net.minecraft.server.v1_14_R1

public class ChunkEmpty

extends Chunk

All mapped superinterfaces:

IChunkAccess, IStructureAccess, IBlockAccess

bxj
net.minecraft.class_2812
net.minecraft.world.chunk.EmptyChunk
net.minecraft.world.chunk.EmptyChunk
net.minecraft.server.v1_14_R1.ChunkEmpty

Field summary

Modifier and TypeField
private static final BiomeBase[]
b
field_12814
BIOMES
field_201623_e

Constructor summary

ModifierConstructor
public (World arg0, ChunkCoordIntPair arg1)

Method summary

Modifier and TypeMethod
public IBlockData
e_(ev arg0)
method_8320(class_2338 arg0)
getBlockState(BlockPos arg0)
func_180495_p(BlockPos arg0)
getType(BlockPosition arg0)
public IBlockData
a(ev arg0, bvo arg1, boolean arg2)
method_12010(class_2338 arg0, class_2680 arg1, boolean arg2)
setBlockState(BlockPos arg0, BlockState arg1, boolean arg2)
func_177436_a(BlockPos arg0, BlockState arg1, boolean arg2)
setType(BlockPosition arg0, IBlockData arg1, boolean arg2)
public Fluid
b(ev arg0)
method_8316(class_2338 arg0)
getFluidState(BlockPos arg0)
func_204610_c(BlockPos arg0)
getFluid(BlockPosition arg0)
public LightEngine
e()
method_12023()
getLightingProvider()
func_217307_e()
public int
h(ev arg0)
method_8317(class_2338 arg0)
getLuminance(BlockPos arg0)
func_217298_h(BlockPos arg0)
public void
a(ail arg0)
method_12002(class_1297 arg0)
addEntity(Entity arg0)
func_76612_a(Entity arg0)
public void
b(ail arg0)
method_12203(class_1297 arg0)
remove(Entity arg0)
func_76622_b(Entity arg0)
public void
a(ail arg0, int arg1)
method_12219(class_1297 arg0, int arg1)
remove(Entity arg0, int arg1)
func_76608_a(Entity arg0, int arg1)
public TileEntity
a(ev arg0, bxo$a arg1)
method_12201(class_2338 arg0, class_2818$class_2819 arg1)
getBlockEntity(BlockPos arg0, WorldChunk$CreationType arg1)
func_177424_a(BlockPos arg0, Chunk$CreateEntityType arg1)
public void
a(btr arg0)
method_12216(class_2586 arg0)
addBlockEntity(BlockEntity arg0)
func_150813_a(TileEntity arg0)
public void
a(ev arg0, btr arg1)
method_12007(class_2338 arg0, class_2586 arg1)
setBlockEntity(BlockPos arg0, BlockEntity arg1)
func_177426_a(BlockPos arg0, TileEntity arg1)
setTileEntity(BlockPosition arg0, TileEntity arg1)
public void
e(ev arg0)
method_12041(class_2338 arg0)
removeBlockEntity(BlockPos arg0)
func_177425_e(BlockPos arg0)
removeTileEntity(BlockPosition arg0)
public void
s()
method_12220()
markDirty()
func_76630_e()
markDirty()
public void
a(ail arg0, crw arg1, List<ail> arg2, Predicate<? super ail> arg3)
method_12205(class_1297 arg0, class_238 arg1, List<class_1297> arg2, Predicate<? super class_1297> arg3)
appendEntities(Entity arg0, Box arg1, List<Entity> arg2, Predicate<? super Entity> arg3)
func_177414_a(Entity arg0, AxisAlignedBB arg1, List<Entity> arg2, Predicate<? super Entity> arg3)
public <T extends Entity> void
a(Class<? extends T> arg0, crw arg1, List<T> arg2, Predicate<? super T> arg3)
method_12210(Class<? extends T> arg0, class_238 arg1, List<T> arg2, Predicate<? super T> arg3)
appendEntities(Class<? extends T> arg0, Box arg1, List<T> arg2, Predicate<? super T> arg3)
func_177430_a(Class<? extends T> arg0, AxisAlignedBB arg1, List<T> arg2, Predicate<? super T> arg3)
public boolean
t()
method_12223()
isEmpty()
func_76621_g()
isEmpty()
public boolean
a(int arg0, int arg1)
method_12228(int arg0, int arg1)
method_12228(int arg0, int arg1)
func_76606_c(int arg0, int arg1)
public PlayerChunk$State
u()
method_12225()
getLevelType()
func_217321_u()
getState()