History - net.minecraft.client.renderer.entity.StriderRenderer

1.21.3

Names

gmt

gub

Fields

ResourceLocation: a, STRIDER_LOCATION, field_23372, TEXTURE, f_116050_

ResourceLocation: a, STRIDER_LOCATION, field_23372, TEXTURE

ResourceLocation: i, COLD_LOCATION, field_23937, COLD_TEXTURE, f_116051_

ResourceLocation: b, COLD_LOCATION, field_23937, COLD_TEXTURE

float: j, SHADOW_RADIUS, field_47888, BABY_SHADOW_RADIUS_SCALE, f_314675_

float: k, SHADOW_RADIUS, field_47888, BABY_SHADOW_RADIUS_SCALE

Constructors

Methods

ResourceLocation (Strider): a, getTextureLocation, method_26421, getTexture, m_5478_

void (Strider, PoseStack, float): a, scale, method_56155, scale, m_7546_

boolean (Strider): c, isShaking, method_26423, isShaking, m_5936_

float (Strider): b, getShadowRadius, method_55834, getShadowRadius, m_318622_

ResourceLocation (StriderRenderState): a, getTextureLocation, method_26421, getTexture

float (StriderRenderState): b, getShadowRadius, method_55834, getShadowRadius

StriderRenderState (): b, createRenderState, method_62545, createRenderState

void (Strider, StriderRenderState, float): a, extractRenderState, method_62544, updateRenderState

void (StriderRenderState, PoseStack): a, scale, method_56155, scale

boolean (StriderRenderState): c, isShaking, method_26423, isShaking

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

glj

gmt

Fields

Constructors

Methods

1.20.6

Names

gaw

glj

Fields

float: j, SHADOW_RADIUS, field_47888, BABY_SHADOW_RADIUS_SCALE, f_314675_

Constructors

Methods

void (Strider, PoseStack, float): a, scale, method_26422, scale, m_7546_

void (Strider, PoseStack, float): a, scale, method_56155, scale, m_7546_

boolean (Strider): b, isShaking, method_26423, isShaking, m_5936_

boolean (Strider): c, isShaking, method_26423, isShaking, m_5936_

float (Strider): b, getShadowRadius, method_55834, getShadowRadius, m_318622_

1.20.4

Names

fvq

gaw

Fields

Constructors

Methods

1.20.2

Names

frh

fvq

Fields

Constructors

Methods

1.20.1

Names

fpo

frh

Fields

Constructors

Methods

1.19.4

Names

fky

fpo

Fields

Constructors

Methods

1.19.3

Names

fgt

fky

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

fev

fgt

Fields

Constructors

Methods

1.19

Names

exr

fev

Fields

Constructors

Methods

1.18.2

Names

ewk

exr

Fields

Constructors

Methods

1.18.1

Names

Fields

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Methods

1.18

Names

euf

ewk

Fields

Constructors

Methods

1.17.1

Names

eue

euf

Fields

Constructors

Methods

1.17

Names

egx

eue

net.minecraft.client.renderer.entity.StriderRenderer

net.minecraft.src.C_4395_

Fields

ResourceLocation: a, STRIDER_LOCATION, field_23372, TEXTURE, field_239397_a_

ResourceLocation: a, STRIDER_LOCATION, field_23372, TEXTURE, f_116050_

ResourceLocation: g, COLD_LOCATION, field_23937, COLD_TEXTURE, field_239398_g_

ResourceLocation: i, COLD_LOCATION, field_23937, COLD_TEXTURE, f_116051_

Constructors

(EntityRenderDispatcher)

(EntityRendererProvider$Context)

Methods

ResourceLocation (Strider): a, getTextureLocation, method_26421, getTexture, func_110775_a

ResourceLocation (Strider): a, getTextureLocation, method_26421, getTexture, m_5478_

void (Strider, PoseStack, float): a, scale, method_26422, scale, func_225620_a_

void (Strider, PoseStack, float): a, scale, method_26422, scale, m_7546_

boolean (Strider): b, isShaking, method_26423, isShaking, func_230495_a_

boolean (Strider): b, isShaking, method_26423, isShaking, m_5936_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

egp

egx

Fields

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Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

eiq

egp

Fields

Constructors

Methods

1.16.1

Names

eiq

net.minecraft.client.renderer.entity.StriderRenderer

net.minecraft.class_4999

net.minecraft.client.render.entity.StriderEntityRenderer

net.minecraft.client.renderer.entity.StriderRenderer

Fields

ResourceLocation: a, STRIDER_LOCATION, field_23372, TEXTURE, field_239397_a_

ResourceLocation: g, COLD_LOCATION, field_23937, COLD_TEXTURE, field_239398_g_

Constructors

(EntityRenderDispatcher)

Methods

ResourceLocation (Strider): a, getTextureLocation, method_26421, getTexture, func_110775_a

void (Strider, PoseStack, float): a, scale, method_26422, scale, func_225620_a_

boolean (Strider): b, isShaking, method_26423, isShaking, func_230495_a_