | getBaseColumn(int arg0, int arg1, LevelHeightAccessor arg2, RandomState arg3) | | method_26261(int arg0, int arg1, class_5539 arg2, class_7138 arg3) | | getColumnSample(int arg0, int arg1, HeightLimitView arg2, NoiseConfig arg3) | | m_214184_(int p_224212_, int p_224213_, C_141183_ p_224214_, C_213138_ arg3) |
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public void | | a(List<String> arg0, dzm arg1, jd arg2) | | addDebugScreenInfo(List<String> arg0, RandomState arg1, BlockPos arg2) | | method_40450(List<String> arg0, class_7138 arg1, class_2338 arg2) | | getDebugHudText(List<String> arg0, NoiseConfig arg1, BlockPos arg2) | | m_213600_(List<String> p_224305_, C_213138_ p_224306_, C_4675_ arg2) |
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private OptionalInt | | a(dcy arg0, dzm arg1, int arg2, int arg3, org.apache.commons.lang3.mutable.MutableObject<ddi> arg4, Predicate<dtc> arg5) | | iterateNoiseColumn(LevelHeightAccessor arg0, RandomState arg1, int arg2, int arg3, org.apache.commons.lang3.mutable.MutableObject<NoiseColumn> arg4, Predicate<BlockState> arg5) | | method_26263(class_5539 arg0, class_7138 arg1, int arg2, int arg3, org.apache.commons.lang3.mutable.MutableObject<class_4966> arg4, Predicate<class_2680> arg5) | | sampleHeightmap(HeightLimitView world, NoiseConfig noiseConfig, int x, int z, org.apache.commons.lang3.mutable.MutableObject<VerticalBlockSample> columnSample, Predicate<BlockState> stopPredicate) | | m_224239_(C_141183_ p_224241_, C_213138_ p_224242_, int p_224243_, int p_224244_, org.apache.commons.lang3.mutable.MutableObject<C_1614_> p_224245_, Predicate<C_2064_> arg5) |
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public void | | a(arb arg0, ddq arg1, dzm arg2, duy arg3) | | buildSurface(WorldGenRegion arg0, StructureManager arg1, RandomState arg2, ChunkAccess arg3) | | method_12110(class_3233 arg0, class_5138 arg1, class_7138 arg2, class_2791 arg3) | | buildSurface(ChunkRegion arg0, StructureAccessor arg1, NoiseConfig arg2, Chunk arg3) | | m_214194_(C_19_ p_224233_, C_213086_ p_224234_, C_213138_ p_224235_, C_2116_ arg3) |
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public void | | a(duy arg0, dzv arg1, dzm arg2, ddq arg3, ddy arg4, jz<ddw> arg5, eaa arg6) | | buildSurface(ChunkAccess arg0, WorldGenerationContext arg1, RandomState arg2, StructureManager arg3, BiomeManager arg4, Registry<Biome> arg5, Blender arg6) | | method_41538(class_2791 arg0, class_5868 arg1, class_7138 arg2, class_5138 arg3, class_4543 arg4, class_2378<class_1959> arg5, class_6748 arg6) | | buildSurface(Chunk chunk, HeightContext heightContext, NoiseConfig noiseConfig, StructureAccessor structureAccessor, BiomeAccess biomeAccess, Registry<Biome> biomeRegistry, Blender blender) | | m_224261_(C_2116_ p_224263_, C_141351_ p_224264_, C_213138_ p_224265_, C_213086_ p_224266_, C_1642_ p_224267_, C_4705_<C_1629_> p_224268_, C_182955_ arg6) |
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public void | | a(arb arg0, long arg1, dzm arg2, ddy arg3, ddq arg4, duy arg5, dyu$a arg6) | | applyCarvers(WorldGenRegion arg0, long arg1, RandomState arg2, BiomeManager arg3, StructureManager arg4, ChunkAccess arg5, GenerationStep$Carving arg6) | | method_12108(class_3233 arg0, long arg1, class_7138 arg2, class_4543 arg3, class_5138 arg4, class_2791 arg5, class_2893$class_2894 arg6) | | carve(ChunkRegion arg0, long arg1, NoiseConfig arg2, BiomeAccess arg3, StructureAccessor arg4, Chunk arg5, GenerationStep$Carver arg6) | | m_213679_(C_19_ p_224225_, long p_224226_, C_213138_ p_224228_, C_1642_ p_224229_, C_213086_ p_224230_, C_2116_ arg5, C_2187_$C_2188_ arg6) |
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public CompletableFuture<ChunkAccess> | | a(eaa arg0, dzm arg1, ddq arg2, duy arg3) | | fillFromNoise(Blender arg0, RandomState arg1, StructureManager arg2, ChunkAccess arg3) | | method_12088(class_6748 arg0, class_7138 arg1, class_5138 arg2, class_2791 arg3) | | populateNoise(Blender arg0, NoiseConfig arg1, StructureAccessor arg2, Chunk arg3) | | m_213974_(C_182955_ p_224314_, C_213138_ p_224315_, C_213086_ p_224316_, C_2116_ arg3) |
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private ChunkAccess | | a(eaa arg0, ddq arg1, dzm arg2, duy arg3, int arg4, int arg5) | | doFill(Blender arg0, StructureManager arg1, RandomState arg2, ChunkAccess arg3, int arg4, int arg5) | | method_33754(class_6748 arg0, class_5138 arg1, class_7138 arg2, class_2791 arg3, int arg4, int arg5) | | populateNoise(Blender blender, StructureAccessor structureAccessor, NoiseConfig noiseConfig, Chunk chunk, int minimumCellY, int cellHeight) | | m_224284_(C_182955_ p_224286_, C_213086_ p_224287_, C_213138_ p_224288_, C_2116_ p_224289_, int p_224290_, int arg5) |
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private BlockState | | a(dzc arg0, int arg1, int arg2, int arg3, dtc arg4) | | debugPreliminarySurfaceLevel(NoiseChunk arg0, int arg1, int arg2, int arg3, BlockState arg4) | | method_38323(class_6568 arg0, int arg1, int arg2, int arg3, class_2680 arg4) | | getBlockState(ChunkNoiseSampler chunkNoiseSampler, int x, int y, int z, BlockState state) | | m_198231_(C_182895_ p_198233_, int p_198234_, int p_198235_, int p_198236_, C_2064_ arg4) |
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public int | | e() | | getGenDepth() | | method_12104() | | getWorldHeight() | | m_6331_() |
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public int | | f() | | getSeaLevel() | | method_16398() | | getSeaLevel() | | m_6337_() |
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public int | | g() | | getMinY() | | method_33730() | | getMinimumY() | | m_142062_() |
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public void | |