List<UUID> | | detect(aqu arg0, dse$a arg1, jd arg2, double arg3, boolean arg4) | | detect(ServerLevel arg0, PlayerDetector$EntitySelector arg1, BlockPos arg2, double arg3, boolean arg4) | | detect(class_3218 arg0, class_8962$class_9198 arg1, class_2338 arg2, double arg3, boolean arg4) | | detect(ServerWorld world, EntityDetector$Selector selector, BlockPos center, double radius, boolean spawner) | | m_305839_(C_12_ p_330942_, C_302097_$C_313467_ p_311426_, C_4675_ p_331401_, double p_334733_, boolean arg4) |
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private static boolean | | a(dcw arg0, exc arg1, exc arg2) | | inLineOfSight(Level arg0, Vec3 arg1, Vec3 arg2) | | method_58696(class_1937 arg0, class_243 arg1, class_243 arg2) | | hasLineOfSight(World world, Vec3d pos, Vec3d entityEyePos) | | m_318952_(C_1596_ p_332656_, C_3046_ p_329624_, C_3046_ p_332220_) |
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