public void | | b(bvt arg0, bhr arg1, ew arg2, Random arg3) | | tick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3) | | method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | tick(IBlockData arg0, World arg1, BlockPosition arg2, Random arg3) |
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private void | | b(bhr arg0, ew arg1, int arg2) | | placeGrownFlower(Level arg0, BlockPos arg1, int arg2) | | method_9745(class_1937 arg0, class_2338 arg1, int arg2) | | grow(World world, BlockPos pos, int age) | | func_185602_a(World arg0, BlockPos arg1, int arg2) |
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private void | |
private static boolean | | b(bhu arg0, ew arg1, fb arg2) | | allNeighborsEmpty(LevelReader arg0, BlockPos arg1, Direction arg2) | | method_9746(class_1941 arg0, class_2338 arg1, class_2350 arg2) | | isSurroundedByAir(CollisionView world, BlockPos pos, Direction exceptDirection) | | func_185604_a(IWorldReader arg0, BlockPos arg1, Direction arg2) |
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public BlockState | | a(bvt arg0, fb arg1, bvt arg2, bhs arg3, ew arg4, ew arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
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public boolean | | a(bvt arg0, bhu arg1, ew arg2) | | canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2) | | method_9558(class_2680 arg0, class_1941 arg1, class_2338 arg2) | | canPlaceAt(BlockState arg0, CollisionView arg1, BlockPos arg2) | | func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2) | | canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2) |
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public BlockLayer | | c() | | getRenderLayer() | | method_9551() | | getRenderLayer() | | func_180664_k() |
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protected void | |
public static void | | a(bhs arg0, ew arg1, Random arg2, int arg3) | | generatePlant(LevelAccessor arg0, BlockPos arg1, Random arg2, int arg3) | | method_9744(class_1936 arg0, class_2338 arg1, Random arg2, int arg3) | | generate(IWorld world, BlockPos pos, Random random, int size) | | func_185603_a(IWorld arg0, BlockPos arg1, Random arg2, int arg3) |
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private static void | | a(bhs arg0, ew arg1, Random arg2, ew arg3, int arg4, int arg5) | | growTreeRecursive(LevelAccessor arg0, BlockPos arg1, Random arg2, BlockPos arg3, int arg4, int arg5) | | method_9748(class_1936 arg0, class_2338 arg1, Random arg2, class_2338 arg3, int arg4, int arg5) | | generate(IWorld world, BlockPos pos, Random random, BlockPos rootPos, int size, int layer) | | func_185601_a(IWorld arg0, BlockPos arg1, Random arg2, BlockPos arg3, int arg4, int arg5) |
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public void | | a(bhr arg0, bvt arg1, csd arg2, aio arg3) | | onProjectileHit(Level arg0, BlockState arg1, BlockHitResult arg2, Entity arg3) | | method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1297 arg3) | | onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, Entity arg3) | | func_220066_a(World arg0, BlockState arg1, BlockRayTraceResult arg2, Entity arg3) |
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