History - net.minecraft.world.level.block.HopperBlock
1.21.3
Names
djt
doj
Fields
DirectionProperty: b, FACING, field_11129, FACING, f_54021_
BooleanProperty: c, ENABLED, field_11126, ENABLED, f_54022_
BooleanProperty: c, ENABLED, field_11126, ENABLED
VoxelShape: d, TOP, field_11131, TOP_SHAPE, f_54023_
VoxelShape: d, TOP, field_11131, TOP_SHAPE
VoxelShape: e, FUNNEL, field_11127, MIDDLE_SHAPE, f_54024_
VoxelShape: e, FUNNEL, field_11127, MIDDLE_SHAPE
VoxelShape: f, CONVEX_BASE, field_11121, OUTSIDE_SHAPE, f_54025_
VoxelShape: f, CONVEX_BASE, field_11121, OUTSIDE_SHAPE
VoxelShape: h, BASE, field_11132, DEFAULT_SHAPE, f_54026_
VoxelShape: h, BASE, field_11132, DEFAULT_SHAPE
VoxelShape: i, DOWN_SHAPE, field_11120, DOWN_SHAPE, f_54027_
VoxelShape: i, DOWN_SHAPE, field_11120, DOWN_SHAPE
VoxelShape: j, EAST_SHAPE, field_11134, EAST_SHAPE, f_54028_
VoxelShape: j, EAST_SHAPE, field_11134, EAST_SHAPE
VoxelShape: k, NORTH_SHAPE, field_11124, NORTH_SHAPE, f_54029_
VoxelShape: k, NORTH_SHAPE, field_11124, NORTH_SHAPE
VoxelShape: l, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, f_54030_
VoxelShape: l, SOUTH_SHAPE, field_11122, SOUTH_SHAPE
VoxelShape: m, WEST_SHAPE, field_11130, WEST_SHAPE, f_54031_
VoxelShape: m, WEST_SHAPE, field_11130, WEST_SHAPE
VoxelShape: n, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, f_54032_
VoxelShape: n, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE
VoxelShape: o, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, f_54033_
VoxelShape: o, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE
VoxelShape: F, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, f_54034_
VoxelShape: G, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE
VoxelShape: G, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_
VoxelShape: H, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE
VoxelShape: H, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_
VoxelShape: I, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE
com.mojang.serialization.MapCodec<HopperBlock>: a, CODEC, field_46370, CODEC, f_303207_
com.mojang.serialization.MapCodec<HopperBlock>: a, CODEC, field_46370, CODEC
VoxelShape: g, INSIDE, field_49154, INSIDE_SHAPE, f_314674_
VoxelShape: g, INSIDE, field_49154, INSIDE_SHAPE
EnumProperty<Direction>: b, FACING, field_11129, FACING
Constructors
Methods
void (Level, BlockPos, BlockState): a, checkPoweredState, method_10217, updateEnabled, m_274306_
void (Level, BlockPos, BlockState): a, checkPoweredState, method_10217, updateEnabled
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror
VoxelShape (BlockState, BlockGetter, BlockPos): a, getInteractionShape, method_9584, getRaycastShape, m_6079_
VoxelShape (BlockState, BlockGetter, BlockPos): a, getInteractionShape, method_9584, getRaycastShape
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker
com.mojang.serialization.MapCodec<HopperBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<HopperBlock> (): a, codec, method_53969, getCodec
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough
void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
diw
djt
Fields
Constructors
Methods
1.20.6
Names
dak
diw
Fields
VoxelShape: g, BASE, field_11132, DEFAULT_SHAPE, f_54026_
VoxelShape: h, BASE, field_11132, DEFAULT_SHAPE, f_54026_
VoxelShape: h, DOWN_SHAPE, field_11120, DOWN_SHAPE, f_54027_
VoxelShape: i, DOWN_SHAPE, field_11120, DOWN_SHAPE, f_54027_
VoxelShape: i, EAST_SHAPE, field_11134, EAST_SHAPE, f_54028_
VoxelShape: j, EAST_SHAPE, field_11134, EAST_SHAPE, f_54028_
VoxelShape: j, NORTH_SHAPE, field_11124, NORTH_SHAPE, f_54029_
VoxelShape: k, NORTH_SHAPE, field_11124, NORTH_SHAPE, f_54029_
VoxelShape: k, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, f_54030_
VoxelShape: l, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, f_54030_
VoxelShape: l, WEST_SHAPE, field_11130, WEST_SHAPE, f_54031_
VoxelShape: m, WEST_SHAPE, field_11130, WEST_SHAPE, f_54031_
VoxelShape: m, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, f_54032_
