net.minecraft.world.entity

public abstract class Mob

extends LivingEntity implements EquipmentUser, Leashable, Targeting

All mapped superinterfaces:

SyncedDataHolder, Nameable, EntityAccess, UniquelyIdentifyable, ScoreHolder, DataComponentGetter, Attackable, EquipmentUser, Leashable, Targeting

bxb
net.minecraft.world.entity.Mob
net.minecraft.class_1308
net.minecraft.entity.mob.MobEntity

Field summary

Modifier and TypeField
private static final org.slf4j.Logger
a
LOGGER
field_55676
LOGGER
private static final EntityDataAccessor<Byte>
b
DATA_MOB_FLAGS_ID
field_6193
MOB_FLAGS
private static final int
c
MOB_FLAG_NO_AI
field_30088
AI_DISABLED_FLAG
private static final int
d
MOB_FLAG_LEFTHANDED
field_30089
LEFT_HANDED_FLAG
private static final int
bE
MOB_FLAG_AGGRESSIVE
field_30090
ATTACKING_FLAG
protected static final int
h
PICKUP_REACH
field_30087
MINIMUM_DROPPED_EXPERIENCE_PER_EQUIPMENT
private static final Vec3i
bF
ITEM_PICKUP_REACH
field_38386
ITEM_PICK_UP_RANGE_EXPANDER
private static final List<EquipmentSlot>
bG
EQUIPMENT_POPULATION_ORDER
field_52448
EQUIPMENT_INIT_ORDER
public static final float
i
MAX_WEARING_ARMOR_CHANCE
field_30091
BASE_SPAWN_EQUIPMENT_CHANCE
public static final float
j
MAX_PICKUP_LOOT_CHANCE
field_30083
DEFAULT_CAN_PICKUP_LOOT_CHANCE
public static final float
k
MAX_ENCHANTED_ARMOR_CHANCE
field_30084
BASE_ENCHANTED_ARMOR_CHANCE
public static final float
bt
MAX_ENCHANTED_WEAPON_CHANCE
field_30085
BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE
public static final int
bu
UPDATE_GOAL_SELECTOR_EVERY_N_TICKS
field_35039
field_35039
private static final double
bH
DEFAULT_ATTACK_REACH
field_45969
ATTACK_RANGE
protected static final ResourceLocation
bv
RANDOM_SPAWN_BONUS_ID
field_51997
RANDOM_SPAWN_BONUS_MODIFIER_ID
public int
bw
ambientSoundTime
field_6191
ambientSoundChance
protected int
bx
xpReward
field_6194
experiencePoints
protected LookControl
by
lookControl
field_6206
lookControl
protected MoveControl
bz
moveControl
field_6207
moveControl
protected JumpControl
bA
jumpControl
field_6204
jumpControl
private final BodyRotationControl
bI
bodyRotationControl
field_6188
bodyControl
protected PathNavigation
bB
navigation
field_6189
navigation
protected final GoalSelector
bC
goalSelector
field_6201
goalSelector
protected final GoalSelector
bD
targetSelector
field_6185
targetSelector
private LivingEntity
bJ
target
field_6199
target
private final Sensing
bK
sensing
field_6190
visibilityCache
private EntityEquipment
bL
equipment
field_55953
equipment
private DropChances
bM
dropChances
field_55677
equipmentDropChances
private boolean
bN
canPickUpLoot
field_6203
canPickUpLoot
private boolean
bO
persistenceRequired
field_6200
persistent
private final Map<PathType, Float>
bP
pathfindingMalus
field_6196
pathfindingPenalties
private Optional<ResourceKey<LootTable>>
bQ
lootTable
field_6198
lootTable
private long
bR
lootTableSeed
field_6184
lootTableSeed
private Leashable$LeashData
bS
leashData
field_52221
leashData
private BlockPos
bT
restrictCenter
field_18074
positionTarget
private float
bU
restrictRadius
field_18075
positionTargetRange

Constructor summary

ModifierConstructor
