History - net.minecraft.client.multiplayer.ClientLevel$ClientLevelData
1.21.3
Names
fzf$a
gfk$a
Fields
boolean: a, hardcore, field_24433, hardcore, f_104830_
boolean: a, hardcore, field_24433, hardcore
GameRules: b, gameRules, field_24434, gameRules, f_104831_
boolean: c, isFlat, field_24607, flatWorld, f_104832_
boolean: b, isFlat, field_24607, flatWorld
long: f, gameTime, field_24438, time, f_104837_
long: e, gameTime, field_24438, time
long: g, dayTime, field_24439, timeOfDay, f_104838_
long: f, dayTime, field_24439, timeOfDay
boolean: h, raining, field_24440, raining, f_104839_
boolean: g, raining, field_24440, raining
Difficulty: i, difficulty, field_24441, difficulty, f_104840_
Difficulty: h, difficulty, field_24441, difficulty
boolean: j, difficultyLocked, field_24442, difficultyLocked, f_104841_
boolean: i, difficultyLocked, field_24442, difficultyLocked
float: e, spawnAngle, field_26372, spawnAngle, f_104836_
float: d, spawnAngle, field_26372, spawnAngle
BlockPos: d, spawnPos, field_48402, spawnPos, f_316685_
BlockPos: c, spawnPos, field_48402, spawnPos
Constructors
Methods
long (): c, getGameTime, method_188, getTime, m_6793_
long (): c, getGameTime, method_188, getTime
long (): d, getDayTime, method_217, getTimeOfDay, m_6792_
long (): d, getDayTime, method_217, getTimeOfDay
void (long): a, setGameTime, method_177, setTime, m_104849_
void (long): a, setGameTime, method_177, setTime
void (long): b, setDayTime, method_165, setTimeOfDay, m_104863_
void (long): b, setDayTime, method_165, setTimeOfDay
boolean (): g, isThundering, method_203, isThundering, m_6534_
boolean (): g, isThundering, method_203, isThundering
boolean (): i, isRaining, method_156, isRaining, m_6533_
boolean (): i, isRaining, method_156, isRaining
void (boolean): b, setRaining, method_157, setRaining, m_5565_
void (boolean): b, setRaining, method_157, setRaining
boolean (): l, isHardcore, method_152, isHardcore, m_5466_
boolean (): l, isHardcore, method_152, isHardcore
GameRules (): o, getGameRules, method_146, getGameRules, m_5470_
Difficulty (): q, getDifficulty, method_207, getDifficulty, m_5472_
Difficulty (): q, getDifficulty, method_207, getDifficulty
boolean (): r, isDifficultyLocked, method_197, isDifficultyLocked, m_5474_
boolean (): r, isDifficultyLocked, method_197, isDifficultyLocked
void (Difficulty): a, setDifficulty, method_27875, setDifficulty, m_104851_
void (Difficulty): a, setDifficulty, method_27875, setDifficulty
void (boolean): a, setDifficultyLocked, method_27876, setDifficultyLocked, m_104858_
void (boolean): a, setDifficultyLocked, method_27876, setDifficultyLocked
float (): b, getSpawnAngle, method_30656, getSpawnAngle, m_6790_
float (): b, getSpawnAngle, method_30656, getSpawnAngle
void (BlockPos, float): a, setSpawn, method_187, setSpawnPos, m_7250_
void (BlockPos, float): a, setSpawn, method_187, setSpawnPos
void (CrashReportCategory, LevelHeightAccessor): a, fillCrashReportCategory, method_151, populateCrashReport, m_142471_
void (CrashReportCategory, LevelHeightAccessor): a, fillCrashReportCategory, method_151, populateCrashReport
double (LevelHeightAccessor): a, getHorizonHeight, method_28105, getSkyDarknessHeight, m_171687_
double (LevelHeightAccessor): a, getHorizonHeight, method_28105, getSkyDarknessHeight
float (): e, getClearColorScale, method_28106, getHorizonShadingRatio, m_205519_
float (): e, getClearColorScale, method_28106, getHorizonShadingRatio
BlockPos (): a, getSpawnPos, method_56126, getSpawnPos, m_318766_
BlockPos (): a, getSpawnPos, method_56126, getSpawnPos
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
fxx$a
fzf$a
Fields
Constructors
Methods
1.20.6
Names
fns$a
fxx$a
Fields
int: d, xSpawn, field_24435, spawnX, f_104833_
int: e, ySpawn, field_24436, spawnY, f_104834_
int: f, zSpawn, field_24437, spawnZ, f_104835_
