History - net.minecraft.client.renderer.item.ItemStackRenderState
1.21.4
Names
hbp
net.minecraft.client.renderer.item.ItemStackRenderState
net.minecraft.class_10444
net.minecraft.client.render.item.ItemRenderState
Fields
ItemDisplayContext: a, displayContext, field_55337, modelTransformationMode
boolean: b, isLeftHand, field_55338, leftHand
int: c, activeLayerCount, field_55339, layerCount
ItemStackRenderState$LayerRenderState[]: d, layers, field_55340, layers
Constructors
()
Methods
void (int): a, ensureCapacity, method_65602, addLayers
ItemStackRenderState$LayerRenderState (): a, newLayer, method_65601, newLayer
void (): b, clear, method_65605, clear
ItemStackRenderState$LayerRenderState (): g, firstLayer, method_65610, getFirstLayer
boolean (): c, isEmpty, method_65606, isEmpty
boolean (): d, isGui3d, method_65607, hasDepth
boolean (): e, usesBlockLight, method_65608, isSideLit
TextureAtlasSprite (RandomSource): a, pickParticleIcon, method_65603, getParticleSprite
ItemTransform (): f, transform, method_65609, getTransformation
void (PoseStack, MultiBufferSource, int, int): a, render, method_65604, render