History - net.minecraft.world.level.block.Block

1.21.3

Names

dfy

dkm

Fields

IdMapper<BlockState>: q, BLOCK_STATE_REGISTRY, field_10651, STATE_IDS, f_49791_

IdMapper<BlockState>: q, BLOCK_STATE_REGISTRY, field_10651, STATE_IDS

StateDefinition<Block, BlockState>: E, stateDefinition, field_10647, stateManager, f_49792_

StateDefinition<Block, BlockState>: F, stateDefinition, field_10647, stateManager

BlockState: d, defaultBlockState, field_10646, defaultState, f_49786_

BlockState: d, defaultBlockState, field_10646, defaultState

String: e, descriptionId, field_10642, translationKey, f_49787_

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: h, OCCLUSION_CACHE, field_10649, FACE_CULL_MAP, f_49789_

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$ShapePairKey>>: g, OCCLUSION_CACHE, field_10649, FACE_CULL_MAP

Item: f, item, field_17562, cachedItem, f_49788_

Item: e, item, field_17562, cachedItem

com.google.common.cache.LoadingCache<VoxelShape, Boolean>: c, SHAPE_FULL_BLOCK_CACHE, field_19312, FULL_CUBE_SHAPE_CACHE, f_49785_

com.google.common.cache.LoadingCache<VoxelShape, Boolean>: c, SHAPE_FULL_BLOCK_CACHE, field_19312, FULL_CUBE_SHAPE_CACHE

int: r, UPDATE_NEIGHBORS, field_31027, NOTIFY_NEIGHBORS, f_152393_

int: r, UPDATE_NEIGHBORS, field_31027, NOTIFY_NEIGHBORS

int: s, UPDATE_CLIENTS, field_31028, NOTIFY_LISTENERS, f_152394_

int: s, UPDATE_CLIENTS, field_31028, NOTIFY_LISTENERS

int: t, UPDATE_INVISIBLE, field_31029, NO_REDRAW, f_152395_

int: t, UPDATE_INVISIBLE, field_31029, NO_REDRAW

int: u, UPDATE_IMMEDIATE, field_31030, REDRAW_ON_MAIN_THREAD, f_152396_

int: u, UPDATE_IMMEDIATE, field_31030, REDRAW_ON_MAIN_THREAD

int: v, UPDATE_KNOWN_SHAPE, field_31031, FORCE_STATE, f_152397_

int: v, UPDATE_KNOWN_SHAPE, field_31031, FORCE_STATE

int: w, UPDATE_SUPPRESS_DROPS, field_31032, SKIP_DROPS, f_152398_

int: w, UPDATE_SUPPRESS_DROPS, field_31032, SKIP_DROPS

int: x, UPDATE_MOVE_BY_PISTON, field_31033, MOVED, f_152399_

int: x, UPDATE_MOVE_BY_PISTON, field_31033, MOVED

int: y, UPDATE_NONE, field_31035, field_31035, f_152401_

int: z, UPDATE_NONE, field_31035, field_31035

int: z, UPDATE_ALL, field_31036, NOTIFY_ALL, f_152402_

int: A, UPDATE_ALL, field_31036, NOTIFY_ALL

int: A, UPDATE_ALL_IMMEDIATE, field_31022, NOTIFY_ALL_AND_REDRAW, f_152388_

int: B, UPDATE_ALL_IMMEDIATE, field_31022, NOTIFY_ALL_AND_REDRAW

float: B, INDESTRUCTIBLE, field_31023, field_31023, f_152389_

float: C, INDESTRUCTIBLE, field_31023, field_31023

float: C, INSTANT, field_31024, field_31024, f_152390_

float: D, INSTANT, field_31024, field_31024

int: D, UPDATE_LIMIT, field_31025, field_31025, f_152391_

int: E, UPDATE_LIMIT, field_31025, field_31025

int: g, CACHE_SIZE, field_31026, field_31026, f_152392_

int: f, CACHE_SIZE, field_31026, FACE_CULL_MAP_SIZE

org.slf4j.Logger: a, LOGGER, field_10638, LOGGER, f_49790_

org.slf4j.Logger: a, LOGGER, field_10638, LOGGER

Holder$Reference<Block>: b, builtInRegistryHolder, field_36404, registryEntry, f_204296_

Holder$Reference<Block>: b, builtInRegistryHolder, field_36404, registryEntry

com.mojang.serialization.MapCodec<Block>: p, CODEC, field_46280, CODEC, f_303539_

com.mojang.serialization.MapCodec<Block>: p, CODEC, field_46280, CODEC

int: y, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, field_53822, SKIP_REDSTONE_WIRE_STATE_REPLACEMENT

Constructors

Methods

int (BlockState): i, getId, method_9507, getRawIdFromState, m_49956_

int (BlockState): j, getId, method_9507, getRawIdFromState

BlockState (int): a, stateById, method_9531, getStateFromRawId, m_49803_

BlockState (int): a, stateById, method_9531, getStateFromRawId

Block (Item): a, byItem, method_9503, getBlockFromItem, m_49814_

Block (Item): a, byItem, method_9503, getBlockFromItem

void (Level, BlockPos, ItemStack): a, popResource, method_9577, dropStack, m_49840_

void (Level, BlockPos, ItemStack): a, popResource, method_9577, dropStack

void (Level, BlockPos, Explosion): a, wasExploded, method_9586, onDestroyedByExplosion, m_7592_

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced

String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_

boolean (Explosion): a, dropFromExplosion, method_9533, shouldDropItemsOnExplosion, m_6903_

boolean (Explosion): a, dropFromExplosion, method_9533, shouldDropItemsOnExplosion

StateDefinition<Block, BlockState> (): l, getStateDefinition, method_9595, getStateManager, m_49965_

StateDefinition<Block, BlockState> (): l, getStateDefinition, method_9595, getStateManager

void (BlockState): k, registerDefaultState, method_9590, setDefaultState, m_49959_

void (BlockState): l, registerDefaultState, method_9590, setDefaultState

BlockState (): o, defaultBlockState, method_9564, getDefaultState, m_49966_

BlockState (): m, defaultBlockState, method_9564, getDefaultState

void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, m_6240_

void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak

VoxelShape (double, double, double, double, double, double): a, box, method_9541, createCuboidShape, m_49796_

