History - net.minecraft.world.level.block.HopperBlock

1.21.3

Names

djt

doj

Fields

DirectionProperty: b, FACING, field_11129, FACING, f_54021_

BooleanProperty: c, ENABLED, field_11126, ENABLED, f_54022_

BooleanProperty: c, ENABLED, field_11126, ENABLED

VoxelShape: d, TOP, field_11131, TOP_SHAPE, f_54023_

VoxelShape: d, TOP, field_11131, TOP_SHAPE

VoxelShape: e, FUNNEL, field_11127, MIDDLE_SHAPE, f_54024_

VoxelShape: e, FUNNEL, field_11127, MIDDLE_SHAPE

VoxelShape: f, CONVEX_BASE, field_11121, OUTSIDE_SHAPE, f_54025_

VoxelShape: f, CONVEX_BASE, field_11121, OUTSIDE_SHAPE

VoxelShape: h, BASE, field_11132, DEFAULT_SHAPE, f_54026_

VoxelShape: h, BASE, field_11132, DEFAULT_SHAPE

VoxelShape: i, DOWN_SHAPE, field_11120, DOWN_SHAPE, f_54027_

VoxelShape: i, DOWN_SHAPE, field_11120, DOWN_SHAPE

VoxelShape: j, EAST_SHAPE, field_11134, EAST_SHAPE, f_54028_

VoxelShape: j, EAST_SHAPE, field_11134, EAST_SHAPE

VoxelShape: k, NORTH_SHAPE, field_11124, NORTH_SHAPE, f_54029_

VoxelShape: k, NORTH_SHAPE, field_11124, NORTH_SHAPE

VoxelShape: l, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, f_54030_

VoxelShape: l, SOUTH_SHAPE, field_11122, SOUTH_SHAPE

VoxelShape: m, WEST_SHAPE, field_11130, WEST_SHAPE, f_54031_

VoxelShape: m, WEST_SHAPE, field_11130, WEST_SHAPE

VoxelShape: n, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, f_54032_

VoxelShape: n, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE

VoxelShape: o, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, f_54033_

VoxelShape: o, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE

VoxelShape: F, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, f_54034_

VoxelShape: G, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE

VoxelShape: G, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_

VoxelShape: H, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE

VoxelShape: H, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_

VoxelShape: I, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE

com.mojang.serialization.MapCodec<HopperBlock>: a, CODEC, field_46370, CODEC, f_303207_

com.mojang.serialization.MapCodec<HopperBlock>: a, CODEC, field_46370, CODEC

VoxelShape: g, INSIDE, field_49154, INSIDE_SHAPE, f_314674_

VoxelShape: g, INSIDE, field_49154, INSIDE_SHAPE

EnumProperty<Direction>: b, FACING, field_11129, FACING

Constructors

Methods

void (Level, BlockPos, BlockState): a, checkPoweredState, method_10217, updateEnabled, m_274306_

void (Level, BlockPos, BlockState): a, checkPoweredState, method_10217, updateEnabled

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror

VoxelShape (BlockState, BlockGetter, BlockPos): a, getInteractionShape, method_9584, getRaycastShape, m_6079_

VoxelShape (BlockState, BlockGetter, BlockPos): a, getInteractionShape, method_9584, getRaycastShape

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity

<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_

<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker

com.mojang.serialization.MapCodec<HopperBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<HopperBlock> (): a, codec, method_53969, getCodec

