History - net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionStructure

1.21.3

Names

emo

erh

Fields

com.mojang.serialization.MapCodec<WoodlandMansionStructure>: d, CODEC, field_37819, CODEC, f_230222_

com.mojang.serialization.MapCodec<WoodlandMansionStructure>: d, CODEC, field_37819, CODEC

Constructors

Methods

Optional<Structure$GenerationStub> (Structure$GenerationContext): a, findGenerationPoint, method_38676, getStructurePosition, m_214086_

Optional<Structure$GenerationStub> (Structure$GenerationContext): a, findGenerationPoint, method_38676, getStructurePosition

void (StructurePiecesBuilder, Structure$GenerationContext, BlockPos, Rotation): a, generatePieces, method_41696, addPieces, m_230241_

void (StructurePiecesBuilder, Structure$GenerationContext, BlockPos, Rotation): a, generatePieces, method_41696, addPieces

void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, PiecesContainer): a, afterPlace, method_38694, postPlace, m_214110_

void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, PiecesContainer): a, afterPlace, method_38694, postPlace

StructureType<?> (): e, type, method_41618, getType, m_213658_

StructureType<?> (): e, type, method_41618, getType

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

eli

emo

Fields

Constructors

Methods

1.20.6

Names

ecc

eli

Fields

com.mojang.serialization.Codec<WoodlandMansionStructure>: d, CODEC, field_37819, CODEC, f_230222_

com.mojang.serialization.MapCodec<WoodlandMansionStructure>: d, CODEC, field_37819, CODEC, f_230222_

Constructors

Methods

1.20.4

Names

dxx

ecc

Fields

Constructors

Methods

1.20.2

Names

dup

dxx

Fields

Constructors

Methods

1.20.1

Names

due

dup

Fields

Constructors

Methods

1.19.4

Names

dre

due

Fields

Constructors

Methods

1.19.3

Names

dnq

dre

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

dmt

dnq

Fields

Constructors

Methods

1.19

Names

czp

dmt

net.minecraft.world.level.levelgen.feature.WoodlandMansionFeature

net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionStructure

net.minecraft.world.gen.feature.WoodlandMansionFeature

net.minecraft.world.gen.structure.WoodlandMansionStructure

net.minecraft.src.C_2316_

net.minecraft.src.C_213303_

net.minecraft.world.level.levelgen.feature.WorldGenWoodlandMansion

net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionStructure

Fields

com.mojang.serialization.Codec<WoodlandMansionStructure>: d, CODEC, field_37819, CODEC, f_230222_

Constructors

(com.mojang.serialization.Codec<NoneFeatureConfiguration>)

(Structure$StructureSettings)

Methods

Optional<PieceGenerator<NoneFeatureConfiguration>> (PieceGeneratorSupplier$Context<NoneFeatureConfiguration>): a, pieceGeneratorSupplier, method_38695, addPieces, m_197186_

void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, PiecesContainer): a, afterPlace, method_38694, postPlace, m_191194_

Optional<Structure$GenerationStub> (Structure$GenerationContext): a, findGenerationPoint, method_38676, getStructurePosition, m_214086_

void (StructurePiecesBuilder, Structure$GenerationContext, BlockPos, Rotation): a, generatePieces, method_41696, addPieces, m_230241_

void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, PiecesContainer): a, afterPlace, method_38694, postPlace, m_214110_

StructureType<?> (): e, type, method_41618, getType, m_213658_

1.18.2

Names

cyv

czp

Fields

Constructors

Methods

boolean (): a, linearSeparation, method_27219, isUniformDistribution, m_5910_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cuq

cyv

Fields

Constructors

Methods

StructureFeature$StructureStartFactory<NoneFeatureConfiguration> (): a, getStartFactory, method_14016, getStructureStartFactory, m_6258_

boolean (): b, linearSeparation, method_27219, isUniformDistribution, m_5910_

boolean (): a, linearSeparation, method_27219, isUniformDistribution, m_5910_

boolean (ChunkGenerator, BiomeSource, long, WorldgenRandom, ChunkPos, Biome, ChunkPos, NoneFeatureConfiguration, LevelHeightAccessor): a, isFeatureChunk, method_28671, shouldStartAt, m_142290_

Optional<PieceGenerator<NoneFeatureConfiguration>> (PieceGeneratorSupplier$Context<NoneFeatureConfiguration>): a, pieceGeneratorSupplier, method_38695, addPieces, m_197186_

void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, PiecesContainer): a, afterPlace, method_38694, postPlace, m_191194_