protected (EntityType<? extends Mob> arg0, Level arg1)

Method summary

Modifier and TypeMethod
protected void
D()
registerGoals()
method_5959()
initGoals()
public static AttributeSupplier$Builder
E()
createMobAttributes()
method_26828()
createMobAttributes()
protected PathNavigation
b(dip arg0)
createNavigation(Level arg0)
method_5965(class_1937 arg0)
createNavigation(World world)
protected boolean
F()
shouldPassengersInheritMalus()
method_26323()
movesIndependently()
public float
a(ewm arg0)
getPathfindingMalus(PathType arg0)
method_5944(class_7 arg0)
getPathfindingPenalty(PathNodeType nodeType)
public void
a(ewm arg0, float arg1)
setPathfindingMalus(PathType arg0, float arg1)
method_5941(class_7 arg0, float arg1)
setPathfindingPenalty(PathNodeType nodeType, float penalty)
public void
G()
onPathfindingStart()
method_51504()
onStartPathfinding()
public void
H()
onPathfindingDone()
method_51503()
onFinishPathfinding()
protected BodyRotationControl
I()
createBodyControl()
method_5963()
createBodyControl()
public LookControl
J()
getLookControl()
method_5988()
getLookControl()
public MoveControl
L()
getMoveControl()
method_5962()
getMoveControl()
public JumpControl
N()
getJumpControl()
method_5993()
getJumpControl()
public PathNavigation
O()
getNavigation()
method_5942()
getNavigation()
public LivingEntity
cW()
getControllingPassenger()
method_5642()
getControllingPassenger()
public Sensing
P()
getSensing()
method_5985()
getVisibilityCache()
public LivingEntity
f()
getTarget()
method_5968()
getTarget()
protected final LivingEntity
Q()
getTargetFromBrain()
method_59664()
getTargetInBrain()
public void
g(bwz arg0)
setTarget(LivingEntity arg0)
method_5980(class_1309 arg0)
setTarget(LivingEntity target)
public boolean
a(bwj<?> arg0)
canAttackType(EntityType<?> arg0)
method_5973(class_1299<?> arg0)
canTarget(EntityType<?> arg0)
public boolean
a(czn arg0)
canFireProjectileWeapon(ProjectileWeaponItem arg0)
method_25938(class_1811 arg0)
canUseRangedWeapon(RangedWeaponItem weapon)
public void
R()
ate()
method_5983()
onEatingGrass()
protected void
a(akl$a arg0)
defineSynchedData(SynchedEntityData$Builder arg0)
method_5693(class_2945$class_9222 arg0)
initDataTracker(DataTracker$Builder arg0)
public int
S()
getAmbientSoundInterval()
method_5970()
getMinAmbientSoundDelay()
public void
T()
playAmbientSound()
method_5966()
playAmbientSound()
public void
az()
baseTick()
method_5670()
baseTick()
protected void
h(bup arg0)
playHurtSound(DamageSource arg0)
method_6013(class_1282 arg0)
playHurtSound(DamageSource arg0)
private void
j()
resetAmbientSoundTime()
method_5975()
resetSoundDelay()
protected int
e(aro arg0)
getBaseExperienceReward(ServerLevel arg0)
method_6110(class_3218 arg0)
getExperienceToDrop(ServerWorld arg0)
public void
U()
spawnAnim()
method_5990()
playSpawnEffects()
public void
b(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
handleStatus(byte arg0)
public void
h()
tick()
method_5773()
tick()
protected void
V()
updateControlFlags()
method_20417()
updateGoalControls()
protected void
C(float arg0)
tickHeadTurn(float arg0)
method_6031(float arg0)
turnHead(float arg0)
protected SoundEvent
u()
getAmbientSound()
