net.minecraft.world.level.block

public class DoorBlock

extends Block

All mapped superinterfaces:

FeatureElement, ItemLike

dob
net.minecraft.world.level.block.DoorBlock
net.minecraft.class_2323
net.minecraft.block.DoorBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<DoorBlock>
a
CODEC
field_46337
CODEC
public static final EnumProperty<Direction>
b
FACING
field_10938
FACING
public static final EnumProperty<DoubleBlockHalf>
c
HALF
field_10946
HALF
public static final EnumProperty<DoorHingeSide>
d
HINGE
field_10941
HINGE
public static final BooleanProperty
e
OPEN
field_10945
OPEN
public static final BooleanProperty
f
POWERED
field_10940
POWERED
private static final Map<Direction, VoxelShape>
g
SHAPES
field_55753
SHAPES_BY_DIRECTION
private final BlockSetType
h
type
field_42757
blockSetType

Constructor summary

ModifierConstructor
protected (BlockSetType type, BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<? extends DoorBlock>
a()
codec()
method_53969()
getCodec()
public BlockSetType
b()
type()
method_51169()
getBlockSetType()
protected VoxelShape
a(dzo arg0, dhv arg1, iu arg2, feb arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected BlockState
a(dzo arg0, dis arg1, dje arg2, iu arg3, ja arg4, iu arg5, dzo arg6, azt arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected void
a(dzo arg0, aro arg1, iu arg2, dii arg3, BiConsumer<cys, iu> arg4)
onExplosionHit(BlockState arg0, ServerLevel arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
method_55124(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4)
onExploded(BlockState arg0, ServerWorld arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
public BlockState
a(dip arg0, iu arg1, dzo arg2, cqs arg3)
playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
protected boolean
a(dzo arg0, ewk arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
public BlockState
a(dcl arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
public void
a(dip arg0, iu arg1, dzo arg2, bwz arg3, cys arg4)
setPlacedBy(Level arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
private DoorHingeSide
b(dcl arg0)
getHinge(BlockPlaceContext arg0)
method_10035(class_1750 arg0)
getHinge(ItemPlacementContext ctx)
protected InteractionResult
a(dzo arg0, dip arg1, iu arg2, cqs arg3, fds arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
public boolean
n(dzo arg0)
isOpen(BlockState arg0)
method_30841(class_2680 arg0)
isOpen(BlockState state)
public void
a(bwa arg0, dip arg1, dzo arg2, iu arg3, boolean arg4)
setOpen(Entity arg0, Level arg1, BlockState arg2, BlockPos arg3, boolean arg4)
method_10033(class_1297 arg0, class_1937 arg1, class_2680 arg2, class_2338 arg3, boolean arg4)
setOpen(Entity entity, World world, BlockState state, BlockPos pos, boolean open)
protected void
a(dzo arg0, dip arg1, iu arg2, dlu arg3, exd arg4, boolean arg5)
neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, Orientation arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, WireOrientation arg4, boolean arg5)
protected boolean
a(dzo arg0, dis arg1, iu arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
private void
a(bwa arg0, dip arg1, iu arg2, boolean arg3)
playSound(Entity arg0, Level arg1, BlockPos arg2, boolean arg3)
method_10036(class_1297 arg0, class_1937 arg1, class_2338 arg2, boolean arg3)
playOpenCloseSound(Entity entity, World world, BlockPos pos, boolean open)
protected BlockState
a(dzo arg0, dsm arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected BlockState
a(dzo arg0, dqv arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected long
a(dzo arg0, iu arg1)
getSeed(BlockState arg0, BlockPos arg1)
method_9535(class_2680 arg0, class_2338 arg1)
getRenderingSeed(BlockState arg0, BlockPos arg1)
protected void
a(dzp$a<dlu, dzo> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
public static boolean
a(dip arg0, iu arg1)
isWoodenDoor(Level arg0, BlockPos arg1)
method_24795(class_1937 arg0, class_2338 arg1)
canOpenByHand(World world, BlockPos pos)
public static boolean
o(dzo arg0)
isWoodenDoor(BlockState arg0)
method_24796(class_2680 arg0)
canOpenByHand(BlockState state)