net.minecraft.server.v1_8_R3

public abstract class EntityLiving

extends Entity

All mapped superinterfaces:

ICommandListener

pr
net.minecraft.entity.EntityLivingBase
net.minecraft.server.v1_8_R3.EntityLiving

Field summary

Modifier and TypeField
private static final UUID
a
field_110156_b
private static final AttributeModifier
b
field_110157_c
private AttributeMapBase
c
field_110155_d
private final CombatTracker
f
field_94063_bt
combatTracker
private final Map<Integer, MobEffect>
g
field_70713_bf
effects
private final ItemStack[]
h
field_82180_bT
public boolean
ar
field_82175_bq
public int
as
field_110158_av
public int
at
field_70720_be
public int
au
field_70737_aN
hurtTicks
public int
av
field_70738_aO
public float
aw
field_70739_aP
public int
ax
field_70725_aQ
deathTicks
public float
ay
field_70732_aI
public float
az
field_70733_aJ
public float
aA
field_70722_aY
public float
aB
field_70721_aZ
public float
aC
field_70754_ba
public int
aD
field_70771_an
maxNoDamageTicks
public float
aE
field_70727_aS
public float
aF
field_70726_aT
public float
aG
field_70769_ao
public float
aH
field_70770_ap
public float
aI
field_70761_aq
public float
aJ
field_70760_ar
public float
aK
field_70759_as
public float
aL
field_70758_at
public float
aM
field_70747_aH
protected EntityHuman
aN
field_70717_bb
killer
protected int
aO
field_70718_bc
lastDamageByPlayerTime
protected boolean
aP
field_70729_aU
protected int
aQ
field_70708_bq
ticksFarFromPlayer
protected float
aR
field_70768_au
protected float
aS
field_110154_aX
protected float
aT
field_70764_aw
protected float
aU
field_70763_ax
protected float
aV
field_70741_aB
protected int
aW
field_70744_aE
protected float
aX
field_110153_bc
lastDamage
protected boolean
aY
field_70703_bu
public float
aZ
field_70702_br
public float
ba
field_70701_bs
protected float
bb
field_70704_bt
protected int
bc
field_70716_bi
protected double
bd
field_70709_bj
protected double
be
field_70710_bk
protected double
bf
field_110152_bk
protected double
bg
field_70712_bm
protected double
bh
field_70705_bn
private boolean
i
field_70752_e
updateEffects
private EntityLiving
bi
field_70755_b
lastDamager
private int
bj
field_70756_c
hurtTimestamp
private EntityLiving
bk
field_110150_bn
private int
bl
field_142016_bo
private float
bm
field_70746_aG
private int
bn
field_70773_bE
private float
bo
field_110151_bq

Constructor summary

ModifierConstructor
public (World arg0)

