public TileEntity | |
public static TileEntity | |
public void | | a(bkt arg0, axs arg1, ej arg2, bkt arg3, boolean arg4) | | func_196243_a(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4) | | remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4) |
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public void | |
public boolean | |
public boolean | |
public boolean | | a(bkt arg0, axs arg1, ej arg2, aoc arg3, adh arg4, ep arg5, float arg6, float arg7, float arg8) | | func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) | | interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, EnumDirection arg5, float arg6, float arg7, float arg8) |
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public IMaterial | |
public void | | a(bkt arg0, axs arg1, ej arg2, float arg3, int arg4) | | func_196255_a(IBlockState arg0, World arg1, BlockPos arg2, float arg3, int arg4) | | dropNaturally(IBlockData arg0, World arg1, BlockPosition arg2, float arg3, int arg4) |
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public VoxelShape | |
public VoxelShape | |
private TileEntityPiston | |
public ItemStack | |
public IBlockData | |
public IBlockData | |
protected void | |
public EnumBlockFaceShape | |
public boolean | |