History - net.minecraft.world.level.block.PipeBlock
1.21.3
Names
dlm
dqc
Fields
Direction[]: a, DIRECTIONS, field_11334, FACINGS, f_55156_
Direction[]: a, DIRECTIONS, field_11334, FACINGS
BooleanProperty: b, NORTH, field_11332, NORTH, f_55148_
BooleanProperty: b, NORTH, field_11332, NORTH
BooleanProperty: c, EAST, field_11335, EAST, f_55149_
BooleanProperty: c, EAST, field_11335, EAST
BooleanProperty: d, SOUTH, field_11331, SOUTH, f_55150_
BooleanProperty: d, SOUTH, field_11331, SOUTH
BooleanProperty: e, WEST, field_11328, WEST, f_55151_
BooleanProperty: e, WEST, field_11328, WEST
BooleanProperty: f, UP, field_11327, UP, f_55152_
BooleanProperty: f, UP, field_11327, UP
BooleanProperty: g, DOWN, field_11330, DOWN, f_55153_
BooleanProperty: g, DOWN, field_11330, DOWN
Map<Direction, BooleanProperty>: h, PROPERTY_BY_DIRECTION, field_11329, FACING_PROPERTIES, f_55154_
Map<Direction, BooleanProperty>: h, PROPERTY_BY_DIRECTION, field_11329, FACING_PROPERTIES
VoxelShape[]: i, shapeByIndex, field_11333, facingsToShape, f_55155_
VoxelShape[]: i, shapeByIndex, field_11333, facingsToShape
Constructors
Methods
VoxelShape[] (float): a, makeShapes, method_10370, generateFacingsToShapeMap, m_55161_
VoxelShape[] (float): a, makeShapes, method_10370, generateFacingsToShapeMap
int (BlockState): m, getAABBIndex, method_10368, getConnectionMask, m_55174_
int (BlockState): o, getAABBIndex, method_10368, getConnectionMask
boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_49099_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape
com.mojang.serialization.MapCodec<? extends PipeBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<? extends PipeBlock> (): a, codec, method_53969, getCodec
boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dkp
dlm
Fields
Constructors
Methods
1.20.6
Names
dcd
dkp
Fields
Constructors
Methods
int (BlockState): h, getAABBIndex, method_10368, getConnectionMask, m_55174_
int (BlockState): m, getAABBIndex, method_10368, getConnectionMask, m_55174_
boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_
boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_49099_
1.20.4
Names
cyh
dcd
Fields
Direction[]: i, DIRECTIONS, field_11334, FACINGS, f_55156_
Direction[]: a, DIRECTIONS, field_11334, FACINGS, f_55156_
BooleanProperty: a, NORTH, field_11332, NORTH, f_55148_
BooleanProperty: b, NORTH, field_11332, NORTH, f_55148_
BooleanProperty: b, EAST, field_11335, EAST, f_55149_
BooleanProperty: c, EAST, field_11335, EAST, f_55149_
BooleanProperty: c, SOUTH, field_11331, SOUTH, f_55150_
BooleanProperty: d, SOUTH, field_11331, SOUTH, f_55150_
BooleanProperty: d, WEST, field_11328, WEST, f_55151_
BooleanProperty: e, WEST, field_11328, WEST, f_55151_
BooleanProperty: e, UP, field_11327, UP, f_55152_
BooleanProperty: f, UP, field_11327, UP, f_55152_
BooleanProperty: f, DOWN, field_11330, DOWN, f_55153_
BooleanProperty: g, DOWN, field_11330, DOWN, f_55153_
Map<Direction, BooleanProperty>: g, PROPERTY_BY_DIRECTION, field_11329, FACING_PROPERTIES, f_55154_
Map<Direction, BooleanProperty>: h, PROPERTY_BY_DIRECTION, field_11329, FACING_PROPERTIES, f_55154_
VoxelShape[]: h, shapeByIndex, field_11333, facingsToShape, f_55155_
VoxelShape[]: i, shapeByIndex, field_11333, facingsToShape, f_55155_
Constructors
Methods
boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_
boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_
com.mojang.serialization.MapCodec<? extends PipeBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
cuz
cyh
Fields
VoxelShape[]: h, shapeByIndex, field_11333, connectionsToShape, f_55155_
VoxelShape[]: h, shapeByIndex, field_11333, facingsToShape, f_55155_
Constructors
Methods
1.20.1
Names
cur
cuz
Fields
Constructors
Methods
1.19.4
Names
csa
cur
Fields
Constructors
Methods
boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_
boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_
1.19.3
Names
cox
csa
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cnz
cox
Fields
Constructors
Methods
1.19
Names
cin
cnz
Fields
Constructors
Methods
1.18.2
Names
chv
cin
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cem
chv
Fields
VoxelShape[]: h, shapeByIndex, field_11333, CONNECTIONS_TO_SHAPE, f_55155_
VoxelShape[]: h, shapeByIndex, field_11333, connectionsToShape, f_55155_
Constructors
Methods
1.17.1
Names
cel
cem
Fields
Constructors
Methods
1.17
Names
bys
cel
net.minecraft.block.SixWayBlock
net.minecraft.src.C_1852_
net.minecraft.server.v1_16_R3.BlockSprawling
net.minecraft.world.level.block.BlockSprawling
Fields
Direction[]: i, DIRECTIONS, field_11334, FACINGS, field_196494_D
Direction[]: i, DIRECTIONS, field_11334, FACINGS, f_55156_
BooleanProperty: a, NORTH, field_11332, NORTH, field_196488_a
BooleanProperty: a, NORTH, field_11332, NORTH, f_55148_
BooleanProperty: b, EAST, field_11335, EAST, field_196490_b
BooleanProperty: b, EAST, field_11335, EAST, f_55149_
BooleanProperty: c, SOUTH, field_11331, SOUTH, field_196492_c
BooleanProperty: c, SOUTH, field_11331, SOUTH, f_55150_
BooleanProperty: d, WEST, field_11328, WEST, field_196495_y
BooleanProperty: d, WEST, field_11328, WEST, f_55151_
BooleanProperty: e, UP, field_11327, UP, field_196496_z
BooleanProperty: e, UP, field_11327, UP, f_55152_
BooleanProperty: f, DOWN, field_11330, DOWN, field_196489_A
BooleanProperty: f, DOWN, field_11330, DOWN, f_55153_
Map<Direction, BooleanProperty>: g, PROPERTY_BY_DIRECTION, field_11329, FACING_PROPERTIES, field_196491_B
Map<Direction, BooleanProperty>: g, PROPERTY_BY_DIRECTION, field_11329, FACING_PROPERTIES, f_55154_
VoxelShape[]: h, shapeByIndex, field_11333, CONNECTIONS_TO_SHAPE, field_196493_C
VoxelShape[]: h, shapeByIndex, field_11333, CONNECTIONS_TO_SHAPE, f_55155_
Constructors
Methods
VoxelShape[] (float): a, makeShapes, method_10370, generateFacingsToShapeMap, func_196487_d
VoxelShape[] (float): a, makeShapes, method_10370, generateFacingsToShapeMap, m_55161_
int (BlockState): h, getAABBIndex, method_10368, getConnectionMask, func_196486_i
int (BlockState): h, getAABBIndex, method_10368, getConnectionMask, m_55174_
boolean (BlockState, BlockGetter, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, func_200123_i
boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
byp
bys
net.minecraft.server.v1_16_R2.BlockSprawling
net.minecraft.server.v1_16_R3.BlockSprawling
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bzv
byp
net.minecraft.server.v1_16_R1.BlockSprawling
net.minecraft.server.v1_16_R2.BlockSprawling
Fields
Constructors
Methods
1.16.1
Names
btc
bzv
net.minecraft.server.v1_15_R1.BlockSprawling
net.minecraft.server.v1_16_R1.BlockSprawling
Fields
Constructors
(float, Block$Properties)
(float, BlockBehaviour$Properties)
