History - net.minecraft.server.commands.SpawnArmorTrimsCommand

1.21.3

Names

aol

apw

Fields

Map<com.mojang.datafixers.util.Pair<Holder<ArmorMaterial>, EquipmentSlot>, Item>: a, MATERIAL_AND_SLOT_TO_ITEM, field_41885, ARMOR_PIECES, f_265845_

List<ResourceKey<TrimPattern>>: b, VANILLA_TRIM_PATTERNS, field_41886, PATTERNS, f_266107_

List<ResourceKey<TrimPattern>>: a, VANILLA_TRIM_PATTERNS, field_41886, PATTERNS

List<ResourceKey<TrimMaterial>>: c, VANILLA_TRIM_MATERIALS, field_41887, MATERIALS, f_266057_

List<ResourceKey<TrimMaterial>>: b, VANILLA_TRIM_MATERIALS, field_41887, MATERIALS

ToIntFunction<ResourceKey<TrimPattern>>: d, TRIM_PATTERN_ORDER, field_41888, PATTERN_INDEX_GETTER, f_266001_

ToIntFunction<ResourceKey<TrimPattern>>: c, TRIM_PATTERN_ORDER, field_41888, PATTERN_INDEX_GETTER

ToIntFunction<ResourceKey<TrimMaterial>>: e, TRIM_MATERIAL_ORDER, field_41889, MATERIAL_INDEX_GETTER, f_266100_

ToIntFunction<ResourceKey<TrimMaterial>>: d, TRIM_MATERIAL_ORDER, field_41889, MATERIAL_INDEX_GETTER

Constructors

Methods

void (com.mojang.brigadier.CommandDispatcher<CommandSourceStack>): a, register, method_48333, register, m_266283_

void (com.mojang.brigadier.CommandDispatcher<CommandSourceStack>): a, register, method_48333, register

int (CommandSourceStack, Player): a, spawnArmorTrims, method_48336, execute, m_266585_

int (CommandSourceStack, Player): a, spawnArmorTrims, method_48336, execute

1.21.1

Names

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Constructors

Methods

1.21

Names

aoz

aol

Fields

Constructors

Methods

1.20.6

Names

akz

aoz

Fields

Constructors

Methods

1.20.4

Names

ain

akz

Fields

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1.20.2

Names

age

ain

Fields

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Methods

1.20.1

Names

agq

age

Fields

Constructors

Methods

1.19.4

Names

agq

net.minecraft.server.commands.SpawnArmorTrimsCommand

net.minecraft.class_8044

net.minecraft.server.command.SpawnArmorTrimsCommand

net.minecraft.src.C_265833_

net.minecraft.server.commands.SpawnArmorTrimsCommand

Fields

Map<com.mojang.datafixers.util.Pair<ArmorMaterial, EquipmentSlot>, Item>: a, MATERIAL_AND_SLOT_TO_ITEM, field_41885, ARMOR_PIECES, f_265845_

List<ResourceKey<TrimPattern>>: b, VANILLA_TRIM_PATTERNS, field_41886, PATTERNS, f_266107_

List<ResourceKey<TrimMaterial>>: c, VANILLA_TRIM_MATERIALS, field_41887, MATERIALS, f_266057_

ToIntFunction<ResourceKey<TrimPattern>>: d, TRIM_PATTERN_ORDER, field_41888, PATTERN_INDEX_GETTER, f_266001_

ToIntFunction<ResourceKey<TrimMaterial>>: e, TRIM_MATERIAL_ORDER, field_41889, MATERIAL_INDEX_GETTER, f_266100_

Constructors

()

Methods

void (com.mojang.brigadier.CommandDispatcher<CommandSourceStack>): a, register, method_48333, register, m_266283_

int (CommandSourceStack, Player): a, spawnArmorTrims, method_48336, execute, m_266585_