net.minecraft.server.v1_8_R3

public class BlockVine

extends Block

akk
net.minecraft.block.BlockVine
net.minecraft.server.v1_8_R3.BlockVine

Field summary

Modifier and TypeField
public static final BlockStateBoolean
a
field_176277_a
UP
public static final BlockStateBoolean
b
field_176273_b
NORTH
public static final BlockStateBoolean
N
field_176278_M
EAST
public static final BlockStateBoolean
O
field_176279_N
SOUTH
public static final BlockStateBoolean
P
field_176280_O
WEST
public static final BlockStateBoolean[]
Q
field_176274_P

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public IBlockData
a(alz arg0, adq arg1, cj arg2)
func_176221_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
updateState(IBlockData arg0, IBlockAccess arg1, BlockPosition arg2)
public void
j()
func_149683_g()
public boolean
c()
func_149662_c()
public boolean
d()
func_149686_d()
public boolean
a(adm arg0, cj arg1)
func_176200_f(World arg0, BlockPos arg1)
public void
a(adq arg0, cj arg1)
func_180654_a(IBlockAccess arg0, BlockPos arg1)
updateShape(IBlockAccess arg0, BlockPosition arg1)
public AxisAlignedBB
a(adm arg0, cj arg1, alz arg2)
func_180640_a(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
b(adm arg0, cj arg1, cq arg2)
func_176198_a(World arg0, BlockPos arg1, EnumFacing arg2)
canPlace(World arg0, BlockPosition arg1, EnumDirection arg2)
private boolean
c(afh arg0)
func_150093_a(Block arg0)
private boolean
e(adm arg0, cj arg1, alz arg2)
func_176269_e(World arg0, BlockPos arg1, IBlockState arg2)
public void
a(adm arg0, cj arg1, alz arg2, afh arg3)
func_176204_a(World arg0, BlockPos arg1, IBlockState arg2, Block arg3)
doPhysics(World arg0, BlockPosition arg1, IBlockData arg2, Block arg3)
public void
b(adm arg0, cj arg1, alz arg2, Random arg3)
func_180650_b(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public IBlockData
a(adm arg0, cj arg1, cq arg2, float arg3, float arg4, float arg5, int arg6, pr arg7)
func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
getPlacedState(World arg0, BlockPosition arg1, EnumDirection arg2, float arg3, float arg4, float arg5, int arg6, EntityLiving arg7)
public Item
a(alz arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getDropType(IBlockData arg0, Random arg1, int arg2)
public int
a(Random arg0)
func_149745_a(Random arg0)
public void
a(adm arg0, wn arg1, cj arg2, alz arg3, akw arg4)
func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4)
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public int
c(alz arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
protected BlockStateList
e()
func_180661_e()
getStateList()
public static BlockStateBoolean
a(cq arg0)
func_176267_a(EnumFacing arg0)
getDirection(EnumDirection arg0)
public static int
d(alz arg0)
func_176268_d(IBlockState arg0)
public int
H()
func_149635_D()
public int
h(alz arg0)
func_180644_h(IBlockState arg0)
public int
a(adq arg0, cj arg1, int arg2)
func_180662_a(IBlockAccess arg0, BlockPos arg1, int arg2)
public EnumWorldBlockLayer
m()
func_180664_k()