History - net.minecraft.client.renderer.PostPass

1.21.3

Names

gfd

glr

Fields

RenderTarget: a, inTarget, field_1536, input, f_110052_

RenderTarget: b, outTarget, field_1538, output, f_110053_

List<IntSupplier>: d, auxAssets, field_1534, samplerValues, f_110055_

List<String>: e, auxNames, field_1539, samplerNames, f_110056_

List<Integer>: f, auxWidths, field_1533, samplerWidths, f_110057_

List<Integer>: g, auxHeights, field_1537, samplerHeights, f_110058_

EffectInstance: c, effect, field_1540, program, f_110054_

org.joml.Matrix4f: h, shaderOrthoMatrix, field_1535, projectionMatrix, f_110059_

int: i, filterMode, field_49906, texFilter, f_315357_

String: a, name, field_53926, id

CompiledShaderProgram: b, shader, field_53927, program

ResourceLocation: c, outputTargetId, field_53121, outputTargetId

List<PostChainConfig$Uniform>: d, uniforms, field_53928, uniforms

List<PostPass$Input>: e, inputs, field_53122, samplers

Constructors

(ResourceProvider, String, RenderTarget, RenderTarget, boolean)

(String, CompiledShaderProgram, ResourceLocation, List<PostChainConfig$Uniform>)

Methods

void (float): a, process, method_1293, render, m_110065_

void (): close, close, close

EffectInstance (): b, getEffect, method_1295, getProgram, m_110074_

void (String, IntSupplier, int, int): a, addAuxAsset, method_1292, addAuxTarget, m_110069_

String (): a, getName, method_35777, getName, m_173046_

void (org.joml.Matrix4f): a, setOrthoMatrix, method_1291, setProjectionMatrix, m_253214_

int (): c, getFilterMode, method_58234, getTexFilter, m_320529_

void (PostPass$Input): a, addInput, method_62258, addSampler

void (FrameGraphBuilder, Map<ResourceLocation, ResourceHandle<RenderTarget>>, org.joml.Matrix4f): a, addToFrame, method_62255, render

void (): b, restoreDefaultUniforms, method_65029, setUniforms

CompiledShaderProgram (): a, getShader, method_62922, getProgram

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

gdu

gfd

Fields

Constructors

Methods

1.20.6

Names

ftl

gdu

Fields

int: i, filterMode, field_49906, texFilter, f_315357_

Constructors

(ResourceManager, String, RenderTarget, RenderTarget)

(ResourceProvider, String, RenderTarget, RenderTarget, boolean)

Methods

int (): c, getFilterMode, method_58234, getTexFilter, m_320529_

1.20.4

Names

foi

ftl

Fields

Constructors

Methods

1.20.2

Names

fkb

foi

Fields

Constructors

Methods

1.20.1

Names

fik

fkb

Fields

Constructors

Methods

1.19.4

Names

fdz

fik

Fields

Constructors

Methods

1.19.3

Names

ezw

fdz

net.minecraft.client.gl.PostProcessShader

net.minecraft.client.gl.PostEffectPass

Fields

Matrix4f: h, shaderOrthoMatrix, field_1535, projectionMatrix, f_110059_

org.joml.Matrix4f: h, shaderOrthoMatrix, field_1535, projectionMatrix, f_110059_

Constructors

Methods

void (Matrix4f): a, setOrthoMatrix, method_1291, setProjectionMatrix, m_110067_

void (org.joml.Matrix4f): a, setOrthoMatrix, method_1291, setProjectionMatrix, m_253214_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

