History - net.minecraft.client.multiplayer.ClientLevel$ClientLevelData

1.21.3

Names

fzf$a

gfk$a

Fields

boolean: a, hardcore, field_24433, hardcore, f_104830_

boolean: a, hardcore, field_24433, hardcore

GameRules: b, gameRules, field_24434, gameRules, f_104831_

boolean: c, isFlat, field_24607, flatWorld, f_104832_

boolean: b, isFlat, field_24607, flatWorld

long: f, gameTime, field_24438, time, f_104837_

long: e, gameTime, field_24438, time

long: g, dayTime, field_24439, timeOfDay, f_104838_

long: f, dayTime, field_24439, timeOfDay

boolean: h, raining, field_24440, raining, f_104839_

boolean: g, raining, field_24440, raining

Difficulty: i, difficulty, field_24441, difficulty, f_104840_

Difficulty: h, difficulty, field_24441, difficulty

boolean: j, difficultyLocked, field_24442, difficultyLocked, f_104841_

boolean: i, difficultyLocked, field_24442, difficultyLocked

float: e, spawnAngle, field_26372, spawnAngle, f_104836_

float: d, spawnAngle, field_26372, spawnAngle

BlockPos: d, spawnPos, field_48402, spawnPos, f_316685_

BlockPos: c, spawnPos, field_48402, spawnPos

Constructors

Methods

long (): c, getGameTime, method_188, getTime, m_6793_

long (): c, getGameTime, method_188, getTime

long (): d, getDayTime, method_217, getTimeOfDay, m_6792_

long (): d, getDayTime, method_217, getTimeOfDay

void (long): a, setGameTime, method_177, setTime, m_104849_

void (long): a, setGameTime, method_177, setTime

void (long): b, setDayTime, method_165, setTimeOfDay, m_104863_

void (long): b, setDayTime, method_165, setTimeOfDay

boolean (): g, isThundering, method_203, isThundering, m_6534_

boolean (): g, isThundering, method_203, isThundering

boolean (): i, isRaining, method_156, isRaining, m_6533_

boolean (): i, isRaining, method_156, isRaining

void (boolean): b, setRaining, method_157, setRaining, m_5565_

void (boolean): b, setRaining, method_157, setRaining

boolean (): l, isHardcore, method_152, isHardcore, m_5466_

boolean (): l, isHardcore, method_152, isHardcore

GameRules (): o, getGameRules, method_146, getGameRules, m_5470_

Difficulty (): q, getDifficulty, method_207, getDifficulty, m_5472_

Difficulty (): q, getDifficulty, method_207, getDifficulty

boolean (): r, isDifficultyLocked, method_197, isDifficultyLocked, m_5474_

boolean (): r, isDifficultyLocked, method_197, isDifficultyLocked

void (Difficulty): a, setDifficulty, method_27875, setDifficulty, m_104851_

void (Difficulty): a, setDifficulty, method_27875, setDifficulty

void (boolean): a, setDifficultyLocked, method_27876, setDifficultyLocked, m_104858_

void (boolean): a, setDifficultyLocked, method_27876, setDifficultyLocked

float (): b, getSpawnAngle, method_30656, getSpawnAngle, m_6790_

float (): b, getSpawnAngle, method_30656, getSpawnAngle

void (BlockPos, float): a, setSpawn, method_187, setSpawnPos, m_7250_

void (BlockPos, float): a, setSpawn, method_187, setSpawnPos

void (CrashReportCategory, LevelHeightAccessor): a, fillCrashReportCategory, method_151, populateCrashReport, m_142471_

void (CrashReportCategory, LevelHeightAccessor): a, fillCrashReportCategory, method_151, populateCrashReport

double (LevelHeightAccessor): a, getHorizonHeight, method_28105, getSkyDarknessHeight, m_171687_

double (LevelHeightAccessor): a, getHorizonHeight, method_28105, getSkyDarknessHeight

