net.minecraft.server.v1_13_R1

public class BlockPistonMoving

extends BlockTileEntity

All mapped superinterfaces:

IMaterial, ITileEntity

bkl
net.minecraft.block.BlockPistonMoving
net.minecraft.server.v1_13_R1.BlockPistonMoving

Field summary

Modifier and TypeField
public static final BlockStateDirection
a
field_196344_a
public static final BlockStateEnum<BlockPropertyPistonType>
b
field_196345_b

Constructor summary

ModifierConstructor
public (Block$Info arg0)

Method summary

Modifier and TypeMethod
public TileEntity
a(axg arg0)
func_196283_a_(IBlockReader arg0)
public static TileEntity
a(bkt arg0, ep arg1, boolean arg2, boolean arg3)
func_196343_a(IBlockState arg0, EnumFacing arg1, boolean arg2, boolean arg3)
public void
a(bkt arg0, axs arg1, ej arg2, bkt arg3, boolean arg4)
func_196243_a(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4)
remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4)
public void
b(axt arg0, ej arg1, bkt arg2)
func_176206_d(IWorld arg0, BlockPos arg1, IBlockState arg2)
postBreak(GeneratorAccess arg0, BlockPosition arg1, IBlockData arg2)
public boolean
f(bkt arg0)
func_200124_e(IBlockState arg0)
public boolean
a(bkt arg0)
func_149686_d(IBlockState arg0)
public boolean
a(bkt arg0, axs arg1, ej arg2, aoc arg3, adh arg4, ep arg5, float arg6, float arg7, float arg8)
func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, EnumDirection arg5, float arg6, float arg7, float arg8)
public IMaterial
a(bkt arg0, axs arg1, ej arg2, int arg3)
func_199769_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3)
getDropType(IBlockData arg0, World arg1, BlockPosition arg2, int arg3)
public void
a(bkt arg0, axs arg1, ej arg2, float arg3, int arg4)
func_196255_a(IBlockState arg0, World arg1, BlockPos arg2, float arg3, int arg4)
dropNaturally(IBlockData arg0, World arg1, BlockPosition arg2, float arg3, int arg4)
public VoxelShape
a(bkt arg0, axg arg1, ej arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public VoxelShape
f(bkt arg0, axg arg1, ej arg2)
func_196268_f(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
private TileEntityPiston
a(axg arg0, ej arg1)
func_196342_a(IBlockReader arg0, BlockPos arg1)
public ItemStack
a(axg arg0, ej arg1, bkt arg2)
func_185473_a(IBlockReader arg0, BlockPos arg1, IBlockState arg2)
public IBlockData
a(bkt arg0, bgs arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockData
a(bkt arg0, bfq arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
protected void
a(bkv$a<bcj, bkt> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public EnumBlockFaceShape
a(axg arg0, bkt arg1, ej arg2, ep arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public boolean
a(bkt arg0, axg arg1, ej arg2, caw arg3)
func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)