VoxelShape: n, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, f_54032_
VoxelShape: n, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, f_54033_
VoxelShape: o, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, f_54033_
VoxelShape: o, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, f_54034_
VoxelShape: F, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, f_54034_
VoxelShape: F, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_
VoxelShape: G, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_
VoxelShape: G, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_
VoxelShape: H, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_
VoxelShape: g, INSIDE, field_49154, INSIDE_SHAPE, f_314674_
Constructors
Methods
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_
RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
1.20.4
Names
cwn
dak
Fields
DirectionProperty: a, FACING, field_11129, FACING, f_54021_
DirectionProperty: b, FACING, field_11129, FACING, f_54021_
BooleanProperty: b, ENABLED, field_11126, ENABLED, f_54022_
BooleanProperty: c, ENABLED, field_11126, ENABLED, f_54022_
VoxelShape: c, TOP, field_11131, TOP_SHAPE, f_54023_
VoxelShape: d, TOP, field_11131, TOP_SHAPE, f_54023_
VoxelShape: d, FUNNEL, field_11127, MIDDLE_SHAPE, f_54024_
VoxelShape: e, FUNNEL, field_11127, MIDDLE_SHAPE, f_54024_
VoxelShape: e, CONVEX_BASE, field_11121, OUTSIDE_SHAPE, f_54025_
VoxelShape: f, CONVEX_BASE, field_11121, OUTSIDE_SHAPE, f_54025_
VoxelShape: f, BASE, field_11132, DEFAULT_SHAPE, f_54026_
VoxelShape: g, BASE, field_11132, DEFAULT_SHAPE, f_54026_
VoxelShape: g, DOWN_SHAPE, field_11120, DOWN_SHAPE, f_54027_
VoxelShape: h, DOWN_SHAPE, field_11120, DOWN_SHAPE, f_54027_
VoxelShape: h, EAST_SHAPE, field_11134, EAST_SHAPE, f_54028_
VoxelShape: i, EAST_SHAPE, field_11134, EAST_SHAPE, f_54028_
VoxelShape: i, NORTH_SHAPE, field_11124, NORTH_SHAPE, f_54029_
VoxelShape: j, NORTH_SHAPE, field_11124, NORTH_SHAPE, f_54029_
VoxelShape: j, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, f_54030_
VoxelShape: k, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, f_54030_
VoxelShape: k, WEST_SHAPE, field_11130, WEST_SHAPE, f_54031_
VoxelShape: l, WEST_SHAPE, field_11130, WEST_SHAPE, f_54031_
VoxelShape: l, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, f_54032_
VoxelShape: m, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, f_54032_
VoxelShape: m, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, f_54033_
VoxelShape: n, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, f_54033_
VoxelShape: n, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, f_54034_
VoxelShape: o, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, f_54034_
VoxelShape: D, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_
VoxelShape: F, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_
VoxelShape: E, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_
VoxelShape: G, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_
com.mojang.serialization.MapCodec<HopperBlock>: a, CODEC, field_46370, CODEC, f_303207_
Constructors
Methods
com.mojang.serialization.MapCodec<HopperBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
ctf
cwn
Fields
Constructors
Methods
void (Level, BlockPos, BlockState): a, checkPoweredState, method_10217, updateEnabled, m_274306_
void (Level, BlockPos, BlockState, int): a, checkPoweredState, method_10217, updateEnabled, m_274306_
1.20.1
Names
csx
ctf
Fields
VoxelShape: E, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_
VoxelShape: D, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_
VoxelShape: F, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_
VoxelShape: E, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_
Constructors
Methods
1.19.4
Names
cqh
csx
Fields
Constructors
Methods
void (Level, BlockPos, BlockState): a, checkPoweredState, method_10217, updateEnabled, m_54044_