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough

void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

diw

djt

Fields

Constructors

Methods

1.20.6

Names

dak

diw

Fields

VoxelShape: g, BASE, field_11132, DEFAULT_SHAPE, f_54026_

VoxelShape: h, BASE, field_11132, DEFAULT_SHAPE, f_54026_

VoxelShape: h, DOWN_SHAPE, field_11120, DOWN_SHAPE, f_54027_

VoxelShape: i, DOWN_SHAPE, field_11120, DOWN_SHAPE, f_54027_

VoxelShape: i, EAST_SHAPE, field_11134, EAST_SHAPE, f_54028_

VoxelShape: j, EAST_SHAPE, field_11134, EAST_SHAPE, f_54028_

VoxelShape: j, NORTH_SHAPE, field_11124, NORTH_SHAPE, f_54029_

VoxelShape: k, NORTH_SHAPE, field_11124, NORTH_SHAPE, f_54029_

VoxelShape: k, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, f_54030_

VoxelShape: l, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, f_54030_

VoxelShape: l, WEST_SHAPE, field_11130, WEST_SHAPE, f_54031_

VoxelShape: m, WEST_SHAPE, field_11130, WEST_SHAPE, f_54031_

VoxelShape: m, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, f_54032_

VoxelShape: n, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, f_54032_

VoxelShape: n, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, f_54033_

VoxelShape: o, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, f_54033_

VoxelShape: o, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, f_54034_

VoxelShape: F, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, f_54034_

VoxelShape: F, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_

VoxelShape: G, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_

VoxelShape: G, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_

VoxelShape: H, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_

VoxelShape: g, INSIDE, field_49154, INSIDE_SHAPE, f_314674_

Constructors

Methods

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_

RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

1.20.4

Names

cwn

dak

Fields

DirectionProperty: a, FACING, field_11129, FACING, f_54021_

DirectionProperty: b, FACING, field_11129, FACING, f_54021_

BooleanProperty: b, ENABLED, field_11126, ENABLED, f_54022_

BooleanProperty: c, ENABLED, field_11126, ENABLED, f_54022_

VoxelShape: c, TOP, field_11131, TOP_SHAPE, f_54023_

VoxelShape: d, TOP, field_11131, TOP_SHAPE, f_54023_

VoxelShape: d, FUNNEL, field_11127, MIDDLE_SHAPE, f_54024_

VoxelShape: e, FUNNEL, field_11127, MIDDLE_SHAPE, f_54024_

VoxelShape: e, CONVEX_BASE, field_11121, OUTSIDE_SHAPE, f_54025_

VoxelShape: f, CONVEX_BASE, field_11121, OUTSIDE_SHAPE, f_54025_

VoxelShape: f, BASE, field_11132, DEFAULT_SHAPE, f_54026_

VoxelShape: g, BASE, field_11132, DEFAULT_SHAPE, f_54026_

VoxelShape: g, DOWN_SHAPE, field_11120, DOWN_SHAPE, f_54027_

VoxelShape: h, DOWN_SHAPE, field_11120, DOWN_SHAPE, f_54027_

VoxelShape: h, EAST_SHAPE, field_11134, EAST_SHAPE, f_54028_

VoxelShape: i, EAST_SHAPE, field_11134, EAST_SHAPE, f_54028_

VoxelShape: i, NORTH_SHAPE, field_11124, NORTH_SHAPE, f_54029_

VoxelShape: j, NORTH_SHAPE, field_11124, NORTH_SHAPE, f_54029_

VoxelShape: j, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, f_54030_

VoxelShape: k, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, f_54030_

VoxelShape: k, WEST_SHAPE, field_11130, WEST_SHAPE, f_54031_

VoxelShape: l, WEST_SHAPE, field_11130, WEST_SHAPE, f_54031_

VoxelShape: l, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, f_54032_

VoxelShape: m, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, f_54032_

VoxelShape: m, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, f_54033_

VoxelShape: n, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, f_54033_

VoxelShape: n, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, f_54034_

VoxelShape: o, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, f_54034_

VoxelShape: D, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_

VoxelShape: F, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_

VoxelShape: E, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_

VoxelShape: G, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_

com.mojang.serialization.MapCodec<HopperBlock>: a, CODEC, field_46370, CODEC, f_303207_

Constructors

Methods

com.mojang.serialization.MapCodec<HopperBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

ctf

cwn

Fields

Constructors

Methods

void (Level, BlockPos, BlockState): a, checkPoweredState, method_10217, updateEnabled, m_274306_

void (Level, BlockPos, BlockState, int): a, checkPoweredState, method_10217, updateEnabled, m_274306_

1.20.1

Names

csx

ctf

Fields

VoxelShape: E, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_

VoxelShape: D, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_

VoxelShape: F, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_

VoxelShape: E, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_

Constructors

Methods

1.19.4

Names

cqh

csx

Fields

Constructors

Methods

void (Level, BlockPos, BlockState): a, checkPoweredState, method_10217, updateEnabled, m_54044_

void (Level, BlockPos, BlockState, int): a, checkPoweredState, method_10217, updateEnabled, m_274306_

