net.minecraft.world.entity

public abstract class Entity

implements SyncedDataHolder, Nameable, EntityAccess, ScoreHolder, DataComponentGetter

bwi
net.minecraft.world.entity.Entity
net.minecraft.class_1297
net.minecraft.entity.Entity

Field summary

Modifier and TypeField
public static final String
v
ID_TAG
field_29985
ID_KEY
public static final String
w
PASSENGERS_TAG
field_29986
PASSENGERS_KEY
private static final AtomicInteger
b
ENTITY_COUNTER
field_5978
CURRENT_ID
public static final int
x
CONTENTS_SLOT_INDEX
field_49791
field_49791
public static final int
y
BOARDING_COOLDOWN
field_29987
MAX_RIDING_COOLDOWN
public static final int
z
TOTAL_AIR_SUPPLY
field_29988
DEFAULT_PORTAL_COOLDOWN
public static final int
A
MAX_ENTITY_TAG_COUNT
field_29989
MAX_COMMAND_TAGS
private static final com.mojang.serialization.Codec<List<String>>
c
TAG_LIST_CODEC
field_56631
TAG_LIST_CODEC
public static final float
B
DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2
field_44870
field_44870
public static final double
C
DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5
field_44871
field_44871
public static final double
D
DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0
field_44872
field_44872
public static final int
E
BASE_TICKS_REQUIRED_TO_FREEZE
field_29992
DEFAULT_MIN_FREEZE_DAMAGE_TICKS
public static final int
F
FREEZE_HURT_FREQUENCY
field_29993
FREEZING_DAMAGE_INTERVAL
public static final int
G
BASE_SAFE_FALL_DISTANCE
field_49073
field_49073
private static final AABB
d
INITIAL_AABB
field_6025
NULL_BOX
private static final double
k
WATER_FLOW_SCALE
field_29984
SPEED_IN_WATER
private static final double
l
LAVA_FAST_FLOW_SCALE
field_29982
SPEED_IN_LAVA_IN_NETHER
private static final double
m
LAVA_SLOW_FLOW_SCALE
field_29983
SPEED_IN_LAVA
public static final String
H
UUID_TAG
field_29994
UUID_KEY
private static double
n
viewScale
field_5999
renderDistanceMultiplier
private final EntityType<?>
o
type
field_5961
type
private int
p
id
field_5986
id
public boolean
I
blocksBuilding
field_23807
intersectionChecked
private com.google.common.collect.ImmutableList<Entity>
q
passengers
field_5979
passengerList
protected int
J
boardingCooldown
field_5951
ridingCooldown
private Entity
r
vehicle
field_6034
vehicle
private Level
s
level
field_6002
world
public double
K
xo
field_6014
lastX
public double
L
yo
field_6036
lastY
public double
M
zo
field_5969
lastZ
private Vec3
t
position
field_22467
pos
private BlockPos
u
blockPosition
field_22468
blockPos
private ChunkPos
ay
chunkPosition
field_35101
chunkPos
private Vec3
az
deltaMovement
field_18276
velocity
private float
aA
yRot
field_6031
yaw
private float
aB
xRot
field_5965
pitch
public float
N
yRotO
field_5982
lastYaw
public float
O
xRotO
field_6004
lastPitch
private AABB
aC
bb
field_6005
boundingBox
private boolean
aD
onGround
field_5952
onGround
public boolean
P
horizontalCollision
field_5976
horizontalCollision
public boolean
Q
verticalCollision
field_5992
verticalCollision
public boolean
R
verticalCollisionBelow
field_36331
groundCollision
public boolean
S
minorHorizontalCollision
field_34927
collidedSoftly
public boolean
T
hurtMarked
field_6037
velocityModified
protected Vec3
U
stuckSpeedMultiplier
field_17046
movementMultiplier
private Entity$RemovalReason
aE
removalReason
field_26995
removalReason
public static final float
V
DEFAULT_BB_WIDTH
field_29973
DEFAULT_FRICTION
public static final float
W
DEFAULT_BB_HEIGHT
field_29974
MIN_RISING_BUBBLE_COLUMN_SPEED
public float
X
moveDist
field_5994
distanceTraveled
public float
Y
flyDist
field_28627
speed
public double
Z
fallDistance
field_6017
fallDistance
private float
aF
nextStep
field_6003
nextStepSoundDistance
public double
aa
xOld
field_6038
lastRenderX
public double
ab
yOld
field_5971
lastRenderY
public double
ac
zOld
field_5989
lastRenderZ
public boolean
ad
noPhysics
field_5960
noClip
protected final RandomSource
ae
random
field_5974
random
public int
af
tickCount
field_6012
age
private int
aG
remainingFireTicks
field_5956
fireTicks
protected boolean
ag
wasTouchingWater
field_5957
touchingWater
protected it.unimi.dsi.fastutil.objects.Object2DoubleMap<TagKey<Fluid>>
ah
fluidHeight
field_5964
fluidHeight
protected boolean
ai
wasEyeInWater
field_6000
submergedInWater
private final Set<TagKey<Fluid>>
aH
fluidOnEyes
field_25599
submergedFluidTag
public int
aj
invulnerableTime
field_6008
timeUntilRegen
protected boolean
ak
firstTick
field_5953
firstUpdate
protected final SynchedEntityData
al
entityData
field_6011
dataTracker
protected static final EntityDataAccessor<Byte>
am
DATA_SHARED_FLAGS_ID
field_5990
FLAGS
protected static final int
an
FLAG_ONFIRE
field_29979
ON_FIRE_FLAG_INDEX
private static final int
aI
FLAG_SHIFT_KEY_DOWN
field_29975
SNEAKING_FLAG_INDEX
private static final int
aJ
FLAG_SPRINTING
field_29976
SPRINTING_FLAG_INDEX
private static final int
aK
FLAG_SWIMMING
field_29977
SWIMMING_FLAG_INDEX
private static final int
aL
FLAG_INVISIBLE
field_29978
INVISIBLE_FLAG_INDEX
protected static final int
ao
FLAG_GLOWING
field_29980
GLOWING_FLAG_INDEX
protected static final int
ap
FLAG_FALL_FLYING
field_29981
GLIDING_FLAG_INDEX
private static final EntityDataAccessor<Integer>
aM
DATA_AIR_SUPPLY_ID
field_6032
AIR
private static final EntityDataAccessor<Optional<Component>>
aN
DATA_CUSTOM_NAME
field_6027
CUSTOM_NAME
private static final EntityDataAccessor<Boolean>
aO
DATA_CUSTOM_NAME_VISIBLE
field_5975
NAME_VISIBLE
private static final EntityDataAccessor<Boolean>
aP
DATA_SILENT
field_5962
SILENT
private static final EntityDataAccessor<Boolean>
aQ
DATA_NO_GRAVITY
field_5995
NO_GRAVITY
protected static final EntityDataAccessor<Pose>
aq
DATA_POSE
field_18064
POSE
private static final EntityDataAccessor<Integer>
aR
DATA_TICKS_FROZEN
field_27858
FROZEN_TICKS
private EntityInLevelCallback
aS
levelCallback
field_26996
changeListener
private final VecDeltaCodec
aT
packetPositionCodec
field_38931
trackedPosition
public boolean
ar
hasImpulse
field_6007
velocityDirty
public PortalProcessor
as
portalProcess
field_51994
portalManager
private int
aU
portalCooldown
field_6018
portalCooldown
private boolean
aV
invulnerable
field_6009
invulnerable
protected UUID
at
uuid
field_6021
uuid
protected String
au
stringUUID
field_5981
uuidString
private boolean
aW
hasGlowingTag
field_5958
glowing
private final Set<String>
aX
tags
field_6029
commandTags
private final double[]
aY
pistonDeltas
field_5993
pistonMovementDelta
private long
aZ
pistonDeltasGameTime
field_5996
pistonMovementTick
private EntityDimensions
ba
dimensions
field_18065
dimensions
private float
bb
eyeHeight
field_18066
standingEyeHeight
public boolean
av
isInPowderSnow
field_27857
inPowderSnow
public boolean
aw
wasInPowderSnow
field_28628
wasInPowderSnow
public Optional<BlockPos>
ax
mainSupportingBlockPos
field_44784
supportingBlockPos
private boolean
bc
onGroundNoBlocks
field_44873
forceUpdateSupportingBlockPos
private float
bd
crystalSoundIntensity
field_26997
lastChimeIntensity
private int
be
lastCrystalSoundPlayTick
field_26994
lastChimeAge
private boolean
bf
hasVisualFire
field_33758
hasVisualFire
private BlockState
bg
inBlockState
field_47742
stateAtPos
private final List<Entity$Movement>
bh
movementThisTick
field_54947
queuedCollisionChecks
private final it.unimi.dsi.fastutil.longs.LongSet
bi
visitedBlocks
field_54948
collidedBlockPositions
private final InsideBlockEffectApplier$StepBasedCollector
bj
insideEffectCollector
field_56630
collisionHandler

Constructor summary

ModifierConstructor
public (EntityType<?> type, Level world)

Method summary

Modifier and TypeMethod
public boolean
a(iv arg0, eat arg1)
isColliding(BlockPos arg0, BlockState arg1)
method_30632(class_2338 arg0, class_2680 arg1)
collidesWithStateAtPos(BlockPos pos, BlockState state)
public int
f_()
getTeamColor()
method_22861()
getTeamColorValue()
public boolean
V_()
isSpectator()
method_7325()
isSpectator()
public final void
al()
unRide()
method_18375()
detach()
public void
e(double arg0, double arg1, double arg2)
syncPacketPositionCodec(double arg0, double arg1, double arg2)
