net.minecraft.world.level.block

public class CandleBlock

extends AbstractCandleBlock implements SimpleWaterloggedBlock

All mapped superinterfaces:

FeatureElement, ItemLike, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

dmk
net.minecraft.world.level.block.CandleBlock
net.minecraft.class_5544
net.minecraft.block.CandleBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<CandleBlock>
c
CODEC
field_46298
CODEC
public static final int
d
MIN_CANDLES
field_31050
field_31050
public static final int
e
MAX_CANDLES
field_31051
MAX_CANDLE_AMOUNT
public static final IntegerProperty
f
CANDLES
field_27174
CANDLES
public static final BooleanProperty
g
LIT
field_27175
LIT
public static final BooleanProperty
h
WATERLOGGED
field_27176
WATERLOGGED
public static final ToIntFunction<BlockState>
i
LIGHT_EMISSION
field_27177
STATE_TO_LUMINANCE
private static final it.unimi.dsi.fastutil.ints.Int2ObjectMap<List<Vec3>>
C
PARTICLE_OFFSETS
field_27178
CANDLES_TO_PARTICLE_OFFSETS
private static final VoxelShape[]
Q
SHAPES
field_55744
SHAPES_BY_CANDLES

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<CandleBlock>
a()
codec()
method_53969()
getCodec()
protected InteractionResult
a(cys arg0, dzo arg1, dip arg2, iu arg3, cqs arg4, btx arg5, fds arg6)
useItemOn(ItemStack arg0, BlockState arg1, Level arg2, BlockPos arg3, Player arg4, InteractionHand arg5, BlockHitResult arg6)
method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6)
onUseWithItem(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6)
protected boolean
a(dzo arg0, dcl arg1)
canBeReplaced(BlockState arg0, BlockPlaceContext arg1)
method_9616(class_2680 arg0, class_1750 arg1)
canReplace(BlockState arg0, ItemPlacementContext arg1)
public BlockState
a(dcl arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected BlockState
a(dzo arg0, dis arg1, dje arg2, iu arg3, ja arg4, iu arg5, dzo arg6, azt arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected FluidState
b_(dzo arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
protected VoxelShape
a(dzo arg0, dhv arg1, iu arg2, feb arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected void
a(dzp$a<dlu, dzo> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
public boolean
a(diq arg0, iu arg1, dzo arg2, evv arg3)
placeLiquid(LevelAccessor arg0, BlockPos arg1, BlockState arg2, FluidState arg3)
method_10311(class_1936 arg0, class_2338 arg1, class_2680 arg2, class_3610 arg3)
tryFillWithFluid(WorldAccess arg0, BlockPos arg1, BlockState arg2, FluidState arg3)
public static boolean
h(dzo arg0)
canLight(BlockState arg0)
method_31630(class_2680 arg0)
canBeLit(BlockState state)
protected Iterable<Vec3>
b(dzo arg0)
getParticleOffsets(BlockState arg0)
method_31613(class_2680 arg0)
getParticleOffsets(BlockState arg0)
protected boolean
d(dzo arg0)
canBeLit(BlockState arg0)
method_35246(class_2680 arg0)
isNotLit(BlockState arg0)
protected boolean
a(dzo arg0, dis arg1, iu arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)