exy

ezw

Fields

Constructors

Methods

1.19

Names

eqw

exy

Fields

Constructors

Methods

1.18.2

Names

epp

eqw

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

enm

epp

Fields

Constructors

Methods

1.17.1

Names

enl

enm

Fields

Constructors

Methods

1.17

Names

eak

enl

net.minecraft.client.shader.Shader

net.minecraft.src.C_4146_

Fields

RenderTarget: a, inTarget, field_1536, input, field_148052_a

RenderTarget: a, inTarget, field_1536, input, f_110052_

RenderTarget: b, outTarget, field_1538, output, field_148050_b

RenderTarget: b, outTarget, field_1538, output, f_110053_

List<IntSupplier>: d, auxAssets, field_1534, samplerValues, field_148048_d

List<IntSupplier>: d, auxAssets, field_1534, samplerValues, f_110055_

List<String>: e, auxNames, field_1539, samplerNames, field_148049_e

List<String>: e, auxNames, field_1539, samplerNames, f_110056_

List<Integer>: f, auxWidths, field_1533, samplerWidths, field_148046_f

List<Integer>: f, auxWidths, field_1533, samplerWidths, f_110057_

List<Integer>: g, auxHeights, field_1537, samplerHeights, field_148047_g

List<Integer>: g, auxHeights, field_1537, samplerHeights, f_110058_

Matrix4f: h, shaderOrthoMatrix, field_1535, projectionMatrix, field_148053_h

Matrix4f: h, shaderOrthoMatrix, field_1535, projectionMatrix, f_110059_

EffectInstance: c, effect, field_1540, program, field_148051_c

EffectInstance: c, effect, field_1540, program, f_110054_

Constructors

Methods

void (float): a, process, method_1293, render, func_148042_a

void (float): a, process, method_1293, render, m_110065_

void (): close, close, close, close, close

void (): close, close, close

void (Matrix4f): a, setOrthoMatrix, method_1291, setProjectionMatrix, func_195654_a

void (Matrix4f): a, setOrthoMatrix, method_1291, setProjectionMatrix, m_110067_

EffectInstance (): b, getEffect, method_1295, getProgram, func_217624_b

EffectInstance (): b, getEffect, method_1295, getProgram, m_110074_

void (String, IntSupplier, int, int): a, addAuxAsset, method_1292, addAuxTarget, func_148041_a

void (String, IntSupplier, int, int): a, addAuxAsset, method_1292, addAuxTarget, m_110069_

String (): a, getName, method_35777, getName, m_173046_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

eac

eak

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

ecd

eac

Fields

Constructors

Methods

void (String, Object, int, int): a, addAuxAsset, method_1292, addAuxTarget, func_148041_a

void (String, IntSupplier, int, int): a, addAuxAsset, method_1292, addAuxTarget, func_148041_a

1.16.1

Names

dqx

ecd

Fields

Constructors

Methods

void (): close, close, close, close

void (): close, close, close, close, close

1.15.2

Names

dqu

dqx

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

dnm

dqu

Fields

Constructors

Methods

void (): c, prepareState, method_1294, setGlState, func_148040_d

1.14.4

Names

dky

dnm

net.minecraft.client.renderer.PostPass

Fields

GlFramebuffer: a, field_1536, input, field_148052_a

RenderTarget: a, inTarget, field_1536, input, field_148052_a

GlFramebuffer: b, field_1538, output, field_148050_b

RenderTarget: b, outTarget, field_1538, output, field_148050_b

List<Object>: d, field_1534, samplerValues, field_148048_d

List<Object>: d, auxAssets, field_1534, samplerValues, field_148048_d

List<String>: e, field_1539, samplerNames, field_148049_e

List<String>: e, auxNames, field_1539, samplerNames, field_148049_e

List<Integer>: f, field_1533, samplerWidths, field_148046_f

List<Integer>: f, auxWidths, field_1533, samplerWidths, field_148046_f

List<Integer>: g, field_1537, samplerHeights, field_148047_g

List<Integer>: g, auxHeights, field_1537, samplerHeights, field_148047_g

Matrix4f: h, field_1535, projectionMatrix, field_148053_h

Matrix4f: h, shaderOrthoMatrix, field_1535, projectionMatrix, field_148053_h

JsonGlProgram: c, field_1540, program, field_148051_c

EffectInstance: c, effect, field_1540, program, field_148051_c

Constructors

Methods

void (String, Object, int, int): a, method_1292, addAuxTarget, func_148041_a

void (String, Object, int, int): a, addAuxAsset, method_1292, addAuxTarget, func_148041_a

void (): c, method_1294, setGlState, func_148040_d

void (): c, prepareState, method_1294, setGlState, func_148040_d

void (float): a, method_1293, render, func_148042_a

void (float): a, process, method_1293, render, func_148042_a

void (): close, close, close, close

void (): close, close, close, close

void (Matrix4f): a, method_1291, setProjectionMatrix, func_195654_a

void (Matrix4f): a, setOrthoMatrix, method_1291, setProjectionMatrix, func_195654_a