VoxelShape (double, double, double, double, double, double): a, box, method_9541, createCuboidShape

BlockState (BlockState, LevelAccessor, BlockPos): b, updateFromNeighbourShapes, method_9510, postProcessState, m_49931_

BlockState (BlockState, LevelAccessor, BlockPos): b, updateFromNeighbourShapes, method_9510, postProcessState

void (BlockState, BlockState, LevelAccessor, BlockPos, int): a, updateOrDestroy, method_30094, replace, m_49902_

void (BlockState, BlockState, LevelAccessor, BlockPos, int): a, updateOrDestroy, method_30094, replace

boolean (VoxelShape, Direction): a, isFaceFull, method_9501, isFaceFullSquare, m_49918_

boolean (VoxelShape, Direction): a, isFaceFull, method_9501, isFaceFullSquare

boolean (VoxelShape): a, isShapeFullBlock, method_9614, isShapeFullCube, m_49916_

boolean (VoxelShape): a, isShapeFullBlock, method_9614, isShapeFullCube

void (LevelAccessor, BlockPos, BlockState): a, destroy, method_9585, onBroken, m_6786_

void (LevelAccessor, BlockPos, BlockState): a, destroy, method_9585, onBroken

float (): e, getExplosionResistance, method_9520, getBlastResistance, m_7325_

float (): e, getExplosionResistance, method_9520, getBlastResistance

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState

void (BlockGetter, Entity): a, updateEntityAfterFallOn, method_9502, onEntityLand, m_5548_

void (BlockGetter, Entity): a, updateEntityMovementAfterFallOn, method_9502, onEntityLand

float (): h, getFriction, method_9499, getSlipperiness, m_49958_

float (): g, getFriction, method_9499, getSlipperiness

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

Item (): r, asItem, method_8389, asItem, m_5456_

Item (): j, asItem, method_8389, asItem

boolean (): p, hasDynamicShape, method_9543, hasDynamicBounds, m_49967_

boolean (): n, hasDynamicShape, method_9543, hasDynamicBounds

boolean (BlockGetter, BlockPos): c, canSupportRigidBlock, method_16361, hasTopRim, m_49936_

boolean (BlockGetter, BlockPos): c, canSupportRigidBlock, method_16361, hasTopRim

boolean (LevelReader, BlockPos, Direction): a, canSupportCenter, method_20044, sideCoversSmallSquare, m_49863_

boolean (LevelReader, BlockPos, Direction): a, canSupportCenter, method_20044, sideCoversSmallSquare

List<ItemStack> (BlockState, ServerLevel, BlockPos, BlockEntity): a, getDrops, method_9562, getDroppedStacks, m_49869_

List<ItemStack> (BlockState, ServerLevel, BlockPos, BlockEntity): a, getDrops, method_9562, getDroppedStacks

List<ItemStack> (BlockState, ServerLevel, BlockPos, BlockEntity, Entity, ItemStack): a, getDrops, method_9609, getDroppedStacks, m_49874_

List<ItemStack> (BlockState, ServerLevel, BlockPos, BlockEntity, Entity, ItemStack): a, getDrops, method_9609, getDroppedStacks

void (BlockState, Level, BlockPos): c, dropResources, method_9497, dropStacks, m_49950_

void (BlockState, Level, BlockPos): c, dropResources, method_9497, dropStacks

void (BlockState, Level, BlockPos, BlockEntity, Entity, ItemStack): a, dropResources, method_9511, dropStacks, m_49881_

void (BlockState, Level, BlockPos, BlockEntity, Entity, ItemStack): a, dropResources, method_9511, dropStacks

float (): j, getSpeedFactor, method_23349, getVelocityMultiplier, m_49961_

float (): h, getSpeedFactor, method_23349, getVelocityMultiplier

float (): k, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_

float (): k, getJumpFactor, method_23350, getJumpVelocityMultiplier

void (BlockState, BlockState, LevelAccessor, BlockPos, int, int): a, updateOrDestroy, method_9611, replace, m_49908_

void (BlockState, BlockState, LevelAccessor, BlockPos, int, int): a, updateOrDestroy, method_9611, replace

Block (): q, asBlock, method_26160, asBlock, m_7374_

Block (): o, asBlock, method_26160, asBlock

MutableComponent (): f, getName, method_9518, getName, m_49954_

MutableComponent (): f, getName, method_9518, getName

void (BlockState, LevelAccessor, BlockPos, BlockEntity): a, dropResources, method_9610, dropStacks, m_49892_

void (BlockState, LevelAccessor, BlockPos, BlockEntity): a, dropResources, method_9610, dropStacks

void (ServerLevel, BlockPos, int): a, popExperience, method_9583, dropExperience, m_49805_

void (ServerLevel, BlockPos, int): a, popExperience, method_9583, dropExperience

boolean (BlockState): j, isExceptionForConnection, method_9581, cannotConnect, m_152463_

boolean (BlockState): k, isExceptionForConnection, method_9581, cannotConnect

boolean (BlockState, BlockGetter, BlockPos, Direction, BlockPos): a, shouldRenderFace, method_9607, shouldDrawSide, m_152444_

void (Level, BlockPos, Direction, ItemStack): a, popResourceFromFace, method_36992, dropStack, m_152435_

void (Level, BlockPos, Direction, ItemStack): a, popResourceFromFace, method_36992, dropStack

void (Level, Supplier<ItemEntity>, ItemStack): a, popResource, method_36993, dropStack, m_152440_

void (Level, Supplier<ItemEntity>, ItemStack): a, popResource, method_36993, dropStack

void (Level, BlockPos, BlockState, Entity): a, stepOn, method_9591, onSteppedOn, m_141947_

void (Level, BlockPos, BlockState, Entity): a, stepOn, method_9591, onSteppedOn

void (Level, BlockState, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, m_142072_

void (Level, BlockState, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon

void (Level, Player, BlockPos, BlockState): a, spawnDestroyParticles, method_33614, spawnBreakParticles, m_142387_

void (Level, Player, BlockPos, BlockState): a, spawnDestroyParticles, method_33614, spawnBreakParticles

void (BlockState, Level, BlockPos, Biome$Precipitation): a, handlePrecipitation, method_9504, precipitationTick, m_141997_

void (BlockState, Level, BlockPos, Biome$Precipitation): a, handlePrecipitation, method_9504, precipitationTick

