net.minecraft.server.v1_8_R3

public abstract class BlockButtonAbstract

extends Block

afn
net.minecraft.block.BlockButton
net.minecraft.server.v1_8_R3.BlockButtonAbstract

Field summary

Modifier and TypeField
public static final BlockStateDirection
a
field_176585_a
FACING
public static final BlockStateBoolean
b
field_176584_b
POWERED
private final boolean
N
field_150047_a

Constructor summary

ModifierConstructor
protected (boolean arg0)

Method summary

Modifier and TypeMethod
public AxisAlignedBB
a(adm arg0, cj arg1, alz arg2)
func_180640_a(World arg0, BlockPos arg1, IBlockState arg2)
public int
a(adm arg0)
func_149738_a(World arg0)
public boolean
c()
func_149662_c()
public boolean
d()
func_149686_d()
public boolean
b(adm arg0, cj arg1, cq arg2)
func_176198_a(World arg0, BlockPos arg1, EnumFacing arg2)
canPlace(World arg0, BlockPosition arg1, EnumDirection arg2)
public boolean
d(adm arg0, cj arg1)
func_176196_c(World arg0, BlockPos arg1)
canPlace(World arg0, BlockPosition arg1)
protected static boolean
a(adm arg0, cj arg1, cq arg2)
func_181088_a(World arg0, BlockPos arg1, EnumFacing arg2)
public IBlockData
a(adm arg0, cj arg1, cq arg2, float arg3, float arg4, float arg5, int arg6, pr arg7)
func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
getPlacedState(World arg0, BlockPosition arg1, EnumDirection arg2, float arg3, float arg4, float arg5, int arg6, EntityLiving arg7)
public void
a(adm arg0, cj arg1, alz arg2, afh arg3)
func_176204_a(World arg0, BlockPos arg1, IBlockState arg2, Block arg3)
doPhysics(World arg0, BlockPosition arg1, IBlockData arg2, Block arg3)
private boolean
e(adm arg0, cj arg1, alz arg2)
func_176583_e(World arg0, BlockPos arg1, IBlockState arg2)
public void
a(adq arg0, cj arg1)
func_180654_a(IBlockAccess arg0, BlockPos arg1)
updateShape(IBlockAccess arg0, BlockPosition arg1)
private void
d(alz arg0)
func_180681_d(IBlockState arg0)
public boolean
a(adm arg0, cj arg1, alz arg2, wn arg3, cq arg4, float arg5, float arg6, float arg7)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumFacing arg4, float arg5, float arg6, float arg7)
interact(World arg0, BlockPosition arg1, IBlockData arg2, EntityHuman arg3, EnumDirection arg4, float arg5, float arg6, float arg7)
public void
b(adm arg0, cj arg1, alz arg2)
func_180663_b(World arg0, BlockPos arg1, IBlockState arg2)
remove(World arg0, BlockPosition arg1, IBlockData arg2)
public int
a(adq arg0, cj arg1, alz arg2, cq arg3)
func_180656_a(IBlockAccess arg0, BlockPos arg1, IBlockState arg2, EnumFacing arg3)
public int
b(adq arg0, cj arg1, alz arg2, cq arg3)
func_176211_b(IBlockAccess arg0, BlockPos arg1, IBlockState arg2, EnumFacing arg3)
public boolean
i()
func_149744_f()
isPowerSource()
public void
a(adm arg0, cj arg1, alz arg2, Random arg3)
func_180645_a(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public void
b(adm arg0, cj arg1, alz arg2, Random arg3)
func_180650_b(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public void
j()
func_149683_g()
public void
a(adm arg0, cj arg1, alz arg2, pk arg3)
func_180634_a(World arg0, BlockPos arg1, IBlockState arg2, Entity arg3)
private void
f(adm arg0, cj arg1, alz arg2)
func_180680_f(World arg0, BlockPos arg1, IBlockState arg2)
private void
c(adm arg0, cj arg1, cq arg2)
func_176582_b(World arg0, BlockPos arg1, EnumFacing arg2)
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public int
c(alz arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
protected BlockStateList
e()
func_180661_e()
getStateList()