net.minecraft.server.v1_13_R1

public class BlockNote

extends Block

All mapped superinterfaces:

IMaterial

bfw
net.minecraft.block.BlockNote
net.minecraft.server.v1_13_R1.BlockNote

Field summary

Modifier and TypeField
public static final BlockStateEnum<BlockPropertyInstrument>
a
field_196483_a
INSTRUMENT
public static final BlockStateBoolean
b
field_196484_b
POWERED
public static final BlockStateInteger
c
field_196485_c
NOTE

Constructor summary

ModifierConstructor
public (Block$Info arg0)

Method summary

Modifier and TypeMethod
public IBlockData
a(arg arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public IBlockData
a(bkt arg0, ep arg1, bkt arg2, axt arg3, ej arg4, ej arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public void
a(bkt arg0, axs arg1, ej arg2, bcj arg3, ej arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
doPhysics(IBlockData arg0, World arg1, BlockPosition arg2, Block arg3, BlockPosition arg4)
private void
a(axs arg0, ej arg1)
func_196482_a(World arg0, BlockPos arg1)
play(World arg0, BlockPosition arg1)
public boolean
a(bkt arg0, axs arg1, ej arg2, aoc arg3, adh arg4, ep arg5, float arg6, float arg7, float arg8)
func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, EnumDirection arg5, float arg6, float arg7, float arg8)
public void
a(bkt arg0, axs arg1, ej arg2, aoc arg3)
func_196270_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3)
attack(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3)
public boolean
a(bkt arg0, axs arg1, ej arg2, int arg3, int arg4)
func_189539_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
protected void
a(bkv$a<bcj, bkt> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)