method_5994()
getAmbientSound()
public void
b(tx arg0)
addAdditionalSaveData(CompoundTag arg0)
method_5652(class_2487 arg0)
writeCustomDataToNbt(NbtCompound arg0)
public void
a(tx arg0)
readAdditionalSaveData(CompoundTag arg0)
method_5749(class_2487 arg0)
readCustomDataFromNbt(NbtCompound arg0)
protected void
b(aro arg0, bup arg1, boolean arg2)
dropFromLootTable(ServerLevel arg0, DamageSource arg1, boolean arg2)
method_16077(class_3218 arg0, class_1282 arg1, boolean arg2)
dropLoot(ServerWorld arg0, DamageSource arg1, boolean arg2)
public final Optional<ResourceKey<LootTable>>
ea()
getLootTable()
method_5991()
getLootTableKey()
public long
eI()
getLootTableSeed()
method_51851()
getLootTableSeed()
public void
G(float arg0)
setZza(float arg0)
method_5930(float arg0)
setForwardSpeed(float forwardSpeed)
public void
H(float arg0)
setYya(float arg0)
method_5976(float arg0)
setUpwardSpeed(float upwardSpeed)
public void
I(float arg0)
setXxa(float arg0)
method_5938(float arg0)
setSidewaysSpeed(float sidewaysSpeed)
public void
B(float arg0)
setSpeed(float arg0)
method_6125(float arg0)
setMovementSpeed(float arg0)
public void
W()
stopInPlace()
method_55695()
stopMovement()
public void
k_()
aiStep()
method_6007()
tickMovement()
protected Vec3i
X()
getPickupReach()
method_42646()
getItemPickUpRangeExpander()
protected void
a(aro arg0, cmx arg1)
pickUpItem(ServerLevel arg0, ItemEntity arg1)
method_5949(class_3218 arg0, class_1542 arg1)
loot(ServerWorld world, ItemEntity itemEntity)
public ItemStack
b(aro arg0, cys arg1)
equipItemIfPossible(ServerLevel arg0, ItemStack arg1)
method_24523(class_3218 arg0, class_1799 arg1)
tryEquip(ServerWorld world, ItemStack stack)
protected void
b(bwk arg0, cys arg1)
setItemSlotAndDropWhenKilled(EquipmentSlot arg0, ItemStack arg1)
method_24834(class_1304 arg0, class_1799 arg1)
equipLootStack(EquipmentSlot slot, ItemStack stack)
public void
g(bwk arg0)
setGuaranteedDrop(EquipmentSlot arg0)
method_25939(class_1304 arg0)
setDropGuaranteed(EquipmentSlot slot)
protected boolean
a(cys arg0, cys arg1, bwk arg2)
canReplaceCurrentItem(ItemStack arg0, ItemStack arg1, EquipmentSlot arg2)
method_5955(class_1799 arg0, class_1799 arg1, class_1304 arg2)
prefersNewEquipment(ItemStack newStack, ItemStack currentStack, EquipmentSlot slot)
private boolean
b(cys arg0, cys arg1, bwk arg2)
compareArmor(ItemStack arg0, ItemStack arg1, EquipmentSlot arg2)
method_65346(class_1799 arg0, class_1799 arg1, class_1304 arg2)
prefersNewArmor(ItemStack newStack, ItemStack currentStack, EquipmentSlot slot)
private boolean
c(cys arg0, cys arg1, bwk arg2)
compareWeapons(ItemStack arg0, ItemStack arg1, EquipmentSlot arg2)
method_65347(class_1799 arg0, class_1799 arg1, class_1304 arg2)
prefersNewWeapon(ItemStack newStack, ItemStack currentStack, EquipmentSlot slot)
private double
a(cys arg0, je<bya> arg1, bwk arg2)
getApproximateAttributeWith(ItemStack arg0, Holder<Attribute> arg1, EquipmentSlot arg2)
method_63632(class_1799 arg0, class_6880<class_1320> arg1, class_1304 arg2)
getAttributeValueWithStack(ItemStack stack, RegistryEntry<EntityAttribute> attribute, EquipmentSlot slot)
public boolean
b(cys arg0, cys arg1)
