net.minecraft.world.level.block

public class HopperBlock

extends BaseEntityBlock

All mapped superinterfaces:

FeatureElement, ItemLike, EntityBlock

dos
net.minecraft.world.level.block.HopperBlock
net.minecraft.class_2377
net.minecraft.block.HopperBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<HopperBlock>
a
CODEC
field_46370
CODEC
public static final EnumProperty<Direction>
b
FACING
field_11129
FACING
public static final BooleanProperty
c
ENABLED
field_11126
ENABLED
private final Function<BlockState, VoxelShape>
d
shapes
field_55766
shapeFunction
private final Map<Direction, VoxelShape>
e
interactionShapes
field_55767
shapesByDirection

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<HopperBlock>
a()
codec()
method_53969()
getCodec()
private Function<BlockState, VoxelShape>
b(fdo arg0)
makeShapes(VoxelShape arg0)
method_66439(class_265 arg0)
createShapeFunction(VoxelShape shape)
protected VoxelShape
a(dym arg0, dgv arg1, jj arg2, fcz arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected VoxelShape
a(dym arg0, dgv arg1, jj arg2)
getInteractionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_9584(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getRaycastShape(BlockState arg0, BlockView arg1, BlockPos arg2)
public BlockState
a(dbn arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
public BlockEntity
a(jj arg0, dym arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
public <T extends BlockEntity> BlockEntityTicker<T>
a(dhp arg0, dym arg1, dvn<T> arg2)
getTicker(Level arg0, BlockState arg1, BlockEntityType<T> arg2)
method_31645(class_1937 arg0, class_2680 arg1, class_2591<T> arg2)
getTicker(World arg0, BlockState arg1, BlockEntityType<T> arg2)
protected void
a(dym arg0, dhp arg1, jj arg2, dym arg3, boolean arg4)
onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
protected InteractionResult
a(dym arg0, dhp arg1, jj arg2, cqi arg3, fcq arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
protected void
a(dym arg0, dhp arg1, jj arg2, dku arg3, ewb arg4, boolean arg5)
neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, Orientation arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, WireOrientation arg4, boolean arg5)
private void
a(dhp arg0, jj arg1, dym arg2)
checkPoweredState(Level arg0, BlockPos arg1, BlockState arg2)
method_10217(class_1937 arg0, class_2338 arg1, class_2680 arg2)
updateEnabled(World world, BlockPos pos, BlockState state)
protected void
a(dym arg0, arn arg1, jj arg2, boolean arg3)
affectNeighborsAfterRemoval(BlockState arg0, ServerLevel arg1, BlockPos arg2, boolean arg3)
method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3)
onStateReplaced(BlockState arg0, ServerWorld arg1, BlockPos arg2, boolean arg3)
protected boolean
c_(dym arg0)
hasAnalogOutputSignal(BlockState arg0)
method_9498(class_2680 arg0)
hasComparatorOutput(BlockState arg0)
protected int
a(dym arg0, dhp arg1, jj arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
protected BlockState
a(dym arg0, drm arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected BlockState
a(dym arg0, dpv arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected void
a(dyn$a<dku, dym> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected void
a(dym arg0, dhp arg1, jj arg2, bvs arg3)
entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
protected boolean
a(dym arg0, evi arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)