History - net.minecraft.world.level.block.BellBlock

1.21.3

Names

dfu

dki

Fields

DirectionProperty: b, FACING, field_16324, FACING, f_49679_

EnumProperty<BellAttachType>: c, ATTACHMENT, field_16326, ATTACHMENT, f_49680_

EnumProperty<BellAttachType>: c, ATTACHMENT, field_16326, ATTACHMENT

VoxelShape: f, NORTH_SOUTH_FLOOR_SHAPE, field_16325, NORTH_SOUTH_SHAPE, f_49682_

VoxelShape: f, NORTH_SOUTH_FLOOR_SHAPE, field_16325, NORTH_SOUTH_SHAPE

VoxelShape: g, EAST_WEST_FLOOR_SHAPE, field_16322, EAST_WEST_SHAPE, f_49683_

VoxelShape: g, EAST_WEST_FLOOR_SHAPE, field_16322, EAST_WEST_SHAPE

VoxelShape: h, BELL_TOP_SHAPE, field_17087, BELL_WAIST_SHAPE, f_49684_

VoxelShape: h, BELL_TOP_SHAPE, field_17087, BELL_WAIST_SHAPE

VoxelShape: i, BELL_BOTTOM_SHAPE, field_17088, BELL_LIP_SHAPE, f_49685_

VoxelShape: i, BELL_BOTTOM_SHAPE, field_17088, BELL_LIP_SHAPE

VoxelShape: j, BELL_SHAPE, field_17089, BELL_SHAPE, f_49686_

VoxelShape: j, BELL_SHAPE, field_17089, BELL_SHAPE

VoxelShape: k, NORTH_SOUTH_BETWEEN, field_17090, NORTH_SOUTH_WALLS_SHAPE, f_49687_

VoxelShape: k, NORTH_SOUTH_BETWEEN, field_17090, NORTH_SOUTH_WALLS_SHAPE

VoxelShape: l, EAST_WEST_BETWEEN, field_16321, EAST_WEST_WALLS_SHAPE, f_49688_

VoxelShape: l, EAST_WEST_BETWEEN, field_16321, EAST_WEST_WALLS_SHAPE

VoxelShape: m, TO_WEST, field_17091, WEST_WALL_SHAPE, f_49689_

VoxelShape: m, TO_WEST, field_17091, WEST_WALL_SHAPE

VoxelShape: n, TO_EAST, field_17092, EAST_WALL_SHAPE, f_49690_

VoxelShape: n, TO_EAST, field_17092, EAST_WALL_SHAPE

VoxelShape: o, TO_NORTH, field_16323, NORTH_WALL_SHAPE, f_49691_

VoxelShape: o, TO_NORTH, field_16323, NORTH_WALL_SHAPE

VoxelShape: F, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, f_49692_

VoxelShape: G, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE

VoxelShape: G, CEILING_SHAPE, field_17094, HANGING_SHAPE, f_49693_

VoxelShape: H, CEILING_SHAPE, field_17094, HANGING_SHAPE

BooleanProperty: d, POWERED, field_20648, POWERED, f_49681_

BooleanProperty: d, POWERED, field_20648, POWERED

int: e, EVENT_BELL_RING, field_31014, field_31014, f_152187_

int: e, EVENT_BELL_RING, field_31014, field_31014

com.mojang.serialization.MapCodec<BellBlock>: a, CODEC, field_46276, CODEC, f_302808_

com.mojang.serialization.MapCodec<BellBlock>: a, CODEC, field_46276, CODEC

EnumProperty<Direction>: b, FACING, field_16324, FACING

Constructors

Methods

boolean (BlockState, Direction, double): a, isProperHit, method_17028, isPointOnBell, m_49739_

boolean (BlockState, Direction, double): a, isProperHit, method_17028, isPointOnBell

