net.minecraft.server.v1_11_R1

public class TileEntityChest

extends TileEntityLootable implements ITickable

All mapped superinterfaces:

ITileInventory, IInventory, INamableTileEntity, ITileEntityContainer, ILootable, ITickable

asc
net.minecraft.tileentity.TileEntityChest
net.minecraft.server.v1_11_R1.TileEntityChest

Field summary

Modifier and TypeField
private NonNullList<ItemStack>
p
field_145985_p
items
public boolean
a
field_145984_a
public TileEntityChest
f
field_145992_i
public TileEntityChest
g
field_145990_j
public TileEntityChest
h
field_145991_k
public TileEntityChest
i
field_145988_l
public float
j
field_145989_m
public float
k
field_145986_n
public int
l
field_145987_o
private int
q
field_145983_q
private BlockChest$Type
r
field_145982_r

Constructor summary

ModifierConstructor
public ()
public (BlockChest$Type arg0)

Method summary

Modifier and TypeMethod
public int
v_()
func_70302_i_()
getSize()
public boolean
w_()
func_191420_l()
public String
h_()
func_70005_c_()
getName()
public static void
a(ph arg0)
func_189677_a(DataFixer arg0)
public void
a(du arg0)
func_145839_a(NBTTagCompound arg0)
public NBTTagCompound
b(du arg0)
func_189515_b(NBTTagCompound arg0)
save(NBTTagCompound arg0)
public int
y_()
func_70297_j_()
getMaxStackSize()
public void
B()
func_145836_u()
invalidateBlockCache()
private void
a(asc arg0, cv arg1)
func_174910_a(TileEntityChest arg0, EnumFacing arg1)
public void
o()
func_145979_i()
protected TileEntityChest
a(cv arg0)
func_174911_a(EnumFacing arg0)
private boolean
b(co arg0)
func_174912_b(BlockPos arg0)
public void
F_()
func_73660_a()
public boolean
c(int arg0, int arg1)
func_145842_c(int arg0, int arg1)
public void
b(aax arg0)
func_174889_b(EntityPlayer arg0)
startOpen(EntityHuman arg0)
public void
c(aax arg0)
func_174886_c(EntityPlayer arg0)
closeContainer(EntityHuman arg0)
public void
z()
func_145843_s()
public BlockChest$Type
p()
func_145980_j()
public String
l()
func_174875_k()
getContainerName()
public Container
a(aaw arg0, aax arg1)
func_174876_a(InventoryPlayer arg0, EntityPlayer arg1)
createContainer(PlayerInventory arg0, EntityHuman arg1)
protected NonNullList<ItemStack>
q()
func_190576_q()