public void | | a(bhm arg0, ev arg1, ail arg2) | | method_9591(class_1937 arg0, class_2338 arg1, class_1297 arg2) | | onSteppedOn(World arg0, BlockPos arg1, Entity arg2) | | func_176199_a(World arg0, BlockPos arg1, Entity arg2) | | stepOn(World arg0, BlockPosition arg1, Entity arg2) |
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public void | | a(bhm arg0, ev arg1, ail arg2, float arg3) | | method_9554(class_1937 arg0, class_2338 arg1, class_1297 arg2, float arg3) | | onLandedUpon(World arg0, BlockPos arg1, Entity arg2, float arg3) | | func_180658_a(World arg0, BlockPos arg1, Entity arg2, float arg3) | | fallOn(World arg0, BlockPosition arg1, Entity arg2, float arg3) |
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private void | | a(bhm arg0, ev arg1, ail arg2, int arg3) | | method_10834(class_1937 arg0, class_2338 arg1, class_1297 arg2, int arg3) | | tryBreakEgg(World arg0, BlockPos arg1, Entity arg2, int arg3) | | func_203167_a(World arg0, BlockPos arg1, Entity arg2, int arg3) |
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private void | |
public void | | b(bvo arg0, bhm arg1, ev arg2, Random arg3) | | method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | tick(IBlockData arg0, World arg1, BlockPosition arg2, Random arg3) |
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private boolean | |
public void | | b(bvo arg0, bhm arg1, ev arg2, bvo arg3, boolean arg4) | | method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | onPlace(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4) |
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private boolean | |
public void | | a(bhm arg0, awb arg1, ev arg2, bvo arg3, btr arg4, bce arg5) | | method_9556(class_1937 arg0, class_1657 arg1, class_2338 arg2, class_2680 arg3, class_2586 arg4, class_1799 arg5) | | afterBreak(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5) | | func_180657_a(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, TileEntity arg4, ItemStack arg5) |
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public boolean | |
public IBlockData | |
public TextureType | | c() | | method_9551() | | getRenderLayer() | | func_180664_k() |
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public VoxelShape | | a(bvo arg0, bgw arg1, ev arg2, csg arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3) | | func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
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protected void | |
private boolean | |