BlockState (BlockState): l, withPropertiesOf, method_34725, getStateWithProperties, m_152465_

BlockState (BlockState): m, withPropertiesOf, method_34725, getStateWithProperties

<T extends Comparable<T>> BlockState (BlockState, BlockState, Property<T>): a, copyProperty, method_34724, copyProperty, m_152454_

<T extends Comparable<T>> BlockState (BlockState, BlockState, Property<T>): a, copyProperty, method_34724, copyProperty

com.google.common.collect.ImmutableMap<BlockState, VoxelShape> (Function<BlockState, VoxelShape>): a, getShapeForEachState, method_33615, getShapesForStates, m_152458_

com.google.common.collect.ImmutableMap<BlockState, VoxelShape> (Function<BlockState, VoxelShape>): a, getShapeForEachState, method_33615, getShapesForStates

Holder$Reference<Block> (): s, builtInRegistryHolder, method_40142, getRegistryEntry, m_204297_

Holder$Reference<Block> (): p, builtInRegistryHolder, method_40142, getRegistryEntry

BlockState (BlockState, BlockState, LevelAccessor, BlockPos): a, pushEntitiesUp, method_9582, pushEntitiesUpBeforeBlockChange, m_49897_

BlockState (BlockState, BlockState, LevelAccessor, BlockPos): a, pushEntitiesUp, method_9582, pushEntitiesUpBeforeBlockChange

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick

void (ServerLevel, BlockPos, ItemStack, IntProvider): a, tryDropExperience, method_41420, dropExperienceWhenMined, m_220822_

void (ServerLevel, BlockPos, ItemStack, IntProvider): a, tryDropExperience, method_41420, dropExperienceWhenMined

boolean (BlockState): a, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_48673_

boolean (BlockState): a, isPossibleToRespawnInThis, method_9538, canMobSpawnInside

com.mojang.serialization.MapCodec<? extends Block> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<? extends Block> (): a, codec, method_53969, getCodec

ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack

BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_

BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak

void (ItemStack, Item$TooltipContext, List<Component>, TooltipFlag): a, appendHoverText, method_9568, appendTooltip, m_5871_

void (ItemStack, Item$TooltipContext, List<Component>, TooltipFlag): a, appendHoverText, method_9568, appendTooltip

boolean (BlockState, BlockState, Direction): a, shouldRenderFace, method_9607, shouldDrawSide

void (ServerLevel, BlockPos, Explosion): a, wasExploded, method_9586, onDestroyedByExplosion

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dfb

dfy

Fields

Constructors

Methods

1.20.6

Names

cwq

dfb

Fields

Constructors

Methods

String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_

String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_

StateDefinition<Block, BlockState> (): n, getStateDefinition, method_9595, getStateManager, m_49965_

StateDefinition<Block, BlockState> (): l, getStateDefinition, method_9595, getStateManager, m_49965_

boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_

float (): i, getFriction, method_9499, getSlipperiness, m_49958_

float (): h, getFriction, method_9499, getSlipperiness, m_49958_

Item (): k, asItem, method_8389, asItem, m_5456_

Item (): r, asItem, method_8389, asItem, m_5456_

void (ItemStack, BlockGetter, List<Component>, TooltipFlag): a, appendHoverText, method_9568, appendTooltip, m_5871_

SoundType (BlockState): m, getSoundType, method_9573, getSoundGroup, m_49962_

float (): l, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_

float (): k, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_

Holder$Reference<Block> (): r, builtInRegistryHolder, method_40142, getRegistryEntry, m_204297_

Holder$Reference<Block> (): s, builtInRegistryHolder, method_40142, getRegistryEntry, m_204297_

void (ItemStack, Item$TooltipContext, List<Component>, TooltipFlag): a, appendHoverText, method_9568, appendTooltip, m_5871_

1.20.4

Names

csv

cwq

Fields

IdMapper<BlockState>: o, BLOCK_STATE_REGISTRY, field_10651, STATE_IDS, f_49791_

IdMapper<BlockState>: q, BLOCK_STATE_REGISTRY, field_10651, STATE_IDS, f_49791_

StateDefinition<Block, BlockState>: C, stateDefinition, field_10647, stateManager, f_49792_

StateDefinition<Block, BlockState>: E, stateDefinition, field_10647, stateManager, f_49792_

int: p, UPDATE_NEIGHBORS, field_31027, NOTIFY_NEIGHBORS, f_152393_

int: r, UPDATE_NEIGHBORS, field_31027, NOTIFY_NEIGHBORS, f_152393_

int: q, UPDATE_CLIENTS, field_31028, NOTIFY_LISTENERS, f_152394_

int: s, UPDATE_CLIENTS, field_31028, NOTIFY_LISTENERS, f_152394_

int: r, UPDATE_INVISIBLE, field_31029, NO_REDRAW, f_152395_

int: t, UPDATE_INVISIBLE, field_31029, NO_REDRAW, f_152395_

int: s, UPDATE_IMMEDIATE, field_31030, REDRAW_ON_MAIN_THREAD, f_152396_

int: u, UPDATE_IMMEDIATE, field_31030, REDRAW_ON_MAIN_THREAD, f_152396_

int: t, UPDATE_KNOWN_SHAPE, field_31031, FORCE_STATE, f_152397_

int: v, UPDATE_KNOWN_SHAPE, field_31031, FORCE_STATE, f_152397_

int: u, UPDATE_SUPPRESS_DROPS, field_31032, SKIP_DROPS, f_152398_

int: w, UPDATE_SUPPRESS_DROPS, field_31032, SKIP_DROPS, f_152398_

int: v, UPDATE_MOVE_BY_PISTON, field_31033, MOVED, f_152399_

int: x, UPDATE_MOVE_BY_PISTON, field_31033, MOVED, f_152399_

int: w, UPDATE_NONE, field_31035, field_31035, f_152401_

int: y, UPDATE_NONE, field_31035, field_31035, f_152401_

int: x, UPDATE_ALL, field_31036, NOTIFY_ALL, f_152402_

int: z, UPDATE_ALL, field_31036, NOTIFY_ALL, f_152402_

int: y, UPDATE_ALL_IMMEDIATE, field_31022, field_31022, f_152388_

int: A, UPDATE_ALL_IMMEDIATE, field_31022, NOTIFY_ALL_AND_REDRAW, f_152388_

float: z, INDESTRUCTIBLE, field_31023, field_31023, f_152389_

float: B, INDESTRUCTIBLE, field_31023, field_31023, f_152389_

float: A, INSTANT, field_31024, field_31024, f_152390_

float: C, INSTANT, field_31024, field_31024, f_152390_

int: B, UPDATE_LIMIT, field_31025, field_31025, f_152391_

int: D, UPDATE_LIMIT, field_31025, field_31025, f_152391_

com.mojang.serialization.MapCodec<Block>: p, CODEC, field_46280, CODEC, f_303539_