1.19.3

Names

cne

cqh

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cmh

cne

Fields

Constructors

Methods

1.19

Names

cgz

cmh

Fields

Constructors

Methods

1.18.2

Names

cgh

cgz

Fields

VoxelShape: F, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_

VoxelShape: E, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_

VoxelShape: G, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_

VoxelShape: F, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

ccy

cgh

Fields

Constructors

Methods

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_, postPlace

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_, isComplexRedstone

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_, onPlace

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_

1.17.1

Names

ccx

ccy

Fields

Constructors

Methods

1.17

Names

bxl

ccx

net.minecraft.block.HopperBlock

net.minecraft.src.C_1812_

net.minecraft.server.v1_16_R3.BlockHopper

net.minecraft.world.level.block.BlockHopper

Fields

DirectionProperty: a, FACING, field_11129, FACING, field_176430_a, FACING

DirectionProperty: a, FACING, field_11129, FACING, f_54021_

BooleanProperty: b, ENABLED, field_11126, ENABLED, field_176429_b, ENABLED

BooleanProperty: b, ENABLED, field_11126, ENABLED, f_54022_

VoxelShape: c, TOP, field_11131, TOP_SHAPE, field_196328_c

VoxelShape: c, TOP, field_11131, TOP_SHAPE, f_54023_

VoxelShape: d, FUNNEL, field_11127, MIDDLE_SHAPE, field_196339_z

VoxelShape: d, FUNNEL, field_11127, MIDDLE_SHAPE, f_54024_

VoxelShape: e, CONVEX_BASE, field_11121, OUTSIDE_SHAPE, field_199607_z

VoxelShape: e, CONVEX_BASE, field_11121, OUTSIDE_SHAPE, f_54025_

VoxelShape: f, BASE, field_11132, DEFAULT_SHAPE, field_196326_A

VoxelShape: f, BASE, field_11132, DEFAULT_SHAPE, f_54026_

VoxelShape: g, DOWN_SHAPE, field_11120, DOWN_SHAPE, field_196333_G

VoxelShape: g, DOWN_SHAPE, field_11120, DOWN_SHAPE, f_54027_

VoxelShape: h, EAST_SHAPE, field_11134, EAST_SHAPE, field_196334_H

VoxelShape: h, EAST_SHAPE, field_11134, EAST_SHAPE, f_54028_

VoxelShape: i, NORTH_SHAPE, field_11124, NORTH_SHAPE, field_196335_I

VoxelShape: i, NORTH_SHAPE, field_11124, NORTH_SHAPE, f_54029_

VoxelShape: j, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, field_196336_J

VoxelShape: j, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, f_54030_

VoxelShape: k, WEST_SHAPE, field_11130, WEST_SHAPE, field_196337_K

VoxelShape: k, WEST_SHAPE, field_11130, WEST_SHAPE, f_54031_

VoxelShape: o, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, field_199602_G

VoxelShape: l, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, f_54032_

VoxelShape: p, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, field_199603_H

VoxelShape: m, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, f_54033_

VoxelShape: q, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, field_199604_I

VoxelShape: n, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, f_54034_

VoxelShape: r, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, field_199605_J

VoxelShape: F, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_

VoxelShape: s, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, field_199606_K

VoxelShape: G, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_

Constructors

Methods

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a, postPlace

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_, postPlace

void (Level, BlockPos, BlockState): a, checkPoweredState, method_10217, updateEnabled, func_176427_e

void (Level, BlockPos, BlockState): a, checkPoweredState, method_10217, updateEnabled, m_54044_

RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_

boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_, isComplexRedstone

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRaycastShape, func_199600_g

VoxelShape (BlockState, BlockGetter, BlockPos): a, getInteractionShape, method_9584, getRaycastShape, m_6079_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_, onPlace

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_, doPhysics

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile

<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_

1.16.5

Names

Fields

VoxelShape: o, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAY_TRACE_SHAPE, field_199602_G

VoxelShape: o, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, field_199602_G

VoxelShape: p, EAST_INTERACTION_SHAPE, field_11133, EAST_RAY_TRACE_SHAPE, field_199603_H