void (Level, BlockPos, BlockState, int): a, checkPoweredState, method_10217, updateEnabled, m_274306_
1.19.3
Names
cne
cqh
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cmh
cne
Fields
Constructors
Methods
1.19
Names
cgz
cmh
Fields
Constructors
Methods
1.18.2
Names
cgh
cgz
Fields
VoxelShape: F, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_
VoxelShape: E, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_
VoxelShape: G, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_
VoxelShape: F, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
ccy
cgh
Fields
Constructors
Methods
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_, postPlace
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_, isComplexRedstone
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_, onPlace
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
1.17.1
Names
ccx
ccy
Fields
Constructors
Methods
1.17
Names
bxl
ccx
net.minecraft.block.HopperBlock
net.minecraft.src.C_1812_
net.minecraft.server.v1_16_R3.BlockHopper
net.minecraft.world.level.block.BlockHopper
Fields
DirectionProperty: a, FACING, field_11129, FACING, field_176430_a, FACING
DirectionProperty: a, FACING, field_11129, FACING, f_54021_
BooleanProperty: b, ENABLED, field_11126, ENABLED, field_176429_b, ENABLED
BooleanProperty: b, ENABLED, field_11126, ENABLED, f_54022_
VoxelShape: c, TOP, field_11131, TOP_SHAPE, field_196328_c
VoxelShape: c, TOP, field_11131, TOP_SHAPE, f_54023_
VoxelShape: d, FUNNEL, field_11127, MIDDLE_SHAPE, field_196339_z
VoxelShape: d, FUNNEL, field_11127, MIDDLE_SHAPE, f_54024_
VoxelShape: e, CONVEX_BASE, field_11121, OUTSIDE_SHAPE, field_199607_z
VoxelShape: e, CONVEX_BASE, field_11121, OUTSIDE_SHAPE, f_54025_
VoxelShape: f, BASE, field_11132, DEFAULT_SHAPE, field_196326_A
VoxelShape: f, BASE, field_11132, DEFAULT_SHAPE, f_54026_
VoxelShape: g, DOWN_SHAPE, field_11120, DOWN_SHAPE, field_196333_G
VoxelShape: g, DOWN_SHAPE, field_11120, DOWN_SHAPE, f_54027_
VoxelShape: h, EAST_SHAPE, field_11134, EAST_SHAPE, field_196334_H
VoxelShape: h, EAST_SHAPE, field_11134, EAST_SHAPE, f_54028_
VoxelShape: i, NORTH_SHAPE, field_11124, NORTH_SHAPE, field_196335_I
VoxelShape: i, NORTH_SHAPE, field_11124, NORTH_SHAPE, f_54029_
VoxelShape: j, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, field_196336_J
VoxelShape: j, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, f_54030_
VoxelShape: k, WEST_SHAPE, field_11130, WEST_SHAPE, field_196337_K
VoxelShape: k, WEST_SHAPE, field_11130, WEST_SHAPE, f_54031_
VoxelShape: o, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, field_199602_G
VoxelShape: l, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, f_54032_
VoxelShape: p, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, field_199603_H
VoxelShape: m, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, f_54033_
VoxelShape: q, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, field_199604_I
VoxelShape: n, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, f_54034_
VoxelShape: r, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, field_199605_J
VoxelShape: F, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_
VoxelShape: s, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, field_199606_K
VoxelShape: G, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_
Constructors
Methods
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a, postPlace
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_, postPlace
void (Level, BlockPos, BlockState): a, checkPoweredState, method_10217, updateEnabled, func_176427_e
void (Level, BlockPos, BlockState): a, checkPoweredState, method_10217, updateEnabled, m_54044_
RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_
boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_, isComplexRedstone
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRaycastShape, func_199600_g
VoxelShape (BlockState, BlockGetter, BlockPos): a, getInteractionShape, method_9584, getRaycastShape, m_6079_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_, onPlace