method_43391(double arg0, double arg1, double arg2)
updateTrackedPosition(double x, double y, double z)
public VecDeltaCodec
am()
getPositionCodec()
method_43389()
getTrackedPosition()
public EntityType<?>
an()
getType()
method_5864()
getType()
public int
ao()
getId()
method_5628()
getId()
public void
e(int arg0)
setId(int arg0)
method_5838(int arg0)
setId(int id)
public Set<String>
ap()
getTags()
method_5752()
getCommandTags()
public boolean
a(String arg0)
addTag(String arg0)
method_5780(String arg0)
addCommandTag(String tag)
public boolean
b(String arg0)
removeTag(String arg0)
method_5738(String arg0)
removeCommandTag(String tag)
public void
c(arq arg0)
kill(ServerLevel arg0)
method_5768(class_3218 arg0)
kill(ServerWorld world)
public final void
aq()
discard()
method_31472()
discard()
protected abstract void
a(akn$a arg0)
defineSynchedData(SynchedEntityData$Builder arg0)
method_5693(class_2945$class_9222 arg0)
initDataTracker(DataTracker$Builder builder)
public SynchedEntityData
ar()
getEntityData()
method_5841()
getDataTracker()
public void
a(bwi$d arg0)
remove(Entity$RemovalReason arg0)
method_5650(class_1297$class_5529 arg0)
remove(Entity$RemovalReason reason)
public void
as()
onClientRemoval()
method_36209()
onRemoved()
public void
b(bwi$d arg0)
onRemoval(Entity$RemovalReason arg0)
method_64615(class_1297$class_5529 arg0)
onRemove(Entity$RemovalReason reason)
public void
b(bxv arg0)
setPose(Pose arg0)
method_18380(class_4050 arg0)
setPose(EntityPose pose)
public Pose
at()
getPose()
method_18376()
getPose()
public boolean
c(bxv arg0)
hasPose(Pose arg0)
method_41328(class_4050 arg0)
isInPose(EntityPose pose)
public boolean
a(bwi arg0, double arg1)
closerThan(Entity arg0, double arg1)
method_24516(class_1297 arg0, double arg1)
isInRange(Entity entity, double radius)
public boolean
a(bwi arg0, double arg1, double arg2)
closerThan(Entity arg0, double arg1, double arg2)
method_43259(class_1297 arg0, double arg1, double arg2)
isInRange(Entity entity, double horizontalRadius, double verticalRadius)
protected void
b(float arg0, float arg1)
setRot(float arg0, float arg1)
method_5710(float arg0, float arg1)
setRotation(float yaw, float pitch)
public final void
b(ffc arg0)
setPos(Vec3 arg0)
method_33574(class_243 arg0)
setPosition(Vec3d pos)
public void
a_(double arg0, double arg1, double arg2)
setPos(double arg0, double arg1, double arg2)
method_5814(double arg0, double arg1, double arg2)
setPosition(double x, double y, double z)
protected final AABB
au()
makeBoundingBox()
method_33332()
calculateBoundingBox()
protected AABB
c(ffc arg0)
makeBoundingBox(Vec3 arg0)
method_65341(class_243 arg0)
calculateDefaultBoundingBox(Vec3d pos)
protected void
av()
reapplyPosition()
method_23311()
refreshPosition()
public void
b(double arg0, double arg1)
turn(double arg0, double arg1)
method_5872(double arg0, double arg1)
changeLookDirection(double cursorDeltaX, double cursorDeltaY)
public void
h()
tick()
method_5773()
tick()
public void
aw()
baseTick()
method_5670()
baseTick()
public void
c(boolean arg0)
setSharedFlagOnFire(boolean arg0)
method_33572(boolean arg0)
setOnFire(boolean onFire)
public void
ax()
checkBelowWorld()
method_31473()
attemptTickInVoid()
public void
ay()
setPortalCooldown()
method_30229()
resetPortalCooldown()
public void
f(int arg0)
setPortalCooldown(int arg0)
method_51850(int arg0)
setPortalCooldown(int portalCooldown)
public int
az()
getPortalCooldown()
method_51848()
getPortalCooldown()
public boolean
aA()
isOnPortalCooldown()
method_30230()
hasPortalCooldown()
protected void
M()
processPortalCooldown()
method_5760()
tickPortalCooldown()
public void
aB()
lavaIgnite()
method_67633()
igniteByLava()
public void
aC()
lavaHurt()
method_5730()
setOnFireFromLava()
protected boolean
aD()
shouldPlayLavaHurtSound()
method_64270()
shouldPlayBurnSoundInLava()
public final void
e(float arg0)
igniteForSeconds(float arg0)
method_5639(float arg0)
setOnFireFor(float seconds)
public void
g(int arg0)
igniteForTicks(int arg0)
method_56073(int arg0)
setOnFireForTicks(int ticks)
public void
h(int arg0)
setRemainingFireTicks(int arg0)
method_20803(int arg0)
setFireTicks(int fireTicks)
public int
aE()
getRemainingFireTicks()
method_20802()
getFireTicks()
public void
aF()
clearFire()
method_5646()
extinguish()
protected void
aG()
onBelowWorld()
method_5825()
tickInVoid()
public boolean
f(double arg0, double arg1, double arg2)
isFree(double arg0, double arg1, double arg2)
method_5654(double arg0, double arg1, double arg2)
doesNotCollide(double offsetX, double offsetY, double offsetZ)
private boolean
b(fex arg0)
isFree(AABB arg0)
method_5629(class_238 arg0)
doesNotCollide(Box box)
public void
d(boolean arg0)
setOnGround(boolean arg0)
method_24830(boolean arg0)
setOnGround(boolean onGround)
public void
a(boolean arg0, ffc arg1)
setOnGroundWithMovement(boolean arg0, Vec3 arg1)
method_65342(boolean arg0, class_243 arg1)
setMovement(boolean onGround, Vec3d movement)
public void
a(boolean arg0, boolean arg1, ffc arg2)
setOnGroundWithMovement(boolean arg0, boolean arg1, Vec3 arg2)
method_60607(boolean arg0, boolean arg1, class_243 arg2)
setMovement(boolean onGround, boolean horizontalCollision, Vec3d movement)
public boolean
d(iv arg0)
isSupportedBy(BlockPos arg0)
method_51849(class_2338 arg0)
isSupportedBy(BlockPos pos)
protected void
b(boolean arg0, ffc arg1)
checkSupportingBlock(boolean arg0, Vec3 arg1)
method_51703(boolean arg0, class_243 arg1)
updateSupportingBlockPos(boolean onGround, Vec3d movement)
public boolean
aH()
onGround()
method_24828()
isOnGround()
public void
a(bxn arg0, ffc arg1)
move(MoverType arg0, Vec3 arg1)
method_5784(class_1313 arg0, class_243 arg1)
move(MovementType type, Vec3d movement)
private void
a(bwi$c arg0, ffc arg1, iv arg2, eat arg3)
applyMovementEmissionAndPlaySound(Entity$MovementEmission arg0, Vec3 arg1, BlockPos arg2, BlockState arg3)
method_61407(class_1297$class_5799 arg0, class_243 arg1, class_2338 arg2, class_2680 arg3)
applyMoveEffect(Entity$MoveEffect moveEffect, Vec3d movement, BlockPos landingPos, BlockState landingState)
public void
aI()
applyEffectsFromBlocks()
method_61409()
tickBlockCollision()
public void
a(ffc arg0, ffc arg1)
applyEffectsFromBlocks(Vec3 arg0, Vec3 arg1)
method_64166(class_243 arg0, class_243 arg1)
tickBlockCollision(Vec3d lastRenderPos, Vec3d pos)
protected boolean
aJ()
isAffectedByBlocks()
method_61410()
shouldTickBlockCollision()
private boolean
c(eat arg0)
isStateClimbable(BlockState arg0)
method_51702(class_2680 arg0)
canClimb(BlockState state)
private boolean
a(iv arg0, eat arg1, boolean arg2, boolean arg3, ffc arg4)
vibrationAndSoundEffectsFromBlock(BlockPos arg0, BlockState arg1, boolean arg2, boolean arg3, Vec3 arg4)
method_51701(class_2338 arg0, class_2680 arg1, boolean arg2, boolean arg3, class_243 arg4)
stepOnBlock(BlockPos pos, BlockState state, boolean playSound, boolean emitEvent, Vec3d movement)
protected boolean
d(ffc arg0)
isHorizontalCollisionMinor(Vec3 arg0)
method_39759(class_243 arg0)
hasCollidedSoftly(Vec3d adjustedMovement)
protected void
aK()
playEntityOnFireExtinguishedSound()
method_36975()
playExtinguishSound()
public void
aL()
extinguishFire()
method_46395()
extinguishWithSound()
protected void
aM()
processFlappingMovement()
method_33573()
addAirTravelEffects()
public BlockPos
aN()
getOnPosLegacy()
method_43260()
getLandingPos()
public BlockPos
aO()
getBlockPosBelowThatAffectsMyMovement()
method_23314()
getVelocityAffectingPos()
public BlockPos
aP()
getOnPos()
method_23312()
getSteppingPos()
protected BlockPos
f(float arg0)
getOnPos(float arg0)
method_43258(float arg0)
getPosWithYOffset(float offset)
protected float
aQ()
getBlockJumpFactor()
method_23313()
getJumpVelocityMultiplier()
protected float
aR()
getBlockSpeedFactor()
method_23326()
getVelocityMultiplier()
protected Vec3
a(ffc arg0, bxn arg1)
maybeBackOffFromEdge(Vec3 arg0, MoverType arg1)
method_18796(class_243 arg0, class_1313 arg1)
adjustMovementForSneaking(Vec3d movement, MovementType type)
protected Vec3
e(ffc arg0)
limitPistonMovement(Vec3 arg0)
