net.minecraft.client.renderer

public class LevelRenderer

implements AutoCloseable, ResourceManagerReloadListener

dng
net.minecraft.client.renderer.LevelRenderer
net.minecraft.class_761
net.minecraft.client.render.WorldRenderer
net.minecraft.client.renderer.WorldRenderer

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
b
LOGGER
field_4060
LOGGER
field_147599_m
private static final ResourceLocation
c
MOON_LOCATION
field_4098
MOON_PHASES
field_110927_h
private static final ResourceLocation
d
SUN_LOCATION
field_4111
SUN
field_110928_i
private static final ResourceLocation
e
CLOUDS_LOCATION
field_4108
CLOUDS
field_110925_j
private static final ResourceLocation
f
END_SKY_LOCATION
field_4061
END_SKY
field_110926_k
private static final ResourceLocation
g
FORCEFIELD_LOCATION
field_4071
FORCEFIELD
field_175006_g
public static final Direction[]
a
DIRECTIONS
field_4095
DIRECTIONS
field_200006_a
private final Minecraft
h
minecraft
field_4088
client
field_72777_q
private final TextureManager
i
textureManager
field_4057
textureManager
field_72770_i
private final EntityRenderDispatcher
j
entityRenderDispatcher
field_4109
entityRenderDispatcher
field_175010_j
private MultiPlayerLevel
k
level
field_4085
world
field_72769_h
private Set<RenderChunk>
l
chunksToCompile
field_4075
chunksToRebuild
field_175009_l
private List<LevelRenderer$RenderChunkInfo>
m
renderChunks
field_4086
chunkInfos
field_72755_R
private final Set<BlockEntity>
n
globalBlockEntities
field_4055
noCullingBlockEntities
field_181024_n
private ViewArea
o
viewArea
field_4112
chunks
field_175008_n
private int
p
starList
field_4099
starsDisplayList
field_72772_v
private int
q
skyList
field_4117
field_72771_w
private int
r
darkList
field_4067
field_72781_x
private final VertexFormat
s
skyFormat
field_4100
field_175014_r
private VertexBuffer
t
starBuffer
field_4113
starsBuffer
field_175013_s
private VertexBuffer
u
skyBuffer
field_4087
field_175012_t
private VertexBuffer
v
darkBuffer
field_4102
field_175011_u
private final int
w
CLOUD_VERTEX_SIZE
field_4079
field_204606_x
private boolean
x
generateClouds
field_4107
cloudsDirty
field_204607_y
private int
y
cloudList
field_4114
cloudsDisplayList
field_204608_z
private VertexBuffer
z
cloudBuffer
field_4094
cloudsBuffer
field_204601_A
private int
A
ticks
field_4073
ticks
field_72773_u
private final Map<Integer, BlockDestructionProgress>
B
destroyingBlocks
field_4058
partiallyBrokenBlocks
field_72738_E
private final Map<BlockPos, SoundInstance>
C
playingRecords
field_4119
playingSongs
field_147593_P
private final TextureAtlasSprite[]
D
breakingTextures
field_4068
destroyStages
field_94141_F
private RenderTarget
E
entityTarget
field_4101
entityOutlinesFramebuffer
field_175015_z
private PostChain
F
entityEffect
field_4059
entityOutlineShader
field_174991_A
private double
G
lastCameraX
field_4104
lastCameraChunkUpdateX
field_174992_B
private double
H
lastCameraY
field_4120
lastCameraChunkUpdateY
field_174993_C
private double
I
lastCameraZ
field_4070
lastCameraChunkUpdateZ
field_174987_D
private int
J
lastCameraChunkX
field_4084
cameraChunkX
field_174988_E
private int
K
lastCameraChunkY
field_4105
cameraChunkY
field_174989_F
private int
L
lastCameraChunkZ
field_4121
cameraChunkZ
field_174990_G
private double
M
prevCamX
field_4069
lastCameraX
field_174997_H
private double
N
prevCamY
field_4081
lastCameraY
field_174998_I
private double
O
prevCamZ
field_4096
lastCameraZ
field_174999_J
private double
P
prevCamRotX
field_4115
lastCameraPitch
field_175000_K
private double
Q
prevCamRotY
field_4064
lastCameraYaw
field_174994_L
private int
R
prevCloudX
field_4082
field_204602_S
private int
S
prevCloudY
field_4097
field_204603_T
private int
T
prevCloudZ
field_4116
field_204604_U
private Vec3
U
prevCloudColor
field_4072
field_204605_V
private CloudStatus
V
prevCloudsType
field_4080
field_204800_W
private ChunkRenderDispatcher
W
chunkRenderDispatcher
field_4106
chunkBuilder
field_174995_M
private ChunkRenderList
X
renderList
field_4092
chunkRendererList
field_174996_N
private int
Y
lastViewDistance
field_4062
renderDistance