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_, doPhysics
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_
1.16.5
Names
Fields
VoxelShape: o, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAY_TRACE_SHAPE, field_199602_G
VoxelShape: o, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, field_199602_G
VoxelShape: p, EAST_INTERACTION_SHAPE, field_11133, EAST_RAY_TRACE_SHAPE, field_199603_H
VoxelShape: p, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, field_199603_H
VoxelShape: q, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAY_TRACE_SHAPE, field_199604_I
VoxelShape: q, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, field_199604_I
VoxelShape: r, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAY_TRACE_SHAPE, field_199605_J
VoxelShape: r, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, field_199605_J
VoxelShape: s, WEST_INTERACTION_SHAPE, field_11135, WEST_RAY_TRACE_SHAPE, field_199606_K
VoxelShape: s, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, field_199606_K
Constructors
Methods
1.16.4
Names
bxi
bxl
net.minecraft.server.v1_16_R2.BlockHopper
net.minecraft.server.v1_16_R3.BlockHopper
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
byo
bxi
net.minecraft.server.v1_16_R1.BlockHopper
net.minecraft.server.v1_16_R2.BlockHopper
Fields
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRaycastShape, func_199600_g
1.16.1
Names
bry
byo
net.minecraft.server.v1_15_R1.BlockHopper
net.minecraft.server.v1_16_R1.BlockHopper
Fields
VoxelShape: w, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAY_TRACE_SHAPE, field_199602_G
VoxelShape: o, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAY_TRACE_SHAPE, field_199602_G
VoxelShape: x, EAST_INTERACTION_SHAPE, field_11133, EAST_RAY_TRACE_SHAPE, field_199603_H
VoxelShape: p, EAST_INTERACTION_SHAPE, field_11133, EAST_RAY_TRACE_SHAPE, field_199603_H
VoxelShape: y, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAY_TRACE_SHAPE, field_199604_I
VoxelShape: q, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAY_TRACE_SHAPE, field_199604_I
VoxelShape: z, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAY_TRACE_SHAPE, field_199605_J
VoxelShape: r, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAY_TRACE_SHAPE, field_199605_J
VoxelShape: A, WEST_INTERACTION_SHAPE, field_11135, WEST_RAY_TRACE_SHAPE, field_199606_K
VoxelShape: s, WEST_INTERACTION_SHAPE, field_11135, WEST_RAY_TRACE_SHAPE, field_199606_K
Constructors
Methods
RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b
boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
VoxelShape (BlockState, BlockGetter, BlockPos): j, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
1.15.2
Names
brv
bry
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bpk
brv
net.minecraft.server.v1_14_R1.BlockHopper
net.minecraft.server.v1_15_R1.BlockHopper
Fields
Constructors
Methods
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
VoxelShape (BlockState, BlockGetter, BlockPos): i, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
VoxelShape (BlockState, BlockGetter, BlockPos): j, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact
1.14.4
Names
bpf
bpk
net.minecraft.world.level.block.HopperBlock
Fields
BlockStateDirection: a, field_11129, FACING, field_176430_a, FACING
DirectionProperty: a, FACING, field_11129, FACING, field_176430_a, FACING
BlockStateBoolean: b, field_11126, ENABLED, field_176429_b, ENABLED
BooleanProperty: b, ENABLED, field_11126, ENABLED, field_176429_b, ENABLED
VoxelShape: c, field_11131, TOP_SHAPE, field_196328_c
VoxelShape: c, TOP, field_11131, TOP_SHAPE, field_196328_c
VoxelShape: d, field_11127, MIDDLE_SHAPE, field_196339_z
VoxelShape: d, FUNNEL, field_11127, MIDDLE_SHAPE, field_196339_z
VoxelShape: e, field_11121, OUTSIDE_SHAPE, field_199607_z
VoxelShape: e, CONVEX_BASE, field_11121, OUTSIDE_SHAPE, field_199607_z
VoxelShape: f, field_11132, DEFAULT_SHAPE, field_196326_A