VoxelShape (BlockState): m, getVoxelShape, method_16116, getShape, m_49766_

VoxelShape (BlockState): o, getVoxelShape, method_16116, getShape

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt

Direction (BlockState): n, getConnectedDirection, method_16115, getPlacementSide, m_49768_

Direction (BlockState): q, getConnectedDirection, method_16115, getPlacementSide

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_

boolean (Level, BlockState, BlockHitResult, Player, boolean): a, onHit, method_19285, ring, m_49701_

boolean (Level, BlockState, BlockHitResult, Player, boolean): a, onHit, method_19285, ring

boolean (Level, BlockPos, Direction): a, attemptToRing, method_33600, ring, m_49712_

boolean (Level, BlockPos, Direction): a, attemptToRing, method_33600, ring

void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, m_5581_

void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit

boolean (Entity, Level, BlockPos, Direction): a, attemptToRing, method_17026, ring, m_152188_

boolean (Entity, Level, BlockPos, Direction): a, attemptToRing, method_17026, ring

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity

<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_

<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker

com.mojang.serialization.MapCodec<BellBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<BellBlock> (): a, codec, method_53969, getCodec

void (BlockState, Level, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_304760_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough

void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate

void (BlockState, ServerLevel, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dex

dfu

Fields

Constructors

Methods

1.20.6

Names

cwm

dex

Fields

Constructors

Methods

VoxelShape (BlockState): h, getVoxelShape, method_16116, getShape, m_49766_

VoxelShape (BlockState): m, getVoxelShape, method_16116, getShape, m_49766_

RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

1.20.4

Names

csr

cwm

Fields

DirectionProperty: a, FACING, field_16324, FACING, f_49679_

DirectionProperty: b, FACING, field_16324, FACING, f_49679_

EnumProperty<BellAttachType>: b, ATTACHMENT, field_16326, ATTACHMENT, f_49680_

EnumProperty<BellAttachType>: c, ATTACHMENT, field_16326, ATTACHMENT, f_49680_

VoxelShape: e, NORTH_SOUTH_FLOOR_SHAPE, field_16325, NORTH_SOUTH_SHAPE, f_49682_

VoxelShape: f, NORTH_SOUTH_FLOOR_SHAPE, field_16325, NORTH_SOUTH_SHAPE, f_49682_

VoxelShape: f, EAST_WEST_FLOOR_SHAPE, field_16322, EAST_WEST_SHAPE, f_49683_

VoxelShape: g, EAST_WEST_FLOOR_SHAPE, field_16322, EAST_WEST_SHAPE, f_49683_

VoxelShape: g, BELL_TOP_SHAPE, field_17087, BELL_WAIST_SHAPE, f_49684_

VoxelShape: h, BELL_TOP_SHAPE, field_17087, BELL_WAIST_SHAPE, f_49684_

VoxelShape: h, BELL_BOTTOM_SHAPE, field_17088, BELL_LIP_SHAPE, f_49685_

VoxelShape: i, BELL_BOTTOM_SHAPE, field_17088, BELL_LIP_SHAPE, f_49685_

VoxelShape: i, BELL_SHAPE, field_17089, BELL_SHAPE, f_49686_

VoxelShape: j, BELL_SHAPE, field_17089, BELL_SHAPE, f_49686_

VoxelShape: j, NORTH_SOUTH_BETWEEN, field_17090, NORTH_SOUTH_WALLS_SHAPE, f_49687_

VoxelShape: k, NORTH_SOUTH_BETWEEN, field_17090, NORTH_SOUTH_WALLS_SHAPE, f_49687_