float (): e, getClearColorScale, method_28106, getHorizonShadingRatio, m_205519_

float (): e, getClearColorScale, method_28106, getHorizonShadingRatio

BlockPos (): a, getSpawnPos, method_56126, getSpawnPos, m_318766_

BlockPos (): a, getSpawnPos, method_56126, getSpawnPos

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

fxx$a

fzf$a

Fields

Constructors

Methods

1.20.6

Names

fns$a

fxx$a

Fields

int: d, xSpawn, field_24435, spawnX, f_104833_

int: e, ySpawn, field_24436, spawnY, f_104834_

int: f, zSpawn, field_24437, spawnZ, f_104835_

long: h, gameTime, field_24438, time, f_104837_

long: f, gameTime, field_24438, time, f_104837_

long: i, dayTime, field_24439, timeOfDay, f_104838_

long: g, dayTime, field_24439, timeOfDay, f_104838_

boolean: j, raining, field_24440, raining, f_104839_

boolean: h, raining, field_24440, raining, f_104839_

Difficulty: k, difficulty, field_24441, difficulty, f_104840_

Difficulty: i, difficulty, field_24441, difficulty, f_104840_

boolean: l, difficultyLocked, field_24442, difficultyLocked, f_104841_

boolean: j, difficultyLocked, field_24442, difficultyLocked, f_104841_

float: g, spawnAngle, field_26372, spawnAngle, f_104836_

float: e, spawnAngle, field_26372, spawnAngle, f_104836_

BlockPos: d, spawnPos, field_48402, spawnPos, f_316685_

Constructors

Methods

int (): a, getXSpawn, method_215, getSpawnX, m_6789_

int (): b, getYSpawn, method_144, getSpawnY, m_6527_

int (): c, getZSpawn, method_166, getSpawnZ, m_6526_

long (): e, getGameTime, method_188, getTime, m_6793_

long (): c, getGameTime, method_188, getTime, m_6793_

long (): f, getDayTime, method_217, getTimeOfDay, m_6792_

long (): d, getDayTime, method_217, getTimeOfDay, m_6792_

void (int): b, setXSpawn, method_27416, setSpawnX, m_6395_

void (int): c, setYSpawn, method_27417, setSpawnY, m_6397_

void (int): d, setZSpawn, method_27419, setSpawnZ, m_6400_

boolean (): i, isThundering, method_203, isThundering, m_6534_

boolean (): g, isThundering, method_203, isThundering, m_6534_

boolean (): k, isRaining, method_156, isRaining, m_6533_

boolean (): i, isRaining, method_156, isRaining, m_6533_

boolean (): n, isHardcore, method_152, isHardcore, m_5466_

boolean (): l, isHardcore, method_152, isHardcore, m_5466_

GameRules (): q, getGameRules, method_146, getGameRules, m_5470_

GameRules (): o, getGameRules, method_146, getGameRules, m_5470_

Difficulty (): s, getDifficulty, method_207, getDifficulty, m_5472_

Difficulty (): q, getDifficulty, method_207, getDifficulty, m_5472_

boolean (): t, isDifficultyLocked, method_197, isDifficultyLocked, m_5474_

boolean (): r, isDifficultyLocked, method_197, isDifficultyLocked, m_5474_

float (): d, getSpawnAngle, method_30656, getSpawnAngle, m_6790_

float (): b, getSpawnAngle, method_30656, getSpawnAngle, m_6790_

void (float): a, setSpawnAngle, method_30657, setSpawnAngle, m_7113_

float (): g, getClearColorScale, method_28106, getHorizonShadingRatio, m_205519_

float (): e, getClearColorScale, method_28106, getHorizonShadingRatio, m_205519_

BlockPos (): a, getSpawnPos, method_56126, getSpawnPos, m_318766_

1.20.4

Names

fix$a

fns$a

Fields

Constructors

Methods

1.20.2

Names

few$a

fix$a

Fields

Constructors

Methods

1.20.1

Names

fdj$a

few$a

Fields

Constructors

Methods

1.19.4

Names

eyz$a

fdj$a

Fields

Constructors

Methods

1.19.3

Names

euv$a

eyz$a

Fields

Constructors

Methods

1.19.2

Names

net.minecraft.src.C_3901_

net.minecraft.src.C_3899_$C_3901_

Fields

Constructors

Methods

1.19.1

Names

etm$a

euv$a

Fields

Constructors

Methods

1.19

Names

ems$a

etm$a

net.minecraft.src.C_3899_$C_3901_

net.minecraft.src.C_3901_

Fields

Constructors

Methods

1.18.2

Names

ell$a

ems$a

Fields

Constructors

Methods

double (): g, getClearColorScale, method_28106, getHorizonShadingRatio, m_104876_

float (): g, getClearColorScale, method_28106, getHorizonShadingRatio, m_205519_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

eji$a

ell$a

Fields

Constructors

Methods

long (): e, getGameTime, method_188, getTime, m_6793_, getTime

long (): e, getGameTime, method_188, getTime, m_6793_

long (): f, getDayTime, method_217, getTimeOfDay, m_6792_, getDayTime

long (): f, getDayTime, method_217, getTimeOfDay, m_6792_

boolean (): i, isThundering, method_203, isThundering, m_6534_, isThundering

boolean (): i, isThundering, method_203, isThundering, m_6534_

boolean (): k, isRaining, method_156, isRaining, m_6533_, hasStorm

boolean (): k, isRaining, method_156, isRaining, m_6533_

void (boolean): b, setRaining, method_157, setRaining, m_5565_, setStorm

void (boolean): b, setRaining, method_157, setRaining, m_5565_

boolean (): n, isHardcore, method_152, isHardcore, m_5466_, isHardcore

boolean (): n, isHardcore, method_152, isHardcore, m_5466_

Difficulty (): s, getDifficulty, method_207, getDifficulty, m_5472_, getDifficulty