VoxelShape: f, BASE, field_11132, DEFAULT_SHAPE, field_196326_A
VoxelShape: g, field_11120, DOWN_SHAPE, field_196333_G
VoxelShape: g, DOWN_SHAPE, field_11120, DOWN_SHAPE, field_196333_G
VoxelShape: h, field_11134, EAST_SHAPE, field_196334_H
VoxelShape: h, EAST_SHAPE, field_11134, EAST_SHAPE, field_196334_H
VoxelShape: i, field_11124, NORTH_SHAPE, field_196335_I
VoxelShape: i, NORTH_SHAPE, field_11124, NORTH_SHAPE, field_196335_I
VoxelShape: j, field_11122, SOUTH_SHAPE, field_196336_J
VoxelShape: j, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, field_196336_J
VoxelShape: k, field_11130, WEST_SHAPE, field_196337_K
VoxelShape: k, WEST_SHAPE, field_11130, WEST_SHAPE, field_196337_K
VoxelShape: w, field_11125, DOWN_RAY_TRACE_SHAPE, field_199602_G
VoxelShape: w, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAY_TRACE_SHAPE, field_199602_G
VoxelShape: x, field_11133, EAST_RAY_TRACE_SHAPE, field_199603_H
VoxelShape: x, EAST_INTERACTION_SHAPE, field_11133, EAST_RAY_TRACE_SHAPE, field_199603_H
VoxelShape: y, field_11123, NORTH_RAY_TRACE_SHAPE, field_199604_I
VoxelShape: y, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAY_TRACE_SHAPE, field_199604_I
VoxelShape: z, field_11128, SOUTH_RAY_TRACE_SHAPE, field_199605_J
VoxelShape: z, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAY_TRACE_SHAPE, field_199605_J
VoxelShape: A, field_11135, WEST_RAY_TRACE_SHAPE, field_199606_K
VoxelShape: A, WEST_INTERACTION_SHAPE, field_11135, WEST_RAY_TRACE_SHAPE, field_199606_K
Constructors
Methods
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, onPlaced, func_180633_a, postPlace
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a, postPlace
void (World, BlockPosition, IBlockData): a, method_10217, updateEnabled, func_176427_e
void (Level, BlockPos, BlockState): a, checkPoweredState, method_10217, updateEnabled, func_176427_e
EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b
boolean (IBlockData): b, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): a, method_9572, getComparatorOutput, func_180641_l
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
TextureType (): c, method_9551, getRenderLayer, func_180664_k
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
VoxelShape (IBlockData, IBlockAccess, BlockPosition): i, method_9584, getRayTraceShape, func_199600_g
VoxelShape (BlockState, BlockGetter, BlockPos): i, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile
BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (IBlockData, World, BlockPosition, Entity): a, method_9548, onEntityCollision, func_196262_a
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a, doPhysics
1.14.3
Names
bpb
bpf
net.minecraft.block.HopperBlock
Fields
BlockStateDirection: a, field_11129, field_176430_a, FACING
BlockStateDirection: a, field_11129, FACING, field_176430_a, FACING
BlockStateBoolean: b, field_11126, field_176429_b, ENABLED
BlockStateBoolean: b, field_11126, ENABLED, field_176429_b, ENABLED
VoxelShape: c, field_11131, field_196328_c
VoxelShape: c, field_11131, TOP_SHAPE, field_196328_c
VoxelShape: d, field_11127, field_196339_z
VoxelShape: d, field_11127, MIDDLE_SHAPE, field_196339_z
VoxelShape: e, field_11121, field_199607_z
VoxelShape: e, field_11121, OUTSIDE_SHAPE, field_199607_z
VoxelShape: f, field_11132, field_196326_A
VoxelShape: f, field_11132, DEFAULT_SHAPE, field_196326_A
VoxelShape: g, field_11120, field_196333_G
VoxelShape: g, field_11120, DOWN_SHAPE, field_196333_G
VoxelShape: h, field_11134, field_196334_H
VoxelShape: h, field_11134, EAST_SHAPE, field_196334_H
VoxelShape: i, field_11124, field_196335_I
VoxelShape: i, field_11124, NORTH_SHAPE, field_196335_I
VoxelShape: j, field_11122, field_196336_J
VoxelShape: j, field_11122, SOUTH_SHAPE, field_196336_J
VoxelShape: k, field_11130, field_196337_K
VoxelShape: k, field_11130, WEST_SHAPE, field_196337_K
VoxelShape: w, field_11125, field_199602_G
VoxelShape: w, field_11125, DOWN_RAY_TRACE_SHAPE, field_199602_G
VoxelShape: x, field_11133, field_199603_H