method_18794(class_243 arg0)
adjustMovementForPiston(Vec3d movement)
private double
a(jb$a arg0, double arg1)
applyPistonMovementRestriction(Direction$Axis arg0, double arg1)
method_18797(class_2350$class_2351 arg0, double arg1)
calculatePistonMovementFactor(Direction$Axis axis, double offsetFactor)
private Vec3
a(ffc arg0)
collide(Vec3 arg0)
method_17835(class_243 arg0)
adjustMovementForCollisions(Vec3d movement)
private static float[]
a(fex arg0, List<ffw> arg1, float arg2, float arg3)
collectCandidateStepUpHeights(AABB arg0, List<VoxelShape> arg1, float arg2, float arg3)
method_59921(class_238 arg0, List<class_265> arg1, float arg2, float arg3)
collectStepHeights(Box collisionBox, List<VoxelShape> collisions, float arg2, float stepHeight)
public static Vec3
a(bwi arg0, ffc arg1, fex arg2, djm arg3, List<ffw> arg4)
collideBoundingBox(Entity arg0, Vec3 arg1, AABB arg2, Level arg3, List<VoxelShape> arg4)
method_20736(class_1297 arg0, class_243 arg1, class_238 arg2, class_1937 arg3, List<class_265> arg4)
adjustMovementForCollisions(Entity entity, Vec3d movement, Box entityBoundingBox, World world, List<VoxelShape> collisions)
private static List<VoxelShape>
a(bwi arg0, djm arg1, List<ffw> arg2, fex arg3)
collectColliders(Entity arg0, Level arg1, List<VoxelShape> arg2, AABB arg3)
method_59920(class_1297 arg0, class_1937 arg1, List<class_265> arg2, class_238 arg3)
findCollisionsForMovement(Entity entity, World world, List<VoxelShape> regularCollisions, Box movingEntityBoundingBox)
private static Vec3
a(ffc arg0, fex arg1, List<ffw> arg2)
collideWithShapes(Vec3 arg0, AABB arg1, List<VoxelShape> arg2)
method_20737(class_243 arg0, class_238 arg1, List<class_265> arg2)
adjustMovementForCollisions(Vec3d movement, Box entityBoundingBox, List<VoxelShape> collisions)
protected float
aS()
nextStep()
method_5867()
calculateNextStepSoundDistance()
protected SoundEvent
aT()
getSwimSound()
method_5737()
getSwimSound()
protected SoundEvent
aU()
getSwimSplashSound()
method_5625()
getSplashSound()
protected SoundEvent
aV()
getSwimHighSpeedSplashSound()
method_5672()
getHighSpeedSplashSound()
public void
b(ffc arg0, ffc arg1)
recordMovementThroughBlocks(Vec3 arg0, Vec3 arg1)
method_64168(class_243 arg0, class_243 arg1)
queueBlockCollisionCheck(Vec3d oldPos, Vec3d newPos)
private void
a(List<bwi$b> arg0, bxb$a arg1)
checkInsideBlocks(List<Entity$Movement> arg0, InsideBlockEffectApplier$StepBasedCollector arg1)
method_65037(List<class_1297$class_10365> arg0, class_10774$class_10775 arg1)
checkBlockCollision(List<Entity$QueuedCollisionCheck> queuedCollisionChecks, EntityCollisionHandler$Impl collisionHandler)
private boolean
a(exa arg0, iv arg1, ffc arg2, ffc arg3)
collidedWithFluid(FluidState arg0, BlockPos arg1, Vec3 arg2, Vec3 arg3)
method_66648(class_3610 arg0, class_2338 arg1, class_243 arg2, class_243 arg3)
collidesWithFluid(FluidState state, BlockPos fluidPos, Vec3d oldPos, Vec3d newPos)
private boolean
a(ffc arg0, ffc arg1, List<fex> arg2)
collidedWithShapeMovingFrom(Vec3 arg0, Vec3 arg1, List<AABB> arg2)
method_63612(class_243 arg0, class_243 arg1, List<class_238> arg2)
collides(Vec3d oldPos, Vec3d newPos, List<Box> boxes)
protected void
a(eat arg0)
onInsideBlock(BlockState arg0)
method_5622(class_2680 arg0)
onBlockCollision(BlockState state)
public BlockPos
a(arq arg0, iv arg1)
adjustSpawnLocation(ServerLevel arg0, BlockPos arg1)
method_14245(class_3218 arg0, class_2338 arg1)
getWorldSpawnPos(ServerWorld world, BlockPos basePos)
public void
a(jf<eft> arg0, bwi arg1)
gameEvent(Holder<GameEvent> arg0, Entity arg1)
method_32875(class_6880<class_5712> arg0, class_1297 arg1)
emitGameEvent(RegistryEntry<GameEvent> event, Entity entity)
public void
a(jf<eft> arg0)
gameEvent(Holder<GameEvent> arg0)
method_32876(class_6880<class_5712> arg0)
emitGameEvent(RegistryEntry<GameEvent> event)
private void
c(iv arg0, eat arg1)
walkingStepSound(BlockPos arg0, BlockState arg1)
method_51297(class_2338 arg0, class_2680 arg1)
playStepSounds(BlockPos pos, BlockState state)
protected void
aW()
waterSwimSound()
method_51295()
playSwimSound()
protected BlockPos
e(iv arg0)
getPrimaryStepSoundBlockPos(BlockPos arg0)
method_49788(class_2338 arg0)
getStepSoundPos(BlockPos pos)
protected void
a(eat arg0, eat arg1)
playCombinationStepSounds(BlockState arg0, BlockState arg1)
method_49787(class_2680 arg0, class_2680 arg1)
playCombinationStepSounds(BlockState primaryState, BlockState secondaryState)
protected void
b(eat arg0)
playMuffledStepSound(BlockState arg0)
method_51296(class_2680 arg0)
playSecondaryStepSound(BlockState state)
protected void
b(iv arg0, eat arg1)
playStepSound(BlockPos arg0, BlockState arg1)
method_5712(class_2338 arg0, class_2680 arg1)
playStepSound(BlockPos pos, BlockState state)
private boolean
d(eat arg0)
shouldPlayAmethystStepSound(BlockState arg0)
method_49790(class_2680 arg0)
shouldPlayAmethystChimeSound(BlockState state)
private void
j()
playAmethystStepSound()
method_37215()
playAmethystChimeSound()
protected void
g(float arg0)
playSwimSound(float arg0)
method_5734(float arg0)
playSwimSound(float volume)
protected void
aX()
onFlap()
method_5801()
addFlapEffects()
protected boolean
aY()
isFlapping()
method_5776()
isFlappingWings()
public void
a(awm arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
method_5783(class_3414 arg0, float arg1, float arg2)
playSound(SoundEvent sound, float volume, float pitch)
public void
a(awm arg0)
playSound(SoundEvent arg0)
method_43077(class_3414 arg0)
playSoundIfNotSilent(SoundEvent event)
public boolean
aZ()
isSilent()
method_5701()
isSilent()
public void
e(boolean arg0)
setSilent(boolean arg0)
method_5803(boolean arg0)
setSilent(boolean silent)
public boolean
ba()
isNoGravity()
method_5740()
hasNoGravity()
public void
f(boolean arg0)
setNoGravity(boolean arg0)
method_5875(boolean arg0)
setNoGravity(boolean noGravity)
protected double
bb()
getDefaultGravity()
method_7490()
getGravity()
public final double
bc()
getGravity()
method_56989()
getFinalGravity()
protected void
bd()
applyGravity()
method_56990()
applyGravity()
protected Entity$MovementEmission
be()
getMovementEmission()
method_33570()
getMoveEffect()
public boolean
bf()
dampensVibrations()
method_33189()
occludeVibrationSignals()
public final void
a(double arg0, double arg1, double arg2, boolean arg3)
doCheckFallDamage(double arg0, double arg1, double arg2, boolean arg3)
method_65942(double arg0, double arg1, double arg2, boolean arg3)
handleFall(double xDifference, double yDifference, double zDifference, boolean onGround)
protected void
a(double arg0, boolean arg1, eat arg2, iv arg3)
checkFallDamage(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
method_5623(double arg0, boolean arg1, class_2680 arg2, class_2338 arg3)
fall(double heightDifference, boolean onGround, BlockState state, BlockPos landedPosition)
public boolean
bg()
fireImmune()
method_5753()
isFireImmune()
public boolean
a(double arg0, float arg1, bux arg2)
causeFallDamage(double arg0, float arg1, DamageSource arg2)
method_5747(double arg0, float arg1, class_1282 arg2)
handleFallDamage(double fallDistance, float damagePerDistance, DamageSource damageSource)
protected void
b(double arg0, float arg1, bux arg2)
propagateFallToPassengers(double arg0, float arg1, DamageSource arg2)
method_67345(double arg0, float arg1, class_1282 arg2)
handleFallDamageForPassengers(double fallDistance, float damagePerDistance, DamageSource damageSource)
public boolean
bh()
isInWater()
method_5799()
isTouchingWater()
boolean
bi()
isInRain()
method_5778()
isBeingRainedOn()
public boolean
bj()
isInWaterOrRain()
method_5721()
isTouchingWaterOrRain()
public boolean
bk()
isInLiquid()
method_52535()
isInFluid()
public boolean
bl()
isUnderWater()
method_5869()
isSubmergedInWater()
public void
bm()
updateSwimming()
method_5790()
updateSwimming()
protected boolean
bn()
updateInWaterStateAndDoFluidPushing()
method_5876()
updateWaterState()
void
bo()
updateInWaterStateAndDoWaterCurrentPushing()
method_5713()
checkWaterState()
private void
o()