long: h, gameTime, field_24438, time, f_104837_
long: f, gameTime, field_24438, time, f_104837_
long: i, dayTime, field_24439, timeOfDay, f_104838_
long: g, dayTime, field_24439, timeOfDay, f_104838_
boolean: j, raining, field_24440, raining, f_104839_
boolean: h, raining, field_24440, raining, f_104839_
Difficulty: k, difficulty, field_24441, difficulty, f_104840_
Difficulty: i, difficulty, field_24441, difficulty, f_104840_
boolean: l, difficultyLocked, field_24442, difficultyLocked, f_104841_
boolean: j, difficultyLocked, field_24442, difficultyLocked, f_104841_
float: g, spawnAngle, field_26372, spawnAngle, f_104836_
float: e, spawnAngle, field_26372, spawnAngle, f_104836_
BlockPos: d, spawnPos, field_48402, spawnPos, f_316685_
Constructors
Methods
int (): a, getXSpawn, method_215, getSpawnX, m_6789_
int (): b, getYSpawn, method_144, getSpawnY, m_6527_
int (): c, getZSpawn, method_166, getSpawnZ, m_6526_
long (): e, getGameTime, method_188, getTime, m_6793_
long (): c, getGameTime, method_188, getTime, m_6793_
long (): f, getDayTime, method_217, getTimeOfDay, m_6792_
long (): d, getDayTime, method_217, getTimeOfDay, m_6792_
void (int): b, setXSpawn, method_27416, setSpawnX, m_6395_
void (int): c, setYSpawn, method_27417, setSpawnY, m_6397_
void (int): d, setZSpawn, method_27419, setSpawnZ, m_6400_
boolean (): i, isThundering, method_203, isThundering, m_6534_
boolean (): g, isThundering, method_203, isThundering, m_6534_
boolean (): k, isRaining, method_156, isRaining, m_6533_
boolean (): i, isRaining, method_156, isRaining, m_6533_
boolean (): n, isHardcore, method_152, isHardcore, m_5466_
boolean (): l, isHardcore, method_152, isHardcore, m_5466_
GameRules (): q, getGameRules, method_146, getGameRules, m_5470_
GameRules (): o, getGameRules, method_146, getGameRules, m_5470_
Difficulty (): s, getDifficulty, method_207, getDifficulty, m_5472_
Difficulty (): q, getDifficulty, method_207, getDifficulty, m_5472_
boolean (): t, isDifficultyLocked, method_197, isDifficultyLocked, m_5474_
boolean (): r, isDifficultyLocked, method_197, isDifficultyLocked, m_5474_
float (): d, getSpawnAngle, method_30656, getSpawnAngle, m_6790_
float (): b, getSpawnAngle, method_30656, getSpawnAngle, m_6790_
void (float): a, setSpawnAngle, method_30657, setSpawnAngle, m_7113_
float (): g, getClearColorScale, method_28106, getHorizonShadingRatio, m_205519_
float (): e, getClearColorScale, method_28106, getHorizonShadingRatio, m_205519_
BlockPos (): a, getSpawnPos, method_56126, getSpawnPos, m_318766_
1.20.4
Names
fix$a
fns$a
Fields
Constructors
Methods
1.20.2
Names
few$a
fix$a
Fields
Constructors
Methods
1.20.1
Names
fdj$a
few$a
Fields
Constructors
Methods
1.19.4
Names
eyz$a
fdj$a
Fields
Constructors
Methods
1.19.3
Names
euv$a
eyz$a
Fields
Constructors
Methods
1.19.2
Names
net.minecraft.src.C_3901_
net.minecraft.src.C_3899_$C_3901_
Fields
Constructors
Methods
1.19.1
Names
etm$a
euv$a
Fields
Constructors
Methods
1.19
Names
ems$a
etm$a
net.minecraft.src.C_3899_$C_3901_
net.minecraft.src.C_3901_
Fields
Constructors
Methods
1.18.2
Names
ell$a
ems$a
Fields
Constructors
Methods
double (): g, getClearColorScale, method_28106, getHorizonShadingRatio, m_104876_
float (): g, getClearColorScale, method_28106, getHorizonShadingRatio, m_205519_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
eji$a
ell$a
Fields
Constructors
Methods
long (): e, getGameTime, method_188, getTime, m_6793_, getTime
long (): e, getGameTime, method_188, getTime, m_6793_
long (): f, getDayTime, method_217, getTimeOfDay, m_6792_, getDayTime
long (): f, getDayTime, method_217, getTimeOfDay, m_6792_
boolean (): i, isThundering, method_203, isThundering, m_6534_, isThundering
boolean (): i, isThundering, method_203, isThundering, m_6534_
boolean (): k, isRaining, method_156, isRaining, m_6533_, hasStorm