field_72739_F
private int
Z
noEntityRenderFrames
field_4076
field_72740_G
private int
aa
renderedEntities
field_4089
regularEntityCount
field_72749_I
private int
ab
culledEntities
field_4110
blockEntityCount
field_72750_J
private boolean
ac
captureFrustum
field_4066
field_175002_T
private FrustumData
ad
capturedFrustum
field_4056
forcedFrustum
field_175001_U
private final Vector4f[]
ae
frustumPoints
field_4065
field_175004_V
private final Vector3d
af
frustumPos
field_4091
capturedFrustumPosition
field_175003_W
private boolean
ag
usingVbo
field_4063
vertexBufferObjectsEnabled
field_175005_X
private RenderChunkFactory
ah
renderChunkFactory
field_4078
chunkRendererFactory
field_175007_a
private double
ai
xTransparentOld
field_4083
lastTranslucentSortX
field_147596_f
private double
aj
yTransparentOld
field_4103
lastTranslucentSortY
field_147597_g
private double
ak
zTransparentOld
field_4118
lastTranslucentSortZ
field_147602_h
private boolean
al
needsUpdate
field_4077
needsTerrainUpdate
field_147595_R
private boolean
am
hadRenderedEntityOutlines
field_4090
shouldCaptureFrustum
field_184386_ad

Constructor summary

ModifierConstructor
public (Minecraft client)

Method summary

Modifier and TypeMethod
public void
close()
close()
close()
close()
public void
a(xi arg0)
onResourceManagerReload(ResourceManager arg0)
method_14491(class_3300 arg0)
apply(ResourceManager arg0)
func_195410_a(IResourceManager arg0)
private void
o()
setupBreakingTextureSprites()
method_3249()
loadDestroyStageTextures()
func_174971_n()
public void
a()
initOutline()
method_3296()
loadEntityOutlineShader()
func_174966_b()
public void
b()
doEntityOutline()
method_3254()
drawEntityOutlinesFramebuffer()
func_174975_c()
protected boolean
c()
shouldShowEntityOutlines()
method_3270()
canDrawEntityOutlines()
func_174985_d()
private void
p()
createDarkSky()
method_3265()
func_174964_o()
private void
q()
createLightSky()
method_3277()
func_174980_p()
private void
a(cuw arg0, float arg1, boolean arg2)
drawSkyHemisphere(BufferBuilder arg0, float arg1, boolean arg2)
method_3283(class_287 arg0, float arg1, boolean arg2)
renderSkyHalf(BufferBuilder buffer, float y, boolean bottom)
func_174968_a(BufferBuilder arg0, float arg1, boolean arg2)
private void
r()
createStars()
method_3293()
renderStars()
func_174963_q()
private void
a(cuw arg0)
drawStars(BufferBuilder arg0)
method_3255(class_287 arg0)
renderStars(BufferBuilder buffer)
func_180444_a(BufferBuilder arg0)
public void
a(dkf arg0)
setLevel(MultiPlayerLevel arg0)
method_3244(class_638 arg0)
setWorld(ClientWorld arg0)
func_72732_a(ClientWorld arg0)
public void
d()
allChanged()
method_3279()
reload()
func_72712_a()
protected void
e()
resetChunksToCompile()
method_3280()
clearChunkRenderers()
func_174986_e()
public void
a(int arg0, int arg1)
resize(int arg0, int arg1)
method_3242(int arg0, int arg1)
onResized(int arg0, int arg1)
func_72720_a(int arg0, int arg1)
public void
a(cxq arg0)
prepare(Camera arg0)
method_21595(class_4184 arg0)
func_224745_a(ActiveRenderInfo arg0)
public void
a(cxq arg0, dqe arg1, float arg2)
renderEntities(Camera arg0, Culler arg1, float arg2)
method_3271(class_4184 arg0, class_856 arg1, float arg2)
renderEntities(Camera arg0, VisibleRegion arg1, float tickDelta)
func_215326_a(ActiveRenderInfo arg0, ICamera arg1, float arg2)
public String
f()
getChunkStatistics()
method_3289()
getChunksDebugString()
func_72735_c()
protected int
g()
countRenderedChunks()
method_3246()
getCompletedChunkCount()
func_184382_g()
public String
h()
getEntityStatistics()
method_3272()
getEntitiesDebugString()
func_72723_d()
public void
a(cxq arg0, dqe arg1, int arg2, boolean arg3)
setupRender(Camera arg0, Culler arg1, int arg2, boolean arg3)
method_3273(class_4184 arg0, class_856 arg1, int arg2, boolean arg3)
setUpTerrain(Camera arg0, VisibleRegion arg1, int arg2, boolean arg3)
func_215320_a(ActiveRenderInfo arg0, ICamera arg1, int arg2, boolean arg3)
private Set<Direction>
a(ew arg0)
getVisibleDirections(BlockPos arg0)
method_3285(class_2338 arg0)
getOpenChunkFaces(BlockPos pos)
func_174978_c(BlockPos arg0)