Constructors

Methods

String (): f, getDescriptionId, method_9539, getTranslationKey, m_7705_

String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_

void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_

StateDefinition<Block, BlockState> (): l, getStateDefinition, method_9595, getStateManager, m_49965_

StateDefinition<Block, BlockState> (): n, getStateDefinition, method_9595, getStateManager, m_49965_

BlockState (): n, defaultBlockState, method_9564, getDefaultState, m_49966_

BlockState (): o, defaultBlockState, method_9564, getDefaultState, m_49966_

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_

float (): d, getExplosionResistance, method_9520, getBlastResistance, m_7325_

float (): e, getExplosionResistance, method_9520, getBlastResistance, m_7325_

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

float (): h, getFriction, method_9499, getSlipperiness, m_49958_

float (): i, getFriction, method_9499, getSlipperiness, m_49958_

boolean (): o, hasDynamicShape, method_9543, hasDynamicBounds, m_49967_

boolean (): p, hasDynamicShape, method_9543, hasDynamicBounds, m_49967_

float (): i, getSpeedFactor, method_23349, getVelocityMultiplier, m_49961_

float (): j, getSpeedFactor, method_23349, getVelocityMultiplier, m_49961_

float (): j, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_

float (): l, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_

Block (): p, asBlock, method_26160, asBlock, m_7374_

Block (): q, asBlock, method_26160, asBlock, m_7374_

MutableComponent (): e, getName, method_9518, getName, m_49954_

MutableComponent (): f, getName, method_9518, getName, m_49954_

Holder$Reference<Block> (): q, builtInRegistryHolder, method_40142, getRegistryEntry, m_204297_

Holder$Reference<Block> (): r, builtInRegistryHolder, method_40142, getRegistryEntry, m_204297_

com.mojang.serialization.MapCodec<? extends Block> (): a, codec, method_53969, getCodec, m_304657_

ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_

1.20.2

Names

cpn

csv

Fields

Constructors

Methods

1.20.1

Names

cpi

cpn

Fields

StateDefinition<Block, BlockState>: D, stateDefinition, field_10647, stateManager, f_49792_

StateDefinition<Block, BlockState>: C, stateDefinition, field_10647, stateManager, f_49792_

int: w, UPDATE_SUPPRESS_LIGHT, field_31034, SKIP_LIGHTING_UPDATES, f_152400_

int: x, UPDATE_NONE, field_31035, field_31035, f_152401_

int: w, UPDATE_NONE, field_31035, field_31035, f_152401_

int: y, UPDATE_ALL, field_31036, NOTIFY_ALL, f_152402_

int: x, UPDATE_ALL, field_31036, NOTIFY_ALL, f_152402_

int: z, UPDATE_ALL_IMMEDIATE, field_31022, field_31022, f_152388_

int: y, UPDATE_ALL_IMMEDIATE, field_31022, field_31022, f_152388_

float: A, INDESTRUCTIBLE, field_31023, field_31023, f_152389_

float: z, INDESTRUCTIBLE, field_31023, field_31023, f_152389_

float: B, INSTANT, field_31024, field_31024, f_152390_

float: A, INSTANT, field_31024, field_31024, f_152390_

int: C, UPDATE_LIMIT, field_31025, field_31025, f_152391_

int: B, UPDATE_LIMIT, field_31025, field_31025, f_152391_

Constructors

Methods

boolean (): ao_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_

String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_

String (): f, getDescriptionId, method_9539, getTranslationKey, m_7705_

StateDefinition<Block, BlockState> (): n, getStateDefinition, method_9595, getStateManager, m_49965_

StateDefinition<Block, BlockState> (): l, getStateDefinition, method_9595, getStateManager, m_49965_

BlockState (): o, defaultBlockState, method_9564, getDefaultState, m_49966_

BlockState (): n, defaultBlockState, method_9564, getDefaultState, m_49966_

float (): e, getExplosionResistance, method_9520, getBlastResistance, m_7325_

float (): d, getExplosionResistance, method_9520, getBlastResistance, m_7325_

float (): i, getFriction, method_9499, getSlipperiness, m_49958_

float (): h, getFriction, method_9499, getSlipperiness, m_49958_

boolean (): p, hasDynamicShape, method_9543, hasDynamicBounds, m_49967_

boolean (): o, hasDynamicShape, method_9543, hasDynamicBounds, m_49967_

void (BlockState, LootContext$Builder): b, dropResources, method_35258, dropStacks, m_152460_

float (): j, getSpeedFactor, method_23349, getVelocityMultiplier, m_49961_

float (): i, getSpeedFactor, method_23349, getVelocityMultiplier, m_49961_

float (): l, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_

float (): j, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_

Block (): q, asBlock, method_26160, asBlock, m_7374_

Block (): p, asBlock, method_26160, asBlock, m_7374_

MutableComponent (): f, getName, method_9518, getName, m_49954_

MutableComponent (): e, getName, method_9518, getName, m_49954_

Holder$Reference<Block> (): r, builtInRegistryHolder, method_40142, getRegistryEntry, m_204297_

Holder$Reference<Block> (): q, builtInRegistryHolder, method_40142, getRegistryEntry, m_204297_

boolean (BlockState): a, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_48673_

1.19.4

Names

cmt

cpi

Fields

Constructors

Methods

boolean (): ab_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_

boolean (): ao_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_

String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_

String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_

StateDefinition<Block, BlockState> (): k, getStateDefinition, method_9595, getStateManager, m_49965_

StateDefinition<Block, BlockState> (): n, getStateDefinition, method_9595, getStateManager, m_49965_

