net.minecraft.world.level.block

public class BellBlock

extends BaseEntityBlock

All mapped superinterfaces:

FeatureElement, ItemLike, EntityBlock

dkq
net.minecraft.world.level.block.BellBlock
net.minecraft.class_3709
net.minecraft.block.BellBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<BellBlock>
a
CODEC
field_46276
CODEC
public static final EnumProperty<Direction>
b
FACING
field_16324
FACING
public static final EnumProperty<BellAttachType>
c
ATTACHMENT
field_16326
ATTACHMENT
public static final BooleanProperty
d
POWERED
field_20648
POWERED
private static final VoxelShape
f
BELL_SHAPE
field_17089
BELL_SHAPE
private static final VoxelShape
g
SHAPE_CEILING
field_17094
CEILING_SHAPE
private static final Map<Direction$Axis, VoxelShape>
h
SHAPE_FLOOR
field_55734
FLOOR_SHAPES
private static final Map<Direction$Axis, VoxelShape>
i
SHAPE_DOUBLE_WALL
field_55735
DOUBLE_WALL_SHAPES
private static final Map<Direction, VoxelShape>
C
SHAPE_SINGLE_WALL
field_55733
SINGLE_WALL_SHAPES
public static final int
e
EVENT_BELL_RING
field_31014
field_31014

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<BellBlock>
a()
codec()
method_53969()
getCodec()
protected void
a(dym arg0, dhp arg1, jj arg2, dku arg3, ewb arg4, boolean arg5)
neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, Orientation arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, WireOrientation arg4, boolean arg5)
protected void
a(dhp arg0, dym arg1, fcq arg2, crb arg3)
onProjectileHit(Level arg0, BlockState arg1, BlockHitResult arg2, Projectile arg3)
method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1676 arg3)
onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, ProjectileEntity arg3)
protected InteractionResult
a(dym arg0, dhp arg1, jj arg2, cqi arg3, fcq arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
public boolean
a(dhp arg0, dym arg1, fcq arg2, cqi arg3, boolean arg4)
onHit(Level arg0, BlockState arg1, BlockHitResult arg2, Player arg3, boolean arg4)
method_19285(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1657 arg3, boolean arg4)
ring(World world, BlockState state, BlockHitResult hitResult, PlayerEntity player, boolean checkHitPos)
private boolean
a(dym arg0, jo arg1, double arg2)
isProperHit(BlockState arg0, Direction arg1, double arg2)
method_17028(class_2680 arg0, class_2350 arg1, double arg2)
isPointOnBell(BlockState state, Direction side, double y)
public boolean
a(dhp arg0, jj arg1, jo arg2)
attemptToRing(Level arg0, BlockPos arg1, Direction arg2)
method_33600(class_1937 arg0, class_2338 arg1, class_2350 arg2)
ring(World world, BlockPos pos, Direction direction)
public boolean
a(bvs arg0, dhp arg1, jj arg2, jo arg3)
attemptToRing(Entity arg0, Level arg1, BlockPos arg2, Direction arg3)
method_17026(class_1297 arg0, class_1937 arg1, class_2338 arg2, class_2350 arg3)
ring(Entity entity, World world, BlockPos pos, Direction direction)
private VoxelShape
o(dym arg0)
getVoxelShape(BlockState arg0)
method_16116(class_2680 arg0)
getShape(BlockState state)
protected VoxelShape
b(dym arg0, dgv arg1, jj arg2, fcz arg3)
getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected VoxelShape
a(dym arg0, dgv arg1, jj arg2, fcz arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
public BlockState
a(dbn arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected void
a(dym arg0, arn arg1, jj arg2, dhi arg3, BiConsumer<cxy, jj> arg4)
onExplosionHit(BlockState arg0, ServerLevel arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
method_55124(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4)
onExploded(BlockState arg0, ServerWorld arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
protected BlockState
a(dym arg0, dhs arg1, die arg2, jj arg3, jo arg4, jj arg5, dym arg6, azs arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected boolean
a(dym arg0, dhs arg1, jj arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
private static Direction
q(dym arg0)
getConnectedDirection(BlockState arg0)
method_16115(class_2680 arg0)
getPlacementSide(BlockState state)
protected void
a(dyn$a<dku, dym> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
public BlockEntity
a(jj arg0, dym arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
public <T extends BlockEntity> BlockEntityTicker<T>
a(dhp arg0, dym arg1, dvn<T> arg2)
getTicker(Level arg0, BlockState arg1, BlockEntityType<T> arg2)
method_31645(class_1937 arg0, class_2680 arg1, class_2591<T> arg2)
getTicker(World arg0, BlockState arg1, BlockEntityType<T> arg2)
protected boolean
a(dym arg0, evi arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
public BlockState
a(dym arg0, drm arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
public BlockState
a(dym arg0, dpv arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)