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
1.15.2
Names
bsz
btc
net.minecraft.block.ConnectedPlantBlock
net.minecraft.block.ConnectingBlock
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bqo
bsz
net.minecraft.block.ConnectingBlock
net.minecraft.block.ConnectedPlantBlock
net.minecraft.server.v1_14_R1.BlockSprawling
net.minecraft.server.v1_15_R1.BlockSprawling
Fields
Constructors
Methods
int (BlockState): j, getAABBIndex, method_10368, getConnectionMask, func_196486_i
int (BlockState): h, getAABBIndex, method_10368, getConnectionMask, func_196486_i
1.14.4
Names
bqj
bqo
net.minecraft.world.level.block.PipeBlock
net.minecraft.block.ConnectedPlantBlock
net.minecraft.block.ConnectingBlock
Fields
EnumDirection[]: i, field_11334, FACINGS, field_196494_D
Direction[]: i, DIRECTIONS, field_11334, FACINGS, field_196494_D
BlockStateBoolean: a, field_11332, NORTH, field_196488_a
BooleanProperty: a, NORTH, field_11332, NORTH, field_196488_a
BlockStateBoolean: b, field_11335, EAST, field_196490_b
BooleanProperty: b, EAST, field_11335, EAST, field_196490_b
BlockStateBoolean: c, field_11331, SOUTH, field_196492_c
BooleanProperty: c, SOUTH, field_11331, SOUTH, field_196492_c
BlockStateBoolean: d, field_11328, WEST, field_196495_y
BooleanProperty: d, WEST, field_11328, WEST, field_196495_y
BlockStateBoolean: e, field_11327, UP, field_196496_z
BooleanProperty: e, UP, field_11327, UP, field_196496_z
BlockStateBoolean: f, field_11330, DOWN, field_196489_A
BooleanProperty: f, DOWN, field_11330, DOWN, field_196489_A
Map<EnumDirection, BlockStateBoolean>: g, field_11329, FACING_PROPERTIES, field_196491_B
Map<Direction, BooleanProperty>: g, PROPERTY_BY_DIRECTION, field_11329, FACING_PROPERTIES, field_196491_B
VoxelShape[]: h, field_11333, CONNECTIONS_TO_SHAPE, field_196493_C
VoxelShape[]: h, shapeByIndex, field_11333, CONNECTIONS_TO_SHAPE, field_196493_C
Constructors
Methods
VoxelShape[] (float): a, method_10370, generateFacingsToShapeMap, func_196487_d
VoxelShape[] (float): a, makeShapes, method_10370, generateFacingsToShapeMap, func_196487_d
int (IBlockData): j, method_10368, getConnectionMask, func_196486_i
int (BlockState): j, getAABBIndex, method_10368, getConnectionMask, func_196486_i
boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, isTranslucent, func_200123_i
boolean (BlockState, BlockGetter, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, func_200123_i
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
1.14.3
Names
bqf
bqj
net.minecraft.block.ConnectedPlantBlock
Fields
EnumDirection[]: i, field_11334, field_196494_D
EnumDirection[]: i, field_11334, FACINGS, field_196494_D
BlockStateBoolean: a, field_11332, field_196488_a
BlockStateBoolean: a, field_11332, NORTH, field_196488_a
BlockStateBoolean: b, field_11335, field_196490_b
BlockStateBoolean: b, field_11335, EAST, field_196490_b
BlockStateBoolean: c, field_11331, field_196492_c
BlockStateBoolean: c, field_11331, SOUTH, field_196492_c
BlockStateBoolean: d, field_11328, field_196495_y
BlockStateBoolean: d, field_11328, WEST, field_196495_y
BlockStateBoolean: e, field_11327, field_196496_z
BlockStateBoolean: e, field_11327, UP, field_196496_z
BlockStateBoolean: f, field_11330, field_196489_A
BlockStateBoolean: f, field_11330, DOWN, field_196489_A
Map<EnumDirection, BlockStateBoolean>: g, field_11329, field_196491_B
