public static boolean | | c(bvr<cnk> arg0, dhj arg1, bvq arg2, jh arg3, bam arg4) | | checkStriderSpawnRules(EntityType<Strider> arg0, LevelAccessor arg1, EntitySpawnReason arg2, BlockPos arg3, RandomSource arg4) | | method_26344(class_1299<class_4985> arg0, class_1936 arg1, class_3730 arg2, class_2338 arg3, class_5819 arg4) | | canSpawn(EntityType<StriderEntity> type, WorldAccess world, SpawnReason spawnReason, BlockPos pos, Random random) |
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public void | |
protected void | |
public void | |
public void | |
public boolean | | j() | | isSaddled() | | method_6725() | | isSaddled() |
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public boolean | | f() | | isSaddleable() | | method_6765() | | canBeSaddled() |
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public void | |
protected void | | B() | | registerGoals() | | method_5959() | | initGoals() |
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public void | | x(boolean arg0) | | setSuffocating(boolean arg0) | | method_26349(boolean arg0) | | setCold(boolean cold) |
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public boolean | | p() | | isSuffocating() | | method_26348() | | isCold() |
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public boolean | |
protected Vec3 | |
public boolean | |
public LivingEntity | | cX() | | getControllingPassenger() | | method_5642() | | getControllingPassenger() |
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public Vec3 | |
protected void | |
protected Vec3 | |
protected float | |
protected float | | aU() | | nextStep() | | method_5867() | | calculateNextStepSoundDistance() |
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protected void | |
public boolean | | a() | | boost() | | method_6577() | | consumeOnAStickItem() |
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protected void | | a(double arg0, boolean arg1, dxv arg2, jh arg3) | | checkFallDamage(double arg0, boolean arg1, BlockState arg2, BlockPos arg3) | | method_5623(double arg0, boolean arg1, class_2680 arg2, class_2338 arg3) | | fall(double arg0, boolean arg1, BlockState arg2, BlockPos arg3) |
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public void | | h() | | tick() | | method_5773() | | tick() |
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private boolean | | x() | | isBeingTempted() | | method_30079() | | isBeingTempted() |
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protected boolean | | D() | | shouldPassengersInheritMalus() | | method_26323() | | movesIndependently() |
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private void | | go() | | floatStrider() | | method_26347() | | updateFloating() |
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public static AttributeSupplier$Builder | | t() | | createAttributes() | | method_26924() | | createStriderAttributes() |
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protected SoundEvent | | u() | | getAmbientSound() | | method_5994() | | getAmbientSound() |
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protected SoundEvent | |
protected SoundEvent | | o_() | | getDeathSound() | | method_6002() | | getDeathSound() |
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protected boolean | |
public boolean | | fr() | | isSensitiveToWater() | | method_29503() | | hurtByWater() |
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public boolean | | bY() | | isOnFire() | | method_5809() | | isOnFire() |
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protected PathNavigation | |
public float | |
public Strider | |
public boolean | |
protected void | |
public InteractionResult | |
public Vec3 | | cT() | | getLeashOffset() | | method_29919() | | getLeashOffset() |
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public SpawnGroupData | | a(dhz arg0, bth arg1, bvq arg2, bwz arg3) | | finalizeSpawn(ServerLevelAccessor arg0, DifficultyInstance arg1, EntitySpawnReason arg2, SpawnGroupData arg3) | | method_5943(class_5425 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3) | | initialize(ServerWorldAccess arg0, LocalDifficulty arg1, SpawnReason arg2, EntityData arg3) |
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private SpawnGroupData | | a(dhz arg0, bth arg1, bwi arg2, bwz arg3) | | spawnJockey(ServerLevelAccessor arg0, DifficultyInstance arg1, Mob arg2, SpawnGroupData arg3) | | method_30336(class_5425 arg0, class_1266 arg1, class_1308 arg2, class_1315 arg3) | | initializeRider(ServerWorldAccess world, LocalDifficulty difficulty, MobEntity rider, EntityData entityData) |
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