boolean (): k, isRaining, method_156, isRaining, m_6533_
void (boolean): b, setRaining, method_157, setRaining, m_5565_, setStorm
void (boolean): b, setRaining, method_157, setRaining, m_5565_
boolean (): n, isHardcore, method_152, isHardcore, m_5466_, isHardcore
boolean (): n, isHardcore, method_152, isHardcore, m_5466_
Difficulty (): s, getDifficulty, method_207, getDifficulty, m_5472_, getDifficulty
Difficulty (): s, getDifficulty, method_207, getDifficulty, m_5472_
boolean (): t, isDifficultyLocked, method_197, isDifficultyLocked, m_5474_, isDifficultyLocked
boolean (): t, isDifficultyLocked, method_197, isDifficultyLocked, m_5474_
void (BlockPos, float): a, setSpawn, method_187, setSpawnPos, m_7250_, setSpawn
void (BlockPos, float): a, setSpawn, method_187, setSpawnPos, m_7250_
1.17.1
Names
ejh$a
eji$a
Fields
Constructors
Methods
1.17
Names
dwt$a
ejh$a
net.minecraft.client.world.ClientWorld$ClientWorldInfo
net.minecraft.src.C_3899_$C_3901_
Fields
boolean: a, hardcore, field_24433, hardcore, field_239144_a_
boolean: a, hardcore, field_24433, hardcore, f_104830_
GameRules: b, gameRules, field_24434, gameRules, field_239145_b_
GameRules: b, gameRules, field_24434, gameRules, f_104831_
boolean: c, isFlat, field_24607, flatWorld, field_239146_c_
boolean: c, isFlat, field_24607, flatWorld, f_104832_
int: d, xSpawn, field_24435, spawnX, field_239147_d_
int: d, xSpawn, field_24435, spawnX, f_104833_
int: e, ySpawn, field_24436, spawnY, field_239148_e_
int: e, ySpawn, field_24436, spawnY, f_104834_
int: f, zSpawn, field_24437, spawnZ, field_239149_f_
int: f, zSpawn, field_24437, spawnZ, f_104835_
long: h, gameTime, field_24438, time, field_239150_g_
long: h, gameTime, field_24438, time, f_104837_
long: i, dayTime, field_24439, timeOfDay, field_239151_h_
long: i, dayTime, field_24439, timeOfDay, f_104838_
boolean: j, raining, field_24440, raining, field_239152_i_
boolean: j, raining, field_24440, raining, f_104839_
Difficulty: k, difficulty, field_24441, difficulty, field_239153_j_
Difficulty: k, difficulty, field_24441, difficulty, f_104840_
boolean: l, difficultyLocked, field_24442, difficultyLocked, field_239154_k_
boolean: l, difficultyLocked, field_24442, difficultyLocked, f_104841_
float: g, spawnAngle, field_26372, spawnAngle, field_243490_g
float: g, spawnAngle, field_26372, spawnAngle, f_104836_
Constructors
Methods
int (): a, getXSpawn, method_215, getSpawnX, func_76079_c
int (): a, getXSpawn, method_215, getSpawnX, m_6789_
int (): b, getYSpawn, method_144, getSpawnY, func_76075_d
int (): b, getYSpawn, method_144, getSpawnY, m_6527_
int (): c, getZSpawn, method_166, getSpawnZ, func_76074_e
int (): c, getZSpawn, method_166, getSpawnZ, m_6526_
long (): e, getGameTime, method_188, getTime, func_82573_f, getTime
long (): e, getGameTime, method_188, getTime, m_6793_, getTime
long (): f, getDayTime, method_217, getTimeOfDay, func_76073_f, getDayTime
long (): f, getDayTime, method_217, getTimeOfDay, m_6792_, getDayTime
void (int): b, setXSpawn, method_27416, setSpawnX, func_76058_a
void (int): b, setXSpawn, method_27416, setSpawnX, m_6395_
void (int): c, setYSpawn, method_27417, setSpawnY, func_76056_b
void (int): c, setYSpawn, method_27417, setSpawnY, m_6397_
void (int): d, setZSpawn, method_27419, setSpawnZ, func_76087_c
void (int): d, setZSpawn, method_27419, setSpawnZ, m_6400_
void (long): a, setGameTime, method_177, setTime, func_239155_a_
void (long): a, setGameTime, method_177, setTime, m_104849_
void (long): b, setDayTime, method_165, setTimeOfDay, func_239158_b_
void (long): b, setDayTime, method_165, setTimeOfDay, m_104863_
boolean (): i, isThundering, method_203, isThundering, func_76061_m, isThundering
boolean (): i, isThundering, method_203, isThundering, m_6534_, isThundering
boolean (): k, isRaining, method_156, isRaining, func_76059_o, hasStorm