BlockState (): n, defaultBlockState, method_9564, getDefaultState, m_49966_

BlockState (): o, defaultBlockState, method_9564, getDefaultState, m_49966_

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_

float (): h, getFriction, method_9499, getSlipperiness, m_49958_

float (): i, getFriction, method_9499, getSlipperiness, m_49958_

Item (): l, asItem, method_8389, asItem, m_5456_

Item (): k, asItem, method_8389, asItem, m_5456_

boolean (): o, hasDynamicShape, method_9543, hasDynamicBounds, m_49967_

boolean (): p, hasDynamicShape, method_9543, hasDynamicBounds, m_49967_

float (): i, getSpeedFactor, method_23349, getVelocityMultiplier, m_49961_

float (): j, getSpeedFactor, method_23349, getVelocityMultiplier, m_49961_

float (): j, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_

float (): l, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_

Block (): p, asBlock, method_26160, asBlock, m_7374_

Block (): q, asBlock, method_26160, asBlock, m_7374_

Holder$Reference<Block> (): q, builtInRegistryHolder, method_40142, getRegistryEntry, m_204297_

Holder$Reference<Block> (): r, builtInRegistryHolder, method_40142, getRegistryEntry, m_204297_

1.19.3

Names

cjt

cmt

Fields

Constructors

Methods

boolean (): Y_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_

boolean (): ab_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_

BlockState (): m, defaultBlockState, method_9564, getDefaultState, m_49966_

BlockState (): n, defaultBlockState, method_9564, getDefaultState, m_49966_

void (CreativeModeTab, NonNullList<ItemStack>): a, fillItemCategory, method_9578, appendStacks, m_49811_

boolean (): n, hasDynamicShape, method_9543, hasDynamicBounds, m_49967_

boolean (): o, hasDynamicShape, method_9543, hasDynamicBounds, m_49967_

Block (): o, asBlock, method_26160, asBlock, m_7374_

Block (): p, asBlock, method_26160, asBlock, m_7374_

Holder$Reference<Block> (): p, builtInRegistryHolder, method_40142, getRegistryEntry, m_204297_

Holder$Reference<Block> (): q, builtInRegistryHolder, method_40142, getRegistryEntry, m_204297_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

ciw

cjt

Fields

Constructors

Methods

boolean (): Z_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_

boolean (): Y_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_

1.19

Names

cdq

ciw

Fields

Constructors

Methods

boolean (): Y_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_

boolean (): Z_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_

String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_

String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_

StateDefinition<Block, BlockState> (): m, getStateDefinition, method_9595, getStateManager, m_49965_

StateDefinition<Block, BlockState> (): k, getStateDefinition, method_9595, getStateManager, m_49965_

BlockState (): n, defaultBlockState, method_9564, getDefaultState, m_49966_

BlockState (): m, defaultBlockState, method_9564, getDefaultState, m_49966_

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

float (): f, getExplosionResistance, method_9520, getBlastResistance, m_7325_

float (): e, getExplosionResistance, method_9520, getBlastResistance, m_7325_

float (): i, getFriction, method_9499, getSlipperiness, m_49958_

float (): h, getFriction, method_9499, getSlipperiness, m_49958_

boolean (): o, hasDynamicShape, method_9543, hasDynamicBounds, m_49967_

boolean (): n, hasDynamicShape, method_9543, hasDynamicBounds, m_49967_

BlockState (BlockState, BlockState, Level, BlockPos): a, pushEntitiesUp, method_9582, pushEntitiesUpBeforeBlockChange, m_49897_

float (): j, getSpeedFactor, method_23349, getVelocityMultiplier, m_49961_

float (): i, getSpeedFactor, method_23349, getVelocityMultiplier, m_49961_

float (): k, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_

float (): j, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_

Block (): p, asBlock, method_26160, asBlock, m_7374_

Block (): o, asBlock, method_26160, asBlock, m_7374_

MutableComponent (): g, getName, method_9518, getName, m_49954_

MutableComponent (): f, getName, method_9518, getName, m_49954_

Holder$Reference<Block> (): q, builtInRegistryHolder, method_40142, getRegistryEntry, m_204297_

Holder$Reference<Block> (): p, builtInRegistryHolder, method_40142, getRegistryEntry, m_204297_

BlockState (BlockState, BlockState, LevelAccessor, BlockPos): a, pushEntitiesUp, method_9582, pushEntitiesUpBeforeBlockChange, m_49897_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

void (ServerLevel, BlockPos, ItemStack, IntProvider): a, tryDropExperience, method_41420, dropExperienceWhenMined, m_220822_

1.18.2

Names

ccy

cdq

Fields

IdMapper<BlockState>: p, BLOCK_STATE_REGISTRY, field_10651, STATE_IDS, f_49791_

IdMapper<BlockState>: o, BLOCK_STATE_REGISTRY, field_10651, STATE_IDS, f_49791_

StateDefinition<Block, BlockState>: E, stateDefinition, field_10647, stateManager, f_49792_

StateDefinition<Block, BlockState>: D, stateDefinition, field_10647, stateManager, f_49792_

BlockState: b, defaultBlockState, field_10646, defaultState, f_49786_

BlockState: d, defaultBlockState, field_10646, defaultState, f_49786_

String: c, descriptionId, field_10642, translationKey, f_49787_

String: e, descriptionId, field_10642, translationKey, f_49787_

org.apache.logging.log4j.Logger: o, LOGGER, field_10638, LOGGER, f_49790_

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: f, OCCLUSION_CACHE, field_10649, FACE_CULL_MAP, f_49789_

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: h, OCCLUSION_CACHE, field_10649, FACE_CULL_MAP, f_49789_