private RenderChunk
a(ew arg0, dpy arg1, fb arg2)
getRelativeFrom(BlockPos arg0, RenderChunk arg1, Direction arg2)
method_3241(class_2338 arg0, class_851 arg1, class_2350 arg2)
getAdjacentChunkRenderer(BlockPos pos, ChunkRenderer chunkRenderer, Direction direction)
func_181562_a(BlockPos arg0, ChunkRender arg1, Direction arg2)
private void
a(double arg0, double arg1, double arg2)
captureFrustum(double arg0, double arg1, double arg2)
method_3275(double arg0, double arg1, double arg2)
func_174984_a(double arg0, double arg1, double arg2)
public int
a(bhc arg0, cxq arg1)
render(BlockLayer arg0, Camera arg1)
method_3251(class_1921 arg0, class_4184 arg1)
renderLayer(RenderLayer layer, Camera arg1)
func_215323_a(BlockRenderLayer arg0, ActiveRenderInfo arg1)
private void
a(bhc arg0)
renderSameAsLast(BlockLayer arg0)
method_3287(class_1921 arg0)
renderLayer(RenderLayer layer)
func_174982_a(BlockRenderLayer arg0)
private void
a(Iterator<uu> arg0)
updateBlockDestruction(Iterator<BlockDestructionProgress> arg0)
method_3290(Iterator<class_3191> arg0)
removeOutdatedPartiallyBrokenBlocks(Iterator<BlockBreakingInfo> partiallyBrokenBlocks)
func_174965_a(Iterator<DestroyBlockProgress> arg0)
public void
k()
tick()
method_3252()
tick()
func_72734_e()
private void
s()
renderEndSky()
method_3250()
renderEndSky()
func_180448_r()
public void
a(float arg0)
renderSky(float arg0)
method_3257(float arg0)
renderSky(float tickDelta)
func_195465_a(float arg0)
public void
a(float arg0, double arg1, double arg2, double arg3)
renderClouds(float arg0, double arg1, double arg2, double arg3)
method_3259(float arg0, double arg1, double arg2, double arg3)
renderClouds(float tickDelta, double arg1, double arg2, double arg3)
func_195466_a(float arg0, double arg1, double arg2, double arg3)
private void
a(cuw arg0, double arg1, double arg2, double arg3, csi arg4)
buildClouds(BufferBuilder arg0, double arg1, double arg2, double arg3, Vec3 arg4)
method_3239(class_287 arg0, double arg1, double arg2, double arg3, class_243 arg4)
renderClouds(BufferBuilder builder, double x, double y, double z, Vec3d color)
func_204600_a(BufferBuilder arg0, double arg1, double arg2, double arg3, Vec3d arg4)
public void
a(long arg0)
compileChunksUntil(long arg0)
method_3269(long arg0)
updateChunks(long limitTime)
func_174967_a(long arg0)
public void
a(cxq arg0, float arg1)
renderWorldBounds(Camera arg0, float arg1)
method_3243(class_4184 arg0, float arg1)
renderWorldBorder(Camera arg0, float delta)
func_215322_a(ActiveRenderInfo arg0, float arg1)
private void
t()
setupDestroyState()
method_3263()
enableBlockOverlayRendering()
func_180443_s()
private void
u()
restoreDestroyState()
method_3274()
disableBlockOverlayRendering()
func_174969_t()
public void
a(cuz arg0, cuw arg1, cxq arg2)
renderDestroyAnimation(Tesselator arg0, BufferBuilder arg1, Camera arg2)
method_3256(class_289 arg0, class_287 arg1, class_4184 arg2)
renderPartiallyBrokenBlocks(Tessellator tesselator, BufferBuilder builder, Camera arg2)
func_215318_a(Tessellator arg0, BufferBuilder arg1, ActiveRenderInfo arg2)
public void
a(cxq arg0, csf arg1, int arg2)
renderHitOutline(Camera arg0, HitResult arg1, int arg2)
method_3294(class_4184 arg0, class_239 arg1, int arg2)
drawHighlightedBlockOutline(Camera arg0, HitResult hit, int renderPass)
func_215325_a(ActiveRenderInfo arg0, RayTraceResult arg1, int arg2)
public static void
a(ctc arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
renderVoxelShape(VoxelShape arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
method_3240(class_265 arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
drawDebugShapeOutline(VoxelShape shape, double x, double y, double z, float red, float green, float blue, float alpha)
func_195470_a(VoxelShape arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
public static void
b(ctc arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
renderShape(VoxelShape arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
method_3291(class_265 arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