VoxelShape: k, EAST_WEST_BETWEEN, field_16321, EAST_WEST_WALLS_SHAPE, f_49688_

VoxelShape: l, EAST_WEST_BETWEEN, field_16321, EAST_WEST_WALLS_SHAPE, f_49688_

VoxelShape: l, TO_WEST, field_17091, WEST_WALL_SHAPE, f_49689_

VoxelShape: m, TO_WEST, field_17091, WEST_WALL_SHAPE, f_49689_

VoxelShape: m, TO_EAST, field_17092, EAST_WALL_SHAPE, f_49690_

VoxelShape: n, TO_EAST, field_17092, EAST_WALL_SHAPE, f_49690_

VoxelShape: n, TO_NORTH, field_16323, NORTH_WALL_SHAPE, f_49691_

VoxelShape: o, TO_NORTH, field_16323, NORTH_WALL_SHAPE, f_49691_

VoxelShape: D, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, f_49692_

VoxelShape: F, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, f_49692_

VoxelShape: E, CEILING_SHAPE, field_17094, HANGING_SHAPE, f_49693_

VoxelShape: G, CEILING_SHAPE, field_17094, HANGING_SHAPE, f_49693_

BooleanProperty: c, POWERED, field_20648, POWERED, f_49681_

BooleanProperty: d, POWERED, field_20648, POWERED, f_49681_

int: d, EVENT_BELL_RING, field_31014, field_31014, f_152187_

int: e, EVENT_BELL_RING, field_31014, field_31014, f_152187_

com.mojang.serialization.MapCodec<BellBlock>: a, CODEC, field_46276, CODEC, f_302808_

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_

com.mojang.serialization.MapCodec<BellBlock> (): a, codec, method_53969, getCodec, m_304657_

void (BlockState, Level, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_304760_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

1.20.2

Names

cpj

csr

Fields

Constructors

Methods

1.20.1

Names

cpe

cpj

Fields

VoxelShape: E, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, f_49692_

VoxelShape: D, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, f_49692_

VoxelShape: F, CEILING_SHAPE, field_17094, HANGING_SHAPE, f_49693_

VoxelShape: E, CEILING_SHAPE, field_17094, HANGING_SHAPE, f_49693_

Constructors

Methods

PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_

1.19.4

Names

cmp

cpe

Fields

Constructors

Methods

1.19.3

Names

cjp

cmp

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cis

cjp

Fields

Constructors

Methods

1.19

Names

cdm

cis

Fields

Constructors

Methods

1.18.2

Names

ccu

cdm

Fields

VoxelShape: F, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, f_49692_

VoxelShape: E, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, f_49692_

VoxelShape: G, CEILING_SHAPE, field_17094, HANGING_SHAPE, f_49693_

VoxelShape: F, CEILING_SHAPE, field_17094, HANGING_SHAPE, f_49693_

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

bzl

ccu

Fields

Constructors

Methods

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_, getPushReaction

PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_

1.17.1

Names

bzk

bzl

Fields

Constructors

Methods

1.17

Names

bum

bzk

net.minecraft.block.BellBlock

net.minecraft.src.C_1703_

net.minecraft.server.v1_16_R3.BlockBell

net.minecraft.world.level.block.BlockBell

Fields

DirectionProperty: a, FACING, field_16324, FACING, field_220133_a

DirectionProperty: a, FACING, field_16324, FACING, f_49679_

EnumProperty<BellAttachType>: b, ATTACHMENT, field_16326, ATTACHMENT, field_220134_b

EnumProperty<BellAttachType>: b, ATTACHMENT, field_16326, ATTACHMENT, f_49680_

VoxelShape: d, NORTH_SOUTH_FLOOR_SHAPE, field_16325, NORTH_SOUTH_SHAPE, field_220135_c

VoxelShape: e, NORTH_SOUTH_FLOOR_SHAPE, field_16325, NORTH_SOUTH_SHAPE, f_49682_

VoxelShape: e, EAST_WEST_FLOOR_SHAPE, field_16322, EAST_WEST_SHAPE, field_220136_d