boolean (): k, isRaining, method_156, isRaining, m_6533_, hasStorm
void (boolean): b, setRaining, method_157, setRaining, func_76084_b, setStorm
void (boolean): b, setRaining, method_157, setRaining, m_5565_, setStorm
boolean (): n, isHardcore, method_152, isHardcore, func_76093_s, isHardcore
boolean (): n, isHardcore, method_152, isHardcore, m_5466_, isHardcore
GameRules (): q, getGameRules, method_146, getGameRules, func_82574_x
GameRules (): q, getGameRules, method_146, getGameRules, m_5470_
Difficulty (): s, getDifficulty, method_207, getDifficulty, func_176130_y, getDifficulty
Difficulty (): s, getDifficulty, method_207, getDifficulty, m_5472_, getDifficulty
boolean (): t, isDifficultyLocked, method_197, isDifficultyLocked, func_176123_z, isDifficultyLocked
boolean (): t, isDifficultyLocked, method_197, isDifficultyLocked, m_5474_, isDifficultyLocked
void (CrashReportCategory): a, fillCrashReportCategory, method_151, populateCrashReport, func_85118_a
void (Difficulty): a, setDifficulty, method_27875, setDifficulty, func_239156_a_
void (Difficulty): a, setDifficulty, method_27875, setDifficulty, m_104851_
void (boolean): a, setDifficultyLocked, method_27876, setDifficultyLocked, func_239157_a_
void (boolean): a, setDifficultyLocked, method_27876, setDifficultyLocked, m_104858_
double (): g, getHorizonHeight, method_28105, getSkyDarknessHeight, func_239159_f_
double (): h, getClearColorScale, method_28106, getHorizonShadingRatio, func_239160_g_
double (): g, getClearColorScale, method_28106, getHorizonShadingRatio, m_104876_
float (): d, getSpawnAngle, method_30656, getSpawnAngle, func_241860_d
float (): d, getSpawnAngle, method_30656, getSpawnAngle, m_6790_
void (float): a, setSpawnAngle, method_30657, setSpawnAngle, func_241859_a
void (float): a, setSpawnAngle, method_30657, setSpawnAngle, m_7113_
void (BlockPos, float): a, setSpawn, method_187, setSpawnPos, func_176143_a, setSpawn
void (BlockPos, float): a, setSpawn, method_187, setSpawnPos, m_7250_, setSpawn
void (CrashReportCategory, LevelHeightAccessor): a, fillCrashReportCategory, method_151, populateCrashReport, m_142471_
double (LevelHeightAccessor): a, getHorizonHeight, method_28105, getSkyDarknessHeight, m_171687_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
dwl$a
dwt$a
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
dym$a
dwl$a
Fields
long: g, gameTime, field_24438, time, field_239150_g_
long: h, gameTime, field_24438, time, field_239150_g_
long: h, dayTime, field_24439, timeOfDay, field_239151_h_
long: i, dayTime, field_24439, timeOfDay, field_239151_h_
boolean: i, raining, field_24440, raining, field_239152_i_
boolean: j, raining, field_24440, raining, field_239152_i_
Difficulty: j, difficulty, field_24441, difficulty, field_239153_j_
Difficulty: k, difficulty, field_24441, difficulty, field_239153_j_
boolean: k, difficultyLocked, field_24442, difficultyLocked, field_239154_k_
boolean: l, difficultyLocked, field_24442, difficultyLocked, field_239154_k_
float: g, spawnAngle, field_26372, spawnAngle, field_243490_g
Constructors
Methods
long (): d, getGameTime, method_188, getTime, func_82573_f, getTime
long (): e, getGameTime, method_188, getTime, func_82573_f, getTime
long (): e, getDayTime, method_217, getTimeOfDay, func_76073_f, getDayTime
long (): f, getDayTime, method_217, getTimeOfDay, func_76073_f, getDayTime
void (BlockPos): a, setSpawn, method_187, setSpawnPos, func_176143_a, setSpawn
boolean (): h, isThundering, method_203, isThundering, func_76061_m, isThundering
boolean (): i, isThundering, method_203, isThundering, func_76061_m, isThundering
boolean (): j, isRaining, method_156, isRaining, func_76059_o, hasStorm
boolean (): k, isRaining, method_156, isRaining, func_76059_o, hasStorm
boolean (): m, isHardcore, method_152, isHardcore, func_76093_s, isHardcore
