private final boolean | | a | | field_9186 | | createFire | | field_77286_a |
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private final Explosion$Effect | | b | | field_9184 | | blockDestructionType | | field_222260_b |
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private final Random | | c | | field_9191 | | random | | field_77290_i |
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private final World | | d | | field_9187 | | world | | field_77287_j | | world |
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private final double | | e | | field_9195 | | x | | field_77284_b | | posX |
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private final double | | f | | field_9192 | | y | | field_77285_c | | posY |
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private final double | | g | | field_9189 | | z | | field_77282_d | | posZ |
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private final Entity | | h | | field_9185 | | entity | | field_77283_e | | source |
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private final float | | i | | field_9190 | | power | | field_77280_f | | size |
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private DamageSource | | j | | field_9193 | | damageSource | | field_199593_j |
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private final List<BlockPosition> | | k | | field_9188 | | affectedBlocks | | field_77281_g | | blocks |
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private final Map<EntityHuman, Vec3D> | | l | | field_9194 | | affectedPlayers | | field_77288_k |
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