History - net.minecraft.world.level.block.CandleCakeBlock

1.21.3

Names

dgo

dld

Fields

BooleanProperty: d, LIT, field_27183, LIT, f_152850_

BooleanProperty: d, LIT, field_27183, LIT

float: e, AABB_OFFSET, field_31052, field_31052, f_152851_

float: e, AABB_OFFSET, field_31052, field_31052

VoxelShape: f, CAKE_SHAPE, field_27184, CAKE_SHAPE, f_152852_

VoxelShape: f, CAKE_SHAPE, field_27184, CAKE_SHAPE

VoxelShape: g, CANDLE_SHAPE, field_27185, CANDLE_SHAPE, f_152853_

VoxelShape: g, CANDLE_SHAPE, field_27185, CANDLE_SHAPE

VoxelShape: h, SHAPE, field_27186, SHAPE, f_152854_

VoxelShape: h, SHAPE, field_27186, SHAPE

Map<CandleBlock, CandleCakeBlock>: i, BY_CANDLE, field_27187, CANDLES_TO_CANDLE_CAKES, f_152855_

Map<CandleBlock, CandleCakeBlock>: i, BY_CANDLE, field_27187, CANDLES_TO_CANDLE_CAKES

Iterable<Vec3>: j, PARTICLE_OFFSETS, field_27188, PARTICLE_OFFSETS, f_152856_

Iterable<Vec3>: j, PARTICLE_OFFSETS, field_27188, PARTICLE_OFFSETS

com.mojang.serialization.MapCodec<CandleCakeBlock>: c, CODEC, field_46299, CODEC, f_303827_

com.mojang.serialization.MapCodec<CandleCakeBlock>: c, CODEC, field_46299, CODEC

CandleBlock: k, candleBlock, field_46300, candle, f_303804_

CandleBlock: k, candleBlock, field_46300, candle

Constructors

Methods

Iterable<Vec3> (BlockState): b, getParticleOffsets, method_31613, getParticleOffsets, m_142199_

Iterable<Vec3> (BlockState): b, getParticleOffsets, method_31613, getParticleOffsets

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape

boolean (BlockHitResult): a, candleHit, method_31634, isHittingCandle, m_152906_

boolean (BlockHitResult): a, candleHit, method_31634, isHittingCandle

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput

boolean (BlockState): g, canLight, method_31635, canBeLit, m_152910_

boolean (BlockState): h, canLight, method_31635, canBeLit

com.mojang.serialization.MapCodec<CandleCakeBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<CandleCakeBlock> (): a, codec, method_53969, getCodec

ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack

ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough

BlockState (CandleBlock): a, byCandle, method_31632, getCandleCakeFromCandle, m_152865_

BlockState (CandleBlock): a, byCandle, method_31632, getCandleCakeFromCandle

InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dfr

dgo

Fields

Constructors

Methods

1.20.6

Names

cxg

dfr

Fields

Block: k, candleBlock, field_46300, candle, f_303804_

CandleBlock: k, candleBlock, field_46300, candle, f_303804_

Constructors

Methods

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

BlockState (Block): a, byCandle, method_31632, getCandleCakeFromCandle, m_152865_

ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

BlockState (CandleBlock): a, byCandle, method_31632, getCandleCakeFromCandle, m_152865_

1.20.4

Names

ctk

cxg

Fields

BooleanProperty: c, LIT, field_27183, LIT, f_152850_

BooleanProperty: d, LIT, field_27183, LIT, f_152850_

float: d, AABB_OFFSET, field_31052, field_31052, f_152851_

float: e, AABB_OFFSET, field_31052, field_31052, f_152851_

VoxelShape: e, CAKE_SHAPE, field_27184, CAKE_SHAPE, f_152852_

VoxelShape: f, CAKE_SHAPE, field_27184, CAKE_SHAPE, f_152852_

VoxelShape: f, CANDLE_SHAPE, field_27185, CANDLE_SHAPE, f_152853_

VoxelShape: g, CANDLE_SHAPE, field_27185, CANDLE_SHAPE, f_152853_

VoxelShape: g, SHAPE, field_27186, SHAPE, f_152854_

VoxelShape: h, SHAPE, field_27186, SHAPE, f_152854_

Map<Block, CandleCakeBlock>: h, BY_CANDLE, field_27187, CANDLES_TO_CANDLE_CAKES, f_152855_

Map<Block, CandleCakeBlock>: i, BY_CANDLE, field_27187, CANDLES_TO_CANDLE_CAKES, f_152855_

Iterable<Vec3>: i, PARTICLE_OFFSETS, field_27188, PARTICLE_OFFSETS, f_152856_

Iterable<Vec3>: j, PARTICLE_OFFSETS, field_27188, PARTICLE_OFFSETS, f_152856_

com.mojang.serialization.MapCodec<CandleCakeBlock>: c, CODEC, field_46299, CODEC, f_303827_

Block: k, candleBlock, field_46300, candle, f_303804_

Constructors

Methods

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

com.mojang.serialization.MapCodec<CandleCakeBlock> (): a, codec, method_53969, getCodec, m_304657_

ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

1.20.2

Names

cqc

ctk

Fields

Constructors

Methods

1.20.1

Names

cpv

cqc

Fields

Constructors

Methods

Iterable<Vec3> (BlockState): a, getParticleOffsets, method_31613, getParticleOffsets, m_142199_

Iterable<Vec3> (BlockState): b, getParticleOffsets, method_31613, getParticleOffsets, m_142199_

1.19.4

Names

cng

cpv

Fields

Constructors

Methods

1.19.3

Names

ckg

cng

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cjj

ckg

Fields

Constructors

Methods

1.19

Names

ced

cjj

Fields

Constructors

Methods

1.18.2

Names

cdl

ced

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cac

cdl

Fields

Constructors

Methods

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_, isComplexRedstone

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

1.17.1

Names

cab

cac

Fields

Constructors

Methods

1.17

Names

cab

net.minecraft.world.level.block.CandleCakeBlock

net.minecraft.class_5545

net.minecraft.block.CandleCakeBlock

net.minecraft.src.C_141196_

net.minecraft.world.level.block.CandleCakeBlock

Fields

BooleanProperty: c, LIT, field_27183, LIT, f_152850_

float: d, AABB_OFFSET, field_31052, field_31052, f_152851_

VoxelShape: e, CAKE_SHAPE, field_27184, CAKE_SHAPE, f_152852_

VoxelShape: f, CANDLE_SHAPE, field_27185, CANDLE_SHAPE, f_152853_

VoxelShape: g, SHAPE, field_27186, SHAPE, f_152854_

Map<Block, CandleCakeBlock>: h, BY_CANDLE, field_27187, CANDLES_TO_CANDLE_CAKES, f_152855_

Iterable<Vec3>: i, PARTICLE_OFFSETS, field_27188, PARTICLE_OFFSETS, f_152856_

Constructors

(Block, BlockBehaviour$Properties)

Methods

Iterable<Vec3> (BlockState): a, getParticleOffsets, method_31613, getParticleOffsets, m_142199_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

boolean (BlockHitResult): a, candleHit, method_31634, isHittingCandle, m_152906_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_, isComplexRedstone

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

BlockState (Block): a, byCandle, method_31632, getCandleCakeFromCandle, m_152865_

boolean (BlockState): g, canLight, method_31635, canBeLit, m_152910_