History - net.minecraft.world.level.block.BellBlock
1.21.3
Names
dfu
dki
Fields
DirectionProperty: b, FACING, field_16324, FACING, f_49679_
EnumProperty<BellAttachType>: c, ATTACHMENT, field_16326, ATTACHMENT, f_49680_
EnumProperty<BellAttachType>: c, ATTACHMENT, field_16326, ATTACHMENT
VoxelShape: f, NORTH_SOUTH_FLOOR_SHAPE, field_16325, NORTH_SOUTH_SHAPE, f_49682_
VoxelShape: f, NORTH_SOUTH_FLOOR_SHAPE, field_16325, NORTH_SOUTH_SHAPE
VoxelShape: g, EAST_WEST_FLOOR_SHAPE, field_16322, EAST_WEST_SHAPE, f_49683_
VoxelShape: g, EAST_WEST_FLOOR_SHAPE, field_16322, EAST_WEST_SHAPE
VoxelShape: h, BELL_TOP_SHAPE, field_17087, BELL_WAIST_SHAPE, f_49684_
VoxelShape: h, BELL_TOP_SHAPE, field_17087, BELL_WAIST_SHAPE
VoxelShape: i, BELL_BOTTOM_SHAPE, field_17088, BELL_LIP_SHAPE, f_49685_
VoxelShape: i, BELL_BOTTOM_SHAPE, field_17088, BELL_LIP_SHAPE
VoxelShape: j, BELL_SHAPE, field_17089, BELL_SHAPE, f_49686_
VoxelShape: j, BELL_SHAPE, field_17089, BELL_SHAPE
VoxelShape: k, NORTH_SOUTH_BETWEEN, field_17090, NORTH_SOUTH_WALLS_SHAPE, f_49687_
VoxelShape: k, NORTH_SOUTH_BETWEEN, field_17090, NORTH_SOUTH_WALLS_SHAPE
VoxelShape: l, EAST_WEST_BETWEEN, field_16321, EAST_WEST_WALLS_SHAPE, f_49688_
VoxelShape: l, EAST_WEST_BETWEEN, field_16321, EAST_WEST_WALLS_SHAPE
VoxelShape: m, TO_WEST, field_17091, WEST_WALL_SHAPE, f_49689_
VoxelShape: m, TO_WEST, field_17091, WEST_WALL_SHAPE
VoxelShape: n, TO_EAST, field_17092, EAST_WALL_SHAPE, f_49690_
VoxelShape: n, TO_EAST, field_17092, EAST_WALL_SHAPE
VoxelShape: o, TO_NORTH, field_16323, NORTH_WALL_SHAPE, f_49691_
VoxelShape: o, TO_NORTH, field_16323, NORTH_WALL_SHAPE
VoxelShape: F, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, f_49692_
VoxelShape: G, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE
VoxelShape: G, CEILING_SHAPE, field_17094, HANGING_SHAPE, f_49693_
VoxelShape: H, CEILING_SHAPE, field_17094, HANGING_SHAPE
BooleanProperty: d, POWERED, field_20648, POWERED, f_49681_
BooleanProperty: d, POWERED, field_20648, POWERED
int: e, EVENT_BELL_RING, field_31014, field_31014, f_152187_
int: e, EVENT_BELL_RING, field_31014, field_31014
com.mojang.serialization.MapCodec<BellBlock>: a, CODEC, field_46276, CODEC, f_302808_
com.mojang.serialization.MapCodec<BellBlock>: a, CODEC, field_46276, CODEC
EnumProperty<Direction>: b, FACING, field_16324, FACING
Constructors
Methods
boolean (BlockState, Direction, double): a, isProperHit, method_17028, isPointOnBell, m_49739_
boolean (BlockState, Direction, double): a, isProperHit, method_17028, isPointOnBell
VoxelShape (BlockState): m, getVoxelShape, method_16116, getShape, m_49766_
VoxelShape (BlockState): o, getVoxelShape, method_16116, getShape
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt
Direction (BlockState): n, getConnectedDirection, method_16115, getPlacementSide, m_49768_
Direction (BlockState): q, getConnectedDirection, method_16115, getPlacementSide
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
boolean (Level, BlockState, BlockHitResult, Player, boolean): a, onHit, method_19285, ring, m_49701_
boolean (Level, BlockState, BlockHitResult, Player, boolean): a, onHit, method_19285, ring
boolean (Level, BlockPos, Direction): a, attemptToRing, method_33600, ring, m_49712_
