public abstract com.mojang.serialization.MapCodec<? extends LeavesBlock> | | a() | | codec() | | method_53969() | | getCodec() |
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protected VoxelShape | |
protected boolean | |
protected void | | b(dzo arg0, aro arg1, iu arg2, azt arg3) | | randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3) | | method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3) | | randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) |
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protected boolean | |
protected void | | a(dzo arg0, aro arg1, iu arg2, azt arg3) | | tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3) | | method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3) | | scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) |
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protected int | |
protected BlockState | | a(dzo arg0, dis arg1, dje arg2, iu arg3, ja arg4, iu arg5, dzo arg6, azt arg7) | | updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7) | | method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7) | | getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7) |
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private static BlockState | |
private static int | |
public static OptionalInt | |
protected FluidState | |
public void | | a(dzo arg0, dip arg1, iu arg2, azt arg3) | | animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3) | | method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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private static void | | a(dip arg0, iu arg1, azt arg2, dzo arg3, iu arg4) | | makeDrippingWaterParticles(Level arg0, BlockPos arg1, RandomSource arg2, BlockState arg3, BlockPos arg4) | | method_66442(class_1937 arg0, class_2338 arg1, class_5819 arg2, class_2680 arg3, class_2338 arg4) | | spawnWaterParticle(World world, BlockPos pos, Random random, BlockState state, BlockPos posBelow) |
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private void | | b(dip arg0, iu arg1, azt arg2, dzo arg3, iu arg4) | | makeFallingLeavesParticles(Level arg0, BlockPos arg1, RandomSource arg2, BlockState arg3, BlockPos arg4) | | method_66444(class_1937 arg0, class_2338 arg1, class_5819 arg2, class_2680 arg3, class_2338 arg4) | | spawnLeafParticle(World arg0, BlockPos arg1, Random arg2, BlockState state, BlockPos posBelow) |
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protected abstract void | |
protected void | |
public BlockState | |