canReplaceEqualItem(ItemStack arg0, ItemStack arg1)
method_26320(class_1799 arg0, class_1799 arg1)
prefersNewDamageableItem(ItemStack newStack, ItemStack oldStack)
public boolean
h(cys arg0)
canHoldItem(ItemStack arg0)
method_5939(class_1799 arg0)
canPickupItem(ItemStack stack)
public boolean
c(aro arg0, cys arg1)
wantsToPickUp(ServerLevel arg0, ItemStack arg1)
method_20820(class_3218 arg0, class_1799 arg1)
canGather(ServerWorld world, ItemStack stack)
public TagKey<Item>
Y()
getPreferredWeaponType()
method_65345()
getPreferredWeapons()
public boolean
h(double arg0)
removeWhenFarAway(double arg0)
method_5974(double arg0)
canImmediatelyDespawn(double distanceSquared)
public boolean
Z()
requiresCustomPersistence()
method_17326()
cannotDespawn()
protected boolean
aa()
shouldDespawnInPeaceful()
method_23734()
isDisallowedInPeaceful()
public void
dH()
checkDespawn()
method_5982()
checkDespawn()
protected final void
ft()
serverAiStep()
method_6023()
tickNewAi()
protected void
ab()
sendDebugPackets()
method_18409()
sendAiDebugData()
protected void
a(aro arg0)
customServerAiStep(ServerLevel arg0)
method_5958(class_3218 arg0)
mobTick(ServerWorld world)
public int
ac()
getMaxHeadXRot()
method_5978()
getMaxLookPitchChange()
public int
ad()
getMaxHeadYRot()
method_5986()
getMaxHeadRotation()
protected void
af()
clampHeadRotationToBody()
method_56080()
clampHeadYaw()
public int
ag()
getHeadRotSpeed()
method_20240()
getMaxLookYawChange()
public void
a(bwa arg0, float arg1, float arg2)
lookAt(Entity arg0, float arg1, float arg2)
method_5951(class_1297 arg0, float arg1, float arg2)
lookAtEntity(Entity targetEntity, float maxYawChange, float maxPitchChange)
private float
a(float arg0, float arg1, float arg2)
rotlerp(float arg0, float arg1, float arg2)
method_5960(float arg0, float arg1, float arg2)
changeAngle(float from, float to, float max)
public static boolean
a(bwj<? extends bxb> arg0, diq arg1, bwi arg2, iu arg3, azt arg4)
checkMobSpawnRules(EntityType<? extends Mob> arg0, LevelAccessor arg1, EntitySpawnReason arg2, BlockPos arg3, RandomSource arg4)
method_20636(class_1299<? extends class_1308> arg0, class_1936 arg1, class_3730 arg2, class_2338 arg3, class_5819 arg4)
canMobSpawn(EntityType<? extends MobEntity> type, WorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random)
public boolean
a(diq arg0, bwi arg1)
checkSpawnRules(LevelAccessor arg0, EntitySpawnReason arg1)
method_5979(class_1936 arg0, class_3730 arg1)
canSpawn(WorldAccess world, SpawnReason spawnReason)
public boolean
a(dis arg0)
checkSpawnObstruction(LevelReader arg0)
method_5957(class_4538 arg0)
canSpawn(WorldView world)
public int
ai()
getMaxSpawnClusterSize()
method_5945()
getLimitPerChunk()
public boolean
q(int arg0)
isMaxGroupSizeReached(int arg0)
method_5969(int arg0)
spawnsTooManyForEachTry(int count)
public int
cE()
getMaxFallDistance()
method_5850()
getSafeFallDistance()
public ItemStack
aj()
getBodyArmorItem()
method_56676()
getBodyArmor()
public boolean
ak()
isSaddled()
method_66672()
hasSaddleEquipped()
public boolean
fW()
isWearingBodyArmor()
method_56677()
isWearingBodyArmor()
public void
i(cys arg0)
setBodyArmorItem(ItemStack arg0)