Method summary

Modifier and TypeMethod
public void
G()
func_174812_G()
protected void
h()
func_70088_a()
protected void
aX()
func_110147_ax()
initAttributes()
protected void
a(double arg0, boolean arg1, afh arg2, cj arg3)
func_180433_a(double arg0, boolean arg1, Block arg2, BlockPos arg3)
public boolean
aY()
func_70648_aU()
public void
K()
func_70030_z()
public boolean
j_()
func_70631_g_()
isBaby()
protected void
aZ()
func_70609_aI()
protected boolean
ba()
func_146066_aG()
protected int
j(int arg0)
func_70682_h(int arg0)
protected int
b(wn arg0)
func_70693_a(EntityPlayer arg0)
getExpValue(EntityHuman arg0)
protected boolean
bb()
func_70684_aJ()
alwaysGivesExp()
public Random
bc()
func_70681_au()
public EntityLiving
bd()
func_70643_av()
getLastDamager()
public int
be()
func_142015_aE()
public void
b(pr arg0)
func_70604_c(EntityLivingBase arg0)
public EntityLiving
bf()
func_110144_aD()
public int
bg()
func_142013_aG()
public void
p(pk arg0)
func_130011_c(Entity arg0)
public int
bh()
func_70654_ax()
public void
b(dn arg0)
func_70014_b(NBTTagCompound arg0)
public void
a(dn arg0)
func_70037_a(NBTTagCompound arg0)
protected void
bi()
func_70679_bo()
protected void
B()
func_175135_B()
protected void
bj()
func_175133_bi()
public void
bk()
func_70674_bp()
removeAllEffects()
public Collection<MobEffect>
bl()
func_70651_bq()
getEffects()
public boolean
k(int arg0)
func_82165_m(int arg0)
hasEffect(int arg0)
public boolean
a(pe arg0)
func_70644_a(Potion arg0)
hasEffect(MobEffectList arg0)
public MobEffect
b(pe arg0)
func_70660_b(Potion arg0)
getEffect(MobEffectList arg0)
public void
c(pf arg0)
func_70690_d(PotionEffect arg0)
addEffect(MobEffect arg0)
public boolean
d(pf arg0)
func_70687_e(PotionEffect arg0)
public boolean
bm()
func_70662_br()
public void
m(int arg0)
func_82170_o(int arg0)
removeEffect(int arg0)
protected void
a(pf arg0)
func_70670_a(PotionEffect arg0)
protected void
a(pf arg0, boolean arg1)
func_70695_b(PotionEffect arg0, boolean arg1)
protected void
b(pf arg0)
func_70688_c(PotionEffect arg0)
public void
h(float arg0)
func_70691_i(float arg0)
heal(float arg0)
public final float
bn()
func_110143_aJ()
getHealth()
public void
i(float arg0)
func_70606_j(float arg0)
setHealth(float arg0)
public boolean
a(ow arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
damageEntity(DamageSource arg0, float arg1)
public void
b(zx arg0)
func_70669_a(ItemStack arg0)
public void
a(ow arg0)
func_70645_a(DamageSource arg0)
die(DamageSource arg0)
protected void
a(boolean arg0, int arg1)
func_82160_b(boolean arg0, int arg1)
dropEquipment(boolean arg0, int arg1)
public void
a(pk arg0, float arg1, double arg2, double arg3)
func_70653_a(Entity arg0, float arg1, double arg2, double arg3)
protected String
bo()
func_70621_aR()
protected String
bp()
func_70673_aS()
protected void
bq()
func_82164_bB()
getRareDrop()
protected void
b(boolean arg0, int arg1)
func_70628_a(boolean arg0, int arg1)
dropDeathLoot(boolean arg0, int arg1)
public boolean
k_()
func_70617_f_()
public boolean
ai()
func_70089_S()
isAlive()
public void
e(float arg0, float arg1)
func_180430_e(float arg0, float arg1)
protected String
n(int arg0)
func_146067_o(int arg0)
public int
br()
func_70658_aO()
protected void
j(float arg0)
func_70675_k(float arg0)
damageArmor(float arg0)
protected float
b(ow arg0, float arg1)
func_70655_b(DamageSource arg0, float arg1)
applyArmorModifier(DamageSource arg0, float arg1)
protected float
c(ow arg0, float arg1)
func_70672_c(DamageSource arg0, float arg1)
applyMagicModifier(DamageSource arg0, float arg1)
protected void
d(ow arg0, float arg1)
func_70665_d(DamageSource arg0, float arg1)
public CombatTracker
bs()
func_110142_aN()
public EntityLiving
bt()
func_94060_bK()
public final float
bu()
func_110138_aP()
getMaxHealth()
public final int
bv()
func_85035_bI()
public final void
o(int arg0)
func_85034_r(int arg0)
private int
n()
func_82166_i()
public void
bw()
func_71038_i()
protected void
O()
func_70076_C()
protected void
bx()
func_82168_bl()
public AttributeInstance
a(qb arg0)
func_110148_a(IAttribute arg0)
getAttributeInstance(IAttribute arg0)
public AttributeMapBase
by()
func_110140_aT()
getAttributeMap()
public EnumMonsterType
bz()
func_70668_bt()
getMonsterType()
public abstract ItemStack
bA()
func_70694_bm()
public abstract ItemStack
p(int arg0)
func_71124_b(int arg0)
getEquipment(int arg0)
public abstract void
c(int arg0, zx arg1)
func_70062_b(int arg0, ItemStack arg1)
setEquipment(int arg0, ItemStack arg1)
public void
d(boolean arg0)
func_70031_b(boolean arg0)
setSprinting(boolean arg0)
public abstract ItemStack[]
as()
func_70035_c()
getEquipment()
protected float
bB()
func_70599_aP()
protected float
bC()
func_70647_i()
protected boolean
bD()
func_70610_aX()
public void
q(pk arg0)
func_110145_l(Entity arg0)
protected float
bE()
func_175134_bD()
protected void
bF()
func_70664_aZ()
protected void
bG()
func_70629_bd()
protected void
bH()
func_180466_bG()
public void
g(float arg0, float arg1)
func_70612_e(float arg0, float arg1)
public float
bI()
func_70689_ay()
public void
k(float arg0)
func_70659_e(float arg0)
public boolean
r(pk arg0)
func_70652_k(Entity arg0)
public boolean
bJ()
func_70608_bn()
isSleeping()
public void
t_()
func_70071_h_()
protected float
h(float arg0, float arg1)
func_110146_f(float arg0, float arg1)
public void
m()
func_70636_d()
protected void
bK()
func_70626_be()
doTick()
protected void
bL()
func_85033_bc()
protected void
s(pk arg0)
func_82167_n(Entity arg0)
public void
a(pk arg0)
func_70078_a(Entity arg0)
mount(Entity arg0)
public void
ak()
func_70098_U()
public void
i(boolean arg0)
func_70637_d(boolean arg0)
public void
a(pk arg0, int arg1)
func_71001_a(Entity arg0, int arg1)
receive(Entity arg0, int arg1)
public boolean
t(pk arg0)
func_70685_l(Entity arg0)
hasLineOfSight(Entity arg0)
public Vec3D
ap()
func_70040_Z()
public Vec3D
d(float arg0)
func_70676_i(float arg0)
public boolean
bM()
func_70613_aW()
public boolean
ad()
func_70067_L()
public boolean
ae()
func_70104_M()
protected void
ac()
func_70018_K()
public float
aC()
func_70079_am()
getHeadRotation()
public void
f(float arg0)
func_70034_d(float arg0)
public void
g(float arg0)
func_181013_g(float arg0)
public float
bN()
func_110139_bj()
getAbsorptionHearts()
public void
m(float arg0)
func_110149_m(float arg0)
setAbsorptionHearts(float arg0)
public ScoreboardTeamBase
bO()
func_96124_cp()
getScoreboardTeam()
public boolean
c(pr arg0)
func_142014_c(EntityLivingBase arg0)
public boolean
a(auq arg0)
func_142012_a(Team arg0)
public void
h_()
func_152111_bt()
enterCombat()
public void
j()
func_152112_bu()
exitCombat()
protected void
bP()
func_175136_bO()
public void
l(int arg0)
func_70618_n(int arg0)
public void
ar()
func_70057_ab()
public void
a(byte arg0)
func_70103_a(byte arg0)
public abstract ItemStack
q(int arg0)
func_82169_q(int arg0)
public boolean
aO()
func_94059_bO()
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
func_180426_a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
public float
l(float arg0)
func_70678_g(float arg0)