History - net.minecraft.client.renderer.item.ItemStackRenderState

1.21.4

Names

hbp

net.minecraft.client.renderer.item.ItemStackRenderState

net.minecraft.class_10444

net.minecraft.client.render.item.ItemRenderState

Fields

ItemDisplayContext: a, displayContext, field_55337, modelTransformationMode

boolean: b, isLeftHand, field_55338, leftHand

int: c, activeLayerCount, field_55339, layerCount

ItemStackRenderState$LayerRenderState[]: d, layers, field_55340, layers

Constructors

()

Methods

void (int): a, ensureCapacity, method_65602, addLayers

ItemStackRenderState$LayerRenderState (): a, newLayer, method_65601, newLayer

void (): b, clear, method_65605, clear

ItemStackRenderState$LayerRenderState (): g, firstLayer, method_65610, getFirstLayer

boolean (): c, isEmpty, method_65606, isEmpty

boolean (): d, isGui3d, method_65607, hasDepth

boolean (): e, usesBlockLight, method_65608, isSideLit

TextureAtlasSprite (RandomSource): a, pickParticleIcon, method_65603, getParticleSprite

ItemTransform (): f, transform, method_65609, getTransformation

void (PoseStack, MultiBufferSource, int, int): a, render, method_65604, render