net.minecraft.world.level.block

public class CandleCakeBlock

extends AbstractCandleBlock

All mapped superinterfaces:

FeatureElement, ItemLike

dnw
net.minecraft.world.level.block.CandleCakeBlock
net.minecraft.class_5545
net.minecraft.block.CandleCakeBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<CandleCakeBlock>
c
CODEC
field_46299
CODEC
public static final BooleanProperty
d
LIT
field_27183
LIT
private static final VoxelShape
e
SHAPE
field_27186
SHAPE
private static final Map<CandleBlock, CandleCakeBlock>
f
BY_CANDLE
field_27187
CANDLES_TO_CANDLE_CAKES
private static final Iterable<Vec3>
g
PARTICLE_OFFSETS
field_27188
PARTICLE_OFFSETS
private final CandleBlock
h
candleBlock
field_46300
candle

Constructor summary

ModifierConstructor
protected (Block candle, BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<CandleCakeBlock>
a()
codec()
method_53969()
getCodec()
protected Iterable<Vec3>
b(ebg arg0)
getParticleOffsets(BlockState arg0)
method_31613(class_2680 arg0)
getParticleOffsets(BlockState arg0)
protected VoxelShape
a(ebg arg0, djd arg1, iw arg2, ffx arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected InteractionResult
a(daa arg0, ebg arg1, djz arg2, iw arg3, crz arg4, bus arg5, ffo arg6)
useItemOn(ItemStack arg0, BlockState arg1, Level arg2, BlockPos arg3, Player arg4, InteractionHand arg5, BlockHitResult arg6)
method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6)
onUseWithItem(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6)
protected InteractionResult
a(ebg arg0, djz arg1, iw arg2, crz arg3, ffo arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
private static boolean
a(ffo arg0)
candleHit(BlockHitResult arg0)
method_31634(class_3965 arg0)
isHittingCandle(BlockHitResult hitResult)
protected void
a(ebh$a<dne, ebg> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected ItemStack
a(dkc arg0, iw arg1, ebg arg2, boolean arg3)
getCloneItemStack(LevelReader arg0, BlockPos arg1, BlockState arg2, boolean arg3)
method_9574(class_4538 arg0, class_2338 arg1, class_2680 arg2, boolean arg3)
getPickStack(WorldView arg0, BlockPos arg1, BlockState arg2, boolean arg3)
protected BlockState
a(ebg arg0, dkc arg1, dko arg2, iw arg3, jc arg4, iw arg5, ebg arg6, azz arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected boolean
a(ebg arg0, dkc arg1, iw arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
protected int
a(ebg arg0, djz arg1, iw arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
protected boolean
c_(ebg arg0)
hasAnalogOutputSignal(BlockState arg0)
method_9498(class_2680 arg0)
hasComparatorOutput(BlockState arg0)
protected boolean
a(ebg arg0, eyf arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
public static BlockState
a(dnv arg0)
byCandle(CandleBlock arg0)
method_31632(class_5544 arg0)
getCandleCakeFromCandle(CandleBlock candle)
public static boolean
h(ebg arg0)
canLight(BlockState arg0)
method_31635(class_2680 arg0)
canBeLit(BlockState state)