VoxelShape: p, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, field_199603_H

VoxelShape: q, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAY_TRACE_SHAPE, field_199604_I

VoxelShape: q, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, field_199604_I

VoxelShape: r, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAY_TRACE_SHAPE, field_199605_J

VoxelShape: r, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, field_199605_J

VoxelShape: s, WEST_INTERACTION_SHAPE, field_11135, WEST_RAY_TRACE_SHAPE, field_199606_K

VoxelShape: s, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, field_199606_K

Constructors

Methods

1.16.4

Names

bxi

bxl

net.minecraft.server.v1_16_R2.BlockHopper

net.minecraft.server.v1_16_R3.BlockHopper

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

byo

bxi

net.minecraft.server.v1_16_R1.BlockHopper

net.minecraft.server.v1_16_R2.BlockHopper

Fields

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRayTraceShape, func_199600_g

VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRaycastShape, func_199600_g

1.16.1

Names

bry

byo

net.minecraft.server.v1_15_R1.BlockHopper

net.minecraft.server.v1_16_R1.BlockHopper

Fields

VoxelShape: w, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAY_TRACE_SHAPE, field_199602_G

VoxelShape: o, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAY_TRACE_SHAPE, field_199602_G

VoxelShape: x, EAST_INTERACTION_SHAPE, field_11133, EAST_RAY_TRACE_SHAPE, field_199603_H

VoxelShape: p, EAST_INTERACTION_SHAPE, field_11133, EAST_RAY_TRACE_SHAPE, field_199603_H

VoxelShape: y, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAY_TRACE_SHAPE, field_199604_I

VoxelShape: q, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAY_TRACE_SHAPE, field_199604_I

VoxelShape: z, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAY_TRACE_SHAPE, field_199605_J

VoxelShape: r, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAY_TRACE_SHAPE, field_199605_J

VoxelShape: A, WEST_INTERACTION_SHAPE, field_11135, WEST_RAY_TRACE_SHAPE, field_199606_K

VoxelShape: s, WEST_INTERACTION_SHAPE, field_11135, WEST_RAY_TRACE_SHAPE, field_199606_K

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b

boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

VoxelShape (BlockState, BlockGetter, BlockPos): j, getInteractionShape, method_9584, getRayTraceShape, func_199600_g

VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRayTraceShape, func_199600_g

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

1.15.2

Names

brv

bry

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bpk

brv

net.minecraft.server.v1_14_R1.BlockHopper

net.minecraft.server.v1_15_R1.BlockHopper

Fields

Constructors

Methods

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

VoxelShape (BlockState, BlockGetter, BlockPos): i, getInteractionShape, method_9584, getRayTraceShape, func_199600_g

VoxelShape (BlockState, BlockGetter, BlockPos): j, getInteractionShape, method_9584, getRayTraceShape, func_199600_g

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

1.14.4

Names

bpf

bpk

net.minecraft.world.level.block.HopperBlock

Fields

BlockStateDirection: a, field_11129, FACING, field_176430_a, FACING

DirectionProperty: a, FACING, field_11129, FACING, field_176430_a, FACING

BlockStateBoolean: b, field_11126, ENABLED, field_176429_b, ENABLED

BooleanProperty: b, ENABLED, field_11126, ENABLED, field_176429_b, ENABLED

VoxelShape: c, field_11131, TOP_SHAPE, field_196328_c

VoxelShape: c, TOP, field_11131, TOP_SHAPE, field_196328_c

VoxelShape: d, field_11127, MIDDLE_SHAPE, field_196339_z

VoxelShape: d, FUNNEL, field_11127, MIDDLE_SHAPE, field_196339_z

VoxelShape: e, field_11121, OUTSIDE_SHAPE, field_199607_z

VoxelShape: e, CONVEX_BASE, field_11121, OUTSIDE_SHAPE, field_199607_z

VoxelShape: f, field_11132, DEFAULT_SHAPE, field_196326_A

VoxelShape: f, BASE, field_11132, DEFAULT_SHAPE, field_196326_A

VoxelShape: g, field_11120, DOWN_SHAPE, field_196333_G

VoxelShape: g, DOWN_SHAPE, field_11120, DOWN_SHAPE, field_196333_G

VoxelShape: h, field_11134, EAST_SHAPE, field_196334_H

VoxelShape: h, EAST_SHAPE, field_11134, EAST_SHAPE, field_196334_H

VoxelShape: i, field_11124, NORTH_SHAPE, field_196335_I

VoxelShape: i, NORTH_SHAPE, field_11124, NORTH_SHAPE, field_196335_I

VoxelShape: j, field_11122, SOUTH_SHAPE, field_196336_J

VoxelShape: j, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, field_196336_J