Item: d, item, field_17562, cachedItem, f_49788_

Item: f, item, field_17562, cachedItem, f_49788_

com.google.common.cache.LoadingCache<VoxelShape, Boolean>: a, SHAPE_FULL_BLOCK_CACHE, field_19312, FULL_CUBE_SHAPE_CACHE, f_49785_

com.google.common.cache.LoadingCache<VoxelShape, Boolean>: c, SHAPE_FULL_BLOCK_CACHE, field_19312, FULL_CUBE_SHAPE_CACHE, f_49785_

int: q, UPDATE_NEIGHBORS, field_31027, NOTIFY_NEIGHBORS, f_152393_

int: p, UPDATE_NEIGHBORS, field_31027, NOTIFY_NEIGHBORS, f_152393_

int: r, UPDATE_CLIENTS, field_31028, NOTIFY_LISTENERS, f_152394_

int: q, UPDATE_CLIENTS, field_31028, NOTIFY_LISTENERS, f_152394_

int: s, UPDATE_INVISIBLE, field_31029, NO_REDRAW, f_152395_

int: r, UPDATE_INVISIBLE, field_31029, NO_REDRAW, f_152395_

int: t, UPDATE_IMMEDIATE, field_31030, REDRAW_ON_MAIN_THREAD, f_152396_

int: s, UPDATE_IMMEDIATE, field_31030, REDRAW_ON_MAIN_THREAD, f_152396_

int: u, UPDATE_KNOWN_SHAPE, field_31031, FORCE_STATE, f_152397_

int: t, UPDATE_KNOWN_SHAPE, field_31031, FORCE_STATE, f_152397_

int: v, UPDATE_SUPPRESS_DROPS, field_31032, SKIP_DROPS, f_152398_

int: u, UPDATE_SUPPRESS_DROPS, field_31032, SKIP_DROPS, f_152398_

int: w, UPDATE_MOVE_BY_PISTON, field_31033, MOVED, f_152399_

int: v, UPDATE_MOVE_BY_PISTON, field_31033, MOVED, f_152399_

int: x, UPDATE_SUPPRESS_LIGHT, field_31034, SKIP_LIGHTING_UPDATES, f_152400_

int: w, UPDATE_SUPPRESS_LIGHT, field_31034, SKIP_LIGHTING_UPDATES, f_152400_

int: y, UPDATE_NONE, field_31035, field_31035, f_152401_

int: x, UPDATE_NONE, field_31035, field_31035, f_152401_

int: z, UPDATE_ALL, field_31036, NOTIFY_ALL, f_152402_

int: y, UPDATE_ALL, field_31036, NOTIFY_ALL, f_152402_

int: A, UPDATE_ALL_IMMEDIATE, field_31022, field_31022, f_152388_

int: z, UPDATE_ALL_IMMEDIATE, field_31022, field_31022, f_152388_

float: B, INDESTRUCTIBLE, field_31023, field_31023, f_152389_

float: A, INDESTRUCTIBLE, field_31023, field_31023, f_152389_

float: C, INSTANT, field_31024, field_31024, f_152390_

float: B, INSTANT, field_31024, field_31024, f_152390_

int: D, UPDATE_LIMIT, field_31025, field_31025, f_152391_

int: C, UPDATE_LIMIT, field_31025, field_31025, f_152391_

int: e, CACHE_SIZE, field_31026, field_31026, f_152392_

int: g, CACHE_SIZE, field_31026, field_31026, f_152392_

org.slf4j.Logger: a, LOGGER, field_10638, LOGGER, f_49790_

Holder$Reference<Block>: b, builtInRegistryHolder, field_36404, registryEntry, f_204296_

Constructors

Methods

boolean (): X_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_

boolean (): Y_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_

Item (): k, asItem, method_8389, asItem, m_5456_

Item (): l, asItem, method_8389, asItem, m_5456_

float (): l, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_

float (): k, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_

Holder$Reference<Block> (): q, builtInRegistryHolder, method_40142, getRegistryEntry, m_204297_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

bzp

ccy

Fields

Constructors

Methods

int (BlockState): i, getId, method_9507, getRawIdFromState, m_49956_, getCombinedId

int (BlockState): i, getId, method_9507, getRawIdFromState, m_49956_

BlockState (int): a, stateById, method_9531, getStateFromRawId, m_49803_, getByCombinedId

BlockState (int): a, stateById, method_9531, getStateFromRawId, m_49803_

Block (Item): a, byItem, method_9503, getBlockFromItem, m_49814_, asBlock

Block (Item): a, byItem, method_9503, getBlockFromItem, m_49814_

void (Level, BlockPos, Explosion): a, wasExploded, method_9586, onDestroyedByExplosion, m_7592_, wasExploded

void (Level, BlockPos, Explosion): a, wasExploded, method_9586, onDestroyedByExplosion, m_7592_

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_, postPlace

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_

boolean (): W_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_

boolean (): X_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_

StateDefinition<Block, BlockState> (): m, getStateDefinition, method_9595, getStateManager, m_49965_, getStates

StateDefinition<Block, BlockState> (): m, getStateDefinition, method_9595, getStateManager, m_49965_

BlockState (): n, defaultBlockState, method_9564, getDefaultState, m_49966_, getBlockData

BlockState (): n, defaultBlockState, method_9564, getDefaultState, m_49966_

boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_, isTicking

boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_

void (LevelAccessor, BlockPos, BlockState): a, destroy, method_9585, onBroken, m_6786_, postBreak

void (LevelAccessor, BlockPos, BlockState): a, destroy, method_9585, onBroken, m_6786_

float (): f, getExplosionResistance, method_9520, getBlastResistance, m_7325_, getDurability

float (): f, getExplosionResistance, method_9520, getBlastResistance, m_7325_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

float (): i, getFriction, method_9499, getSlipperiness, m_49958_, getFrictionFactor

float (): i, getFriction, method_9499, getSlipperiness, m_49958_

Item (): k, asItem, method_8389, asItem, m_5456_, getItem

Item (): k, asItem, method_8389, asItem, m_5456_

List<ItemStack> (BlockState, ServerLevel, BlockPos, BlockEntity, Entity, ItemStack): a, getDrops, method_9609, getDroppedStacks, m_49874_, getDrops

List<ItemStack> (BlockState, ServerLevel, BlockPos, BlockEntity, Entity, ItemStack): a, getDrops, method_9609, getDroppedStacks, m_49874_

void (BlockState, Level, BlockPos, BlockEntity, Entity, ItemStack): a, dropResources, method_9511, dropStacks, m_49881_, dropItems

void (BlockState, Level, BlockPos, BlockEntity, Entity, ItemStack): a, dropResources, method_9511, dropStacks, m_49881_

SoundType (BlockState): m, getSoundType, method_9573, getSoundGroup, m_49962_, getStepSound