drawShapeOutline(VoxelShape shape, double x, double y, double z, float red, float green, float blue, float alpha)
func_195463_b(VoxelShape arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
public static void
a(csc arg0, float arg1, float arg2, float arg3, float arg4)
renderLineBox(AABB arg0, float arg1, float arg2, float arg3, float arg4)
method_3260(class_238 arg0, float arg1, float arg2, float arg3, float arg4)
drawBoxOutline(Box box, float red, float green, float blue, float alpha)
func_189697_a(AxisAlignedBB arg0, float arg1, float arg2, float arg3, float arg4)
public static void
a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
renderLineBox(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
method_3262(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
drawBoxOutline(double minX, double minY, double minZ, double maxX, double maxY, double maxZ, float red, float green, float blue, float alpha)
func_189694_a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
public static void
a(cuw arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
addChainedLineBoxVertices(BufferBuilder arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
method_3258(class_287 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
drawBox(BufferBuilder buffer, double x1, double y1, double z1, double x2, double y2, double z2, float red, float green, float blue, float alpha)
func_189698_a(BufferBuilder arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
public static void
b(cuw arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
addChainedFilledBoxVertices(BufferBuilder arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
method_3253(class_287 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
buildBox(BufferBuilder builder, double minX, double minY, double minZ, double maxX, double maxY, double maxZ, float red, float green, float blue, float alpha)
func_189693_b(BufferBuilder arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
public void
a(bhb arg0, ew arg1, bvt arg2, bvt arg3, int arg4)
blockChanged(BlockGetter arg0, BlockPos arg1, BlockState arg2, BlockState arg3, int arg4)
method_8570(class_1922 arg0, class_2338 arg1, class_2680 arg2, class_2680 arg3, int arg4)
updateBlock(BlockView view, BlockPos pos, BlockState oldState, BlockState newState, int flags)
func_184376_a(IBlockReader arg0, BlockPos arg1, BlockState arg2, BlockState arg3, int arg4)
private void
a(ew arg0, boolean arg1)
setBlockDirty(BlockPos arg0, boolean arg1)
method_16037(class_2338 arg0, boolean arg1)
scheduleSectionRender(BlockPos pos, boolean important)
func_215324_a(BlockPos arg0, boolean arg1)
public void
a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
setBlocksDirty(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
method_18146(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
scheduleBlockRenders(int minX, int minY, int minZ, int maxX, int maxY, int maxZ)
func_147585_a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
public void
a(ew arg0, bvt arg1, bvt arg2)
setBlockDirty(BlockPos arg0, BlockState arg1, BlockState arg2)
method_21596(class_2338 arg0, class_2680 arg1, class_2680 arg2)
func_224746_a(BlockPos arg0, BlockState arg1, BlockState arg2)
public void
a(int arg0, int arg1, int arg2)
setSectionDirtyWithNeighbors(int arg0, int arg1, int arg2)
method_18145(int arg0, int arg1, int arg2)
scheduleBlockRenders(int x, int y, int z)
func_215321_a(int arg0, int arg1, int arg2)
public void
b(int arg0, int arg1, int arg2)
setSectionDirty(int arg0, int arg1, int arg2)
method_8571(int arg0, int arg1, int arg2)
scheduleBlockRender(int x, int y, int z)
func_215328_b(int arg0, int arg1, int arg2)
private void
a(int arg0, int arg1, int arg2, boolean arg3)
setSectionDirty(int arg0, int arg1, int arg2, boolean arg3)
method_3295(int arg0, int arg1, int arg2, boolean arg3)
scheduleChunkRender(int x, int y, int z, boolean important)
func_215319_a(int arg0, int arg1, int arg2, boolean arg3)
public void
a(yo arg0, ew arg1)
playStreamingMusic(SoundEvent arg0, BlockPos arg1)
method_8562(class_3414 arg0, class_2338 arg1)