boolean (): n, isHardcore, method_152, isHardcore, func_76093_s, isHardcore
GameRules (): p, getGameRules, method_146, getGameRules, func_82574_x
GameRules (): q, getGameRules, method_146, getGameRules, func_82574_x
Difficulty (): r, getDifficulty, method_207, getDifficulty, func_176130_y, getDifficulty
Difficulty (): s, getDifficulty, method_207, getDifficulty, func_176130_y, getDifficulty
boolean (): s, isDifficultyLocked, method_197, isDifficultyLocked, func_176123_z, isDifficultyLocked
boolean (): t, isDifficultyLocked, method_197, isDifficultyLocked, func_176123_z, isDifficultyLocked
double (): f, getHorizonHeight, method_28105, getSkyDarknessHeight, func_239159_f_
double (): g, getHorizonHeight, method_28105, getSkyDarknessHeight, func_239159_f_
double (): g, getClearColorScale, method_28106, getHorizonShadingRatio, func_239160_g_
double (): h, getClearColorScale, method_28106, getHorizonShadingRatio, func_239160_g_
float (): d, getSpawnAngle, method_30656, getSpawnAngle, func_241860_d
void (float): a, setSpawnAngle, method_30657, setSpawnAngle, func_241859_a
void (BlockPos, float): a, setSpawn, method_187, setSpawnPos, func_176143_a, setSpawn
1.16.1
Names
dym$a
net.minecraft.client.multiplayer.ClientLevel$ClientLevelData
net.minecraft.class_638$class_5271
net.minecraft.client.world.ClientWorld$Properties
net.minecraft.client.world.ClientWorld$ClientWorldInfo
Fields
boolean: a, hardcore, field_24433, hardcore, field_239144_a_
GameRules: b, gameRules, field_24434, gameRules, field_239145_b_
boolean: c, isFlat, field_24607, flatWorld, field_239146_c_
int: d, xSpawn, field_24435, spawnX, field_239147_d_
int: e, ySpawn, field_24436, spawnY, field_239148_e_
int: f, zSpawn, field_24437, spawnZ, field_239149_f_
long: g, gameTime, field_24438, time, field_239150_g_
long: h, dayTime, field_24439, timeOfDay, field_239151_h_
boolean: i, raining, field_24440, raining, field_239152_i_
Difficulty: j, difficulty, field_24441, difficulty, field_239153_j_
boolean: k, difficultyLocked, field_24442, difficultyLocked, field_239154_k_
Constructors
(Difficulty, boolean, boolean)
Methods
int (): a, getXSpawn, method_215, getSpawnX, func_76079_c
int (): b, getYSpawn, method_144, getSpawnY, func_76075_d
int (): c, getZSpawn, method_166, getSpawnZ, func_76074_e
long (): d, getGameTime, method_188, getTime, func_82573_f, getTime
long (): e, getDayTime, method_217, getTimeOfDay, func_76073_f, getDayTime
void (int): b, setXSpawn, method_27416, setSpawnX, func_76058_a
void (int): c, setYSpawn, method_27417, setSpawnY, func_76056_b
void (int): d, setZSpawn, method_27419, setSpawnZ, func_76087_c
void (long): a, setGameTime, method_177, setTime, func_239155_a_
void (long): b, setDayTime, method_165, setTimeOfDay, func_239158_b_
void (BlockPos): a, setSpawn, method_187, setSpawnPos, func_176143_a, setSpawn
boolean (): h, isThundering, method_203, isThundering, func_76061_m, isThundering
boolean (): j, isRaining, method_156, isRaining, func_76059_o, hasStorm
void (boolean): b, setRaining, method_157, setRaining, func_76084_b, setStorm
boolean (): m, isHardcore, method_152, isHardcore, func_76093_s, isHardcore
GameRules (): p, getGameRules, method_146, getGameRules, func_82574_x
Difficulty (): r, getDifficulty, method_207, getDifficulty, func_176130_y, getDifficulty
boolean (): s, isDifficultyLocked, method_197, isDifficultyLocked, func_176123_z, isDifficultyLocked
void (CrashReportCategory): a, fillCrashReportCategory, method_151, populateCrashReport, func_85118_a
void (Difficulty): a, setDifficulty, method_27875, setDifficulty, func_239156_a_
void (boolean): a, setDifficultyLocked, method_27876, setDifficultyLocked, func_239157_a_
double (): f, getHorizonHeight, method_28105, getSkyDarknessHeight, func_239159_f_
double (): g, getClearColorScale, method_28106, getHorizonShadingRatio, func_239160_g_