net.minecraft.world.level.block

public class TrapDoorBlock

extends HorizontalDirectionalBlock implements SimpleWaterloggedBlock

All mapped superinterfaces:

FeatureElement, ItemLike, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

duq
net.minecraft.world.level.block.TrapDoorBlock
net.minecraft.class_2533
net.minecraft.block.TrapdoorBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<TrapDoorBlock>
a
CODEC
field_46478
CODEC
public static final BooleanProperty
b
OPEN
field_11631
OPEN
public static final EnumProperty<Half>
c
HALF
field_11625
HALF
public static final BooleanProperty
d
POWERED
field_11629
POWERED
public static final BooleanProperty
f
WATERLOGGED
field_11626
WATERLOGGED
private static final Map<Direction, VoxelShape>
g
SHAPES
field_55805
shapeByDirection
private final BlockSetType
h
type
field_42779
blockSetType

Constructor summary

ModifierConstructor
protected (BlockSetType type, BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<? extends TrapDoorBlock>
a()
codec()
method_53969()
getCodec()
protected VoxelShape
a(dzo arg0, dhv arg1, iu arg2, feb arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected boolean
a(dzo arg0, ewk arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
protected InteractionResult
a(dzo arg0, dip arg1, iu arg2, cqs arg3, fds arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
protected void
a(dzo arg0, aro arg1, iu arg2, dii arg3, BiConsumer<cys, iu> arg4)
onExplosionHit(BlockState arg0, ServerLevel arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
method_55124(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4)
onExploded(BlockState arg0, ServerWorld arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
private void
b(dzo arg0, dip arg1, iu arg2, cqs arg3)
toggle(BlockState arg0, Level arg1, BlockPos arg2, Player arg3)
method_55139(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3)
flip(BlockState state, World world, BlockPos pos, PlayerEntity player)
protected void
a(cqs arg0, dip arg1, iu arg2, boolean arg3)
playSound(Player arg0, Level arg1, BlockPos arg2, boolean arg3)
method_10740(class_1657 arg0, class_1937 arg1, class_2338 arg2, boolean arg3)
playToggleSound(PlayerEntity player, World world, BlockPos pos, boolean open)
protected void
a(dzo arg0, dip arg1, iu arg2, dlu arg3, exd arg4, boolean arg5)
neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, Orientation arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, WireOrientation arg4, boolean arg5)
public BlockState
a(dcl arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected void
a(dzp$a<dlu, dzo> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected FluidState
b_(dzo arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
protected BlockState
a(dzo arg0, dis arg1, dje arg2, iu arg3, ja arg4, iu arg5, dzo arg6, azt arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected BlockSetType
q()
getType()
method_54766()
getBlockSetType()