boolean (Level, BlockPos, Direction): a, attemptToRing, method_33600, ring
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, m_5581_
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit
boolean (Entity, Level, BlockPos, Direction): a, attemptToRing, method_17026, ring, m_152188_
boolean (Entity, Level, BlockPos, Direction): a, attemptToRing, method_17026, ring
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker
com.mojang.serialization.MapCodec<BellBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<BellBlock> (): a, codec, method_53969, getCodec
void (BlockState, Level, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_304760_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough
void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate
void (BlockState, ServerLevel, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dex
dfu
Fields
Constructors
Methods
1.20.6
Names
cwm
dex
Fields
Constructors
Methods
VoxelShape (BlockState): h, getVoxelShape, method_16116, getShape, m_49766_
VoxelShape (BlockState): m, getVoxelShape, method_16116, getShape, m_49766_
RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
1.20.4
Names
csr
cwm
Fields
DirectionProperty: a, FACING, field_16324, FACING, f_49679_
DirectionProperty: b, FACING, field_16324, FACING, f_49679_
EnumProperty<BellAttachType>: b, ATTACHMENT, field_16326, ATTACHMENT, f_49680_
EnumProperty<BellAttachType>: c, ATTACHMENT, field_16326, ATTACHMENT, f_49680_
VoxelShape: e, NORTH_SOUTH_FLOOR_SHAPE, field_16325, NORTH_SOUTH_SHAPE, f_49682_
VoxelShape: f, NORTH_SOUTH_FLOOR_SHAPE, field_16325, NORTH_SOUTH_SHAPE, f_49682_
VoxelShape: f, EAST_WEST_FLOOR_SHAPE, field_16322, EAST_WEST_SHAPE, f_49683_
VoxelShape: g, EAST_WEST_FLOOR_SHAPE, field_16322, EAST_WEST_SHAPE, f_49683_
VoxelShape: g, BELL_TOP_SHAPE, field_17087, BELL_WAIST_SHAPE, f_49684_
VoxelShape: h, BELL_TOP_SHAPE, field_17087, BELL_WAIST_SHAPE, f_49684_
VoxelShape: h, BELL_BOTTOM_SHAPE, field_17088, BELL_LIP_SHAPE, f_49685_
VoxelShape: i, BELL_BOTTOM_SHAPE, field_17088, BELL_LIP_SHAPE, f_49685_
VoxelShape: i, BELL_SHAPE, field_17089, BELL_SHAPE, f_49686_
VoxelShape: j, BELL_SHAPE, field_17089, BELL_SHAPE, f_49686_
VoxelShape: j, NORTH_SOUTH_BETWEEN, field_17090, NORTH_SOUTH_WALLS_SHAPE, f_49687_
VoxelShape: k, NORTH_SOUTH_BETWEEN, field_17090, NORTH_SOUTH_WALLS_SHAPE, f_49687_
VoxelShape: k, EAST_WEST_BETWEEN, field_16321, EAST_WEST_WALLS_SHAPE, f_49688_
VoxelShape: l, EAST_WEST_BETWEEN, field_16321, EAST_WEST_WALLS_SHAPE, f_49688_
VoxelShape: l, TO_WEST, field_17091, WEST_WALL_SHAPE, f_49689_
VoxelShape: m, TO_WEST, field_17091, WEST_WALL_SHAPE, f_49689_
VoxelShape: m, TO_EAST, field_17092, EAST_WALL_SHAPE, f_49690_
VoxelShape: n, TO_EAST, field_17092, EAST_WALL_SHAPE, f_49690_
VoxelShape: n, TO_NORTH, field_16323, NORTH_WALL_SHAPE, f_49691_
VoxelShape: o, TO_NORTH, field_16323, NORTH_WALL_SHAPE, f_49691_
VoxelShape: D, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, f_49692_
VoxelShape: F, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, f_49692_
VoxelShape: E, CEILING_SHAPE, field_17094, HANGING_SHAPE, f_49693_
VoxelShape: G, CEILING_SHAPE, field_17094, HANGING_SHAPE, f_49693_
BooleanProperty: c, POWERED, field_20648, POWERED, f_49681_
BooleanProperty: d, POWERED, field_20648, POWERED, f_49681_