Difficulty (): s, getDifficulty, method_207, getDifficulty, m_5472_

boolean (): t, isDifficultyLocked, method_197, isDifficultyLocked, m_5474_, isDifficultyLocked

boolean (): t, isDifficultyLocked, method_197, isDifficultyLocked, m_5474_

void (BlockPos, float): a, setSpawn, method_187, setSpawnPos, m_7250_, setSpawn

void (BlockPos, float): a, setSpawn, method_187, setSpawnPos, m_7250_

1.17.1

Names

ejh$a

eji$a

Fields

Constructors

Methods

1.17

Names

dwt$a

ejh$a

net.minecraft.client.world.ClientWorld$ClientWorldInfo

net.minecraft.src.C_3899_$C_3901_

Fields

boolean: a, hardcore, field_24433, hardcore, field_239144_a_

boolean: a, hardcore, field_24433, hardcore, f_104830_

GameRules: b, gameRules, field_24434, gameRules, field_239145_b_

GameRules: b, gameRules, field_24434, gameRules, f_104831_

boolean: c, isFlat, field_24607, flatWorld, field_239146_c_

boolean: c, isFlat, field_24607, flatWorld, f_104832_

int: d, xSpawn, field_24435, spawnX, field_239147_d_

int: d, xSpawn, field_24435, spawnX, f_104833_

int: e, ySpawn, field_24436, spawnY, field_239148_e_

int: e, ySpawn, field_24436, spawnY, f_104834_

int: f, zSpawn, field_24437, spawnZ, field_239149_f_

int: f, zSpawn, field_24437, spawnZ, f_104835_

long: h, gameTime, field_24438, time, field_239150_g_

long: h, gameTime, field_24438, time, f_104837_

long: i, dayTime, field_24439, timeOfDay, field_239151_h_

long: i, dayTime, field_24439, timeOfDay, f_104838_

boolean: j, raining, field_24440, raining, field_239152_i_

boolean: j, raining, field_24440, raining, f_104839_

Difficulty: k, difficulty, field_24441, difficulty, field_239153_j_

Difficulty: k, difficulty, field_24441, difficulty, f_104840_

boolean: l, difficultyLocked, field_24442, difficultyLocked, field_239154_k_

boolean: l, difficultyLocked, field_24442, difficultyLocked, f_104841_

float: g, spawnAngle, field_26372, spawnAngle, field_243490_g

float: g, spawnAngle, field_26372, spawnAngle, f_104836_

Constructors

Methods

int (): a, getXSpawn, method_215, getSpawnX, func_76079_c

int (): a, getXSpawn, method_215, getSpawnX, m_6789_

int (): b, getYSpawn, method_144, getSpawnY, func_76075_d

int (): b, getYSpawn, method_144, getSpawnY, m_6527_

int (): c, getZSpawn, method_166, getSpawnZ, func_76074_e

int (): c, getZSpawn, method_166, getSpawnZ, m_6526_

long (): e, getGameTime, method_188, getTime, func_82573_f, getTime

long (): e, getGameTime, method_188, getTime, m_6793_, getTime

long (): f, getDayTime, method_217, getTimeOfDay, func_76073_f, getDayTime

long (): f, getDayTime, method_217, getTimeOfDay, m_6792_, getDayTime

void (int): b, setXSpawn, method_27416, setSpawnX, func_76058_a

void (int): b, setXSpawn, method_27416, setSpawnX, m_6395_

void (int): c, setYSpawn, method_27417, setSpawnY, func_76056_b

void (int): c, setYSpawn, method_27417, setSpawnY, m_6397_

void (int): d, setZSpawn, method_27419, setSpawnZ, func_76087_c

void (int): d, setZSpawn, method_27419, setSpawnZ, m_6400_

void (long): a, setGameTime, method_177, setTime, func_239155_a_

void (long): a, setGameTime, method_177, setTime, m_104849_

void (long): b, setDayTime, method_165, setTimeOfDay, func_239158_b_

void (long): b, setDayTime, method_165, setTimeOfDay, m_104863_

boolean (): i, isThundering, method_203, isThundering, func_76061_m, isThundering