VoxelShape: k, field_11130, WEST_SHAPE, field_196337_K

VoxelShape: k, WEST_SHAPE, field_11130, WEST_SHAPE, field_196337_K

VoxelShape: w, field_11125, DOWN_RAY_TRACE_SHAPE, field_199602_G

VoxelShape: w, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAY_TRACE_SHAPE, field_199602_G

VoxelShape: x, field_11133, EAST_RAY_TRACE_SHAPE, field_199603_H

VoxelShape: x, EAST_INTERACTION_SHAPE, field_11133, EAST_RAY_TRACE_SHAPE, field_199603_H

VoxelShape: y, field_11123, NORTH_RAY_TRACE_SHAPE, field_199604_I

VoxelShape: y, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAY_TRACE_SHAPE, field_199604_I

VoxelShape: z, field_11128, SOUTH_RAY_TRACE_SHAPE, field_199605_J

VoxelShape: z, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAY_TRACE_SHAPE, field_199605_J

VoxelShape: A, field_11135, WEST_RAY_TRACE_SHAPE, field_199606_K

VoxelShape: A, WEST_INTERACTION_SHAPE, field_11135, WEST_RAY_TRACE_SHAPE, field_199606_K

Constructors

Methods

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, onPlaced, func_180633_a, postPlace

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a, postPlace

void (World, BlockPosition, IBlockData): a, method_10217, updateEnabled, func_176427_e

void (Level, BlockPos, BlockState): a, checkPoweredState, method_10217, updateEnabled, func_176427_e

EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b

boolean (IBlockData): b, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

int (IBlockData, World, BlockPosition): a, method_9572, getComparatorOutput, func_180641_l

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

TextureType (): c, method_9551, getRenderLayer, func_180664_k

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

VoxelShape (IBlockData, IBlockAccess, BlockPosition): i, method_9584, getRayTraceShape, func_199600_g

VoxelShape (BlockState, BlockGetter, BlockPos): i, getInteractionShape, method_9584, getRayTraceShape, func_199600_g

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (IBlockData, World, BlockPosition, Entity): a, method_9548, onEntityCollision, func_196262_a