VoxelShape: f, EAST_WEST_FLOOR_SHAPE, field_16322, EAST_WEST_SHAPE, f_49683_

VoxelShape: f, BELL_TOP_SHAPE, field_17087, BELL_WAIST_SHAPE, field_220137_e

VoxelShape: g, BELL_TOP_SHAPE, field_17087, BELL_WAIST_SHAPE, f_49684_

VoxelShape: g, BELL_BOTTOM_SHAPE, field_17088, BELL_LIP_SHAPE, field_220138_f

VoxelShape: h, BELL_BOTTOM_SHAPE, field_17088, BELL_LIP_SHAPE, f_49685_

VoxelShape: h, BELL_SHAPE, field_17089, BELL_SHAPE, field_220139_g

VoxelShape: i, BELL_SHAPE, field_17089, BELL_SHAPE, f_49686_

VoxelShape: i, NORTH_SOUTH_BETWEEN, field_17090, NORTH_SOUTH_WALLS_SHAPE, field_220140_h

VoxelShape: j, NORTH_SOUTH_BETWEEN, field_17090, NORTH_SOUTH_WALLS_SHAPE, f_49687_

VoxelShape: j, EAST_WEST_BETWEEN, field_16321, EAST_WEST_WALLS_SHAPE, field_220141_i

VoxelShape: k, EAST_WEST_BETWEEN, field_16321, EAST_WEST_WALLS_SHAPE, f_49688_

VoxelShape: k, TO_WEST, field_17091, WEST_WALL_SHAPE, field_220142_j

VoxelShape: l, TO_WEST, field_17091, WEST_WALL_SHAPE, f_49689_

VoxelShape: o, TO_EAST, field_17092, EAST_WALL_SHAPE, field_220143_k

VoxelShape: m, TO_EAST, field_17092, EAST_WALL_SHAPE, f_49690_

VoxelShape: p, TO_NORTH, field_16323, NORTH_WALL_SHAPE, field_220144_w

VoxelShape: n, TO_NORTH, field_16323, NORTH_WALL_SHAPE, f_49691_

VoxelShape: q, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, field_220145_x

VoxelShape: F, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, f_49692_

VoxelShape: r, CEILING_SHAPE, field_17094, HANGING_SHAPE, field_220146_y

VoxelShape: G, CEILING_SHAPE, field_17094, HANGING_SHAPE, f_49693_

BooleanProperty: c, POWERED, field_20648, POWERED, field_226883_b_

BooleanProperty: c, POWERED, field_20648, POWERED, f_49681_

int: d, EVENT_BELL_RING, field_31014, field_31014, f_152187_

Constructors

Methods

boolean (BlockState, Direction, double): a, isProperHit, method_17028, isPointOnBell, func_220129_a

boolean (BlockState, Direction, double): a, isProperHit, method_17028, isPointOnBell, m_49739_

VoxelShape (BlockState): h, getVoxelShape, method_16116, getShape, func_220128_j

VoxelShape (BlockState): h, getVoxelShape, method_16116, getShape, m_49766_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

Direction (BlockState): l, getConnectedDirection, method_16115, getPlacementSide, func_220131_q

Direction (BlockState): n, getConnectedDirection, method_16115, getPlacementSide, m_49768_

PushReaction (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_, getPushReaction

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_, doPhysics

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

boolean (Level, BlockState, BlockHitResult, Player, boolean): a, onHit, method_19285, ring, func_226884_a_

boolean (Level, BlockState, BlockHitResult, Player, boolean): a, onHit, method_19285, ring, m_49701_

boolean (Level, BlockPos, Direction): a, attemptToRing, method_17026, ring, func_226885_a_

boolean (Level, BlockPos, Direction): a, attemptToRing, method_33600, ring, m_49712_

void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, func_220066_a

void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, m_5581_

boolean (Entity, Level, BlockPos, Direction): a, attemptToRing, method_17026, ring, m_152188_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile

<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

buj

bum

net.minecraft.server.v1_16_R2.BlockBell

net.minecraft.server.v1_16_R3.BlockBell

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bvp

buj

net.minecraft.server.v1_16_R1.BlockBell

net.minecraft.server.v1_16_R2.BlockBell

Fields

Constructors

Methods

1.16.1

Names

bpf

bvp

net.minecraft.server.v1_15_R1.BlockBell

net.minecraft.server.v1_16_R1.BlockBell

Fields

EnumProperty<BellAttachType>: c, ATTACHMENT, field_16326, ATTACHMENT, field_220134_b