1.17.1

Names

cup

cuq

Fields

Constructors

Methods

1.17

Names

clk

cup

net.minecraft.world.gen.feature.structure.WoodlandMansionStructure

net.minecraft.src.C_2316_

net.minecraft.server.v1_16_R3.WorldGenWoodlandMansion

net.minecraft.world.level.levelgen.feature.WorldGenWoodlandMansion

Fields

Constructors

Methods

StructureFeature$StructureStartFactory<NoneFeatureConfiguration> (): a, getStartFactory, method_14016, getStructureStartFactory, func_214557_a

StructureFeature$StructureStartFactory<NoneFeatureConfiguration> (): a, getStartFactory, method_14016, getStructureStartFactory, m_6258_

boolean (): b, linearSeparation, method_27219, isUniformDistribution, func_230365_b_

boolean (): b, linearSeparation, method_27219, isUniformDistribution, m_5910_

boolean (ChunkGenerator, BiomeSource, long, WorldgenRandom, int, int, Biome, ChunkPos, NoneFeatureConfiguration): a, isFeatureChunk, method_28671, shouldStartAt, func_230363_a_

boolean (ChunkGenerator, BiomeSource, long, WorldgenRandom, ChunkPos, Biome, ChunkPos, NoneFeatureConfiguration, LevelHeightAccessor): a, isFeatureChunk, method_28671, shouldStartAt, m_142290_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

clh

clk

net.minecraft.server.v1_16_R2.WorldGenWoodlandMansion

net.minecraft.server.v1_16_R3.WorldGenWoodlandMansion

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

cmx

clh

net.minecraft.server.v1_16_R1.WorldGenWoodlandMansion

net.minecraft.server.v1_16_R2.WorldGenWoodlandMansion

Fields

Constructors

Methods

boolean (): b, linearSeparation, method_27219, method_27219, func_230365_b_

boolean (): b, linearSeparation, method_27219, isUniformDistribution, func_230365_b_

1.16.1

Names

cfv

cmx

net.minecraft.server.v1_15_R1.WorldGenWoodlandMansion

net.minecraft.server.v1_16_R1.WorldGenWoodlandMansion

Fields

Constructors

(Function<com.mojang.datafixers.Dynamic<?>, ? extends NoneFeatureConfiguration>)

(com.mojang.serialization.Codec<NoneFeatureConfiguration>)

Methods

String (): b, getFeatureName, method_14019, getName, func_143025_a

ChunkPos (ChunkGenerator<?>, Random, int, int, int, int): a, getPotentialFeatureChunkFromLocationWithOffset, method_14018, getStart, func_211744_a

int (): c, getLookupRange, method_14021, getRadius, func_202367_b

boolean (BiomeManager, ChunkGenerator<?>, Random, int, int, Biome): a, isFeatureChunk, method_14026, shouldStartAt, func_225558_a_

boolean (): b, linearSeparation, method_27219, method_27219, func_230365_b_

boolean (ChunkGenerator, BiomeSource, long, WorldgenRandom, int, int, Biome, ChunkPos, NoneFeatureConfiguration): a, isFeatureChunk, method_28671, shouldStartAt, func_230363_a_

1.15.2

Names

cfs

cfv

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

cfj

cfs

net.minecraft.server.v1_14_R1.WorldGenWoodlandMansion

net.minecraft.server.v1_15_R1.WorldGenWoodlandMansion

Fields

Constructors

Methods

boolean (ChunkGenerator<?>, Random, int, int): a, isFeatureChunk, method_14026, shouldStartAt, func_202372_a

boolean (BiomeManager, ChunkGenerator<?>, Random, int, int, Biome): a, isFeatureChunk, method_14026, shouldStartAt, func_225558_a_

1.14.4

Names

cfe

cfj

net.minecraft.world.level.levelgen.feature.WoodlandMansionFeature

Fields

Constructors

Methods

String (): b, method_14019, getName, func_143025_a

String (): b, getFeatureName, method_14019, getName, func_143025_a

ChunkCoordIntPair (ChunkGenerator<?>, Random, int, int, int, int): a, method_14018, getStart, func_211744_a

ChunkPos (ChunkGenerator<?>, Random, int, int, int, int): a, getPotentialFeatureChunkFromLocationWithOffset, method_14018, getStart, func_211744_a

boolean (ChunkGenerator<?>, Random, int, int): a, method_14026, shouldStartAt, func_202372_a

boolean (ChunkGenerator<?>, Random, int, int): a, isFeatureChunk, method_14026, shouldStartAt, func_202372_a

int (): c, method_14021, getRadius, func_202367_b

int (): c, getLookupRange, method_14021, getRadius, func_202367_b

StructureGenerator$a (): a, method_14016, getStructureStartFactory, func_214557_a