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a, doPhysics

1.14.3

Names

bpb

bpf

net.minecraft.block.HopperBlock

Fields

BlockStateDirection: a, field_11129, field_176430_a, FACING

BlockStateDirection: a, field_11129, FACING, field_176430_a, FACING

BlockStateBoolean: b, field_11126, field_176429_b, ENABLED

BlockStateBoolean: b, field_11126, ENABLED, field_176429_b, ENABLED

VoxelShape: c, field_11131, field_196328_c

VoxelShape: c, field_11131, TOP_SHAPE, field_196328_c

VoxelShape: d, field_11127, field_196339_z

VoxelShape: d, field_11127, MIDDLE_SHAPE, field_196339_z

VoxelShape: e, field_11121, field_199607_z

VoxelShape: e, field_11121, OUTSIDE_SHAPE, field_199607_z

VoxelShape: f, field_11132, field_196326_A

VoxelShape: f, field_11132, DEFAULT_SHAPE, field_196326_A

VoxelShape: g, field_11120, field_196333_G

VoxelShape: g, field_11120, DOWN_SHAPE, field_196333_G

VoxelShape: h, field_11134, field_196334_H

VoxelShape: h, field_11134, EAST_SHAPE, field_196334_H

VoxelShape: i, field_11124, field_196335_I

VoxelShape: i, field_11124, NORTH_SHAPE, field_196335_I

VoxelShape: j, field_11122, field_196336_J

VoxelShape: j, field_11122, SOUTH_SHAPE, field_196336_J

VoxelShape: k, field_11130, field_196337_K

VoxelShape: k, field_11130, WEST_SHAPE, field_196337_K

VoxelShape: w, field_11125, field_199602_G

VoxelShape: w, field_11125, DOWN_RAY_TRACE_SHAPE, field_199602_G

VoxelShape: x, field_11133, field_199603_H

VoxelShape: x, field_11133, EAST_RAY_TRACE_SHAPE, field_199603_H

VoxelShape: y, field_11123, field_199604_I

VoxelShape: y, field_11123, NORTH_RAY_TRACE_SHAPE, field_199604_I

VoxelShape: z, field_11128, field_199605_J

VoxelShape: z, field_11128, SOUTH_RAY_TRACE_SHAPE, field_199605_J

VoxelShape: A, field_11135, field_199606_K

VoxelShape: A, field_11135, WEST_RAY_TRACE_SHAPE, field_199606_K

Constructors

Methods

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, func_180633_a, postPlace

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, onPlaced, func_180633_a, postPlace

void (World, BlockPosition, IBlockData): a, method_10217, func_176427_e

void (World, BlockPosition, IBlockData): a, method_10217, updateEnabled, func_176427_e

EnumRenderType (IBlockData): c, method_9604, func_149645_b

EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b

boolean (IBlockData): b, method_9498, func_149740_M, isComplexRedstone

boolean (IBlockData): b, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

int (IBlockData, World, BlockPosition): a, method_9572, func_180641_l

int (IBlockData, World, BlockPosition): a, method_9572, getComparatorOutput, func_180641_l

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a

TextureType (): c, method_9551, func_180664_k

TextureType (): c, method_9551, getRenderLayer, func_180664_k

VoxelShape (IBlockData, IBlockAccess, BlockPosition): i, method_9584, func_199600_g

VoxelShape (IBlockData, IBlockAccess, BlockPosition): i, method_9584, getRayTraceShape, func_199600_g

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile

TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (IBlockData, World, BlockPosition, Entity): a, method_9548, func_196262_a

void (IBlockData, World, BlockPosition, Entity): a, method_9548, onEntityCollision, func_196262_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bpa