EnumProperty<BellAttachType>: b, ATTACHMENT, field_16326, ATTACHMENT, field_220134_b

VoxelShape: w, TO_EAST, field_17092, EAST_WALL_SHAPE, field_220143_k

VoxelShape: o, TO_EAST, field_17092, EAST_WALL_SHAPE, field_220143_k

VoxelShape: x, TO_NORTH, field_16323, NORTH_WALL_SHAPE, field_220144_w

VoxelShape: p, TO_NORTH, field_16323, NORTH_WALL_SHAPE, field_220144_w

VoxelShape: y, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, field_220145_x

VoxelShape: q, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, field_220145_x

VoxelShape: z, CEILING_SHAPE, field_17094, HANGING_SHAPE, field_220146_y

VoxelShape: r, CEILING_SHAPE, field_17094, HANGING_SHAPE, field_220146_y

BooleanProperty: b, POWERED, field_20648, field_226883_b_

BooleanProperty: c, POWERED, field_20648, POWERED, field_226883_b_

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

void (Level, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19286, onProjectileHit, func_220066_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b

Direction (BlockState): i, getConnectedDirection, method_16115, getPlacementSide, func_220131_q

Direction (BlockState): l, getConnectedDirection, method_16115, getPlacementSide, func_220131_q

PushReaction (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

PushReaction (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, func_220066_a

1.15.2

Names

bpc

bpf

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bmt

bpc

net.minecraft.server.v1_14_R1.BlockBell

net.minecraft.server.v1_15_R1.BlockBell

Fields

EnumProperty<BellAttachType>: b, ATTACHMENT, field_16326, ATTACHMENT, field_220134_b

EnumProperty<BellAttachType>: c, ATTACHMENT, field_16326, ATTACHMENT, field_220134_b

VoxelShape: c, NORTH_SOUTH_FLOOR_SHAPE, field_16325, NORTH_SOUTH_SHAPE, field_220135_c

VoxelShape: d, NORTH_SOUTH_FLOOR_SHAPE, field_16325, NORTH_SOUTH_SHAPE, field_220135_c

VoxelShape: d, EAST_WEST_FLOOR_SHAPE, field_16322, EAST_WEST_SHAPE, field_220136_d

VoxelShape: e, EAST_WEST_FLOOR_SHAPE, field_16322, EAST_WEST_SHAPE, field_220136_d

VoxelShape: e, BELL_TOP_SHAPE, field_17087, BELL_WAIST_SHAPE, field_220137_e

VoxelShape: f, BELL_TOP_SHAPE, field_17087, BELL_WAIST_SHAPE, field_220137_e

VoxelShape: f, BELL_BOTTOM_SHAPE, field_17088, BELL_LIP_SHAPE, field_220138_f

VoxelShape: g, BELL_BOTTOM_SHAPE, field_17088, BELL_LIP_SHAPE, field_220138_f

VoxelShape: g, BELL_SHAPE, field_17089, BELL_SHAPE, field_220139_g

VoxelShape: h, BELL_SHAPE, field_17089, BELL_SHAPE, field_220139_g

VoxelShape: h, NORTH_SOUTH_BETWEEN, field_17090, NORTH_SOUTH_WALLS_SHAPE, field_220140_h

VoxelShape: i, NORTH_SOUTH_BETWEEN, field_17090, NORTH_SOUTH_WALLS_SHAPE, field_220140_h

VoxelShape: i, EAST_WEST_BETWEEN, field_16321, EAST_WEST_WALLS_SHAPE, field_220141_i

VoxelShape: j, EAST_WEST_BETWEEN, field_16321, EAST_WEST_WALLS_SHAPE, field_220141_i