updateFluidOnEyes()
method_5630()
updateSubmergedInWaterState()
protected void
bp()
doWaterSplashEffect()
method_5746()
onSwimmingStart()
protected BlockState
bq()
getBlockStateOnLegacy()
method_43261()
getLandingBlockState()
public BlockState
br()
getBlockStateOn()
method_25936()
getSteppingBlockState()
public boolean
bs()
canSpawnSprintParticle()
method_27298()
shouldSpawnSprintingParticles()
protected void
bt()
spawnSprintParticle()
method_5839()
spawnSprintingParticles()
public boolean
a(axr<ewz> arg0)
isEyeInFluid(TagKey<Fluid> arg0)
method_5777(class_6862<class_3611> arg0)
isSubmergedIn(TagKey<Fluid> fluidTag)
public boolean
bu()
isInLava()
method_5771()
isInLava()
public void
a(float arg0, ffc arg1)
moveRelative(float arg0, Vec3 arg1)
method_5724(float arg0, class_243 arg1)
updateVelocity(float speed, Vec3d movementInput)
protected static Vec3
a(ffc arg0, float arg1, float arg2)
getInputVector(Vec3 arg0, float arg1, float arg2)
method_18795(class_243 arg0, float arg1, float arg2)
movementInputToVelocity(Vec3d movementInput, float speed, float yaw)
public float
bv()
getLightLevelDependentMagicValue()
method_5718()
getBrightnessAtEyes()
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4)
absSnapTo(double arg0, double arg1, double arg2, float arg3, float arg4)
method_5641(double arg0, double arg1, double arg2, float arg3, float arg4)
updatePositionAndAngles(double x, double y, double z, float yaw, float pitch)
public void
c(float arg0, float arg1)
absSnapRotationTo(float arg0, float arg1)
method_60608(float arg0, float arg1)
setAngles(float yaw, float pitch)
public void
g(double arg0, double arg1, double arg2)
absSnapTo(double arg0, double arg1, double arg2)
method_30634(double arg0, double arg1, double arg2)
updatePosition(double x, double y, double z)
public void
f(ffc arg0)
snapTo(Vec3 arg0)
method_29495(class_243 arg0)
refreshPositionAfterTeleport(Vec3d pos)
public void
d(double arg0, double arg1, double arg2)
snapTo(double arg0, double arg1, double arg2)
method_24203(double arg0, double arg1, double arg2)
refreshPositionAfterTeleport(double x, double y, double z)
public void
a(iv arg0, float arg1, float arg2)
snapTo(BlockPos arg0, float arg1, float arg2)
method_5725(class_2338 arg0, float arg1, float arg2)
refreshPositionAndAngles(BlockPos pos, float yaw, float pitch)
public void
b(ffc arg0, float arg1, float arg2)
snapTo(Vec3 arg0, float arg1, float arg2)
method_60949(class_243 arg0, float arg1, float arg2)
refreshPositionAndAngles(Vec3d pos, float yaw, float pitch)
public void
b(double arg0, double arg1, double arg2, float arg3, float arg4)
snapTo(double arg0, double arg1, double arg2, float arg3, float arg4)
method_5808(double arg0, double arg1, double arg2, float arg3, float arg4)
refreshPositionAndAngles(double x, double y, double z, float yaw, float pitch)
public final void
bw()
setOldPosAndRot()
method_22862()
resetPosition()
public final void
c(ffc arg0, float arg1, float arg2)
setOldPosAndRot(Vec3 arg0, float arg1, float arg2)
method_63615(class_243 arg0, float arg1, float arg2)
setLastPositionAndAngles(Vec3d pos, float yaw, float pitch)
protected void
bx()
setOldPos()
method_63613()
updateLastPosition()
public void
by()
setOldRot()
method_63614()
updateLastAngles()
private void
k(ffc arg0)
setOldPos(Vec3 arg0)
method_63618(class_243 arg0)
setLastPosition(Vec3d pos)
private void
f(float arg0, float arg1)
setOldRot(float arg0, float arg1)
method_63617(float arg0, float arg1)
setLastAngles(float lastYaw, float lastPitch)
public final Vec3
bz()
oldPosition()
method_61411()
getLastRenderPos()
public float
f(bwi arg0)
distanceTo(Entity arg0)
method_5739(class_1297 arg0)
distanceTo(Entity entity)
public double
h(double arg0, double arg1, double arg2)
distanceToSqr(double arg0, double arg1, double arg2)
method_5649(double arg0, double arg1, double arg2)
squaredDistanceTo(double x, double y, double z)
public double
g(bwi arg0)
distanceToSqr(Entity arg0)
method_5858(class_1297 arg0)
squaredDistanceTo(Entity entity)
public double
g(ffc arg0)
distanceToSqr(Vec3 arg0)
method_5707(class_243 arg0)
squaredDistanceTo(Vec3d vector)
public void
a_(crm arg0)
playerTouch(Player arg0)
method_5694(class_1657 arg0)
onPlayerCollision(PlayerEntity player)
public void
h(bwi arg0)
push(Entity arg0)
method_5697(class_1297 arg0)
pushAwayFrom(Entity entity)
public void
h(ffc arg0)
push(Vec3 arg0)
method_60491(class_243 arg0)
addVelocity(Vec3d velocity)
public void
i(double arg0, double arg1, double arg2)
push(double arg0, double arg1, double arg2)
method_5762(double arg0, double arg1, double arg2)
addVelocity(double deltaX, double deltaY, double deltaZ)
protected void
bA()
markHurt()
method_5785()
scheduleVelocityUpdate()
public final void
a(bux arg0, float arg1)
hurt(DamageSource arg0, float arg1)
method_64419(class_1282 arg0, float arg1)
serverDamage(DamageSource source, float amount)
public final boolean
b(bux arg0, float arg1)
hurtOrSimulate(DamageSource arg0, float arg1)
method_64420(class_1282 arg0, float arg1)
sidedDamage(DamageSource source, float amount)
public abstract boolean
a(arq arg0, bux arg1, float arg2)
hurtServer(ServerLevel arg0, DamageSource arg1, float arg2)
method_64397(class_3218 arg0, class_1282 arg1, float arg2)
damage(ServerWorld world, DamageSource source, float amount)
public boolean
b(bux arg0)
hurtClient(DamageSource arg0)
method_5643(class_1282 arg0)
clientDamage(DamageSource source)
public final Vec3
h(float arg0)
getViewVector(float arg0)
method_5828(float arg0)
getRotationVec(float tickProgress)
public Direction
bB()
getNearestViewDirection()
method_58149()
getFacing()
public float
i(float arg0)
getViewXRot(float arg0)
method_5695(float arg0)
getPitch(float tickProgress)
public float
j(float arg0)
getViewYRot(float arg0)
method_5705(float arg0)
getYaw(float tickProgress)
public float
k(float arg0)
getXRot(float arg0)
method_61414(float arg0)
getLerpedPitch(float tickProgress)
public float
l(float arg0)
getYRot(float arg0)
method_61415(float arg0)
getLerpedYaw(float tickProgress)
public final Vec3
d(float arg0, float arg1)
calculateViewVector(float arg0, float arg1)
method_5631(float arg0, float arg1)
getRotationVector(float pitch, float yaw)
public final Vec3
m(float arg0)
getUpVector(float arg0)
method_18864(float arg0)
getOppositeRotationVector(float tickProgress)
protected final Vec3
e(float arg0, float arg1)
calculateUpVector(float arg0, float arg1)
method_18863(float arg0, float arg1)
getOppositeRotationVector(float pitch, float yaw)
public final Vec3
bC()
getEyePosition()
method_33571()
getEyePos()
public final Vec3
n(float arg0)
getEyePosition(float arg0)
method_5836(float arg0)
getCameraPosVec(float tickProgress)
public Vec3
o(float arg0)
getLightProbePosition(float arg0)
method_31166(float arg0)
getClientCameraPosVec(float tickProgress)
public final Vec3
p(float arg0)
getPosition(float arg0)
method_30950(float arg0)
getLerpedPos(float deltaTicks)
public HitResult
a(double arg0, float arg1, boolean arg2)
pick(double arg0, float arg1, boolean arg2)
method_5745(double arg0, float arg1, boolean arg2)
raycast(double maxDistance, float tickProgress, boolean includeFluids)
public boolean
bD()
canBeHitByProjectile()
method_49108()
canBeHitByProjectile()
public boolean
bE()
isPickable()
method_5863()
canHit()
public boolean
bF()
isPushable()
method_5810()
isPushable()
public void
a(bwi arg0, bux arg1)
awardKillScore(Entity arg0, DamageSource arg1)
method_5716(class_1297 arg0, class_1282 arg1)
updateKilledAdvancementCriterion(Entity entityKilled, DamageSource damageSource)
public boolean
j(double arg0, double arg1, double arg2)
shouldRender(double arg0, double arg1, double arg2)
method_5727(double arg0, double arg1, double arg2)
shouldRender(double cameraX, double cameraY, double cameraZ)
public boolean
a(double arg0)
shouldRenderAtSqrDistance(double arg0)
method_5640(double arg0)
shouldRender(double distance)
public boolean
d(tz arg0)
saveAsPassenger(CompoundTag arg0)
method_5786(class_2487 arg0)
saveSelfNbt(NbtCompound nbt)
public boolean
e(tz arg0)