bpb

Fields

Constructors

Methods

1.14

Names

bfh

bpa

net.minecraft.class_2377

net.minecraft.block.BlockHopper

net.minecraft.block.HopperBlock

net.minecraft.server.v1_13_R2.BlockHopper

net.minecraft.server.v1_14_R1.BlockHopper

Fields

BlockStateDirection: a, field_176430_a, FACING

BlockStateDirection: a, field_11129, field_176430_a, FACING

BlockStateBoolean: b, field_176429_b, ENABLED

BlockStateBoolean: b, field_11126, field_176429_b, ENABLED

VoxelShape: c, field_196328_c

VoxelShape: c, field_11131, field_196328_c

VoxelShape: o, field_196339_z

VoxelShape: d, field_11127, field_196339_z

VoxelShape: p, field_199607_z

VoxelShape: e, field_11121, field_199607_z

VoxelShape: q, field_196326_A

VoxelShape: f, field_11132, field_196326_A

VoxelShape: r, field_196333_G

VoxelShape: g, field_11120, field_196333_G

VoxelShape: s, field_196334_H

VoxelShape: h, field_11134, field_196334_H

VoxelShape: t, field_196335_I

VoxelShape: i, field_11124, field_196335_I

VoxelShape: u, field_196336_J

VoxelShape: j, field_11122, field_196336_J

VoxelShape: v, field_196337_K

VoxelShape: k, field_11130, field_196337_K

VoxelShape: w, field_199602_G

VoxelShape: w, field_11125, field_199602_G

VoxelShape: x, field_199603_H

VoxelShape: x, field_11133, field_199603_H

VoxelShape: y, field_199604_I

VoxelShape: y, field_11123, field_199604_I

VoxelShape: z, field_199605_J

VoxelShape: z, field_11128, field_199605_J

VoxelShape: A, field_199606_K

VoxelShape: A, field_11135, field_199606_K

Constructors

Methods

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, func_180633_a, postPlace

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, func_180633_a, postPlace

void (World, BlockPosition, IBlockData): a, func_176427_e

void (World, BlockPosition, IBlockData): a, method_10217, func_176427_e

boolean (IBlockData): r, func_185481_k

EnumRenderType (IBlockData): c, func_149645_b

EnumRenderType (IBlockData): c, method_9604, func_149645_b

boolean (IBlockData): a, func_149686_d

boolean (IBlockData): u, func_149740_M, isComplexRedstone

boolean (IBlockData): b, method_9498, func_149740_M, isComplexRedstone

int (IBlockData, World, BlockPosition): a, func_180641_l

int (IBlockData, World, BlockPosition): a, method_9572, func_180641_l

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a

TextureType (): c, func_180664_k

TextureType (): c, method_9551, func_180664_k

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, func_199600_g

VoxelShape (IBlockData, IBlockAccess, BlockPosition): i, method_9584, func_199600_g

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

TileEntity (IBlockAccess): a, func_196283_a_

TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile

void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (IBlockData, World, BlockPosition, Entity): a, func_196262_a

void (IBlockData, World, BlockPosition, Entity): a, method_9548, func_196262_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics

1.13.2

Names

bfg

bfh

Fields

Constructors

Methods

1.13.1

Names

bey

bfg

net.minecraft.server.v1_13_R1.BlockHopper

net.minecraft.server.v1_13_R2.BlockHopper

Fields

VoxelShape: p, field_196339_z

VoxelShape: o, field_196339_z

VoxelShape: q, field_199607_z

VoxelShape: p, field_199607_z

VoxelShape: r, field_196326_A

VoxelShape: q, field_196326_A

VoxelShape: s, field_196333_G

VoxelShape: r, field_196333_G

VoxelShape: t, field_196334_H

VoxelShape: s, field_196334_H

VoxelShape: u, field_196335_I

VoxelShape: t, field_196335_I

VoxelShape: v, field_196336_J

VoxelShape: u, field_196336_J

VoxelShape: w, field_196337_K

VoxelShape: v, field_196337_K

VoxelShape: x, field_199602_G

VoxelShape: w, field_199602_G

VoxelShape: y, field_199603_H

VoxelShape: x, field_199603_H

VoxelShape: z, field_199604_I

VoxelShape: y, field_199604_I

VoxelShape: A, field_199605_J

VoxelShape: z, field_199605_J

VoxelShape: B, field_199606_K

VoxelShape: A, field_199606_K

Constructors

Methods

1.13

Names

arl

bey

net.minecraft.server.v1_12_R1.BlockHopper

net.minecraft.server.v1_13_R1.BlockHopper

Fields

AxisAlignedBB: c, field_185571_c

AxisAlignedBB: d, field_185572_d

AxisAlignedBB: e, field_185573_e

AxisAlignedBB: f, field_185574_f

AxisAlignedBB: g, field_185575_g

VoxelShape: c, field_196328_c

VoxelShape: p, field_196339_z

VoxelShape: q, field_199607_z

VoxelShape: r, field_196326_A

VoxelShape: s, field_196333_G

VoxelShape: t, field_196334_H

VoxelShape: u, field_196335_I

VoxelShape: v, field_196336_J

VoxelShape: w, field_196337_K

VoxelShape: x, field_199602_G

VoxelShape: y, field_199603_H

VoxelShape: z, field_199604_I

VoxelShape: A, field_199605_J

VoxelShape: B, field_199606_K

Constructors

()

(Block$Info)

Methods

IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState

TileEntity (World, int): a, func_149915_a

void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace

void (World, BlockPosition, IBlockData): e, func_176427_e

void (World, BlockPosition, IBlockData): a, func_176427_e

void (World, BlockPosition, IBlockData): b, func_180663_b, remove

EnumDirection (int): b, func_176428_b

boolean (int): f, func_149917_c

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): b, func_180661_e, getStateList