boolean (): i, isThundering, method_203, isThundering, m_6534_, isThundering

boolean (): k, isRaining, method_156, isRaining, func_76059_o, hasStorm

boolean (): k, isRaining, method_156, isRaining, m_6533_, hasStorm

void (boolean): b, setRaining, method_157, setRaining, func_76084_b, setStorm

void (boolean): b, setRaining, method_157, setRaining, m_5565_, setStorm

boolean (): n, isHardcore, method_152, isHardcore, func_76093_s, isHardcore

boolean (): n, isHardcore, method_152, isHardcore, m_5466_, isHardcore

GameRules (): q, getGameRules, method_146, getGameRules, func_82574_x

GameRules (): q, getGameRules, method_146, getGameRules, m_5470_

Difficulty (): s, getDifficulty, method_207, getDifficulty, func_176130_y, getDifficulty

Difficulty (): s, getDifficulty, method_207, getDifficulty, m_5472_, getDifficulty

boolean (): t, isDifficultyLocked, method_197, isDifficultyLocked, func_176123_z, isDifficultyLocked

boolean (): t, isDifficultyLocked, method_197, isDifficultyLocked, m_5474_, isDifficultyLocked

void (CrashReportCategory): a, fillCrashReportCategory, method_151, populateCrashReport, func_85118_a

void (Difficulty): a, setDifficulty, method_27875, setDifficulty, func_239156_a_

void (Difficulty): a, setDifficulty, method_27875, setDifficulty, m_104851_

void (boolean): a, setDifficultyLocked, method_27876, setDifficultyLocked, func_239157_a_

void (boolean): a, setDifficultyLocked, method_27876, setDifficultyLocked, m_104858_

double (): g, getHorizonHeight, method_28105, getSkyDarknessHeight, func_239159_f_

double (): h, getClearColorScale, method_28106, getHorizonShadingRatio, func_239160_g_

double (): g, getClearColorScale, method_28106, getHorizonShadingRatio, m_104876_

float (): d, getSpawnAngle, method_30656, getSpawnAngle, func_241860_d

float (): d, getSpawnAngle, method_30656, getSpawnAngle, m_6790_

void (float): a, setSpawnAngle, method_30657, setSpawnAngle, func_241859_a

void (float): a, setSpawnAngle, method_30657, setSpawnAngle, m_7113_

void (BlockPos, float): a, setSpawn, method_187, setSpawnPos, func_176143_a, setSpawn

void (BlockPos, float): a, setSpawn, method_187, setSpawnPos, m_7250_, setSpawn

void (CrashReportCategory, LevelHeightAccessor): a, fillCrashReportCategory, method_151, populateCrashReport, m_142471_

double (LevelHeightAccessor): a, getHorizonHeight, method_28105, getSkyDarknessHeight, m_171687_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

dwl$a

dwt$a

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

dym$a

dwl$a

Fields

long: g, gameTime, field_24438, time, field_239150_g_

long: h, gameTime, field_24438, time, field_239150_g_

long: h, dayTime, field_24439, timeOfDay, field_239151_h_

long: i, dayTime, field_24439, timeOfDay, field_239151_h_

boolean: i, raining, field_24440, raining, field_239152_i_

boolean: j, raining, field_24440, raining, field_239152_i_

Difficulty: j, difficulty, field_24441, difficulty, field_239153_j_

Difficulty: k, difficulty, field_24441, difficulty, field_239153_j_

boolean: k, difficultyLocked, field_24442, difficultyLocked, field_239154_k_

boolean: l, difficultyLocked, field_24442, difficultyLocked, field_239154_k_

float: g, spawnAngle, field_26372, spawnAngle, field_243490_g

Constructors

Methods

long (): d, getGameTime, method_188, getTime, func_82573_f, getTime

long (): e, getGameTime, method_188, getTime, func_82573_f, getTime

long (): e, getDayTime, method_217, getTimeOfDay, func_76073_f, getDayTime

long (): f, getDayTime, method_217, getTimeOfDay, func_76073_f, getDayTime

void (BlockPos): a, setSpawn, method_187, setSpawnPos, func_176143_a, setSpawn

boolean (): h, isThundering, method_203, isThundering, func_76061_m, isThundering

boolean (): i, isThundering, method_203, isThundering, func_76061_m, isThundering

boolean (): j, isRaining, method_156, isRaining, func_76059_o, hasStorm

boolean (): k, isRaining, method_156, isRaining, func_76059_o, hasStorm

boolean (): m, isHardcore, method_152, isHardcore, func_76093_s, isHardcore

boolean (): n, isHardcore, method_152, isHardcore, func_76093_s, isHardcore

GameRules (): p, getGameRules, method_146, getGameRules, func_82574_x

GameRules (): q, getGameRules, method_146, getGameRules, func_82574_x

Difficulty (): r, getDifficulty, method_207, getDifficulty, func_176130_y, getDifficulty