Map<EnumDirection, BlockStateBoolean>: g, field_11329, FACING_PROPERTIES, field_196491_B
VoxelShape[]: h, field_11333, field_196493_C
VoxelShape[]: h, field_11333, CONNECTIONS_TO_SHAPE, field_196493_C
Constructors
Methods
VoxelShape[] (float): a, method_10370, func_196487_d
VoxelShape[] (float): a, method_10370, generateFacingsToShapeMap, func_196487_d
int (IBlockData): j, method_10368, func_196486_i
int (IBlockData): j, method_10368, getConnectionMask, func_196486_i
boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, func_200123_i
boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, isTranslucent, func_200123_i
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bqe
bqf
Fields
Constructors
Methods
1.14
Names
bgj
bqe
net.minecraft.class_2429
net.minecraft.block.BlockSixWay
net.minecraft.block.SixWayBlock
net.minecraft.server.v1_13_R2.BlockSprawling
net.minecraft.server.v1_14_R1.BlockSprawling
Fields
EnumDirection[]: t, field_196494_D
EnumDirection[]: i, field_11334, field_196494_D
BlockStateBoolean: a, field_196488_a
BlockStateBoolean: a, field_11332, field_196488_a
BlockStateBoolean: b, field_196490_b
BlockStateBoolean: b, field_11335, field_196490_b
BlockStateBoolean: c, field_196492_c
BlockStateBoolean: c, field_11331, field_196492_c
BlockStateBoolean: o, field_196495_y
BlockStateBoolean: d, field_11328, field_196495_y
BlockStateBoolean: p, field_196496_z
BlockStateBoolean: e, field_11327, field_196496_z
BlockStateBoolean: q, field_196489_A
BlockStateBoolean: f, field_11330, field_196489_A
Map<EnumDirection, BlockStateBoolean>: r, field_196491_B
Map<EnumDirection, BlockStateBoolean>: g, field_11329, field_196491_B
VoxelShape[]: s, field_196493_C
VoxelShape[]: h, field_11333, field_196493_C
Constructors
Methods
VoxelShape[] (float): a, func_196487_d
VoxelShape[] (float): a, method_10370, func_196487_d
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
int (IBlockData): k, func_196486_i
int (IBlockData): j, method_10368, func_196486_i
boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, func_200123_i
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
1.13.2
Names
bgi
bgj
Fields
Constructors
Methods
1.13.1
Names
bga
bgi
net.minecraft.server.v1_13_R1.BlockSprawling
net.minecraft.server.v1_13_R2.BlockSprawling
Fields
EnumDirection[]: u, field_196494_D
EnumDirection[]: t, field_196494_D
BlockStateBoolean: p, field_196495_y
BlockStateBoolean: o, field_196495_y
BlockStateBoolean: q, field_196496_z
BlockStateBoolean: p, field_196496_z
BlockStateBoolean: r, field_196489_A
BlockStateBoolean: q, field_196489_A
Map<EnumDirection, BlockStateBoolean>: s, field_196491_B
Map<EnumDirection, BlockStateBoolean>: r, field_196491_B
VoxelShape[]: t, field_196493_C
VoxelShape[]: s, field_196493_C
Constructors
Methods
1.13
Names
bga
net.minecraft.block.BlockSixWay
net.minecraft.server.v1_13_R1.BlockSprawling
Fields
EnumDirection[]: u, field_196494_D
BlockStateBoolean: a, field_196488_a
BlockStateBoolean: b, field_196490_b
BlockStateBoolean: c, field_196492_c
BlockStateBoolean: p, field_196495_y
BlockStateBoolean: q, field_196496_z
BlockStateBoolean: r, field_196489_A
Map<EnumDirection, BlockStateBoolean>: s, field_196491_B
VoxelShape[]: t, field_196493_C
Constructors
(float, Block$Info)
Methods
VoxelShape[] (float): a, func_196487_d
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
int (IBlockData): k, func_196486_i