net.minecraft.world.level.levelgen.structure.structures

public class WoodlandMansionStructure

extends Structure

etf
net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionStructure
net.minecraft.class_3223
net.minecraft.world.gen.structure.WoodlandMansionStructure

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<WoodlandMansionStructure>
d
CODEC
field_37819
CODEC

Constructor summary

ModifierConstructor
public (Structure$StructureSettings arg0)

Method summary

Modifier and TypeMethod
public Optional<Structure$GenerationStub>
a(eqi$a arg0)
findGenerationPoint(Structure$GenerationContext arg0)
method_38676(class_3195$class_7149 arg0)
getStructurePosition(Structure$Context arg0)
private void
a(era arg0, eqi$a arg1, iu arg2, dsm arg3)
generatePieces(StructurePiecesBuilder arg0, Structure$GenerationContext arg1, BlockPos arg2, Rotation arg3)
method_41696(class_6626 arg0, class_3195$class_7149 arg1, class_2338 arg2, class_2470 arg3)
addPieces(StructurePiecesCollector collector, Structure$Context context, BlockPos pos, BlockRotation rotation)
public void
a(djo arg0, djl arg1, ebm arg2, azt arg3, eqa arg4, dhw arg5, eqx arg6)
afterPlace(WorldGenLevel arg0, StructureManager arg1, ChunkGenerator arg2, RandomSource arg3, BoundingBox arg4, ChunkPos arg5, PiecesContainer arg6)
method_38694(class_5281 arg0, class_5138 arg1, class_2794 arg2, class_5819 arg3, class_3341 arg4, class_1923 arg5, class_6624 arg6)
postPlace(StructureWorldAccess arg0, StructureAccessor arg1, ChunkGenerator arg2, Random arg3, BlockBox arg4, ChunkPos arg5, StructurePiecesList arg6)
public StructureType<?>
e()
type()
method_41618()
getType()