VoxelShape: j, TO_WEST, field_17091, WEST_WALL_SHAPE, field_220142_j

VoxelShape: k, TO_WEST, field_17091, WEST_WALL_SHAPE, field_220142_j

VoxelShape: k, TO_EAST, field_17092, EAST_WALL_SHAPE, field_220143_k

VoxelShape: w, TO_EAST, field_17092, EAST_WALL_SHAPE, field_220143_k

VoxelShape: w, TO_NORTH, field_16323, NORTH_WALL_SHAPE, field_220144_w

VoxelShape: x, TO_NORTH, field_16323, NORTH_WALL_SHAPE, field_220144_w

VoxelShape: x, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, field_220145_x

VoxelShape: y, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, field_220145_x

VoxelShape: y, CEILING_SHAPE, field_17094, HANGING_SHAPE, field_220146_y

VoxelShape: z, CEILING_SHAPE, field_17094, HANGING_SHAPE, field_220146_y

BooleanProperty: b, POWERED, field_20648, field_226883_b_

Constructors

Methods

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact

void (Level, BlockPos): a, ring, method_17026, ring, func_220132_a

VoxelShape (BlockState): j, getVoxelShape, method_16116, getShape, func_220128_j

VoxelShape (BlockState): h, getVoxelShape, method_16116, getShape, func_220128_j

Direction (BlockState): q, getConnectedDirection, method_16115, getPlacementSide, func_220131_q

Direction (BlockState): i, getConnectedDirection, method_16115, getPlacementSide, func_220131_q

PushReaction (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

PushReaction (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

boolean (Level, BlockState, BlockEntity, BlockHitResult, Player, boolean): a, onHit, method_19285, ring, func_220130_a

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a, doPhysics

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

boolean (Level, BlockState, BlockHitResult, Player, boolean): a, onHit, method_19285, ring, func_226884_a_

boolean (Level, BlockPos, Direction): a, attemptToRing, method_17026, ring, func_226885_a_

1.14.4

Names

bmo

bmt

net.minecraft.world.level.block.BellBlock

Fields

BlockStateDirection: a, field_16324, FACING, field_220133_a

DirectionProperty: a, FACING, field_16324, FACING, field_220133_a

BlockStateEnum<BlockPropertyBellAttach>: b, field_16326, ATTACHMENT, field_220134_b

EnumProperty<BellAttachType>: b, ATTACHMENT, field_16326, ATTACHMENT, field_220134_b

VoxelShape: c, field_16325, NORTH_SOUTH_SHAPE, field_220135_c

VoxelShape: c, NORTH_SOUTH_FLOOR_SHAPE, field_16325, NORTH_SOUTH_SHAPE, field_220135_c

VoxelShape: d, field_16322, EAST_WEST_SHAPE, field_220136_d

VoxelShape: d, EAST_WEST_FLOOR_SHAPE, field_16322, EAST_WEST_SHAPE, field_220136_d

VoxelShape: e, field_17087, BELL_WAIST_SHAPE, field_220137_e

VoxelShape: e, BELL_TOP_SHAPE, field_17087, BELL_WAIST_SHAPE, field_220137_e

VoxelShape: f, field_17088, BELL_LIP_SHAPE, field_220138_f

VoxelShape: f, BELL_BOTTOM_SHAPE, field_17088, BELL_LIP_SHAPE, field_220138_f

VoxelShape: g, field_17089, BELL_SHAPE, field_220139_g

VoxelShape: g, BELL_SHAPE, field_17089, BELL_SHAPE, field_220139_g

VoxelShape: h, field_17090, NORTH_SOUTH_WALLS_SHAPE, field_220140_h

VoxelShape: h, NORTH_SOUTH_BETWEEN, field_17090, NORTH_SOUTH_WALLS_SHAPE, field_220140_h