JsonGlProgram (): b, method_1295, getProgram, func_217624_b

EffectInstance (): b, getEffect, method_1295, getProgram, func_217624_b

1.14.3

Names

dku

dky

net.minecraft.client.gl.PostProcessShader

Fields

Framebuffer: a, field_1536, field_148052_a

GlFramebuffer: a, field_1536, input, field_148052_a

Framebuffer: b, field_1538, field_148050_b

GlFramebuffer: b, field_1538, output, field_148050_b

List<Object>: d, field_1534, field_148048_d

List<Object>: d, field_1534, samplerValues, field_148048_d

List<String>: e, field_1539, field_148049_e

List<String>: e, field_1539, samplerNames, field_148049_e

List<Integer>: f, field_1533, field_148046_f

List<Integer>: f, field_1533, samplerWidths, field_148046_f

List<Integer>: g, field_1537, field_148047_g

List<Integer>: g, field_1537, samplerHeights, field_148047_g

Matrix4f: h, field_1535, field_148053_h

Matrix4f: h, field_1535, projectionMatrix, field_148053_h

ShaderInstance: c, field_1540, field_148051_c

JsonGlProgram: c, field_1540, program, field_148051_c

Constructors

Methods

void (String, Object, int, int): a, method_1292, func_148041_a

void (String, Object, int, int): a, method_1292, addAuxTarget, func_148041_a

void (): c, method_1294, func_148040_d

void (): c, method_1294, setGlState, func_148040_d

void (float): a, method_1293, func_148042_a

void (float): a, method_1293, render, func_148042_a

void (): close, close

void (): close, close, close, close

void (Matrix4f): a, method_1291, func_195654_a

void (Matrix4f): a, method_1291, setProjectionMatrix, func_195654_a

ShaderInstance (): b, method_1295, func_217624_b

JsonGlProgram (): b, method_1295, getProgram, func_217624_b

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

dks

dku

Fields

Constructors

Methods

1.14

Names

dcu

dks

net.minecraft.class_283

Fields

ShaderManager: c, field_148051_c

Framebuffer: a, field_148052_a

Framebuffer: a, field_1536, field_148052_a

Framebuffer: b, field_148050_b

Framebuffer: b, field_1538, field_148050_b

List<Object>: d, field_148048_d

List<Object>: d, field_1534, field_148048_d

List<String>: e, field_148049_e

List<String>: e, field_1539, field_148049_e

List<Integer>: f, field_148046_f

List<Integer>: f, field_1533, field_148046_f

List<Integer>: g, field_148047_g

List<Integer>: g, field_1537, field_148047_g

Matrix4f: h, field_148053_h

Matrix4f: h, field_1535, field_148053_h

ShaderInstance: c, field_1540, field_148051_c

Constructors

Methods

void (String, Object, int, int): a, func_148041_a

void (String, Object, int, int): a, method_1292, func_148041_a

void (): c, func_148040_d

void (): c, method_1294, func_148040_d

void (float): a, func_148042_a

void (float): a, method_1293, func_148042_a

ShaderManager (): b, func_148043_c

void (Matrix4f): a, func_195654_a

void (Matrix4f): a, method_1291, func_195654_a

ShaderInstance (): b, method_1295, func_217624_b

1.13.2

Names

dct

dcu

Fields

Constructors

Methods

1.13.1

Names

dck

dct

Fields

Constructors

Methods

1.13

Names

ccz

dck

Fields

org.lwjgl.util.vector.Matrix4f: h, field_148053_h

Matrix4f: h, field_148053_h

Constructors

(IResourceManager, String, Framebuffer, Framebuffer)

(IResourceManager, String, Framebuffer, Framebuffer)

Methods

void (): b, func_148044_b

void (): d, func_148040_d

void (): c, func_148040_d

void (org.lwjgl.util.vector.Matrix4f): a, func_148045_a

ShaderManager (): c, func_148043_c

ShaderManager (): b, func_148043_c

void (): close, close

void (Matrix4f): a, func_195654_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

ccx

ccz

Fields

Constructors

Methods

1.12

Names

byi

ccx

Fields

Constructors

Methods

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

byf

byi

Fields

Constructors

Methods

1.11

Names

bvn

byf

Fields

Constructors

Methods

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

bun

bvn

Fields

Constructors

Methods

1.9.4

Names

Fields

Constructors

Methods

1.9.2

Names

buq

bun

Fields

Constructors

Methods

1.9

Names

bls

buq

Fields

Constructors

Methods

1.8.8

Names

bls

net.minecraft.client.shader.Shader

Fields

ShaderManager: c, field_148051_c

Framebuffer: a, field_148052_a

Framebuffer: b, field_148050_b

List<Object>: d, field_148048_d

List<String>: e, field_148049_e

List<Integer>: f, field_148046_f

List<Integer>: g, field_148047_g

org.lwjgl.util.vector.Matrix4f: h, field_148053_h

Constructors

(IResourceManager, String, Framebuffer, Framebuffer)

Methods

void (): b, func_148044_b

void (String, Object, int, int): a, func_148041_a

void (): d, func_148040_d

void (org.lwjgl.util.vector.Matrix4f): a, func_148045_a

void (float): a, func_148042_a

ShaderManager (): c, func_148043_c