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

boolean (IBlockData): k, func_185481_k

boolean (IBlockData): r, func_185481_k

EnumRenderType (IBlockData): a, func_149645_b

EnumRenderType (IBlockData): c, func_149645_b

boolean (IBlockData): c, func_149686_d

boolean (IBlockData): a, func_149686_d

boolean (IBlockData): b, func_149662_c

boolean (IBlockData): v, func_149740_M, isComplexRedstone

boolean (IBlockData): u, func_149740_M, isComplexRedstone

int (IBlockData, World, BlockPosition): c, func_180641_l

int (IBlockData, World, BlockPosition): a, func_180641_l

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a

BlockRenderLayer (): f, func_180664_k

TextureType (): c, func_180664_k

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics

void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, func_199600_g

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

TileEntity (IBlockAccess): a, func_196283_a_

void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (IBlockData, World, BlockPosition, Entity): a, func_196262_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

arj

arl

Fields

Constructors

Methods

1.12

Names

aoh

arj

net.minecraft.server.v1_11_R1.BlockHopper

net.minecraft.server.v1_12_R1.BlockHopper

Fields

Constructors

Methods

EnumDirection (int): e, func_176428_b

EnumDirection (int): b, func_176428_b

boolean (IBlockData): x, func_149740_M, isComplexRedstone

boolean (IBlockData): v, func_149740_M, isComplexRedstone

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

aof

aoh

Fields

Constructors

Methods

void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_185477_a

void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a

1.11

Names

ams

aof

net.minecraft.server.v1_10_R1.BlockHopper

net.minecraft.server.v1_11_R1.BlockHopper

Fields

Constructors

Methods

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact

boolean (IBlockData): v, func_149740_M, isComplexRedstone

boolean (IBlockData): x, func_149740_M, isComplexRedstone

int (IBlockData, World, BlockPosition): d, func_180641_l

int (IBlockData, World, BlockPosition): c, func_180641_l

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

amf

ams

net.minecraft.server.v1_9_R2.BlockHopper

net.minecraft.server.v1_10_R1.BlockHopper

Fields

Constructors

Methods

1.9.4

Names

net.minecraft.server.v1_9_R1.BlockHopper

net.minecraft.server.v1_9_R2.BlockHopper

Fields

Constructors

Methods

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

ahn

amf

net.minecraft.server.v1_8_R3.BlockHopper

net.minecraft.server.v1_9_R1.BlockHopper

Fields

AxisAlignedBB: c, field_185571_c

AxisAlignedBB: d, field_185572_d

AxisAlignedBB: e, field_185573_e

AxisAlignedBB: f, field_185574_f

AxisAlignedBB: g, field_185575_g

Constructors

Methods

void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape

void (World, BlockPosition, IBlockData, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_180638_a

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact

int (): b, func_149645_b

boolean (): d, func_149686_d

boolean (): c, func_149662_c

EnumDirection (int): b, func_176428_b

EnumDirection (int): e, func_176428_b

boolean (): O, func_149740_M, isComplexRedstone

int (World, BlockPosition): l, func_180641_l

int (IBlockData): c, func_176201_c, toLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

BlockStateList (): b, func_180661_e, getStateList

boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a

EnumWorldBlockLayer (): m, func_180664_k

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_185477_a

boolean (IBlockData): k, func_185481_k

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact

EnumRenderType (IBlockData): a, func_149645_b

boolean (IBlockData): c, func_149686_d

boolean (IBlockData): b, func_149662_c

boolean (IBlockData): v, func_149740_M, isComplexRedstone

int (IBlockData, World, BlockPosition): d, func_180641_l

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a

BlockRenderLayer (): f, func_180664_k

1.8.8

Names

ahn

net.minecraft.block.BlockHopper

net.minecraft.server.v1_8_R3.BlockHopper

Fields

BlockStateDirection: a, field_176430_a, FACING

BlockStateBoolean: b, field_176429_b, ENABLED

Constructors

()

Methods

void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape

void (World, BlockPosition, IBlockData, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_180638_a

IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState

TileEntity (World, int): a, func_149915_a

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, func_180633_a, postPlace

void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

void (World, BlockPosition, IBlockData): e, func_176427_e

void (World, BlockPosition, IBlockData): b, func_180663_b, remove

int (): b, func_149645_b

boolean (): d, func_149686_d

boolean (): c, func_149662_c

EnumDirection (int): b, func_176428_b

boolean (int): f, func_149917_c

boolean (): O, func_149740_M, isComplexRedstone

int (World, BlockPosition): l, func_180641_l

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): c, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a

EnumWorldBlockLayer (): m, func_180664_k