VoxelShape: i, field_16321, EAST_WEST_WALLS_SHAPE, field_220141_i

VoxelShape: i, EAST_WEST_BETWEEN, field_16321, EAST_WEST_WALLS_SHAPE, field_220141_i

VoxelShape: j, field_17091, WEST_WALL_SHAPE, field_220142_j

VoxelShape: j, TO_WEST, field_17091, WEST_WALL_SHAPE, field_220142_j

VoxelShape: k, field_17092, EAST_WALL_SHAPE, field_220143_k

VoxelShape: k, TO_EAST, field_17092, EAST_WALL_SHAPE, field_220143_k

VoxelShape: w, field_16323, NORTH_WALL_SHAPE, field_220144_w

VoxelShape: w, TO_NORTH, field_16323, NORTH_WALL_SHAPE, field_220144_w

VoxelShape: x, field_17093, SOUTH_WALL_SHAPE, field_220145_x

VoxelShape: x, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, field_220145_x

VoxelShape: y, field_17094, HANGING_SHAPE, field_220146_y

VoxelShape: y, CEILING_SHAPE, field_17094, HANGING_SHAPE, field_220146_y

Constructors

Methods

void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19286, onProjectileHit, func_220066_a

void (Level, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19286, onProjectileHit, func_220066_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact

boolean (IBlockData, EnumDirection, double): a, method_17028, isPointOnBell, func_220129_a

boolean (BlockState, Direction, double): a, isProperHit, method_17028, isPointOnBell, func_220129_a

void (World, BlockPosition): a, method_17026, ring, func_220132_a

void (Level, BlockPos): a, ring, method_17026, ring, func_220132_a

VoxelShape (IBlockData): j, method_16116, getShape, func_220128_j

VoxelShape (BlockState): j, getVoxelShape, method_16116, getShape, func_220128_j

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

EnumDirection (IBlockData): q, method_16115, getPlacementSide, func_220131_q

Direction (BlockState): q, getConnectedDirection, method_16115, getPlacementSide, func_220131_q

EnumPistonReaction (IBlockData): i, method_9527, getPistonBehavior, func_149656_h, getPushReaction

PushReaction (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

boolean (World, IBlockData, TileEntity, MovingObjectPositionBlock, EntityHuman, boolean): a, method_19285, ring, func_220130_a

boolean (Level, BlockState, BlockEntity, BlockHitResult, Player, boolean): a, onHit, method_19285, ring, func_220130_a

1.14.3

Names

bmk

bmo

net.minecraft.block.BellBlock

Fields

BlockStateDirection: a, field_16324, field_220133_a

BlockStateDirection: a, field_16324, FACING, field_220133_a

BlockStateEnum<BlockPropertyBellAttach>: b, field_16326, field_220134_b

BlockStateEnum<BlockPropertyBellAttach>: b, field_16326, ATTACHMENT, field_220134_b