int: d, EVENT_BELL_RING, field_31014, field_31014, f_152187_
int: e, EVENT_BELL_RING, field_31014, field_31014, f_152187_
com.mojang.serialization.MapCodec<BellBlock>: a, CODEC, field_46276, CODEC, f_302808_
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_
com.mojang.serialization.MapCodec<BellBlock> (): a, codec, method_53969, getCodec, m_304657_
void (BlockState, Level, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_304760_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
1.20.2
Names
cpj
csr
Fields
Constructors
Methods
1.20.1
Names
cpe
cpj
Fields
VoxelShape: E, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, f_49692_
VoxelShape: D, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, f_49692_
VoxelShape: F, CEILING_SHAPE, field_17094, HANGING_SHAPE, f_49693_
VoxelShape: E, CEILING_SHAPE, field_17094, HANGING_SHAPE, f_49693_
Constructors
Methods
PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_
1.19.4
Names
cmp
cpe
Fields
Constructors
Methods
1.19.3
Names
cjp
cmp
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cis
cjp
Fields
Constructors
Methods
1.19
Names
cdm
cis
Fields
Constructors
Methods
1.18.2
Names
ccu
cdm
Fields
VoxelShape: F, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, f_49692_
VoxelShape: E, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, f_49692_
VoxelShape: G, CEILING_SHAPE, field_17094, HANGING_SHAPE, f_49693_
VoxelShape: F, CEILING_SHAPE, field_17094, HANGING_SHAPE, f_49693_
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
bzl
ccu
Fields
Constructors
Methods
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_, getPushReaction
PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
1.17.1
Names
bzk
bzl
Fields
Constructors
Methods
1.17
Names
bum
bzk
net.minecraft.block.BellBlock
net.minecraft.src.C_1703_
net.minecraft.server.v1_16_R3.BlockBell
net.minecraft.world.level.block.BlockBell
Fields
DirectionProperty: a, FACING, field_16324, FACING, field_220133_a
DirectionProperty: a, FACING, field_16324, FACING, f_49679_
EnumProperty<BellAttachType>: b, ATTACHMENT, field_16326, ATTACHMENT, field_220134_b
EnumProperty<BellAttachType>: b, ATTACHMENT, field_16326, ATTACHMENT, f_49680_
VoxelShape: d, NORTH_SOUTH_FLOOR_SHAPE, field_16325, NORTH_SOUTH_SHAPE, field_220135_c
VoxelShape: e, NORTH_SOUTH_FLOOR_SHAPE, field_16325, NORTH_SOUTH_SHAPE, f_49682_
VoxelShape: e, EAST_WEST_FLOOR_SHAPE, field_16322, EAST_WEST_SHAPE, field_220136_d
VoxelShape: f, EAST_WEST_FLOOR_SHAPE, field_16322, EAST_WEST_SHAPE, f_49683_
VoxelShape: f, BELL_TOP_SHAPE, field_17087, BELL_WAIST_SHAPE, field_220137_e
VoxelShape: g, BELL_TOP_SHAPE, field_17087, BELL_WAIST_SHAPE, f_49684_
VoxelShape: g, BELL_BOTTOM_SHAPE, field_17088, BELL_LIP_SHAPE, field_220138_f
VoxelShape: h, BELL_BOTTOM_SHAPE, field_17088, BELL_LIP_SHAPE, f_49685_
VoxelShape: h, BELL_SHAPE, field_17089, BELL_SHAPE, field_220139_g
VoxelShape: i, BELL_SHAPE, field_17089, BELL_SHAPE, f_49686_
VoxelShape: i, NORTH_SOUTH_BETWEEN, field_17090, NORTH_SOUTH_WALLS_SHAPE, field_220140_h
VoxelShape: j, NORTH_SOUTH_BETWEEN, field_17090, NORTH_SOUTH_WALLS_SHAPE, f_49687_
VoxelShape: j, EAST_WEST_BETWEEN, field_16321, EAST_WEST_WALLS_SHAPE, field_220141_i
VoxelShape: k, EAST_WEST_BETWEEN, field_16321, EAST_WEST_WALLS_SHAPE, f_49688_