save(CompoundTag arg0)
method_5662(class_2487 arg0)
saveNbt(NbtCompound nbt)
public CompoundTag
f(tz arg0)
saveWithoutId(CompoundTag arg0)
method_5647(class_2487 arg0)
writeNbt(NbtCompound nbt)
public void
g(tz arg0)
load(CompoundTag arg0)
method_5651(class_2487 arg0)
readNbt(NbtCompound nbt)
protected boolean
bG()
repositionEntityAfterLoad()
method_5638()
shouldSetPositionOnLoad()
protected final String
bH()
getEncodeId()
method_5653()
getSavedEntityId()
protected abstract void
a(tz arg0)
readAdditionalSaveData(CompoundTag arg0)
method_5749(class_2487 arg0)
readCustomDataFromNbt(NbtCompound nbt)
protected abstract void
b(tz arg0)
addAdditionalSaveData(CompoundTag arg0)
method_5652(class_2487 arg0)
writeCustomDataToNbt(NbtCompound nbt)
public ItemEntity
a(arq arg0, djl arg1)
spawnAtLocation(ServerLevel arg0, ItemLike arg1)
method_5706(class_3218 arg0, class_1935 arg1)
dropItem(ServerWorld world, ItemConvertible item)
public ItemEntity
a(arq arg0, djl arg1, int arg2)
spawnAtLocation(ServerLevel arg0, ItemLike arg1, int arg2)
method_5870(class_3218 arg0, class_1935 arg1, int arg2)
dropItem(ServerWorld world, ItemConvertible item, int offsetY)
public ItemEntity
a(arq arg0, czn arg1)
spawnAtLocation(ServerLevel arg0, ItemStack arg1)
method_5775(class_3218 arg0, class_1799 arg1)
dropStack(ServerWorld world, ItemStack stack)
public ItemEntity
a(arq arg0, czn arg1, float arg2)
spawnAtLocation(ServerLevel arg0, ItemStack arg1, float arg2)
method_5699(class_3218 arg0, class_1799 arg1, float arg2)
dropStack(ServerWorld world, ItemStack stack, float yOffset)
public boolean
bI()
isAlive()
method_5805()
isAlive()
public boolean
bJ()
isInWall()
method_5757()
isInsideWall()
public InteractionResult
a(crm arg0, buf arg1)
interact(Player arg0, InteractionHand arg1)
method_5688(class_1657 arg0, class_1268 arg1)
interact(PlayerEntity player, Hand hand)
public boolean
i(bwi arg0)
canCollideWith(Entity arg0)
method_30949(class_1297 arg0)
collidesWith(Entity other)
public boolean
bK()
canBeCollidedWith()
method_30948()
isCollidable()
public void
r()
rideTick()
method_5842()
tickRiding()
public final void
j(bwi arg0)
positionRider(Entity arg0)
method_24201(class_1297 arg0)
updatePassengerPosition(Entity passenger)
protected void
a(bwi arg0, bwi$a arg1)
positionRider(Entity arg0, Entity$MoveFunction arg1)
method_5865(class_1297 arg0, class_1297$class_4738 arg1)
updatePassengerPosition(Entity passenger, Entity$PositionUpdater positionUpdater)
public void
k(bwi arg0)
onPassengerTurned(Entity arg0)
method_5644(class_1297 arg0)
onPassengerLookAround(Entity passenger)
public Vec3
l(bwi arg0)
getVehicleAttachmentPoint(Entity arg0)
method_55668(class_1297 arg0)
getVehicleAttachmentPos(Entity vehicle)
public Vec3
m(bwi arg0)
getPassengerRidingPosition(Entity arg0)
method_52538(class_1297 arg0)
getPassengerRidingPos(Entity passenger)
protected Vec3
a(bwi arg0, bwl arg1, float arg2)
getPassengerAttachmentPoint(Entity arg0, EntityDimensions arg1, float arg2)
method_52533(class_1297 arg0, class_4048 arg1, float arg2)
getPassengerAttachmentPos(Entity passenger, EntityDimensions dimensions, float scaleFactor)
protected static Vec3
a(bwi arg0, bwi arg1, bwk arg2)
getDefaultPassengerAttachmentPoint(Entity arg0, Entity arg1, EntityAttachments arg2)
method_55665(class_1297 arg0, class_1297 arg1, class_9066 arg2)
getPassengerAttachmentPos(Entity vehicle, Entity passenger, EntityAttachments attachments)
public boolean
n(bwi arg0)
startRiding(Entity arg0)
method_5804(class_1297 arg0)
startRiding(Entity entity)
public boolean
bL()
showVehicleHealth()
method_5709()
isLiving()
public boolean
a(bwi arg0, boolean arg1)
startRiding(Entity arg0, boolean arg1)
method_5873(class_1297 arg0, boolean arg1)
startRiding(Entity entity, boolean force)
protected boolean
o(bwi arg0)
canRide(Entity arg0)
method_5860(class_1297 arg0)
canStartRiding(Entity entity)
public void
bM()
ejectPassengers()
method_5772()
removeAllPassengers()
public void
ab()
removeVehicle()
method_29239()
dismountVehicle()
public void
bN()
stopRiding()
method_5848()
stopRiding()
protected void
p(bwi arg0)
addPassenger(Entity arg0)
method_5627(class_1297 arg0)
addPassenger(Entity passenger)
protected void
q(bwi arg0)
removePassenger(Entity arg0)
method_5793(class_1297 arg0)
removePassenger(Entity passenger)
protected boolean
r(bwi arg0)
canAddPassenger(Entity arg0)
method_5818(class_1297 arg0)
canAddPassenger(Entity passenger)
protected boolean
bO()
couldAcceptPassenger()
method_48921()
couldAcceptPassenger()
public final boolean
bP()
isInterpolating()
method_66245()
isInterpolating()
public final void
d(ffc arg0, float arg1, float arg2)
moveOrInterpolateTo(Vec3 arg0, float arg1, float arg2)
method_66246(class_243 arg0, float arg1, float arg2)
updateTrackedPositionAndAngles(Vec3d pos, float yaw, float pitch)
public InterpolationHandler
N_()
getInterpolation()
method_66233()
getInterpolator()
public void
a(float arg0, int arg1)
lerpHeadTo(float arg0, int arg1)
method_5683(float arg0, int arg1)
updateTrackedHeadRotation(float yaw, int interpolationSteps)
public float
bQ()
getPickRadius()
method_5871()
getTargetingMargin()
public Vec3
bR()
getLookAngle()
method_5720()
getRotationVector()
public Vec3
a(czj arg0)
getHandHoldingItemAngle(Item arg0)
method_40123(class_1792 arg0)
getHandPosOffset(Item item)
public Vec2
bS()
getRotationVector()
method_5802()
getRotationClient()
public Vec3
bT()
getForward()
method_5663()
getRotationVecClient()
public void
a(dsq arg0, iv arg1)
setAsInsidePortal(Portal arg0, BlockPos arg1)
method_60697(class_9797 arg0, class_2338 arg1)
tryUsePortal(Portal portal, BlockPos pos)
protected void
bU()
handlePortal()
method_60698()
tickPortalTeleportation()
public int
bV()
getDimensionChangingDelay()
method_5806()
getDefaultPortalCooldown()
public void
k(double arg0, double arg1, double arg2)
lerpMotion(double arg0, double arg1, double arg2)
method_5750(double arg0, double arg1, double arg2)
setVelocityClient(double x, double y, double z)
public void
c(bux arg0)
handleDamageEvent(DamageSource arg0)
method_48922(class_1282 arg0)
onDamaged(DamageSource damageSource)
public void
b(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
handleStatus(byte status)
public void
q(float arg0)
animateHurt(float arg0)
method_5879(float arg0)
animateDamage(float yaw)
public boolean
bW()
isOnFire()
method_5809()
isOnFire()
public boolean
bX()
isPassenger()
method_5765()
hasVehicle()
public boolean
bY()
isVehicle()
method_5782()
hasPassengers()
public boolean
bZ()
dismountsUnderwater()
method_49693()
shouldDismountUnderwater()
public boolean
ca()
canControlVehicle()
method_52534()
shouldControlVehicles()
public void
g(boolean arg0)
setShiftKeyDown(boolean arg0)
method_5660(boolean arg0)
setSneaking(boolean sneaking)
public boolean
cb()
isShiftKeyDown()
method_5715()
isSneaking()
public boolean
cc()
isSteppingCarefully()
method_21749()
bypassesSteppingEffects()
public boolean
cd()
isSuppressingBounce()
method_21750()
bypassesLandingEffects()
public boolean
ce()
isDiscrete()
method_21751()
isSneaky()
public boolean
cf()
isDescending()
method_21752()
isDescending()
public boolean
cg()
isCrouching()
method_18276()
isInSneakingPose()
public boolean
ch()
isSprinting()
method_5624()
isSprinting()
public void
h(boolean arg0)
setSprinting(boolean arg0)
method_5728(boolean arg0)
setSprinting(boolean sprinting)
public boolean
ci()
isSwimming()
method_5681()
isSwimming()
public boolean
cj()
isVisuallySwimming()
method_20232()
isInSwimmingPose()
public boolean
ck()
isVisuallyCrawling()
method_20448()
isCrawling()
public void
i(boolean arg0)
setSwimming(boolean arg0)
method_5796(boolean arg0)
setSwimming(boolean swimming)
public final boolean
cl()
hasGlowingTag()
method_36361()
isGlowingLocal()
public final void
j(boolean arg0)
setGlowingTag(boolean arg0)
method_5834(boolean arg0)
setGlowing(boolean glowing)
public boolean
cm()
isCurrentlyGlowing()
method_5851()
isGlowing()
public boolean
cn()
isInvisible()
method_5767()
isInvisible()
public boolean
d(crm arg0)
isInvisibleTo(Player arg0)
