public boolean | |
public TileEntity | |
public void | | a(bkt arg0, axs arg1, ej arg2, float arg3, int arg4) | | func_196255_a(IBlockState arg0, World arg1, BlockPos arg2, float arg3, int arg4) | | dropNaturally(IBlockData arg0, World arg1, BlockPosition arg2, float arg3, int arg4) |
|
public void | |
public EnumBlockFaceShape | |
public void | | a(bkt arg0, axs arg1, ej arg2, bkt arg3, boolean arg4) | | func_196243_a(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4) | | remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4) |
|
public boolean | |
public BlockSkull$a | |