VoxelShape: c, field_16325, field_220135_c

VoxelShape: c, field_16325, NORTH_SOUTH_SHAPE, field_220135_c

VoxelShape: d, field_16322, field_220136_d

VoxelShape: d, field_16322, EAST_WEST_SHAPE, field_220136_d

VoxelShape: e, field_17087, field_220137_e

VoxelShape: e, field_17087, BELL_WAIST_SHAPE, field_220137_e

VoxelShape: f, field_17088, field_220138_f

VoxelShape: f, field_17088, BELL_LIP_SHAPE, field_220138_f

VoxelShape: g, field_17089, field_220139_g

VoxelShape: g, field_17089, BELL_SHAPE, field_220139_g

VoxelShape: h, field_17090, field_220140_h

VoxelShape: h, field_17090, NORTH_SOUTH_WALLS_SHAPE, field_220140_h

VoxelShape: i, field_16321, field_220141_i

VoxelShape: i, field_16321, EAST_WEST_WALLS_SHAPE, field_220141_i

VoxelShape: j, field_17091, field_220142_j

VoxelShape: j, field_17091, WEST_WALL_SHAPE, field_220142_j

VoxelShape: k, field_17092, field_220143_k

VoxelShape: k, field_17092, EAST_WALL_SHAPE, field_220143_k

VoxelShape: w, field_16323, field_220144_w

VoxelShape: w, field_16323, NORTH_WALL_SHAPE, field_220144_w

VoxelShape: x, field_17093, field_220145_x

VoxelShape: x, field_17093, SOUTH_WALL_SHAPE, field_220145_x

VoxelShape: y, field_17094, field_220146_y

VoxelShape: y, field_17094, HANGING_SHAPE, field_220146_y

Constructors

Methods

void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19286, func_220066_a

void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19286, onProjectileHit, func_220066_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

boolean (IBlockData, EnumDirection, double): a, method_17028, func_220129_a

boolean (IBlockData, EnumDirection, double): a, method_17028, isPointOnBell, func_220129_a

void (World, BlockPosition): a, method_17026, func_220132_a

void (World, BlockPosition): a, method_17026, ring, func_220132_a

VoxelShape (IBlockData): j, method_16116, func_220128_j

VoxelShape (IBlockData): j, method_16116, getShape, func_220128_j

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, func_220071_b

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, getCollisionShape, func_220071_b

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

EnumRenderType (IBlockData): c, method_9604, func_149645_b

EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

EnumDirection (IBlockData): q, method_16115, func_220131_q

EnumDirection (IBlockData): q, method_16115, getPlacementSide, func_220131_q

EnumPistonReaction (IBlockData): i, method_9527, func_149656_h, getPushReaction

EnumPistonReaction (IBlockData): i, method_9527, getPistonBehavior, func_149656_h, getPushReaction

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile

TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a

boolean (World, IBlockData, TileEntity, MovingObjectPositionBlock, EntityHuman, boolean): a, method_19285, func_220130_a

boolean (World, IBlockData, TileEntity, MovingObjectPositionBlock, EntityHuman, boolean): a, method_19285, ring, func_220130_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bmj

bmk

Fields

Constructors

Methods

boolean (World, IBlockData, TileEntity, MovingObjectPositionBlock, EntityHuman): a, method_19285, func_220130_a

boolean (World, IBlockData, TileEntity, MovingObjectPositionBlock, EntityHuman, boolean): a, method_19285, func_220130_a

1.14

Names

bmj

net.minecraft.class_3709

net.minecraft.block.BellBlock

net.minecraft.server.v1_14_R1.BlockBell

Fields

BlockStateDirection: a, field_16324, field_220133_a

BlockStateEnum<BlockPropertyBellAttach>: b, field_16326, field_220134_b

VoxelShape: c, field_16325, field_220135_c

VoxelShape: d, field_16322, field_220136_d

VoxelShape: e, field_17087, field_220137_e

VoxelShape: f, field_17088, field_220138_f

VoxelShape: g, field_17089, field_220139_g

VoxelShape: h, field_17090, field_220140_h

VoxelShape: i, field_16321, field_220141_i

VoxelShape: j, field_17091, field_220142_j

VoxelShape: k, field_17092, field_220143_k

VoxelShape: w, field_16323, field_220144_w

VoxelShape: x, field_17093, field_220145_x

VoxelShape: y, field_17094, field_220146_y

Constructors

(Block$Info)

Methods

void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19286, func_220066_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

boolean (World, IBlockData, TileEntity, MovingObjectPositionBlock, EntityHuman): a, method_19285, func_220130_a

boolean (IBlockData, EnumDirection, double): a, method_17028, func_220129_a

void (World, BlockPosition): a, method_17026, func_220132_a

VoxelShape (IBlockData): j, method_16116, func_220128_j

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, func_220071_b

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

EnumRenderType (IBlockData): c, method_9604, func_149645_b

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

EnumDirection (IBlockData): q, method_16115, func_220131_q

EnumPistonReaction (IBlockData): i, method_9527, func_149656_h, getPushReaction

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a