method_5756(class_1657 arg0)
isInvisibleTo(PlayerEntity player)
public boolean
co()
isOnRails()
method_52172()
isOnRail()
public void
a(BiConsumer<efq<?>, arq> arg0)
updateDynamicGameEventListener(BiConsumer<DynamicGameEventListener<?>, ServerLevel> arg0)
method_42147(BiConsumer<class_5715<?>, class_3218> arg0)
updateEventHandler(BiConsumer<EntityGameEventHandler<?>, ServerWorld> callback)
public PlayerTeam
cp()
getTeam()
method_5781()
getScoreboardTeam()
public final boolean
s(bwi arg0)
isAlliedTo(Entity arg0)
method_5722(class_1297 arg0)
isTeammate(Entity other)
protected boolean
t(bwi arg0)
considersEntityAsAlly(Entity arg0)
method_61416(class_1297 arg0)
isInSameTeam(Entity other)
public boolean
a(fgj arg0)
isAlliedTo(Team arg0)
method_5645(class_270 arg0)
isTeamPlayer(AbstractTeam team)
public void
k(boolean arg0)
setInvisible(boolean arg0)
method_5648(boolean arg0)
setInvisible(boolean invisible)
protected boolean
i(int arg0)
getSharedFlag(int arg0)
method_5795(int arg0)
getFlag(int index)
protected void
b(int arg0, boolean arg1)
setSharedFlag(int arg0, boolean arg1)
method_5729(int arg0, boolean arg1)
setFlag(int index, boolean value)
public int
cq()
getMaxAirSupply()
method_5748()
getMaxAir()
public int
cr()
getAirSupply()
method_5669()
getAir()
public void
j(int arg0)
setAirSupply(int arg0)
method_5855(int arg0)
setAir(int air)
public void
cs()
clearFreeze()
method_67635()
defrost()
public int
ct()
getTicksFrozen()
method_32312()
getFrozenTicks()
public void
k(int arg0)
setTicksFrozen(int arg0)
method_32317(int arg0)
setFrozenTicks(int frozenTicks)
public float
cu()
getPercentFrozen()
method_32313()
getFreezingScale()
public boolean
cv()
isFullyFrozen()
method_32314()
isFrozen()
public int
cw()
getTicksRequiredToFreeze()
method_32315()
getMinFreezeDamageTicks()
public void
a(arq arg0, bxi arg1)
thunderHit(ServerLevel arg0, LightningBolt arg1)
method_5800(class_3218 arg0, class_1538 arg1)
onStruckByLightning(ServerWorld world, LightningEntity lightning)
public void
a(boolean arg0, iv arg1)
onAboveBubbleColumn(boolean arg0, BlockPos arg1)
method_5700(boolean arg0, class_2338 arg1)
onBubbleColumnSurfaceCollision(boolean drag, BlockPos pos)
protected static void
a(bwi arg0, boolean arg1, iv arg2)
handleOnAboveBubbleColumn(Entity arg0, boolean arg1, BlockPos arg2)
method_67123(class_1297 arg0, boolean arg1, class_2338 arg2)
applyBubbleColumnSurfaceEffects(Entity entity, boolean drag, BlockPos pos)
protected static void
a(djm arg0, iv arg1)
sendBubbleColumnParticles(Level arg0, BlockPos arg1)
method_66250(class_1937 arg0, class_2338 arg1)
spawnBubbleColumnParticles(World world, BlockPos pos)
public void
l(boolean arg0)
onInsideBubbleColumn(boolean arg0)
method_5764(boolean arg0)
onBubbleColumnCollision(boolean drag)
protected static void
b(bwi arg0, boolean arg1)
handleOnInsideBubbleColumn(Entity arg0, boolean arg1)
method_67124(class_1297 arg0, boolean arg1)
applyBubbleColumnEffects(Entity entity, boolean drag)
public boolean
a(arq arg0, bxj arg1)
killedEntity(ServerLevel arg0, LivingEntity arg1)
method_5874(class_3218 arg0, class_1309 arg1)
onKilledOther(ServerWorld world, LivingEntity other)
public void
cx()
checkSlowFallDistance()
method_45318()
limitFallDistance()
public void
k()
resetFallDistance()
method_38785()
onLanding()
protected void
l(double arg0, double arg1, double arg2)
moveTowardsClosestSpace(double arg0, double arg1, double arg2)
method_5632(double arg0, double arg1, double arg2)
pushOutOfBlocks(double x, double y, double z)
public void
a(eat arg0, ffc arg1)
makeStuckInBlock(BlockState arg0, Vec3 arg1)
method_5844(class_2680 arg0, class_243 arg1)
slowMovement(BlockState state, Vec3d multiplier)
private static Component
a(wy arg0)
removeAction(Component arg0)
method_5856(class_2561 arg0)
removeClickEvents(Text textComponent)
public Component
ai()
getName()
method_5477()
getName()
protected Component
cy()
getTypeName()
method_23315()
getDefaultName()
public boolean
u(bwi arg0)
is(Entity arg0)
method_5779(class_1297 arg0)
isPartOf(Entity entity)
public float
cz()
getYHeadRot()
method_5791()
getHeadYaw()
public void
r(float arg0)
setYHeadRot(float arg0)
method_5847(float arg0)
setHeadYaw(float headYaw)
public void
s(float arg0)
setYBodyRot(float arg0)
method_5636(float arg0)
setBodyYaw(float bodyYaw)
public boolean
cA()
isAttackable()
method_5732()
isAttackable()
public boolean
v(bwi arg0)
skipAttackInteraction(Entity arg0)
method_5698(class_1297 arg0)
handleAttack(Entity attacker)
protected final boolean
d(bux arg0)
isInvulnerableToBase(DamageSource arg0)
method_64421(class_1282 arg0)
isAlwaysInvulnerableTo(DamageSource damageSource)
public boolean
cB()
isInvulnerable()
method_5655()
isInvulnerable()
public void
m(boolean arg0)
setInvulnerable(boolean arg0)
method_5684(boolean arg0)
setInvulnerable(boolean invulnerable)
public void
w(bwi arg0)
copyPosition(Entity arg0)
method_5719(class_1297 arg0)
copyPositionAndRotation(Entity entity)
public void
x(bwi arg0)
restoreFrom(Entity arg0)
method_5878(class_1297 arg0)
copyFrom(Entity original)
public Entity
b(eya arg0)
teleport(TeleportTransition arg0)
method_5731(class_5454 arg0)
teleportTo(TeleportTarget teleportTarget)
private Entity
a(arq arg0, eya arg1)
teleportSameDimension(ServerLevel arg0, TeleportTransition arg1)
method_64611(class_3218 arg0, class_5454 arg1)
teleportSameDimension(ServerWorld world, TeleportTarget teleportTarget)
private Entity
b(arq arg0, eya arg1)
teleportCrossDimension(ServerLevel arg0, TeleportTransition arg1)
method_64614(class_3218 arg0, class_5454 arg1)
teleportCrossDimension(ServerWorld world, TeleportTarget teleportTarget)
private TeleportTransition
a(eya arg0, bwi arg1)
calculatePassengerTransition(TeleportTransition arg0, Entity arg1)
method_64613(class_5454 arg0, class_1297 arg1)
getPassengerTeleportTarget(TeleportTarget teleportTarget, Entity passenger)
private void
a(eya arg0)
sendTeleportTransitionToRidingPlayers(TeleportTransition arg0)
method_64612(class_5454 arg0)
sendTeleportPacket(TeleportTarget teleportTarget)
public void
a(bxw arg0, Set<bxx> arg1)
teleportSetPosition(PositionMoveRotation arg0, Set<Relative> arg1)
method_61412(class_10182 arg0, Set<class_2709> arg1)
setPosition(PlayerPosition pos, Set<PositionFlag> flags)
public void
a(float arg0, float arg1)
forceSetRotation(float arg0, float arg1)
method_64578(float arg0, float arg1)
rotate(float yaw, float pitch)
public void
f(iv arg0)
placePortalTicket(BlockPos arg0)
method_60950(class_2338 arg0)
addPortalChunkTicketAt(BlockPos pos)
protected void
cC()
removeAfterChangingDimensions()
method_30076()
removeFromDimension()
public Vec3
a(jb$a arg0, m$a arg1)
getRelativePortalPosition(Direction$Axis arg0, BlockUtil$FoundRectangle arg1)
method_30633(class_2350$class_2351 arg0, class_5459$class_5460 arg1)
positionInPortal(Direction$Axis portalAxis, BlockLocating$Rectangle portalRect)
public boolean
n(boolean arg0)
canUsePortal(boolean arg0)
method_5822(boolean arg0)
canUsePortals(boolean allowVehicles)
public boolean
a(djm arg0, djm arg1)
canTeleport(Level arg0, Level arg1)
method_61113(class_1937 arg0, class_1937 arg1)
canTeleportBetween(World from, World to)
public float
a(djf arg0, diq arg1, iv arg2, eat arg3, exa arg4, float arg5)
getBlockExplosionResistance(Explosion arg0, BlockGetter arg1, BlockPos arg2, BlockState arg3, FluidState arg4, float arg5)
method_5774(class_1927 arg0, class_1922 arg1, class_2338 arg2, class_2680 arg3, class_3610 arg4, float arg5)
getEffectiveExplosionResistance(Explosion explosion, BlockView world, BlockPos pos, BlockState blockState, FluidState fluidState, float max)
public boolean
a(djf arg0, diq arg1, iv arg2, eat arg3, float arg4)
shouldBlockExplode(Explosion arg0, BlockGetter arg1, BlockPos arg2, BlockState arg3, float arg4)
method_5853(class_1927 arg0, class_1922 arg1, class_2338 arg2, class_2680 arg3, float arg4)
canExplosionDestroyBlock(Explosion explosion, BlockView world, BlockPos pos, BlockState state, float explosionPower)
public int
cD()
getMaxFallDistance()
method_5850()