VoxelShape: k, TO_WEST, field_17091, WEST_WALL_SHAPE, field_220142_j
VoxelShape: l, TO_WEST, field_17091, WEST_WALL_SHAPE, f_49689_
VoxelShape: o, TO_EAST, field_17092, EAST_WALL_SHAPE, field_220143_k
VoxelShape: m, TO_EAST, field_17092, EAST_WALL_SHAPE, f_49690_
VoxelShape: p, TO_NORTH, field_16323, NORTH_WALL_SHAPE, field_220144_w
VoxelShape: n, TO_NORTH, field_16323, NORTH_WALL_SHAPE, f_49691_
VoxelShape: q, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, field_220145_x
VoxelShape: F, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, f_49692_
VoxelShape: r, CEILING_SHAPE, field_17094, HANGING_SHAPE, field_220146_y
VoxelShape: G, CEILING_SHAPE, field_17094, HANGING_SHAPE, f_49693_
BooleanProperty: c, POWERED, field_20648, POWERED, field_226883_b_
BooleanProperty: c, POWERED, field_20648, POWERED, f_49681_
int: d, EVENT_BELL_RING, field_31014, field_31014, f_152187_
Constructors
Methods
boolean (BlockState, Direction, double): a, isProperHit, method_17028, isPointOnBell, func_220129_a
boolean (BlockState, Direction, double): a, isProperHit, method_17028, isPointOnBell, m_49739_
VoxelShape (BlockState): h, getVoxelShape, method_16116, getShape, func_220128_j
VoxelShape (BlockState): h, getVoxelShape, method_16116, getShape, m_49766_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
Direction (BlockState): l, getConnectedDirection, method_16115, getPlacementSide, func_220131_q
Direction (BlockState): n, getConnectedDirection, method_16115, getPlacementSide, m_49768_
PushReaction (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction
PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_, getPushReaction
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_, doPhysics
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact
boolean (Level, BlockState, BlockHitResult, Player, boolean): a, onHit, method_19285, ring, func_226884_a_
boolean (Level, BlockState, BlockHitResult, Player, boolean): a, onHit, method_19285, ring, m_49701_
boolean (Level, BlockPos, Direction): a, attemptToRing, method_17026, ring, func_226885_a_
boolean (Level, BlockPos, Direction): a, attemptToRing, method_33600, ring, m_49712_
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, func_220066_a
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, m_5581_
boolean (Entity, Level, BlockPos, Direction): a, attemptToRing, method_17026, ring, m_152188_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
buj
bum
net.minecraft.server.v1_16_R2.BlockBell
net.minecraft.server.v1_16_R3.BlockBell
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bvp
buj
net.minecraft.server.v1_16_R1.BlockBell
net.minecraft.server.v1_16_R2.BlockBell
Fields
Constructors
Methods
1.16.1
Names
bpf
bvp
net.minecraft.server.v1_15_R1.BlockBell
net.minecraft.server.v1_16_R1.BlockBell
Fields
EnumProperty<BellAttachType>: c, ATTACHMENT, field_16326, ATTACHMENT, field_220134_b
EnumProperty<BellAttachType>: b, ATTACHMENT, field_16326, ATTACHMENT, field_220134_b
VoxelShape: w, TO_EAST, field_17092, EAST_WALL_SHAPE, field_220143_k
VoxelShape: o, TO_EAST, field_17092, EAST_WALL_SHAPE, field_220143_k
VoxelShape: x, TO_NORTH, field_16323, NORTH_WALL_SHAPE, field_220144_w
VoxelShape: p, TO_NORTH, field_16323, NORTH_WALL_SHAPE, field_220144_w