SoundType (BlockState): m, getSoundType, method_9573, getSoundGroup, m_49962_

float (): j, getSpeedFactor, method_23349, getVelocityMultiplier, m_49961_, getSpeedFactor

float (): j, getSpeedFactor, method_23349, getVelocityMultiplier, m_49961_

float (): l, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_, getJumpFactor

float (): l, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_

void (ServerLevel, BlockPos, int): a, popExperience, method_9583, dropExperience, m_49805_, dropExperience

void (ServerLevel, BlockPos, int): a, popExperience, method_9583, dropExperience, m_49805_

void (Level, BlockPos, BlockState, Entity): a, stepOn, method_9591, onSteppedOn, m_141947_, stepOn

void (Level, BlockPos, BlockState, Entity): a, stepOn, method_9591, onSteppedOn, m_141947_

void (Level, BlockState, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, m_142072_, fallOn

void (Level, BlockState, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, m_142072_

1.17.1

Names

bzo

bzp

Fields

Constructors

Methods

void (CreativeModeTab, NonNullList<ItemStack>): a, fillItemCategory, method_9578, addStacksForDisplay, m_49811_

void (CreativeModeTab, NonNullList<ItemStack>): a, fillItemCategory, method_9578, appendStacks, m_49811_

1.17

Names

buo

bzo

net.minecraft.block.Block

net.minecraft.src.C_1706_

net.minecraft.server.v1_16_R3.Block

net.minecraft.world.level.block.Block

Fields

IdMapper<BlockState>: m, BLOCK_STATE_REGISTRY, field_10651, STATE_IDS, field_176229_d, REGISTRY_ID

IdMapper<BlockState>: p, BLOCK_STATE_REGISTRY, field_10651, STATE_IDS, f_49791_

StateDefinition<Block, BlockState>: n, stateDefinition, field_10647, stateManager, field_176227_L, blockStateList

StateDefinition<Block, BlockState>: E, stateDefinition, field_10647, stateManager, f_49792_

BlockState: b, defaultBlockState, field_10646, defaultState, field_196275_y, blockData

BlockState: b, defaultBlockState, field_10646, defaultState, f_49786_

String: c, descriptionId, field_10642, translationKey, field_149770_b, name

String: c, descriptionId, field_10642, translationKey, f_49787_

org.apache.logging.log4j.Logger: l, LOGGER, field_10638, LOGGER, field_196273_d

org.apache.logging.log4j.Logger: o, LOGGER, field_10638, LOGGER, f_49790_

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: e, OCCLUSION_CACHE, field_10649, FACE_CULL_MAP, field_210300_r

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: f, OCCLUSION_CACHE, field_10649, FACE_CULL_MAP, f_49789_

Item: d, item, field_17562, cachedItem, field_220086_i

Item: d, item, field_17562, cachedItem, f_49788_

com.google.common.cache.LoadingCache<VoxelShape, Boolean>: a, SHAPE_FULL_BLOCK_CACHE, field_19312, FULL_CUBE_SHAPE_CACHE, field_223006_b

com.google.common.cache.LoadingCache<VoxelShape, Boolean>: a, SHAPE_FULL_BLOCK_CACHE, field_19312, FULL_CUBE_SHAPE_CACHE, f_49785_

int: q, UPDATE_NEIGHBORS, field_31027, NOTIFY_NEIGHBORS, f_152393_

int: r, UPDATE_CLIENTS, field_31028, NOTIFY_LISTENERS, f_152394_

int: s, UPDATE_INVISIBLE, field_31029, NO_REDRAW, f_152395_

int: t, UPDATE_IMMEDIATE, field_31030, REDRAW_ON_MAIN_THREAD, f_152396_

int: u, UPDATE_KNOWN_SHAPE, field_31031, FORCE_STATE, f_152397_

int: v, UPDATE_SUPPRESS_DROPS, field_31032, SKIP_DROPS, f_152398_

int: w, UPDATE_MOVE_BY_PISTON, field_31033, MOVED, f_152399_

int: x, UPDATE_SUPPRESS_LIGHT, field_31034, SKIP_LIGHTING_UPDATES, f_152400_

int: y, UPDATE_NONE, field_31035, field_31035, f_152401_

int: z, UPDATE_ALL, field_31036, NOTIFY_ALL, f_152402_

int: A, UPDATE_ALL_IMMEDIATE, field_31022, field_31022, f_152388_

float: B, INDESTRUCTIBLE, field_31023, field_31023, f_152389_

float: C, INSTANT, field_31024, field_31024, f_152390_

int: D, UPDATE_LIMIT, field_31025, field_31025, f_152391_

int: e, CACHE_SIZE, field_31026, field_31026, f_152392_

Constructors

Methods

int (BlockState): i, getId, method_9507, getRawIdFromState, func_196246_j, getCombinedId

int (BlockState): i, getId, method_9507, getRawIdFromState, m_49956_, getCombinedId

BlockState (int): a, stateById, method_9531, getStateFromRawId, func_196257_b, getByCombinedId

BlockState (int): a, stateById, method_9531, getStateFromRawId, m_49803_, getByCombinedId

Block (Item): a, byItem, method_9503, getBlockFromItem, func_149634_a, asBlock

Block (Item): a, byItem, method_9503, getBlockFromItem, m_49814_, asBlock

void (Level, BlockPos, ItemStack): a, popResource, method_9577, dropStack, func_180635_a

void (Level, BlockPos, ItemStack): a, popResource, method_9577, dropStack, m_49840_

void (Level, BlockPos, Explosion): a, wasExploded, method_9586, onDestroyedByExplosion, func_180652_a, wasExploded

void (Level, BlockPos, Explosion): a, wasExploded, method_9586, onDestroyedByExplosion, m_7592_, wasExploded

void (Level, BlockPos, Entity): a, stepOn, method_9591, onSteppedOn, func_176199_a, stepOn

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a, postPlace

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_, postPlace

boolean (): ai_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, func_181623_g

boolean (): W_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_

String (): i, getDescriptionId, method_9539, getTranslationKey, func_149739_a

String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_

void (Level, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, func_180658_a, fallOn

void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, func_176208_a

void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_

void (Level, BlockPos): c, handleRain, method_9504, rainTick, func_176224_k

boolean (Explosion): a, dropFromExplosion, method_9533, shouldDropItemsOnExplosion, func_149659_a

boolean (Explosion): a, dropFromExplosion, method_9533, shouldDropItemsOnExplosion, m_6903_