getSafeFallDistance()
public boolean
g_()
isIgnoringBlockTriggers()
method_5696()
canAvoidTraps()
public void
a(q arg0)
fillCrashReportCategory(CrashReportCategory arg0)
method_5819(class_129 arg0)
populateCrashReport(CrashReportSection section)
public boolean
cE()
displayFireAnimation()
method_5862()
doesRenderOnFire()
public void
a_(UUID arg0)
setUUID(UUID arg0)
method_5826(UUID arg0)
setUuid(UUID uuid)
public UUID
cF()
getUUID()
method_5667()
getUuid()
public String
cG()
getStringUUID()
method_5845()
getUuidAsString()
public String
cH()
getScoreboardName()
method_5820()
getNameForScoreboard()
public boolean
cI()
isPushedByFluid()
method_5675()
isPushedByFluids()
public static double
cJ()
getViewScale()
method_5824()
getRenderDistanceMultiplier()
public static void
b(double arg0)
setViewScale(double arg0)
method_5840(double arg0)
setRenderDistanceMultiplier(double value)
public Component
m_()
getDisplayName()
method_5476()
getDisplayName()
public void
b(wy arg0)
setCustomName(Component arg0)
method_5665(class_2561 arg0)
setCustomName(Text name)
public Component
ak()
getCustomName()
method_5797()
getCustomName()
public boolean
h_()
hasCustomName()
method_16914()
hasCustomName()
public void
o(boolean arg0)
setCustomNameVisible(boolean arg0)
method_5880(boolean arg0)
setCustomNameVisible(boolean visible)
public boolean
cK()
isCustomNameVisible()
method_5807()
isCustomNameVisible()
public boolean
a(arq arg0, double arg1, double arg2, double arg3, Set<bxx> arg4, float arg5, float arg6, boolean arg7)
teleportTo(ServerLevel arg0, double arg1, double arg2, double arg3, Set<Relative> arg4, float arg5, float arg6, boolean arg7)
method_48105(class_3218 arg0, double arg1, double arg2, double arg3, Set<class_2709> arg4, float arg5, float arg6, boolean arg7)
teleport(ServerWorld world, double destX, double destY, double destZ, Set<PositionFlag> flags, float yaw, float pitch, boolean resetCamera)
public void
m(double arg0, double arg1, double arg2)
dismountTo(double arg0, double arg1, double arg2)
method_33567(double arg0, double arg1, double arg2)
requestTeleportAndDismount(double destX, double destY, double destZ)
public void
b(double arg0, double arg1, double arg2)
teleportTo(double arg0, double arg1, double arg2)
method_5859(double arg0, double arg1, double arg2)
requestTeleport(double destX, double destY, double destZ)
private void
v()
teleportPassengers()
method_49792()
teleportPassengers()
public void
c(double arg0, double arg1, double arg2)
teleportRelative(double arg0, double arg1, double arg2)
method_45166(double arg0, double arg1, double arg2)
requestTeleportOffset(double offsetX, double offsetY, double offsetZ)
public boolean
cL()
shouldShowName()
method_5733()
shouldRenderName()
public void
a(List<akn$c<?>> arg0)
onSyncedDataUpdated(List<SynchedEntityData$DataValue<?>> arg0)
method_48850(List<class_2945$class_7834<?>> arg0)
onDataTrackerUpdate(List<DataTracker$SerializedEntry<?>> arg0)
public void
a(akj<?> arg0)
onSyncedDataUpdated(EntityDataAccessor<?> arg0)
method_5674(class_2940<?> arg0)
onTrackedDataSet(TrackedData<?> arg0)
protected void
cM()
fixupDimensions()
method_46396()
reinitDimensions()
public void
i_()
refreshDimensions()
method_18382()
calculateDimensions()
public boolean
a(bwl arg0)
fudgePositionAfterSizeChange(EntityDimensions arg0)
method_60490(class_4048 arg0)
recalculateDimensions(EntityDimensions previous)
public Direction
cN()
getDirection()
method_5735()
getHorizontalFacing()
public Direction
cO()
getMotionDirection()
method_5755()
getMovementDirection()
protected HoverEvent
cP()
createHoverEvent()
method_5769()
getHoverEvent()
public boolean
a(arr arg0)
broadcastToPlayer(ServerPlayer arg0)
method_5680(class_3222 arg0)
canBeSpectated(ServerPlayerEntity spectator)
public final AABB
cQ()
getBoundingBox()
method_5829()
getBoundingBox()
public final void
a(fex arg0)
setBoundingBox(AABB arg0)
method_5857(class_238 arg0)
setBoundingBox(Box boundingBox)
public final float
d(bxv arg0)
getEyeHeight(Pose arg0)
method_18381(class_4050 arg0)
getEyeHeight(EntityPose pose)
public final float
cR()
getEyeHeight()
method_5751()
getStandingEyeHeight()
public Vec3
t(float arg0)
getLeashOffset(float arg0)
method_45321(float arg0)
getLeashOffset(float tickProgress)
protected Vec3
cS()
getLeashOffset()
method_29919()
getLeashOffset()
public SlotAccess
a_(int arg0)
getSlot(int arg0)
method_32318(int arg0)
getStackReference(int mappedIndex)
public Level
cT()
getCommandSenderWorld()
method_5770()
getEntityWorld()
public MinecraftServer
cU()
getServer()
method_5682()
getServer()
public InteractionResult
a(crm arg0, ffc arg1, buf arg2)
interactAt(Player arg0, Vec3 arg1, InteractionHand arg2)
method_5664(class_1657 arg0, class_243 arg1, class_1268 arg2)
interactAt(PlayerEntity player, Vec3d hitPos, Hand hand)
public boolean
a(djf arg0)
ignoreExplosion(Explosion arg0)
method_5659(class_1927 arg0)
isImmuneToExplosion(Explosion explosion)
public void
d(arr arg0)
startSeenByPlayer(ServerPlayer arg0)
method_5837(class_3222 arg0)
onStartedTrackingBy(ServerPlayerEntity player)
public void
e(arr arg0)
stopSeenByPlayer(ServerPlayer arg0)
method_5742(class_3222 arg0)
onStoppedTrackingBy(ServerPlayerEntity player)
public float
a(dtl arg0)
rotate(Rotation arg0)
method_5832(class_2470 arg0)
applyRotation(BlockRotation rotation)
public float
a(dru arg0)
mirror(Mirror arg0)
method_5763(class_2415 arg0)
applyMirror(BlockMirror mirror)
public ProjectileDeflection
a(csh arg0)
deflection(Projectile arg0)
method_56071(class_1676 arg0)
getProjectileDeflection(ProjectileEntity projectile)
public LivingEntity
cV()
getControllingPassenger()
method_5642()
getControllingPassenger()
public final boolean
cW()
hasControllingPassenger()
method_42148()
hasControllingPassenger()
public final List<Entity>
cX()
getPassengers()
method_5685()
getPassengerList()
public Entity
cY()
getFirstPassenger()
method_31483()
getFirstPassenger()
public boolean
y(bwi arg0)
hasPassenger(Entity arg0)
method_5626(class_1297 arg0)
hasPassenger(Entity passenger)
public boolean
a(Predicate<bwi> arg0)
hasPassenger(Predicate<Entity> arg0)
method_5703(Predicate<class_1297> arg0)
hasPassenger(Predicate<Entity> predicate)
private Stream<Entity>
D()
getIndirectPassengersStream()
method_31484()
streamIntoPassengers()
public Stream<Entity>
cZ()
getSelfAndPassengers()
method_24204()
streamSelfAndPassengers()
public Stream<Entity>
da()
getPassengersAndSelf()
method_31748()
streamPassengersAndSelf()
public Iterable<Entity>
db()
getIndirectPassengers()
method_5736()
getPassengersDeep()
public int
dc()
countPlayerPassengers()
method_54757()
getPlayerPassengers()
public boolean
dd()
hasExactlyOnePlayerPassenger()
method_5817()
hasPlayerRider()
public Entity
de()
getRootVehicle()
method_5668()
getRootVehicle()
public boolean
z(bwi arg0)
isPassengerOfSameVehicle(Entity arg0)
method_5794(class_1297 arg0)
isConnectedThroughVehicle(Entity entity)
public boolean
A(bwi arg0)
hasIndirectPassenger(Entity arg0)
method_5821(class_1297 arg0)
hasPassengerDeep(Entity passenger)
public final boolean
df()
isLocalInstanceAuthoritative()
method_66247()
isLogicalSideForUpdatingMovement()
protected boolean
dg()
isLocalClientAuthoritative()
method_66248()
isControlledByMainPlayer()
public boolean
L_()
isClientAuthoritative()
method_65038()
isControlledByPlayer()
public boolean
dh()
canSimulateMovement()
method_66249()
canMoveVoluntarily()
public boolean
di()
isEffectiveAi()
method_6034()
canActVoluntarily()
protected static Vec3
a(double arg0, double arg1, float arg2)
getCollisionHorizontalEscapeVector(double arg0, double arg1, float arg2)
method_24826(double arg0, double arg1, float arg2)
getPassengerDismountOffset(double vehicleWidth, double passengerWidth, float passengerYaw)
public Vec3
b(bxj arg0)
getDismountLocationForPassenger(LivingEntity arg0)
method_24829(class_1309 arg0)
updatePassengerForDismount(LivingEntity passenger)
public Entity
dj()
getVehicle()
method_5854()
getVehicle()
public Entity
dk()
getControlledVehicle()
method_49694()
getControllingVehicle()
