net.minecraft.world.level.block

public class LanternBlock

extends Block implements SimpleWaterloggedBlock

All mapped superinterfaces:

FeatureElement, ItemLike, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

dpe
net.minecraft.world.level.block.LanternBlock
net.minecraft.class_3749
net.minecraft.block.LanternBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<LanternBlock>
a
CODEC
field_46381
CODEC
public static final BooleanProperty
b
HANGING
field_16545
HANGING
public static final BooleanProperty
c
WATERLOGGED
field_26441
WATERLOGGED
private static final VoxelShape
d
SHAPE_STANDING
field_16546
STANDING_SHAPE
private static final VoxelShape
e
SHAPE_HANGING
field_16544
HANGING_SHAPE

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<LanternBlock>
a()
codec()
method_53969()
getCodec()
public BlockState
a(dbn arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected VoxelShape
a(dym arg0, dgv arg1, jj arg2, fcz arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected void
a(dyn$a<dku, dym> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected boolean
a(dym arg0, dhs arg1, jj arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
protected static Direction
o(dym arg0)
getConnectedDirection(BlockState arg0)
method_16370(class_2680 arg0)
attachedDirection(BlockState state)
protected BlockState
a(dym arg0, dhs arg1, die arg2, jj arg3, jo arg4, jj arg5, dym arg6, azs arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected FluidState
b_(dym arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
protected boolean
a(dym arg0, evi arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)