VoxelShape: y, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, field_220145_x
VoxelShape: q, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, field_220145_x
VoxelShape: z, CEILING_SHAPE, field_17094, HANGING_SHAPE, field_220146_y
VoxelShape: r, CEILING_SHAPE, field_17094, HANGING_SHAPE, field_220146_y
BooleanProperty: b, POWERED, field_20648, field_226883_b_
BooleanProperty: c, POWERED, field_20648, POWERED, field_226883_b_
Constructors
Methods
void (Level, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19286, onProjectileHit, func_220066_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b
Direction (BlockState): i, getConnectedDirection, method_16115, getPlacementSide, func_220131_q
Direction (BlockState): l, getConnectedDirection, method_16115, getPlacementSide, func_220131_q
PushReaction (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction
PushReaction (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, func_220066_a
1.15.2
Names
bpc
bpf
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bmt
bpc
net.minecraft.server.v1_14_R1.BlockBell
net.minecraft.server.v1_15_R1.BlockBell
Fields
EnumProperty<BellAttachType>: b, ATTACHMENT, field_16326, ATTACHMENT, field_220134_b
EnumProperty<BellAttachType>: c, ATTACHMENT, field_16326, ATTACHMENT, field_220134_b
VoxelShape: c, NORTH_SOUTH_FLOOR_SHAPE, field_16325, NORTH_SOUTH_SHAPE, field_220135_c
VoxelShape: d, NORTH_SOUTH_FLOOR_SHAPE, field_16325, NORTH_SOUTH_SHAPE, field_220135_c
VoxelShape: d, EAST_WEST_FLOOR_SHAPE, field_16322, EAST_WEST_SHAPE, field_220136_d
VoxelShape: e, EAST_WEST_FLOOR_SHAPE, field_16322, EAST_WEST_SHAPE, field_220136_d
VoxelShape: e, BELL_TOP_SHAPE, field_17087, BELL_WAIST_SHAPE, field_220137_e
VoxelShape: f, BELL_TOP_SHAPE, field_17087, BELL_WAIST_SHAPE, field_220137_e
VoxelShape: f, BELL_BOTTOM_SHAPE, field_17088, BELL_LIP_SHAPE, field_220138_f
VoxelShape: g, BELL_BOTTOM_SHAPE, field_17088, BELL_LIP_SHAPE, field_220138_f
VoxelShape: g, BELL_SHAPE, field_17089, BELL_SHAPE, field_220139_g
VoxelShape: h, BELL_SHAPE, field_17089, BELL_SHAPE, field_220139_g
VoxelShape: h, NORTH_SOUTH_BETWEEN, field_17090, NORTH_SOUTH_WALLS_SHAPE, field_220140_h
VoxelShape: i, NORTH_SOUTH_BETWEEN, field_17090, NORTH_SOUTH_WALLS_SHAPE, field_220140_h
VoxelShape: i, EAST_WEST_BETWEEN, field_16321, EAST_WEST_WALLS_SHAPE, field_220141_i
VoxelShape: j, EAST_WEST_BETWEEN, field_16321, EAST_WEST_WALLS_SHAPE, field_220141_i
VoxelShape: j, TO_WEST, field_17091, WEST_WALL_SHAPE, field_220142_j
VoxelShape: k, TO_WEST, field_17091, WEST_WALL_SHAPE, field_220142_j
VoxelShape: k, TO_EAST, field_17092, EAST_WALL_SHAPE, field_220143_k
VoxelShape: w, TO_EAST, field_17092, EAST_WALL_SHAPE, field_220143_k
VoxelShape: w, TO_NORTH, field_16323, NORTH_WALL_SHAPE, field_220144_w
VoxelShape: x, TO_NORTH, field_16323, NORTH_WALL_SHAPE, field_220144_w
VoxelShape: x, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, field_220145_x
VoxelShape: y, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, field_220145_x
VoxelShape: y, CEILING_SHAPE, field_17094, HANGING_SHAPE, field_220146_y
VoxelShape: z, CEILING_SHAPE, field_17094, HANGING_SHAPE, field_220146_y
BooleanProperty: b, POWERED, field_20648, field_226883_b_
