net.minecraft.world.level.block

public class BigDripleafBlock

extends HorizontalDirectionalBlock implements BonemealableBlock, SimpleWaterloggedBlock

All mapped superinterfaces:

FeatureElement, ItemLike, BonemealableBlock, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

dlr
net.minecraft.world.level.block.BigDripleafBlock
net.minecraft.class_5801
net.minecraft.block.BigDripleafBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<BigDripleafBlock>
a
CODEC
field_46277
CODEC
private static final BooleanProperty
b
WATERLOGGED
field_28660
WATERLOGGED
private static final EnumProperty<Tilt>
c
TILT
field_28661
TILT
private static final int
d
NO_TICK
field_31015
field_31015
private static final it.unimi.dsi.fastutil.objects.Object2IntMap<Tilt>
f
DELAY_UNTIL_NEXT_TILT_STATE
field_28662
NEXT_TILT_DELAYS
private static final int
g
MAX_GEN_HEIGHT
field_31016
field_31016
private static final int
h
ENTITY_DETECTION_MIN_Y
field_31018
field_31018
private static final int
i
LOWEST_LEAF_TOP
field_31019
field_31019
private static final Map<Tilt, VoxelShape>
C
SHAPE_LEAF
field_55736
SHAPES_BY_TILT
private final Function<BlockState, VoxelShape>
Q
shapes
field_55737
shapeFunction

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<BigDripleafBlock>
a()
codec()
method_53969()
getCodec()
private Function<BlockState, VoxelShape>
q()
makeShapes()
method_66392()
createShapeFunction()
public static void
a(diq arg0, azt arg1, iu arg2, ja arg3)
placeWithRandomHeight(LevelAccessor arg0, RandomSource arg1, BlockPos arg2, Direction arg3)
method_33603(class_1936 arg0, class_5819 arg1, class_2338 arg2, class_2350 arg3)
grow(WorldAccess world, Random random, BlockPos pos, Direction direction)
private static boolean
o(dzo arg0)
canReplace(BlockState arg0)
method_33727(class_2680 arg0)
canGrowInto(BlockState state)
protected static boolean
a(dir arg0, iu arg1, dzo arg2)
canPlaceAt(LevelHeightAccessor arg0, BlockPos arg1, BlockState arg2)
method_33725(class_5539 arg0, class_2338 arg1, class_2680 arg2)
canGrowInto(HeightLimitView world, BlockPos pos, BlockState state)
protected static boolean
a(diq arg0, iu arg1, evv arg2, ja arg3)
place(LevelAccessor arg0, BlockPos arg1, FluidState arg2, Direction arg3)
method_33726(class_1936 arg0, class_2338 arg1, class_3610 arg2, class_2350 arg3)
placeDripleafAt(WorldAccess world, BlockPos pos, FluidState fluidState, Direction direction)
protected void
a(dip arg0, dzo arg1, fds arg2, crm arg3)
onProjectileHit(Level arg0, BlockState arg1, BlockHitResult arg2, Projectile arg3)
method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1676 arg3)
onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, ProjectileEntity arg3)
protected FluidState
b_(dzo arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
protected boolean
a(dzo arg0, dis arg1, iu arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
protected BlockState
a(dzo arg0, dis arg1, dje arg2, iu arg3, ja arg4, iu arg5, dzo arg6, azt arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
public boolean
a(dis arg0, iu arg1, dzo arg2)
isValidBonemealTarget(LevelReader arg0, BlockPos arg1, BlockState arg2)
method_9651(class_4538 arg0, class_2338 arg1, class_2680 arg2)
isFertilizable(WorldView arg0, BlockPos arg1, BlockState arg2)
public boolean
a(dip arg0, azt arg1, iu arg2, dzo arg3)
isBonemealSuccess(Level arg0, RandomSource arg1, BlockPos arg2, BlockState arg3)
method_9650(class_1937 arg0, class_5819 arg1, class_2338 arg2, class_2680 arg3)
canGrow(World arg0, Random arg1, BlockPos arg2, BlockState arg3)
public void
a(aro arg0, azt arg1, iu arg2, dzo arg3)
performBonemeal(ServerLevel arg0, RandomSource arg1, BlockPos arg2, BlockState arg3)
method_9652(class_3218 arg0, class_5819 arg1, class_2338 arg2, class_2680 arg3)
grow(ServerWorld arg0, Random arg1, BlockPos arg2, BlockState arg3)
protected void
a(dzo arg0, dip arg1, iu arg2, bwa arg3)
entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
protected void
a(dzo arg0, aro arg1, iu arg2, azt arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
protected void
a(dzo arg0, dip arg1, iu arg2, dlu arg3, exd arg4, boolean arg5)
neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, Orientation arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, WireOrientation arg4, boolean arg5)
private static void
a(dip arg0, iu arg1, awk arg2)
playTiltSound(Level arg0, BlockPos arg1, SoundEvent arg2)
method_33601(class_1937 arg0, class_2338 arg1, class_3414 arg2)
playTiltSound(World world, BlockPos pos, SoundEvent soundEvent)
private static boolean
a(iu arg0, bwa arg1)
canEntityTilt(BlockPos arg0, Entity arg1)
method_33606(class_2338 arg0, class_1297 arg1)
isEntityAbove(BlockPos pos, Entity entity)
private void
a(dzo arg0, dip arg1, iu arg2, eba arg3, awk arg4)
setTiltAndScheduleTick(BlockState arg0, Level arg1, BlockPos arg2, Tilt arg3, SoundEvent arg4)
method_33605(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5816 arg3, class_3414 arg4)
changeTilt(BlockState state, World world, BlockPos pos, Tilt tilt, SoundEvent sound)
private static void
d(dzo arg0, dip arg1, iu arg2)
resetTilt(BlockState arg0, Level arg1, BlockPos arg2)
method_33610(class_2680 arg0, class_1937 arg1, class_2338 arg2)
resetTilt(BlockState state, World world, BlockPos pos)
private static void
a(dzo arg0, dip arg1, iu arg2, eba arg3)
setTilt(BlockState arg0, Level arg1, BlockPos arg2, Tilt arg3)
method_33604(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5816 arg3)
changeTilt(BlockState state, World world, BlockPos pos, Tilt tilt)
protected VoxelShape
b(dzo arg0, dhv arg1, iu arg2, feb arg3)
getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected VoxelShape
a(dzo arg0, dhv arg1, iu arg2, feb arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
public BlockState
a(dcl arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected void
a(dzp$a<dlu, dzo> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)