public VoxelShape | | a(bvt arg0, bhb arg1, ew arg2, csn arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3) | | func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
|
public boolean | | a(bvt arg0, bhr arg1, ew arg2, awg arg3, ahi arg4, csd arg5) | | use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | activate(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5) | | func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5) | | interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5) |
|
private boolean | | a(bhs arg0, ew arg1, bvt arg2, awg arg3) | | eat(LevelAccessor arg0, BlockPos arg1, BlockState arg2, Player arg3) | | method_9719(class_1936 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3) | | tryEat(IWorld world, BlockPos pos, BlockState state, PlayerEntity player) | | func_180682_b(IWorld arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3) |
|
public BlockState | | a(bvt arg0, fb arg1, bvt arg2, bhs arg3, ew arg4, ew arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
|
public boolean | | a(bvt arg0, bhu arg1, ew arg2) | | canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2) | | method_9558(class_2680 arg0, class_1941 arg1, class_2338 arg2) | | canPlaceAt(BlockState arg0, CollisionView arg1, BlockPos arg2) | | func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2) | | canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2) |
|
protected void | |
public int | | a(bvt arg0, bhr arg1, ew arg2) | | getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2) | | method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2) | | getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2) | | func_180641_l(BlockState arg0, World arg1, BlockPos arg2) |
|
public boolean | |
public boolean | | a(bvt arg0, bhb arg1, ew arg2, cns arg3) | | isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3) | | method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3) | | canPlaceAtSide(BlockState arg0, BlockView arg1, BlockPos arg2, BlockPlacementEnvironment arg3) | | func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3) |
|