method_56678(class_1799 arg0)
equipBodyArmor(ItemStack stack)
public ItemStack
a(bwk arg0)
getItemBySlot(EquipmentSlot arg0)
method_6118(class_1304 arg0)
getEquippedStack(EquipmentSlot arg0)
public void
a(bwk arg0, cys arg1)
setItemSlot(EquipmentSlot arg0, ItemStack arg1)
method_5673(class_1304 arg0, class_1799 arg1)
equipStack(EquipmentSlot arg0, ItemStack arg1)
public Container
h(bwk arg0)
createEquipmentSlotContainer(EquipmentSlot arg0)
method_66674(class_1304 arg0)
createEquipmentInventory(EquipmentSlot slot)
protected void
a(aro arg0, bup arg1, boolean arg2)
dropCustomDeathLoot(ServerLevel arg0, DamageSource arg1, boolean arg2)
method_6099(class_3218 arg0, class_1282 arg1, boolean arg2)
dropEquipment(ServerWorld arg0, DamageSource arg1, boolean arg2)
public DropChances
fX()
getDropChances()
method_66286()
getEquipmentDropChances()
public void
b(aro arg0)
dropPreservedEquipment(ServerLevel arg0)
method_60973(class_3218 arg0)
dropAllEquipment(ServerWorld world)
public Set<EquipmentSlot>
a(aro arg0, Predicate<cys> arg1)
dropPreservedEquipment(ServerLevel arg0, Predicate<ItemStack> arg1)
method_60972(class_3218 arg0, Predicate<class_1799> arg1)
dropEquipment(ServerWorld world, Predicate<ItemStack> dropPredicate)
private LootParams
g(aro arg0)
createEquipmentParams(ServerLevel arg0)
method_58635(class_3218 arg0)
createEquipmentLootParameters(ServerWorld world)
public void
a(bwm arg0)
equip(EquipmentTable arg0)
method_58634(class_9652 arg0)
setEquipmentFromTable(EquipmentTable equipmentTable)
public void
a(ald<eys> arg0, Map<bwk, Float> arg1)
equip(ResourceKey<LootTable> arg0, Map<EquipmentSlot, Float> arg1)
method_59665(class_5321<class_52> arg0, Map<class_1304, Float> arg1)
setEquipmentFromTable(RegistryKey<LootTable> lootTable, Map<EquipmentSlot, Float> slotDropChances)
protected void
a(azt arg0, btw arg1)
populateDefaultEquipmentSlots(RandomSource arg0, DifficultyInstance arg1)
method_5964(class_5819 arg0, class_1266 arg1)
initEquipment(Random random, LocalDifficulty localDifficulty)
public static Item
a(bwk arg0, int arg1)
getEquipmentForSlot(EquipmentSlot arg0, int arg1)
method_5948(class_1304 arg0, int arg1)
getEquipmentForSlot(EquipmentSlot equipmentSlot, int equipmentLevel)
protected void
a(djg arg0, azt arg1, btw arg2)
populateDefaultEquipmentEnchantments(ServerLevelAccessor arg0, RandomSource arg1, DifficultyInstance arg2)
method_5984(class_5425 arg0, class_5819 arg1, class_1266 arg2)
updateEnchantments(ServerWorldAccess world, Random random, LocalDifficulty localDifficulty)
protected void
b(djg arg0, azt arg1, btw arg2)
enchantSpawnedWeapon(ServerLevelAccessor arg0, RandomSource arg1, DifficultyInstance arg2)
method_30759(class_5425 arg0, class_5819 arg1, class_1266 arg2)
enchantMainHandItem(ServerWorldAccess world, Random random, LocalDifficulty localDifficulty)
protected void
a(djg arg0, azt arg1, bwk arg2, btw arg3)
enchantSpawnedArmor(ServerLevelAccessor arg0, RandomSource arg1, EquipmentSlot arg2, DifficultyInstance arg3)
method_30758(class_5425 arg0, class_5819 arg1, class_1304 arg2, class_1266 arg3)
enchantEquipment(ServerWorldAccess world, Random random, EquipmentSlot slot, LocalDifficulty localDifficulty)