public PushReaction
j_()
getPistonPushReaction()
method_5657()
getPistonBehavior()
public SoundSource
dl()
getSoundSource()
method_5634()
getSoundCategory()
protected int
dm()
getFireImmuneTicks()
method_5676()
getBurningDuration()
public CommandSourceStack
d(arq arg0)
createCommandSourceStackForNameResolution(ServerLevel arg0)
method_5671(class_3218 arg0)
getCommandSource(ServerWorld world)
public void
a(ev$a arg0, ffc arg1)
lookAt(EntityAnchorArgument$Anchor arg0, Vec3 arg1)
method_5702(class_2183$class_2184 arg0, class_243 arg1)
lookAt(EntityAnchorArgumentType$EntityAnchor anchorPoint, Vec3d target)
public float
u(float arg0)
getPreciseBodyRotation(float arg0)
method_60951(float arg0)
lerpYaw(float tickProgress)
public boolean
a(axr<ewz> arg0, double arg1)
updateFluidHeightAndDoFluidPushing(TagKey<Fluid> arg0, double arg1)
method_5692(class_6862<class_3611> arg0, double arg1)
updateMovementInFluid(TagKey<Fluid> tag, double speed)
public boolean
dn()
touchingUnloadedChunk()
method_33724()
isRegionUnloaded()
public double
b(axr<ewz> arg0)
getFluidHeight(TagKey<Fluid> arg0)
method_5861(class_6862<class_3611> arg0)
getFluidHeight(TagKey<Fluid> fluid)
public double
do()
getFluidJumpThreshold()
method_29241()
getSwimHeight()
public final float
dp()
getBbWidth()
method_17681()
getWidth()
public final float
dq()
getBbHeight()
method_17682()
getHeight()
public Packet<ClientGamePacketListener>
a(aro arg0)
getAddEntityPacket(ServerEntity arg0)
method_18002(class_3231 arg0)
createSpawnPacket(EntityTrackerEntry entityTrackerEntry)
public EntityDimensions
a(bxv arg0)
getDimensions(Pose arg0)
method_18377(class_4050 arg0)
getDimensions(EntityPose pose)
public final EntityAttachments
dr()
getAttachments()
method_56072()
getAttachments()
public Vec3
ds()
position()
method_19538()
getPos()
public Vec3
dt()
trackingPosition()
method_43390()
getSyncedPos()
public BlockPos
du()
blockPosition()
method_24515()
getBlockPos()
public BlockState
dv()
getInBlockState()
method_55667()
getBlockStateAtPos()
public ChunkPos
dw()
chunkPosition()
method_31476()
getChunkPos()
public Vec3
dx()
getDeltaMovement()
method_18798()
getVelocity()
public void
i(ffc arg0)
setDeltaMovement(Vec3 arg0)
method_18799(class_243 arg0)
setVelocity(Vec3d velocity)
public void
j(ffc arg0)
addDeltaMovement(Vec3 arg0)
method_45319(class_243 arg0)
addVelocityInternal(Vec3d velocity)
public void
n(double arg0, double arg1, double arg2)
setDeltaMovement(double arg0, double arg1, double arg2)
method_18800(double arg0, double arg1, double arg2)
setVelocity(double x, double y, double z)
public final int
dy()
getBlockX()
method_31477()
getBlockX()
public final double
dz()
getX()
method_23317()
getX()
public double
c(double arg0)
getX(double arg0)
method_23316(double arg0)
getBodyX(double widthScale)
public double
d(double arg0)
getRandomX(double arg0)
method_23322(double arg0)
getParticleX(double widthScale)
public final int
dA()
getBlockY()
method_31478()
getBlockY()
public final double
dB()
getY()
method_23318()
getY()
public double
e(double arg0)
getY(double arg0)
method_23323(double arg0)
getBodyY(double heightScale)
public double
dC()
getRandomY()
method_23319()
getRandomBodyY()
public double
dD()
getEyeY()
method_23320()
getEyeY()
public final int
dE()
getBlockZ()
method_31479()
getBlockZ()
public final double
dF()
getZ()
method_23321()
getZ()
public double
f(double arg0)
getZ(double arg0)
method_23324(double arg0)
getBodyZ(double widthScale)
public double
g(double arg0)
getRandomZ(double arg0)
method_23325(double arg0)
getParticleZ(double widthScale)
public final void
o(double arg0, double arg1, double arg2)
setPosRaw(double arg0, double arg1, double arg2)
method_23327(double arg0, double arg1, double arg2)
setPos(double x, double y, double z)
public void
dG()
checkDespawn()
method_5982()
checkDespawn()
public Vec3
v(float arg0)
getRopeHoldPosition(float arg0)
method_30951(float arg0)
getLeashPos(float tickProgress)
public void
a(abv arg0)
recreateFromPacket(ClientboundAddEntityPacket arg0)
method_31471(class_2604 arg0)
onSpawnPacket(EntitySpawnS2CPacket packet)
public ItemStack
dH()
getPickResult()
method_31480()
getPickBlockStack()
public void
p(boolean arg0)
setIsInPowderSnow(boolean arg0)
method_32319(boolean arg0)
setInPowderSnow(boolean inPowderSnow)
public boolean
dI()
canFreeze()
method_32316()
canFreeze()
public boolean
dJ()
isFreezing()
method_40071()
shouldEscapePowderSnow()
public float
dK()
getYRot()
method_36454()
getYaw()
public float
dL()
getVisualRotationYInDegrees()
method_43078()
getBodyYaw()
public void
w(float arg0)
setYRot(float arg0)
method_36456(float arg0)
setYaw(float yaw)
public float
dM()
getXRot()
method_36455()
getPitch()
public void
x(float arg0)
setXRot(float arg0)
method_36457(float arg0)
setPitch(float pitch)
public boolean
dN()
canSprint()
method_48155()
canSprintAsVehicle()
public float
dO()
maxUpStep()
method_49476()
getStepHeight()
public void
b_(bwi arg0)
onExplosionHit(Entity arg0)
method_56918(class_1297 arg0)
onExplodedBy(Entity entity)
public final boolean
dP()
isRemoved()
method_31481()
isRemoved()
public Entity$RemovalReason
dQ()
getRemovalReason()
method_35049()
getRemovalReason()
public final void
c(bwi$d arg0)
setRemoved(Entity$RemovalReason arg0)
method_31745(class_1297$class_5529 arg0)
setRemoved(Entity$RemovalReason arg0)
protected void
dR()
unsetRemoved()
method_31482()
unsetRemoved()
public void
a(eez arg0)
setLevelCallback(EntityInLevelCallback arg0)
method_31744(class_5569 arg0)
setChangeListener(EntityChangeListener arg0)
public boolean
dS()
shouldBeSaved()
method_31746()
shouldSave()
public boolean
dT()
isAlwaysTicking()
method_31747()
isPlayer()
public boolean
c(arq arg0, iv arg1)
mayInteract(ServerLevel arg0, BlockPos arg1)
method_36971(class_3218 arg0, class_2338 arg1)
canModifyAt(ServerWorld world, BlockPos pos)
public Level
dU()
level()
method_37908()
getWorld()
protected void
a(djm arg0)
setLevel(Level arg0)
method_51502(class_1937 arg0)
setWorld(World world)
public DamageSources
dV()
damageSources()
method_48923()
getDamageSources()
public RegistryAccess
dW()
registryAccess()
method_56673()
getRegistryManager()
protected void
a(int arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
lerpPositionAndRotationStep(int arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
method_52532(int arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
lerpPosAndRotation(int step, double x, double y, double z, double yaw, double pitch)
public RandomSource
dX()
getRandom()
method_59922()
getRandom()
public Vec3
ae()
getKnownMovement()
method_60478()
getMovement()
public ItemStack
dY()
getWeaponItem()
method_59958()
getWeaponStack()
public Optional<ResourceKey<LootTable>>
dZ()
getLootTable()
method_5991()
getLootTableKey()
protected void
a(kf arg0)
applyImplicitComponents(DataComponentGetter arg0)
method_66649(class_9473 arg0)
copyComponentsFrom(ComponentsAccess from)
public final void
c(czn arg0)
applyComponentsFromItemStack(ItemStack arg0)
method_66652(class_1799 arg0)
copyComponentsFrom(ItemStack stack)
public <T> T
a(kj<? extends T> arg0)
get(DataComponentType<? extends T> arg0)
method_58694(class_9331<? extends T> arg0)
get(ComponentType<? extends T> arg0)
protected static <T> T
c(kj<T> arg0, Object arg1)
castComponentValue(DataComponentType<T> arg0, Object arg1)
method_66651(class_9331<T> arg0, Object arg1)
castComponentValue(ComponentType<T> type, Object value)
public <T> void
d(kj<T> arg0, T arg1)
setComponent(DataComponentType<T> arg0, T arg1)
method_66653(class_9331<T> arg0, T arg1)
setComponent(ComponentType<T> type, T value)
protected <T> boolean
b(kj<T> arg0, T arg1)
applyImplicitComponent(DataComponentType<T> arg0, T arg1)
method_66654(class_9331<T> arg0, T arg1)
setApplicableComponent(ComponentType<T> type, T value)
protected <T> boolean
a(kf arg0, kj<T> arg1)
applyImplicitComponentIfPresent(DataComponentGetter arg0, DataComponentType<T> arg1)
method_66650(class_9473 arg0, class_9331<T> arg1)
copyComponentFrom(ComponentsAccess from, ComponentType<T> type)