public void | |
protected void | |
protected void | | aX() | | func_110147_ax() | | initAttributes() |
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protected void | | a(double arg0, boolean arg1, afh arg2, cj arg3) | | func_180433_a(double arg0, boolean arg1, Block arg2, BlockPos arg3) |
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public boolean | |
public void | |
public boolean | | j_() | | func_70631_g_() | | isBaby() |
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protected void | |
protected boolean | |
protected int | | j(int arg0) | | func_70682_h(int arg0) |
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protected int | |
protected boolean | | bb() | | func_70684_aJ() | | alwaysGivesExp() |
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public Random | |
public EntityLiving | | bd() | | func_70643_av() | | getLastDamager() |
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public int | |
public void | |
public EntityLiving | |
public int | |
public void | |
public int | |
public void | |
public void | |
protected void | |
protected void | |
protected void | |
public void | | bk() | | func_70674_bp() | | removeAllEffects() |
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public Collection<MobEffect> | | bl() | | func_70651_bq() | | getEffects() |
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public boolean | | k(int arg0) | | func_82165_m(int arg0) | | hasEffect(int arg0) |
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public boolean | |
public MobEffect | |
public void | |
public boolean | |
public boolean | |
public void | | m(int arg0) | | func_82170_o(int arg0) | | removeEffect(int arg0) |
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protected void | |
protected void | |
protected void | |
public void | | h(float arg0) | | func_70691_i(float arg0) | | heal(float arg0) |
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public final float | | bn() | | func_110143_aJ() | | getHealth() |
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public void | | i(float arg0) | | func_70606_j(float arg0) | | setHealth(float arg0) |
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public boolean | |
public void | |
public void | |
protected void | | a(boolean arg0, int arg1) | | func_82160_b(boolean arg0, int arg1) | | dropEquipment(boolean arg0, int arg1) |
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public void | | a(pk arg0, float arg1, double arg2, double arg3) | | func_70653_a(Entity arg0, float arg1, double arg2, double arg3) |
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protected String | |
protected String | |
protected void | | bq() | | func_82164_bB() | | getRareDrop() |
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protected void | | b(boolean arg0, int arg1) | | func_70628_a(boolean arg0, int arg1) | | dropDeathLoot(boolean arg0, int arg1) |
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public boolean | |
public boolean | | ai() | | func_70089_S() | | isAlive() |
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public void | | e(float arg0, float arg1) | | func_180430_e(float arg0, float arg1) |
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protected String | | n(int arg0) | | func_146067_o(int arg0) |
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public int | |
protected void | | j(float arg0) | | func_70675_k(float arg0) | | damageArmor(float arg0) |
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protected float | |
protected float | |
protected void | |
public CombatTracker | |
public EntityLiving | |
public final float | | bu() | | func_110138_aP() | | getMaxHealth() |
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public final int | |
public final void | | o(int arg0) | | func_85034_r(int arg0) |
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private int | |
public void | |
protected void | |
protected void | |
public AttributeInstance | |
public AttributeMapBase | | by() | | func_110140_aT() | | getAttributeMap() |
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public EnumMonsterType | | bz() | | func_70668_bt() | | getMonsterType() |
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public abstract ItemStack | |
public abstract ItemStack | | p(int arg0) | | func_71124_b(int arg0) | | getEquipment(int arg0) |
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public abstract void | |
public void | | d(boolean arg0) | | func_70031_b(boolean arg0) | | setSprinting(boolean arg0) |
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public abstract ItemStack[] | | as() | | func_70035_c() | | getEquipment() |
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protected float | |
protected float | |
protected boolean | |
public void | |
protected float | |
protected void | |
protected void | |
protected void | |
public void | | g(float arg0, float arg1) | | func_70612_e(float arg0, float arg1) |
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public float | |
public void | | k(float arg0) | | func_70659_e(float arg0) |
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public boolean | |
public boolean | | bJ() | | func_70608_bn() | | isSleeping() |
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public void | |
protected float | | h(float arg0, float arg1) | | func_110146_f(float arg0, float arg1) |
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public void | |
protected void | | bK() | | func_70626_be() | | doTick() |
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protected void | |
protected void | |
public void | |
public void | |
public void | | i(boolean arg0) | | func_70637_d(boolean arg0) |
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public void | | a(pk arg0, int arg1) | | func_71001_a(Entity arg0, int arg1) | | receive(Entity arg0, int arg1) |
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public boolean | |
public Vec3D | |
public Vec3D | | d(float arg0) | | func_70676_i(float arg0) |
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public boolean | |
public boolean | |
public boolean | |
protected void | |
public float | | aC() | | func_70079_am() | | getHeadRotation() |
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public void | | f(float arg0) | | func_70034_d(float arg0) |
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public void | | g(float arg0) | | func_181013_g(float arg0) |
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public float | | bN() | | func_110139_bj() | | getAbsorptionHearts() |
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public void | | m(float arg0) | | func_110149_m(float arg0) | | setAbsorptionHearts(float arg0) |
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public ScoreboardTeamBase | | bO() | | func_96124_cp() | | getScoreboardTeam() |
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public boolean | |
public boolean | | a(auq arg0) | | func_142012_a(Team arg0) |
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public void | | h_() | | func_152111_bt() | | enterCombat() |
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public void | | j() | | func_152112_bu() | | exitCombat() |
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protected void | |
public void | | l(int arg0) | | func_70618_n(int arg0) |
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public void | |
public void | | a(byte arg0) | | func_70103_a(byte arg0) |
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public abstract ItemStack | | q(int arg0) | | func_82169_q(int arg0) |
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public boolean | |
public void | | a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6) | | func_180426_a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6) |
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public float | | l(float arg0) | | func_70678_g(float arg0) |
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