Constructors
Methods
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact
void (Level, BlockPos): a, ring, method_17026, ring, func_220132_a
VoxelShape (BlockState): j, getVoxelShape, method_16116, getShape, func_220128_j
VoxelShape (BlockState): h, getVoxelShape, method_16116, getShape, func_220128_j
Direction (BlockState): q, getConnectedDirection, method_16115, getPlacementSide, func_220131_q
Direction (BlockState): i, getConnectedDirection, method_16115, getPlacementSide, func_220131_q
PushReaction (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction
PushReaction (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction
boolean (Level, BlockState, BlockEntity, BlockHitResult, Player, boolean): a, onHit, method_19285, ring, func_220130_a
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a, doPhysics
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact
boolean (Level, BlockState, BlockHitResult, Player, boolean): a, onHit, method_19285, ring, func_226884_a_
boolean (Level, BlockPos, Direction): a, attemptToRing, method_17026, ring, func_226885_a_
1.14.4
Names
bmo
bmt
net.minecraft.world.level.block.BellBlock
Fields
BlockStateDirection: a, field_16324, FACING, field_220133_a
DirectionProperty: a, FACING, field_16324, FACING, field_220133_a
BlockStateEnum<BlockPropertyBellAttach>: b, field_16326, ATTACHMENT, field_220134_b
EnumProperty<BellAttachType>: b, ATTACHMENT, field_16326, ATTACHMENT, field_220134_b
VoxelShape: c, field_16325, NORTH_SOUTH_SHAPE, field_220135_c
VoxelShape: c, NORTH_SOUTH_FLOOR_SHAPE, field_16325, NORTH_SOUTH_SHAPE, field_220135_c
VoxelShape: d, field_16322, EAST_WEST_SHAPE, field_220136_d
VoxelShape: d, EAST_WEST_FLOOR_SHAPE, field_16322, EAST_WEST_SHAPE, field_220136_d
VoxelShape: e, field_17087, BELL_WAIST_SHAPE, field_220137_e
VoxelShape: e, BELL_TOP_SHAPE, field_17087, BELL_WAIST_SHAPE, field_220137_e
VoxelShape: f, field_17088, BELL_LIP_SHAPE, field_220138_f
VoxelShape: f, BELL_BOTTOM_SHAPE, field_17088, BELL_LIP_SHAPE, field_220138_f
VoxelShape: g, field_17089, BELL_SHAPE, field_220139_g
VoxelShape: g, BELL_SHAPE, field_17089, BELL_SHAPE, field_220139_g
VoxelShape: h, field_17090, NORTH_SOUTH_WALLS_SHAPE, field_220140_h
VoxelShape: h, NORTH_SOUTH_BETWEEN, field_17090, NORTH_SOUTH_WALLS_SHAPE, field_220140_h
VoxelShape: i, field_16321, EAST_WEST_WALLS_SHAPE, field_220141_i
VoxelShape: i, EAST_WEST_BETWEEN, field_16321, EAST_WEST_WALLS_SHAPE, field_220141_i
VoxelShape: j, field_17091, WEST_WALL_SHAPE, field_220142_j
VoxelShape: j, TO_WEST, field_17091, WEST_WALL_SHAPE, field_220142_j
VoxelShape: k, field_17092, EAST_WALL_SHAPE, field_220143_k
VoxelShape: k, TO_EAST, field_17092, EAST_WALL_SHAPE, field_220143_k
VoxelShape: w, field_16323, NORTH_WALL_SHAPE, field_220144_w
VoxelShape: w, TO_NORTH, field_16323, NORTH_WALL_SHAPE, field_220144_w
VoxelShape: x, field_17093, SOUTH_WALL_SHAPE, field_220145_x
VoxelShape: x, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, field_220145_x
VoxelShape: y, field_17094, HANGING_SHAPE, field_220146_y
VoxelShape: y, CEILING_SHAPE, field_17094, HANGING_SHAPE, field_220146_y
Constructors
Methods
void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19286, onProjectileHit, func_220066_a
