net.minecraft.world.level.block

public abstract class DiodeBlock

extends HorizontalDirectionalBlock

All mapped superinterfaces:

FeatureElement, ItemLike

dnx
net.minecraft.world.level.block.DiodeBlock
net.minecraft.class_2312
net.minecraft.block.AbstractRedstoneGateBlock

Field summary

Modifier and TypeField
public static final BooleanProperty
c
POWERED
field_10911
POWERED
private static final VoxelShape
a
SHAPE
field_10912
SHAPE

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
protected abstract com.mojang.serialization.MapCodec<? extends DiodeBlock>
a()
codec()
method_53969()
getCodec()
protected VoxelShape
a(dzo arg0, dhv arg1, iu arg2, feb arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected boolean
a(dzo arg0, dis arg1, iu arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
protected boolean
a(dis arg0, iu arg1, dzo arg2)
canSurviveOn(LevelReader arg0, BlockPos arg1, BlockState arg2)
method_53789(class_4538 arg0, class_2338 arg1, class_2680 arg2)
canPlaceAbove(WorldView world, BlockPos pos, BlockState state)
protected void
a(dzo arg0, aro arg1, iu arg2, azt arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
protected int
b(dzo arg0, dhv arg1, iu arg2, ja arg3)
getDirectSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
protected int
a(dzo arg0, dhv arg1, iu arg2, ja arg3)
getSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
protected void
a(dzo arg0, dip arg1, iu arg2, dlu arg3, exd arg4, boolean arg5)
neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, Orientation arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, WireOrientation arg4, boolean arg5)
protected void
c(dip arg0, iu arg1, dzo arg2)
checkTickOnNeighbor(Level arg0, BlockPos arg1, BlockState arg2)
method_9998(class_1937 arg0, class_2338 arg1, class_2680 arg2)
updatePowered(World world, BlockPos pos, BlockState state)
public boolean
b(dis arg0, iu arg1, dzo arg2)
isLocked(LevelReader arg0, BlockPos arg1, BlockState arg2)
method_9996(class_4538 arg0, class_2338 arg1, class_2680 arg2)
isLocked(WorldView world, BlockPos pos, BlockState state)
protected boolean
a(dip arg0, iu arg1, dzo arg2)
shouldTurnOn(Level arg0, BlockPos arg1, BlockState arg2)
method_9990(class_1937 arg0, class_2338 arg1, class_2680 arg2)
hasPower(World world, BlockPos pos, BlockState state)
protected int
b(dip arg0, iu arg1, dzo arg2)
getInputSignal(Level arg0, BlockPos arg1, BlockState arg2)
method_9991(class_1937 arg0, class_2338 arg1, class_2680 arg2)
getPower(World world, BlockPos pos, BlockState state)
protected int
a(djh arg0, iu arg1, dzo arg2)
getAlternateSignal(SignalGetter arg0, BlockPos arg1, BlockState arg2)
method_10000(class_8235 arg0, class_2338 arg1, class_2680 arg2)
getMaxInputLevelSides(RedstoneView world, BlockPos pos, BlockState state)
protected boolean
f_(dzo arg0)
isSignalSource(BlockState arg0)
method_9506(class_2680 arg0)
emitsRedstonePower(BlockState arg0)
public BlockState
a(dcl arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
public void
a(dip arg0, iu arg1, dzo arg2, bwz arg3, cys arg4)
setPlacedBy(Level arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
protected void
a(dzo arg0, dip arg1, iu arg2, dzo arg3, boolean arg4)
onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
protected void
a(dzo arg0, aro arg1, iu arg2, boolean arg3)
affectNeighborsAfterRemoval(BlockState arg0, ServerLevel arg1, BlockPos arg2, boolean arg3)
method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3)
onStateReplaced(BlockState arg0, ServerWorld arg1, BlockPos arg2, boolean arg3)
protected void
d(dip arg0, iu arg1, dzo arg2)
updateNeighborsInFront(Level arg0, BlockPos arg1, BlockState arg2)
method_9997(class_1937 arg0, class_2338 arg1, class_2680 arg2)
updateTarget(World world, BlockPos pos, BlockState state)
protected boolean
b()
sideInputDiodesOnly()
method_49816()
getSideInputFromGatesOnly()
protected int
a(dhv arg0, iu arg1, dzo arg2)
getOutputSignal(BlockGetter arg0, BlockPos arg1, BlockState arg2)
method_9993(class_1922 arg0, class_2338 arg1, class_2680 arg2)
getOutputLevel(BlockView world, BlockPos pos, BlockState state)
public static boolean
n(dzo arg0)
isDiode(BlockState arg0)
method_9999(class_2680 arg0)
isRedstoneGate(BlockState state)
public boolean
b(dhv arg0, iu arg1, dzo arg2)
shouldPrioritize(BlockGetter arg0, BlockPos arg1, BlockState arg2)
method_9988(class_1922 arg0, class_2338 arg1, class_2680 arg2)
isTargetNotAligned(BlockView world, BlockPos pos, BlockState state)
protected abstract int
h(dzo arg0)
getDelay(BlockState arg0)
method_9992(class_2680 arg0)
getUpdateDelayInternal(BlockState state)