public boolean | |
public void | | c(bvt arg0, bhr arg1, ew arg2, Random arg3) | | randomTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3) | | method_9514(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | onRandomTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_196265_a(BlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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public void | | b(bvt arg0, bhr arg1, ew arg2, Random arg3) | | tick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3) | | method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | tick(IBlockData arg0, World arg1, BlockPosition arg2, Random arg3) |
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public int | | k(bvt arg0, bhb arg1, ew arg2) | | getLightBlock(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_9505(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | getOpacity(BlockState arg0, BlockView arg1, BlockPos arg2) | | func_200011_d(BlockState arg0, IBlockReader arg1, BlockPos arg2) |
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public BlockState | | a(bvt arg0, fb arg1, bvt arg2, bhs arg3, ew arg4, ew arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
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private static BlockState | | a(bvt arg0, bhs arg1, ew arg2) | | updateDistance(BlockState arg0, LevelAccessor arg1, BlockPos arg2) | | method_10300(class_2680 arg0, class_1936 arg1, class_2338 arg2) | | updateDistanceFromLogs(BlockState state, IWorld world, BlockPos pos) | | func_208493_b(BlockState arg0, IWorld arg1, BlockPos arg2) |
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private static int | |
public boolean | |
public BlockLayer | | c() | | getRenderLayer() | | method_9551() | | getRenderLayer() | | func_180664_k() |
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public boolean | | c(bvt arg0, bhb arg1, ew arg2) | | isViewBlocking(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_16362(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | canSuffocate(BlockState arg0, BlockView arg1, BlockPos arg2) | | func_220060_c(BlockState arg0, IBlockReader arg1, BlockPos arg2) |
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public boolean | | a(bvt arg0, bhb arg1, ew arg2, ais<?> arg3) | | isValidSpawn(BlockState arg0, BlockGetter arg1, BlockPos arg2, EntityType<?> arg3) | | method_9523(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_1299<?> arg3) | | allowsSpawning(BlockState arg0, BlockView arg1, BlockPos arg2, EntityType<?> arg3) | | func_220067_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, EntityType<?> arg3) |
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protected void | |
public BlockState | |
public void | | a(bvt arg0, bhr arg1, ew arg2, Random arg3) | | animateTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3) | | method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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public static void | | a(boolean arg0) | | setFancy(boolean arg0) | | method_10301(boolean arg0) | | setRenderingMode(boolean fancy) | | func_196475_b(boolean arg0) |
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