VoxelShape: x, field_11133, EAST_RAY_TRACE_SHAPE, field_199603_H
VoxelShape: y, field_11123, field_199604_I
VoxelShape: y, field_11123, NORTH_RAY_TRACE_SHAPE, field_199604_I
VoxelShape: z, field_11128, field_199605_J
VoxelShape: z, field_11128, SOUTH_RAY_TRACE_SHAPE, field_199605_J
VoxelShape: A, field_11135, field_199606_K
VoxelShape: A, field_11135, WEST_RAY_TRACE_SHAPE, field_199606_K
Constructors
Methods
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, func_180633_a, postPlace
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, onPlaced, func_180633_a, postPlace
void (World, BlockPosition, IBlockData): a, method_10217, func_176427_e
void (World, BlockPosition, IBlockData): a, method_10217, updateEnabled, func_176427_e
EnumRenderType (IBlockData): c, method_9604, func_149645_b
EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b
boolean (IBlockData): b, method_9498, func_149740_M, isComplexRedstone
boolean (IBlockData): b, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): a, method_9572, func_180641_l
int (IBlockData, World, BlockPosition): a, method_9572, getComparatorOutput, func_180641_l
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
TextureType (): c, method_9551, func_180664_k
TextureType (): c, method_9551, getRenderLayer, func_180664_k
VoxelShape (IBlockData, IBlockAccess, BlockPosition): i, method_9584, func_199600_g
VoxelShape (IBlockData, IBlockAccess, BlockPosition): i, method_9584, getRayTraceShape, func_199600_g
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile
TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (IBlockData, World, BlockPosition, Entity): a, method_9548, func_196262_a
void (IBlockData, World, BlockPosition, Entity): a, method_9548, onEntityCollision, func_196262_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bpa
bpb
Fields
Constructors
Methods
1.14
Names
bfh
bpa
net.minecraft.class_2377
net.minecraft.block.BlockHopper
net.minecraft.block.HopperBlock
net.minecraft.server.v1_13_R2.BlockHopper
net.minecraft.server.v1_14_R1.BlockHopper
Fields
BlockStateDirection: a, field_176430_a, FACING
BlockStateDirection: a, field_11129, field_176430_a, FACING
BlockStateBoolean: b, field_176429_b, ENABLED
BlockStateBoolean: b, field_11126, field_176429_b, ENABLED
VoxelShape: c, field_196328_c
VoxelShape: c, field_11131, field_196328_c
VoxelShape: o, field_196339_z
VoxelShape: d, field_11127, field_196339_z
VoxelShape: p, field_199607_z
VoxelShape: e, field_11121, field_199607_z
VoxelShape: q, field_196326_A
VoxelShape: f, field_11132, field_196326_A
VoxelShape: r, field_196333_G
VoxelShape: g, field_11120, field_196333_G
VoxelShape: s, field_196334_H
VoxelShape: h, field_11134, field_196334_H
VoxelShape: t, field_196335_I
VoxelShape: i, field_11124, field_196335_I
VoxelShape: u, field_196336_J
VoxelShape: j, field_11122, field_196336_J
VoxelShape: v, field_196337_K
VoxelShape: k, field_11130, field_196337_K
VoxelShape: w, field_199602_G
VoxelShape: w, field_11125, field_199602_G
VoxelShape: x, field_199603_H
VoxelShape: x, field_11133, field_199603_H
VoxelShape: y, field_199604_I
VoxelShape: y, field_11123, field_199604_I
VoxelShape: z, field_199605_J
VoxelShape: z, field_11128, field_199605_J
VoxelShape: A, field_199606_K
VoxelShape: A, field_11135, field_199606_K
Constructors
Methods
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, func_180633_a, postPlace
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, func_180633_a, postPlace
void (World, BlockPosition, IBlockData): a, func_176427_e
void (World, BlockPosition, IBlockData): a, method_10217, func_176427_e
boolean (IBlockData): r, func_185481_k
EnumRenderType (IBlockData): c, func_149645_b
EnumRenderType (IBlockData): c, method_9604, func_149645_b
boolean (IBlockData): a, func_149686_d
boolean (IBlockData): u, func_149740_M, isComplexRedstone
boolean (IBlockData): b, method_9498, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): a, func_180641_l