private void
a(djg arg0, bwk arg1, azt arg2, float arg3, btw arg4)
enchantSpawnedEquipment(ServerLevelAccessor arg0, EquipmentSlot arg1, RandomSource arg2, float arg3, DifficultyInstance arg4)
method_59927(class_5425 arg0, class_1304 arg1, class_5819 arg2, float arg3, class_1266 arg4)
enchantEquipment(ServerWorldAccess world, EquipmentSlot slot, Random random, float power, LocalDifficulty localDifficulty)
public SpawnGroupData
a(djg arg0, btw arg1, bwi arg2, bxr arg3)
finalizeSpawn(ServerLevelAccessor arg0, DifficultyInstance arg1, EntitySpawnReason arg2, SpawnGroupData arg3)
method_5943(class_5425 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3)
initialize(ServerWorldAccess world, LocalDifficulty difficulty, SpawnReason spawnReason, EntityData entityData)
public void
fY()
setPersistenceRequired()
method_5971()
setPersistent()
public void
a(bwk arg0, float arg1)
setDropChance(EquipmentSlot arg0, float arg1)
method_5946(class_1304 arg0, float arg1)
setEquipmentDropChance(EquipmentSlot arg0, float arg1)
public boolean
fM()
canPickUpLoot()
method_5936()
canPickUpLoot()
public void
a_(boolean arg0)
setCanPickUpLoot(boolean arg0)
method_5952(boolean arg0)
setCanPickUpLoot(boolean canPickUpLoot)
protected boolean
f(bwk arg0)
canDispenserEquipIntoSlot(EquipmentSlot arg0)
method_63626(class_1304 arg0)
canDispenserEquipSlot(EquipmentSlot arg0)
public boolean
fZ()
isPersistenceRequired()
method_5947()
isPersistent()
public final InteractionResult
a(cqs arg0, btx arg1)
interact(Player arg0, InteractionHand arg1)
method_5688(class_1657 arg0, class_1268 arg1)
interact(PlayerEntity arg0, Hand arg1)
private InteractionResult
c(cqs arg0, btx arg1)
checkAndHandleImportantInteractions(Player arg0, InteractionHand arg1)
method_29506(class_1657 arg0, class_1268 arg1)
interactWithItem(PlayerEntity player, Hand hand)
protected void
a(cqs arg0, bxb arg1)
onOffspringSpawnedFromEgg(Player arg0, Mob arg1)
method_18249(class_1657 arg0, class_1308 arg1)
onPlayerSpawnedChild(PlayerEntity player, MobEntity child)
protected InteractionResult
b(cqs arg0, btx arg1)
mobInteract(Player arg0, InteractionHand arg1)
method_5992(class_1657 arg0, class_1268 arg1)
interactMob(PlayerEntity player, Hand hand)
public boolean
ga()
isWithinRestriction()
method_18411()
isInWalkTargetRange()
public boolean
a(iu arg0)
isWithinRestriction(BlockPos arg0)
method_18407(class_2338 arg0)
isInWalkTargetRange(BlockPos pos)
public void
a(iu arg0, int arg1)
restrictTo(BlockPos arg0, int arg1)
method_18408(class_2338 arg0, int arg1)
setPositionTarget(BlockPos target, int range)
public BlockPos
gb()
getRestrictCenter()
method_18412()
getPositionTarget()
public float
gc()
getRestrictRadius()
method_18413()
getPositionTargetRange()
public void
gd()
clearRestriction()
method_35055()
clearPositionTarget()
public boolean
ge()
hasRestriction()
method_18410()
hasPositionTarget()
public <T extends Mob> T
a(bwj<T> arg0, bvu arg1, bwi arg2, bvu$a<T> arg3)
convertTo(EntityType<T> arg0, ConversionParams arg1, EntitySpawnReason arg2, ConversionParams$AfterConversion<T> arg3)
method_63631(class_1299<T> arg0, class_10179 arg1, class_3730 arg2, class_10179$class_10180<T> arg3)
