net.minecraft.world.level.block

public class RedstoneTorchBlock

extends TorchBlock

All mapped superinterfaces:

ItemLike

brb
net.minecraft.world.level.block.RedstoneTorchBlock
net.minecraft.class_2459
net.minecraft.block.RedstoneTorchBlock
net.minecraft.block.RedstoneTorchBlock
net.minecraft.server.v1_14_R1.BlockRedstoneTorch

Field summary

Modifier and TypeField
public static final BooleanProperty
a
LIT
field_11446
LIT
field_196528_a
LIT
private static final Map<BlockGetter, List<RedstoneTorchBlock$Toggle>>
b
RECENT_TOGGLES
field_11445
BURNOUT_MAP
field_196529_b

Constructor summary

ModifierConstructor
protected (Block$Properties settings)

Method summary

Modifier and TypeMethod
public int
a(bhu arg0)
getTickDelay(LevelReader arg0)
method_9563(class_1941 arg0)
getTickRate(CollisionView arg0)
func_149738_a(IWorldReader arg0)
public void
b(bvt arg0, bhr arg1, ew arg2, bvt arg3, boolean arg4)
onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
onPlace(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4)
public void
a(bvt arg0, bhr arg1, ew arg2, bvt arg3, boolean arg4)
onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4)
public int
a(bvt arg0, bhb arg1, ew arg2, fb arg3)
getSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
func_180656_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
protected boolean
a(bhr arg0, ew arg1, bvt arg2)
hasNeighborSignal(Level arg0, BlockPos arg1, BlockState arg2)
method_10488(class_1937 arg0, class_2338 arg1, class_2680 arg2)
shouldUnpower(World world, BlockPos pos, BlockState state)
func_176597_g(World arg0, BlockPos arg1, BlockState arg2)
public void
b(bvt arg0, bhr arg1, ew arg2, Random arg3)
tick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3)
method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(IBlockData arg0, World arg1, BlockPosition arg2, Random arg3)
public static void
a(bvt arg0, bhr arg1, ew arg2, Random arg3, boolean arg4)
handleTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3, boolean arg4)
method_10490(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3, boolean arg4)
update(BlockState state, World world, BlockPos pos, Random random, boolean unpower)
func_196527_a(BlockState arg0, World arg1, BlockPos arg2, Random arg3, boolean arg4)
public void
a(bvt arg0, bhr arg1, ew arg2, bmv arg3, ew arg4, boolean arg5)
neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
func_220069_a(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
doPhysics(IBlockData arg0, World arg1, BlockPosition arg2, Block arg3, BlockPosition arg4, boolean arg5)
public int
b(bvt arg0, bhb arg1, ew arg2, fb arg3)
getDirectSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
func_176211_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public boolean
h(bvt arg0)
isSignalSource(BlockState arg0)
method_9506(class_2680 arg0)
emitsRedstonePower(BlockState arg0)
func_149744_f(BlockState arg0)
isPowerSource(IBlockData arg0)
public int
a(bvt arg0)
getLightEmission(BlockState arg0)
method_9593(class_2680 arg0)
getLuminance(BlockState arg0)
func_149750_m(BlockState arg0)
protected void
a(bvu$a<bmv, bvt> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
private static boolean
a(bhr arg0, ew arg1, boolean arg2)
isToggledTooFrequently(Level arg0, BlockPos arg1, boolean arg2)
method_10489(class_1937 arg0, class_2338 arg1, boolean arg2)
isBurnedOut(World world, BlockPos pos, boolean addNew)
func_176598_a(World arg0, BlockPos arg1, boolean arg2)
public void
a(bvt arg0, bhr arg1, ew arg2, Random arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3)