int (IBlockData, World, BlockPosition): a, method_9572, func_180641_l
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
TextureType (): c, func_180664_k
TextureType (): c, method_9551, func_180664_k
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, func_199600_g
VoxelShape (IBlockData, IBlockAccess, BlockPosition): i, method_9584, func_199600_g
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
TileEntity (IBlockAccess): a, func_196283_a_
TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile
void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (IBlockData, World, BlockPosition, Entity): a, func_196262_a
void (IBlockData, World, BlockPosition, Entity): a, method_9548, func_196262_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics
1.13.2
Names
bfg
bfh
Fields
Constructors
Methods
1.13.1
Names
bey
bfg
net.minecraft.server.v1_13_R1.BlockHopper
net.minecraft.server.v1_13_R2.BlockHopper
Fields
VoxelShape: p, field_196339_z
VoxelShape: o, field_196339_z
VoxelShape: q, field_199607_z
VoxelShape: p, field_199607_z
VoxelShape: r, field_196326_A
VoxelShape: q, field_196326_A
VoxelShape: s, field_196333_G
VoxelShape: r, field_196333_G
VoxelShape: t, field_196334_H
VoxelShape: s, field_196334_H
VoxelShape: u, field_196335_I
VoxelShape: t, field_196335_I
VoxelShape: v, field_196336_J
VoxelShape: u, field_196336_J
VoxelShape: w, field_196337_K
VoxelShape: v, field_196337_K
VoxelShape: x, field_199602_G
VoxelShape: w, field_199602_G
VoxelShape: y, field_199603_H
VoxelShape: x, field_199603_H
VoxelShape: z, field_199604_I
VoxelShape: y, field_199604_I
VoxelShape: A, field_199605_J
VoxelShape: z, field_199605_J
VoxelShape: B, field_199606_K
VoxelShape: A, field_199606_K
Constructors
Methods
1.13
Names
arl
bey
net.minecraft.server.v1_12_R1.BlockHopper
net.minecraft.server.v1_13_R1.BlockHopper
Fields
AxisAlignedBB: c, field_185571_c
AxisAlignedBB: d, field_185572_d
AxisAlignedBB: e, field_185573_e
AxisAlignedBB: f, field_185574_f
AxisAlignedBB: g, field_185575_g
VoxelShape: c, field_196328_c
VoxelShape: p, field_196339_z
VoxelShape: q, field_199607_z
VoxelShape: r, field_196326_A
VoxelShape: s, field_196333_G
VoxelShape: t, field_196334_H
VoxelShape: u, field_196335_I
VoxelShape: v, field_196336_J
VoxelShape: w, field_196337_K
VoxelShape: x, field_199602_G
VoxelShape: y, field_199603_H
VoxelShape: z, field_199604_I
VoxelShape: A, field_199605_J
VoxelShape: B, field_199606_K
Constructors
()
Methods
IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState
TileEntity (World, int): a, func_149915_a
void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace
void (World, BlockPosition, IBlockData): e, func_176427_e
void (World, BlockPosition, IBlockData): a, func_176427_e
void (World, BlockPosition, IBlockData): b, func_180663_b, remove
EnumDirection (int): b, func_176428_b
boolean (int): f, func_149917_c
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): b, func_180661_e, getStateList
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
boolean (IBlockData): k, func_185481_k
boolean (IBlockData): r, func_185481_k
EnumRenderType (IBlockData): a, func_149645_b
EnumRenderType (IBlockData): c, func_149645_b
boolean (IBlockData): c, func_149686_d
boolean (IBlockData): a, func_149686_d
boolean (IBlockData): b, func_149662_c
boolean (IBlockData): v, func_149740_M, isComplexRedstone
boolean (IBlockData): u, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): c, func_180641_l
int (IBlockData, World, BlockPosition): a, func_180641_l
boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a
BlockRenderLayer (): f, func_180664_k
TextureType (): c, func_180664_k
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics
void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, func_199600_g
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
TileEntity (IBlockAccess): a, func_196283_a_
void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
void (IBlockData, World, BlockPosition, Entity): a, func_196262_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
