History - net.minecraft.client.renderer.PostPass$TargetInput
25w04a
Names
gmf$b
gpj$b
Fields
String: a, samplerName, comp_3034, samplerName, f_348537_
String: a, samplerName, comp_3034, samplerName
ResourceLocation: b, targetId, comp_3035, targetId, f_348767_
ResourceLocation: b, targetId, comp_3035, targetId
boolean: c, depthBuffer, comp_3036, depthBuffer, f_347500_
boolean: c, depthBuffer, comp_3036, depthBuffer
boolean: d, bilinear, comp_3037, bilinear, f_347005_
boolean: d, bilinear, comp_3037, bilinear
Constructors
Methods
ResourceHandle<RenderTarget> (Map<ResourceLocation, ResourceHandle<RenderTarget>>): b, getHandle, method_62262, getTarget, m_357111_
ResourceHandle<RenderTarget> (Map<ResourceLocation, ResourceHandle<RenderTarget>>): b, getHandle, method_62262, getTarget
void (FramePass, Map<ResourceLocation, ResourceHandle<RenderTarget>>): a, addToPass, method_62259, preRender, m_353325_
void (FramePass, Map<ResourceLocation, ResourceHandle<RenderTarget>>): a, addToPass, method_62259, preRender
void (CompiledShaderProgram, Map<ResourceLocation, ResourceHandle<RenderTarget>>): a, bindTo, method_62260, bind, m_352090_
void (CompiledShaderProgram, Map<ResourceLocation, ResourceHandle<RenderTarget>>): a, bindTo, method_62260, bind
void (Map<ResourceLocation, ResourceHandle<RenderTarget>>): a, cleanup, method_62261, postRender, m_351787_
void (Map<ResourceLocation, ResourceHandle<RenderTarget>>): a, cleanup, method_62261, postRender
String (): a, samplerName, comp_3034, samplerName, f_348537_
String (): a, samplerName, comp_3034, samplerName
ResourceLocation (): b, targetId, comp_3035, targetId, f_348767_
ResourceLocation (): b, targetId, comp_3035, targetId
boolean (): c, depthBuffer, comp_3036, depthBuffer, f_347500_
boolean (): c, depthBuffer, comp_3036, depthBuffer
boolean (): d, bilinear, comp_3037, bilinear, f_347005_
boolean (): d, bilinear, comp_3037, bilinear
1.21.4
Names
glr$b
gmf$b
Fields
Constructors
Methods
1.21.3
Names
glr$b
net.minecraft.client.renderer.PostPass$TargetInput
net.minecraft.class_283$class_9972
net.minecraft.client.gl.PostEffectPass$TargetSampler
net.minecraft.src.C_4146_$C_345643_
Fields
String: a, samplerName, comp_3034, samplerName, f_348537_
ResourceLocation: b, targetId, comp_3035, targetId, f_348767_
boolean: c, depthBuffer, comp_3036, depthBuffer, f_347500_
boolean: d, bilinear, comp_3037, bilinear, f_347005_
Constructors
(String, ResourceLocation, boolean, boolean)
Methods
ResourceHandle<RenderTarget> (Map<ResourceLocation, ResourceHandle<RenderTarget>>): b, getHandle, method_62262, getTarget, m_357111_
void (FramePass, Map<ResourceLocation, ResourceHandle<RenderTarget>>): a, addToPass, method_62259, preRender, m_353325_
void (CompiledShaderProgram, Map<ResourceLocation, ResourceHandle<RenderTarget>>): a, bindTo, method_62260, bind, m_352090_
void (Map<ResourceLocation, ResourceHandle<RenderTarget>>): a, cleanup, method_62261, postRender, m_351787_
String (): a, samplerName, comp_3034, samplerName, f_348537_
ResourceLocation (): b, targetId, comp_3035, targetId, f_348767_
boolean (): c, depthBuffer, comp_3036, depthBuffer, f_347500_
boolean (): d, bilinear, comp_3037, bilinear, f_347005_