History - net.minecraft.world.level.block.entity.trialspawner.PlayerDetector
1.21.3
Names
dse
dww
Fields
PlayerDetector: c, SHEEP, field_47357, SHEEP, f_302453_
PlayerDetector: c, SHEEP, field_47357, SHEEP
PlayerDetector: a, NO_CREATIVE_PLAYERS, field_48860, SURVIVAL_PLAYERS, f_314248_
PlayerDetector: a, NO_CREATIVE_PLAYERS, field_48860, SURVIVAL_PLAYERS
PlayerDetector: b, INCLUDING_CREATIVE_PLAYERS, field_48861, NON_SPECTATOR_PLAYERS, f_314914_
PlayerDetector: b, INCLUDING_CREATIVE_PLAYERS, field_48861, NON_SPECTATOR_PLAYERS
Constructors
Methods
List<UUID> (ServerLevel, PlayerDetector$EntitySelector, BlockPos, double, boolean): detect, detect, detect, detect, m_305839_
List<UUID> (ServerLevel, PlayerDetector$EntitySelector, BlockPos, double, boolean): detect, detect, detect, detect
boolean (Level, Vec3, Vec3): a, inLineOfSight, method_58696, hasLineOfSight, m_318952_
boolean (Level, Vec3, Vec3): a, inLineOfSight, method_58696, hasLineOfSight
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
drg
dse
Fields
Constructors
Methods
1.20.6
Names
diq
drg
Fields
PlayerDetector: a, PLAYERS, field_47356, SURVIVAL_PLAYER, f_303829_
PlayerDetector: b, SHEEP, field_47357, SHEEP, f_302453_
PlayerDetector: c, SHEEP, field_47357, SHEEP, f_302453_
PlayerDetector: a, NO_CREATIVE_PLAYERS, field_48860, SURVIVAL_PLAYERS, f_314248_
PlayerDetector: b, INCLUDING_CREATIVE_PLAYERS, field_48861, NON_SPECTATOR_PLAYERS, f_314914_
Constructors
Methods
List<UUID> (ServerLevel, BlockPos, int): detect, detect, detect, detect, m_305839_
List<UUID> (ServerLevel, PlayerDetector$EntitySelector, BlockPos, double, boolean): detect, detect, detect, detect, m_305839_
boolean (Level, Vec3, Vec3): a, inLineOfSight, method_58696, hasLineOfSight, m_318952_
1.20.4
Names
diq
net.minecraft.world.level.block.entity.trialspawner.PlayerDetector
net.minecraft.class_8962
net.minecraft.block.spawner.EntityDetector
net.minecraft.src.C_302097_
net.minecraft.world.level.block.entity.trialspawner.PlayerDetector
Fields
PlayerDetector: a, PLAYERS, field_47356, SURVIVAL_PLAYER, f_303829_
PlayerDetector: b, SHEEP, field_47357, SHEEP, f_302453_
Constructors
Methods
List<UUID> (ServerLevel, BlockPos, int): detect, detect, detect, detect, m_305839_