Difficulty (): s, getDifficulty, method_207, getDifficulty, func_176130_y, getDifficulty

boolean (): s, isDifficultyLocked, method_197, isDifficultyLocked, func_176123_z, isDifficultyLocked

boolean (): t, isDifficultyLocked, method_197, isDifficultyLocked, func_176123_z, isDifficultyLocked

double (): f, getHorizonHeight, method_28105, getSkyDarknessHeight, func_239159_f_

double (): g, getHorizonHeight, method_28105, getSkyDarknessHeight, func_239159_f_

double (): g, getClearColorScale, method_28106, getHorizonShadingRatio, func_239160_g_

double (): h, getClearColorScale, method_28106, getHorizonShadingRatio, func_239160_g_

float (): d, getSpawnAngle, method_30656, getSpawnAngle, func_241860_d

void (float): a, setSpawnAngle, method_30657, setSpawnAngle, func_241859_a

void (BlockPos, float): a, setSpawn, method_187, setSpawnPos, func_176143_a, setSpawn

1.16.1

Names

dym$a

net.minecraft.client.multiplayer.ClientLevel$ClientLevelData

net.minecraft.class_638$class_5271

net.minecraft.client.world.ClientWorld$Properties

net.minecraft.client.world.ClientWorld$ClientWorldInfo

Fields

boolean: a, hardcore, field_24433, hardcore, field_239144_a_

GameRules: b, gameRules, field_24434, gameRules, field_239145_b_

boolean: c, isFlat, field_24607, flatWorld, field_239146_c_

int: d, xSpawn, field_24435, spawnX, field_239147_d_

int: e, ySpawn, field_24436, spawnY, field_239148_e_

int: f, zSpawn, field_24437, spawnZ, field_239149_f_

long: g, gameTime, field_24438, time, field_239150_g_

long: h, dayTime, field_24439, timeOfDay, field_239151_h_

boolean: i, raining, field_24440, raining, field_239152_i_

Difficulty: j, difficulty, field_24441, difficulty, field_239153_j_

boolean: k, difficultyLocked, field_24442, difficultyLocked, field_239154_k_

Constructors

(Difficulty, boolean, boolean)

Methods

int (): a, getXSpawn, method_215, getSpawnX, func_76079_c

int (): b, getYSpawn, method_144, getSpawnY, func_76075_d

int (): c, getZSpawn, method_166, getSpawnZ, func_76074_e

long (): d, getGameTime, method_188, getTime, func_82573_f, getTime

long (): e, getDayTime, method_217, getTimeOfDay, func_76073_f, getDayTime

void (int): b, setXSpawn, method_27416, setSpawnX, func_76058_a

void (int): c, setYSpawn, method_27417, setSpawnY, func_76056_b

void (int): d, setZSpawn, method_27419, setSpawnZ, func_76087_c

void (long): a, setGameTime, method_177, setTime, func_239155_a_

void (long): b, setDayTime, method_165, setTimeOfDay, func_239158_b_

void (BlockPos): a, setSpawn, method_187, setSpawnPos, func_176143_a, setSpawn

boolean (): h, isThundering, method_203, isThundering, func_76061_m, isThundering

boolean (): j, isRaining, method_156, isRaining, func_76059_o, hasStorm

void (boolean): b, setRaining, method_157, setRaining, func_76084_b, setStorm

boolean (): m, isHardcore, method_152, isHardcore, func_76093_s, isHardcore

GameRules (): p, getGameRules, method_146, getGameRules, func_82574_x

Difficulty (): r, getDifficulty, method_207, getDifficulty, func_176130_y, getDifficulty

boolean (): s, isDifficultyLocked, method_197, isDifficultyLocked, func_176123_z, isDifficultyLocked

void (CrashReportCategory): a, fillCrashReportCategory, method_151, populateCrashReport, func_85118_a

void (Difficulty): a, setDifficulty, method_27875, setDifficulty, func_239156_a_

void (boolean): a, setDifficultyLocked, method_27876, setDifficultyLocked, func_239157_a_

double (): f, getHorizonHeight, method_28105, getSkyDarknessHeight, func_239159_f_

double (): g, getClearColorScale, method_28106, getHorizonShadingRatio, func_239160_g_