void (Level, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19286, onProjectileHit, func_220066_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact
boolean (IBlockData, EnumDirection, double): a, method_17028, isPointOnBell, func_220129_a
boolean (BlockState, Direction, double): a, isProperHit, method_17028, isPointOnBell, func_220129_a
void (World, BlockPosition): a, method_17026, ring, func_220132_a
void (Level, BlockPos): a, ring, method_17026, ring, func_220132_a
VoxelShape (IBlockData): j, method_16116, getShape, func_220128_j
VoxelShape (BlockState): j, getVoxelShape, method_16116, getShape, func_220128_j
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace
EnumDirection (IBlockData): q, method_16115, getPlacementSide, func_220131_q
Direction (BlockState): q, getConnectedDirection, method_16115, getPlacementSide, func_220131_q
EnumPistonReaction (IBlockData): i, method_9527, getPistonBehavior, func_149656_h, getPushReaction
PushReaction (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile
BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
boolean (World, IBlockData, TileEntity, MovingObjectPositionBlock, EntityHuman, boolean): a, method_19285, ring, func_220130_a
boolean (Level, BlockState, BlockEntity, BlockHitResult, Player, boolean): a, onHit, method_19285, ring, func_220130_a
1.14.3
Names
bmk
bmo
net.minecraft.block.BellBlock
Fields
BlockStateDirection: a, field_16324, field_220133_a
BlockStateDirection: a, field_16324, FACING, field_220133_a
BlockStateEnum<BlockPropertyBellAttach>: b, field_16326, field_220134_b
BlockStateEnum<BlockPropertyBellAttach>: b, field_16326, ATTACHMENT, field_220134_b
VoxelShape: c, field_16325, field_220135_c
VoxelShape: c, field_16325, NORTH_SOUTH_SHAPE, field_220135_c
VoxelShape: d, field_16322, field_220136_d
VoxelShape: d, field_16322, EAST_WEST_SHAPE, field_220136_d
VoxelShape: e, field_17087, field_220137_e
VoxelShape: e, field_17087, BELL_WAIST_SHAPE, field_220137_e
VoxelShape: f, field_17088, field_220138_f
VoxelShape: f, field_17088, BELL_LIP_SHAPE, field_220138_f
VoxelShape: g, field_17089, field_220139_g
VoxelShape: g, field_17089, BELL_SHAPE, field_220139_g
VoxelShape: h, field_17090, field_220140_h
VoxelShape: h, field_17090, NORTH_SOUTH_WALLS_SHAPE, field_220140_h
VoxelShape: i, field_16321, field_220141_i
VoxelShape: i, field_16321, EAST_WEST_WALLS_SHAPE, field_220141_i
VoxelShape: j, field_17091, field_220142_j
VoxelShape: j, field_17091, WEST_WALL_SHAPE, field_220142_j
VoxelShape: k, field_17092, field_220143_k
VoxelShape: k, field_17092, EAST_WALL_SHAPE, field_220143_k
VoxelShape: w, field_16323, field_220144_w
VoxelShape: w, field_16323, NORTH_WALL_SHAPE, field_220144_w
VoxelShape: x, field_17093, field_220145_x
VoxelShape: x, field_17093, SOUTH_WALL_SHAPE, field_220145_x
VoxelShape: y, field_17094, field_220146_y
VoxelShape: y, field_17094, HANGING_SHAPE, field_220146_y
Constructors
Methods
void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19286, func_220066_a
void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19286, onProjectileHit, func_220066_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact
boolean (IBlockData, EnumDirection, double): a, method_17028, func_220129_a
boolean (IBlockData, EnumDirection, double): a, method_17028, isPointOnBell, func_220129_a