convertTo(EntityType<T> entityType, EntityConversionContext context, SpawnReason reason, EntityConversionContext$Finalizer<T> finalizer)
public <T extends Mob> T
a(bwj<T> arg0, bvu arg1, bvu$a<T> arg2)
convertTo(EntityType<T> arg0, ConversionParams arg1, ConversionParams$AfterConversion<T> arg2)
method_29243(class_1299<T> arg0, class_10179 arg1, class_10179$class_10180<T> arg2)
convertTo(EntityType<T> entityType, EntityConversionContext context, EntityConversionContext$Finalizer<T> finalizer)
public Leashable$LeashData
T_()
getLeashData()
method_60955()
getLeashData()
public void
a(bwx$a arg0)
setLeashData(Leashable$LeashData arg0)
method_60960(class_9817$class_9818 arg0)
setLeashData(Leashable$LeashData arg0)
public void
A()
onLeashRemoved()
method_65895()
onLeashRemoved()
public void
B()
leashTooFarBehaviour()
method_60970()
breakLongLeash()
public boolean
w()
canBeLeashed()
method_5931()
canBeLeashed()
public boolean
a(bwa arg0, boolean arg1)
startRiding(Entity arg0, boolean arg1)
method_5873(class_1297 arg0, boolean arg1)
startRiding(Entity arg0, boolean arg1)
public boolean
di()
canSimulateMovement()
method_66249()
canMoveVoluntarily()
public boolean
dj()
isEffectiveAi()
method_6034()
canActVoluntarily()
public void
t(boolean arg0)
setNoAi(boolean arg0)
method_5977(boolean arg0)
setAiDisabled(boolean aiDisabled)
public void
u(boolean arg0)
setLeftHanded(boolean arg0)
method_5937(boolean arg0)
setLeftHanded(boolean leftHanded)
public void
v(boolean arg0)
setAggressive(boolean arg0)
method_19540(boolean arg0)
setAttacking(boolean attacking)
public boolean
gf()
isNoAi()
method_5987()
isAiDisabled()
public boolean
gg()
isLeftHanded()
method_5961()
isLeftHanded()
public boolean
gh()
isAggressive()
method_6510()
isAttacking()
public void
a(boolean arg0)
setBaby(boolean arg0)
method_7217(boolean arg0)
setBaby(boolean baby)
public HumanoidArm
fx()
getMainArm()
method_6068()
getMainArm()
public boolean
h(bwz arg0)
isWithinMeleeAttackRange(LivingEntity arg0)
method_42150(class_1309 arg0)
isInAttackRange(LivingEntity entity)
protected AABB
gi()
getAttackBoundingBox()
method_53511()
getAttackBox()
public boolean
c(aro arg0, bwa arg1)
doHurtTarget(ServerLevel arg0, Entity arg1)
method_6121(class_3218 arg0, class_1297 arg1)
tryAttack(ServerWorld arg0, Entity arg1)
protected void
gj()
playAttackSound()
method_59928()
playAttackSound()
protected boolean
gk()
isSunBurnTick()
method_5972()
isAffectedByDaylight()
protected void
c(axp<evu> arg0)
jumpInLiquid(TagKey<Fluid> arg0)
method_6010(class_6862<class_3611> arg0)
swimUpward(TagKey<Fluid> arg0)
public void
gl()
removeFreeWill()
method_35056()
clearGoalsAndTasks()
public void
c(Predicate<cdv> arg0)
removeAllGoals(Predicate<Goal> arg0)
method_47825(Predicate<class_1352> arg0)
clearGoals(Predicate<Goal> predicate)
protected void
cD()
removeAfterChangingDimensions()
method_30076()
removeFromDimension()
public ItemStack
dI()
getPickResult()
method_31480()
getPickBlockStack()
protected void
f(je<bya> arg0)
onAttributeUpdated(Holder<Attribute> arg0)
method_52540(class_6880<class_1320> arg0)
updateAttribute(RegistryEntry<EntityAttribute> arg0)