playSong(SoundEvent song, BlockPos songPosition)
func_184377_a(SoundEvent arg0, BlockPos arg1)
private void
a(bhr arg0, ew arg1, boolean arg2)
notifyNearbyEntities(Level arg0, BlockPos arg1, boolean arg2)
method_3247(class_1937 arg0, class_2338 arg1, boolean arg2)
updateEntitiesForSong(World world, BlockPos pos, boolean playing)
func_193054_a(World arg0, BlockPos arg1, boolean arg2)
public void
a(gf arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticle(ParticleOptions arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
method_8568(class_2394 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticle(ParticleEffect parameters, boolean shouldAlwaysSpawn, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
func_195461_a(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
public void
a(gf arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
addParticle(ParticleOptions arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
method_8563(class_2394 arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
addParticle(ParticleEffect parameters, boolean shouldAlwaysSpawn, boolean isImportant, double x, double y, double z, double velocityX, double velocityY, double velocityY)
func_195462_a(IParticleData arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
private <T extends ParticleOptions> void
a(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
method_3276(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(T parameters, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
func_195467_a(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
private Particle
b(gf arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticleInternal(ParticleOptions arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
method_3282(class_2394 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
spawnParticle(ParticleEffect parameters, boolean alwaysSpawn, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
func_195471_b(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
private Particle
b(gf arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
addParticleInternal(ParticleOptions arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
method_3288(class_2394 arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
spawnParticle(ParticleEffect parameters, boolean alwaysSpawn, boolean canSpawnOnMinimal, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
func_195469_b(IParticleData arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
private ParticleStatus
a(boolean arg0)
calculateParticleLevel(boolean arg0)
method_3268(boolean arg0)
getRandomParticleSpawnChance(boolean canSpawnOnMinimal)
func_215327_a(boolean arg0)
public void
l()
clear()
method_3267()
func_72728_f()
public void
a(int arg0, ew arg1, int arg2)
globalLevelEvent(int arg0, BlockPos arg1, int arg2)
method_8564(int arg0, class_2338 arg1, int arg2)
playGlobalEvent(int eventId, BlockPos pos, int arg2)
func_180440_a(int arg0, BlockPos arg1, int arg2)
public void
a(awg arg0, int arg1, ew arg2, int arg3)
levelEvent(Player arg0, int arg1, BlockPos arg2, int arg3)
method_8567(class_1657 arg0, int arg1, class_2338 arg2, int arg3)
playLevelEvent(PlayerEntity source, int type, BlockPos pos, int data)
func_180439_a(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
public void
b(int arg0, ew arg1, int arg2)
destroyBlockProgress(int arg0, BlockPos arg1, int arg2)
method_8569(int arg0, class_2338 arg1, int arg2)
setBlockBreakingInfo(int entityId, BlockPos pos, int stage)
func_180441_b(int arg0, BlockPos arg1, int arg2)
public boolean
m()
hasRenderedAllChunks()
method_3281()
isTerrainRenderComplete()
func_184384_n()
public void
n()
needsUpdate()
method_3292()
scheduleTerrainUpdate()
func_174979_m()
public void
a(Collection<btw> arg0, Collection<btw> arg1)
updateGlobalBlockEntities(Collection<BlockEntity> arg0, Collection<BlockEntity> arg1)
method_3245(Collection<class_2586> arg0, Collection<class_2586> arg1)
updateNoCullingBlockEntities(Collection<BlockEntity> removed, Collection<BlockEntity> added)
func_181023_a(Collection<TileEntity> arg0, Collection<TileEntity> arg1)