arj
arl
Fields
Constructors
Methods
1.12
Names
aoh
arj
net.minecraft.server.v1_11_R1.BlockHopper
net.minecraft.server.v1_12_R1.BlockHopper
Fields
Constructors
Methods
EnumDirection (int): e, func_176428_b
EnumDirection (int): b, func_176428_b
boolean (IBlockData): x, func_149740_M, isComplexRedstone
boolean (IBlockData): v, func_149740_M, isComplexRedstone
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
aof
aoh
Fields
Constructors
Methods
void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_185477_a
void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a
1.11
Names
ams
aof
net.minecraft.server.v1_10_R1.BlockHopper
net.minecraft.server.v1_11_R1.BlockHopper
Fields
Constructors
Methods
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact
boolean (IBlockData): v, func_149740_M, isComplexRedstone
boolean (IBlockData): x, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): d, func_180641_l
int (IBlockData, World, BlockPosition): c, func_180641_l
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
amf
ams
net.minecraft.server.v1_9_R2.BlockHopper
net.minecraft.server.v1_10_R1.BlockHopper
Fields
Constructors
Methods
1.9.4
Names
net.minecraft.server.v1_9_R1.BlockHopper
net.minecraft.server.v1_9_R2.BlockHopper
Fields
Constructors
Methods
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
ahn
amf
net.minecraft.server.v1_8_R3.BlockHopper
net.minecraft.server.v1_9_R1.BlockHopper
Fields
AxisAlignedBB: c, field_185571_c
AxisAlignedBB: d, field_185572_d
AxisAlignedBB: e, field_185573_e
AxisAlignedBB: f, field_185574_f
AxisAlignedBB: g, field_185575_g
Constructors
Methods
void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape
void (World, BlockPosition, IBlockData, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_180638_a
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact
int (): b, func_149645_b
boolean (): d, func_149686_d
boolean (): c, func_149662_c
EnumDirection (int): b, func_176428_b
EnumDirection (int): e, func_176428_b
boolean (): O, func_149740_M, isComplexRedstone
int (World, BlockPosition): l, func_180641_l
int (IBlockData): c, func_176201_c, toLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
BlockStateList (): b, func_180661_e, getStateList
boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a
EnumWorldBlockLayer (): m, func_180664_k
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_185477_a
boolean (IBlockData): k, func_185481_k
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact
EnumRenderType (IBlockData): a, func_149645_b
boolean (IBlockData): c, func_149686_d
boolean (IBlockData): b, func_149662_c
boolean (IBlockData): v, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): d, func_180641_l
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a
BlockRenderLayer (): f, func_180664_k
1.8.8
Names
ahn
net.minecraft.block.BlockHopper
net.minecraft.server.v1_8_R3.BlockHopper
Fields
BlockStateDirection: a, field_176430_a, FACING
BlockStateBoolean: b, field_176429_b, ENABLED
Constructors
()
Methods
void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape
void (World, BlockPosition, IBlockData, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_180638_a
IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState
TileEntity (World, int): a, func_149915_a
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, func_180633_a, postPlace
void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
void (World, BlockPosition, IBlockData): e, func_176427_e
void (World, BlockPosition, IBlockData): b, func_180663_b, remove
int (): b, func_149645_b
boolean (): d, func_149686_d
boolean (): c, func_149662_c
EnumDirection (int): b, func_176428_b
boolean (int): f, func_149917_c
boolean (): O, func_149740_M, isComplexRedstone
int (World, BlockPosition): l, func_180641_l
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): c, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a
EnumWorldBlockLayer (): m, func_180664_k