StructureFeature$StructureStartFactory (): a, getStartFactory, method_14016, getStructureStartFactory, func_214557_a

1.14.3

Names

cfa

cfe

net.minecraft.world.gen.feature.WoodlandMansionFeature

Fields

Constructors

Methods

String (): b, method_14019, func_143025_a

String (): b, method_14019, getName, func_143025_a

ChunkCoordIntPair (ChunkGenerator<?>, Random, int, int, int, int): a, method_14018, func_211744_a

ChunkCoordIntPair (ChunkGenerator<?>, Random, int, int, int, int): a, method_14018, getStart, func_211744_a

boolean (ChunkGenerator<?>, Random, int, int): a, method_14026, func_202372_a

boolean (ChunkGenerator<?>, Random, int, int): a, method_14026, shouldStartAt, func_202372_a

int (): c, method_14021, func_202367_b

int (): c, method_14021, getRadius, func_202367_b

StructureGenerator$a (): a, method_14016, func_214557_a

StructureGenerator$a (): a, method_14016, getStructureStartFactory, func_214557_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

cey

cfa

Fields

Constructors

Methods

1.14

Names

bua

cey

net.minecraft.class_3223

net.minecraft.server.v1_13_R2.WorldGenWoodlandMansion

net.minecraft.server.v1_14_R1.WorldGenWoodlandMansion

Fields

Constructors

()

(Function<com.mojang.datafixers.Dynamic<?>, ? extends WorldGenFeatureEmptyConfiguration>)

Methods

String (): a, func_143025_a

String (): b, method_14019, func_143025_a

ChunkCoordIntPair (ChunkGenerator<?>, Random, int, int, int, int): a, func_211744_a

ChunkCoordIntPair (ChunkGenerator<?>, Random, int, int, int, int): a, method_14018, func_211744_a

boolean (ChunkGenerator<?>, Random, int, int): a, func_202372_a

boolean (ChunkGenerator<?>, Random, int, int): a, method_14026, func_202372_a

boolean (GeneratorAccess): a, func_202365_a

StructureStart (GeneratorAccess, ChunkGenerator<?>, SeededRandom, int, int): a, func_202369_a

int (): b, func_202367_b

int (): c, method_14021, func_202367_b

StructureGenerator$a (): a, method_14016, func_214557_a

1.13.2

Names

btz

bua

Fields

Constructors

Methods

1.13.1

Names

btr

btz

net.minecraft.server.v1_13_R1.WorldGenWoodlandMansion

net.minecraft.server.v1_13_R2.WorldGenWoodlandMansion

Fields

Constructors

Methods

1.13

Names

bcc

btr

net.minecraft.world.gen.structure.WoodlandMansion

net.minecraft.world.gen.feature.structure.WoodlandMansionStructure

net.minecraft.server.v1_12_R1.WorldGenWoodlandMansion

net.minecraft.server.v1_13_R1.WorldGenWoodlandMansion

Fields

int: b, field_191073_b

int: d, field_191074_d

List<BiomeBase>: a, field_191072_a

ChunkProviderGenerate: h, field_191075_h

Constructors

(ChunkProviderGenerate)

()

Methods

boolean (int, int): a, func_75047_a

BlockPosition (World, BlockPosition, boolean): a, func_180706_b, getNearestGeneratedFeature

StructureStart (int, int): b, func_75049_b

ChunkCoordIntPair (ChunkGenerator<?>, Random, int, int, int, int): a, func_211744_a

boolean (ChunkGenerator<?>, Random, int, int): a, func_202372_a

boolean (GeneratorAccess): a, func_202365_a

StructureStart (GeneratorAccess, ChunkGenerator<?>, SeededRandom, int, int): a, func_202369_a

int (): b, func_202367_b

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

bca

bcc

Fields

Constructors

Methods

1.12

Names

ayv

bca

net.minecraft.server.v1_11_R1.WorldGenWoodlandMansion

net.minecraft.server.v1_12_R1.WorldGenWoodlandMansion

Fields

Constructors

Methods

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

ayt

ayv

Fields

Constructors

Methods

1.11

Names

ayt

net.minecraft.world.gen.structure.WoodlandMansion

net.minecraft.server.v1_11_R1.WorldGenWoodlandMansion

Fields

int: b, field_191073_b

int: d, field_191074_d

List<BiomeBase>: a, field_191072_a

ChunkProviderGenerate: h, field_191075_h

Constructors

(ChunkProviderGenerate)

Methods

String (): a, func_143025_a

boolean (int, int): a, func_75047_a

BlockPosition (World, BlockPosition, boolean): a, func_180706_b, getNearestGeneratedFeature

StructureStart (int, int): b, func_75049_b