void (World, BlockPosition): a, method_17026, func_220132_a
void (World, BlockPosition): a, method_17026, ring, func_220132_a
VoxelShape (IBlockData): j, method_16116, func_220128_j
VoxelShape (IBlockData): j, method_16116, getShape, func_220128_j
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, func_220071_b
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, getCollisionShape, func_220071_b
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
EnumRenderType (IBlockData): c, method_9604, func_149645_b
EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
EnumDirection (IBlockData): q, method_16115, func_220131_q
EnumDirection (IBlockData): q, method_16115, getPlacementSide, func_220131_q
EnumPistonReaction (IBlockData): i, method_9527, func_149656_h, getPushReaction
EnumPistonReaction (IBlockData): i, method_9527, getPistonBehavior, func_149656_h, getPushReaction
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile
TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a
boolean (World, IBlockData, TileEntity, MovingObjectPositionBlock, EntityHuman, boolean): a, method_19285, func_220130_a
boolean (World, IBlockData, TileEntity, MovingObjectPositionBlock, EntityHuman, boolean): a, method_19285, ring, func_220130_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bmj
bmk
Fields
Constructors
Methods
boolean (World, IBlockData, TileEntity, MovingObjectPositionBlock, EntityHuman): a, method_19285, func_220130_a
boolean (World, IBlockData, TileEntity, MovingObjectPositionBlock, EntityHuman, boolean): a, method_19285, func_220130_a
1.14
Names
bmj
net.minecraft.class_3709
net.minecraft.block.BellBlock
net.minecraft.server.v1_14_R1.BlockBell
Fields
BlockStateDirection: a, field_16324, field_220133_a
BlockStateEnum<BlockPropertyBellAttach>: b, field_16326, field_220134_b
VoxelShape: c, field_16325, field_220135_c
VoxelShape: d, field_16322, field_220136_d
VoxelShape: e, field_17087, field_220137_e
VoxelShape: f, field_17088, field_220138_f
VoxelShape: g, field_17089, field_220139_g
VoxelShape: h, field_17090, field_220140_h
VoxelShape: i, field_16321, field_220141_i
VoxelShape: j, field_17091, field_220142_j
VoxelShape: k, field_17092, field_220143_k
VoxelShape: w, field_16323, field_220144_w
VoxelShape: x, field_17093, field_220145_x
VoxelShape: y, field_17094, field_220146_y
Constructors
Methods
void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19286, func_220066_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact
boolean (World, IBlockData, TileEntity, MovingObjectPositionBlock, EntityHuman): a, method_19285, func_220130_a
boolean (IBlockData, EnumDirection, double): a, method_17028, func_220129_a
void (World, BlockPosition): a, method_17026, func_220132_a
VoxelShape (IBlockData): j, method_16116, func_220128_j
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, func_220071_b
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
EnumRenderType (IBlockData): c, method_9604, func_149645_b
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
EnumDirection (IBlockData): q, method_16115, func_220131_q
EnumPistonReaction (IBlockData): i, method_9527, func_149656_h, getPushReaction
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a