StateDefinition<Block, BlockState> (): m, getStateDefinition, method_9595, getStateManager, func_176194_O, getStates

StateDefinition<Block, BlockState> (): m, getStateDefinition, method_9595, getStateManager, m_49965_, getStates

void (BlockState): j, registerDefaultState, method_9590, setDefaultState, func_180632_j

void (BlockState): k, registerDefaultState, method_9590, setDefaultState, m_49959_

BlockState (): n, defaultBlockState, method_9564, getDefaultState, func_176223_P, getBlockData

BlockState (): n, defaultBlockState, method_9564, getDefaultState, m_49966_, getBlockData

void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, func_180657_a

void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, m_6240_

boolean (BlockState, BlockGetter, BlockPos, Direction): c, shouldRenderFace, method_9607, shouldDrawSide, func_176225_a

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

void (CreativeModeTab, NonNullList<ItemStack>): a, fillItemCategory, method_9578, addStacksForDisplay, func_149666_a

void (CreativeModeTab, NonNullList<ItemStack>): a, fillItemCategory, method_9578, addStacksForDisplay, m_49811_

VoxelShape (double, double, double, double, double, double): a, box, method_9541, createCuboidShape, func_208617_a

VoxelShape (double, double, double, double, double, double): a, box, method_9541, createCuboidShape, m_49796_

boolean (Tag<Block>): a, is, method_9525, isIn, func_203417_a

BlockState (BlockState, LevelAccessor, BlockPos): b, updateFromNeighbourShapes, method_9510, postProcessState, func_199770_b

BlockState (BlockState, LevelAccessor, BlockPos): b, updateFromNeighbourShapes, method_9510, postProcessState, m_49931_

void (BlockState, BlockState, LevelAccessor, BlockPos, int): a, updateOrDestroy, method_30094, replace, func_196263_a

void (BlockState, BlockState, LevelAccessor, BlockPos, int): a, updateOrDestroy, method_30094, replace, m_49902_

boolean (BlockState): a_, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t, isTicking

boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_, isTicking

boolean (VoxelShape, Direction): a, isFaceFull, method_9501, isFaceFullSquare, func_208061_a

boolean (VoxelShape, Direction): a, isFaceFull, method_9501, isFaceFullSquare, m_49918_

boolean (VoxelShape): a, isShapeFullBlock, method_9614, isShapeFullCube, func_208062_a

boolean (VoxelShape): a, isShapeFullBlock, method_9614, isShapeFullCube, m_49916_

boolean (BlockState, BlockGetter, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, func_200123_i

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_

void (LevelAccessor, BlockPos, BlockState): a, destroy, method_9585, onBroken, func_176206_d, postBreak

void (LevelAccessor, BlockPos, BlockState): a, destroy, method_9585, onBroken, m_6786_, postBreak

float (): f, getExplosionResistance, method_9520, getBlastResistance, func_149638_a, getDurability

float (): f, getExplosionResistance, method_9520, getBlastResistance, m_7325_, getDurability

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

void (BlockGetter, Entity): a, updateEntityAfterFallOn, method_9502, onEntityLand, func_176216_a

void (BlockGetter, Entity): a, updateEntityAfterFallOn, method_9502, onEntityLand, m_5548_

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, func_185473_a

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

float (): j, getFriction, method_9499, getSlipperiness, func_208618_m, getFrictionFactor

float (): i, getFriction, method_9499, getSlipperiness, m_49958_, getFrictionFactor

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

Item (): h, asItem, method_8389, asItem, func_199767_j, getItem

Item (): k, asItem, method_8389, asItem, m_5456_, getItem

boolean (): o, hasDynamicShape, method_9543, hasDynamicBounds, func_208619_r

boolean (): o, hasDynamicShape, method_9543, hasDynamicBounds, m_49967_

void (ItemStack, BlockGetter, List<Component>, TooltipFlag): a, appendHoverText, method_9568, appendTooltip, func_190948_a

void (ItemStack, BlockGetter, List<Component>, TooltipFlag): a, appendHoverText, method_9568, appendTooltip, m_5871_

BlockState (BlockState, BlockState, Level, BlockPos): a, pushEntitiesUp, method_9582, pushEntitiesUpBeforeBlockChange, func_199601_a

BlockState (BlockState, BlockState, Level, BlockPos): a, pushEntitiesUp, method_9582, pushEntitiesUpBeforeBlockChange, m_49897_

boolean (Block): b, isExceptionForConnection, method_9581, cannotConnect, func_220073_a

boolean (BlockGetter, BlockPos): c, canSupportRigidBlock, method_16361, hasTopRim, func_220064_c

boolean (BlockGetter, BlockPos): c, canSupportRigidBlock, method_16361, hasTopRim, m_49936_

boolean (LevelReader, BlockPos, Direction): a, canSupportCenter, method_20044, sideCoversSmallSquare, func_220055_a

boolean (LevelReader, BlockPos, Direction): a, canSupportCenter, method_20044, sideCoversSmallSquare, m_49863_

List<ItemStack> (BlockState, ServerLevel, BlockPos, BlockEntity): a, getDrops, method_9562, getDroppedStacks, func_220070_a

List<ItemStack> (BlockState, ServerLevel, BlockPos, BlockEntity): a, getDrops, method_9562, getDroppedStacks, m_49869_

List<ItemStack> (BlockState, ServerLevel, BlockPos, BlockEntity, Entity, ItemStack): a, getDrops, method_9609, getDroppedStacks, func_220077_a, getDrops

List<ItemStack> (BlockState, ServerLevel, BlockPos, BlockEntity, Entity, ItemStack): a, getDrops, method_9609, getDroppedStacks, m_49874_, getDrops

void (BlockState, LootContext$Builder): b, dropResources, method_35258, dropStacks, m_152460_

void (BlockState, Level, BlockPos): c, dropResources, method_9497, dropStacks, func_220075_c

void (BlockState, Level, BlockPos): c, dropResources, method_9497, dropStacks, m_49950_

void (BlockState, Level, BlockPos, BlockEntity, Entity, ItemStack): a, dropResources, method_9511, dropStacks, func_220054_a, dropItems

void (BlockState, Level, BlockPos, BlockEntity, Entity, ItemStack): a, dropResources, method_9511, dropStacks, m_49881_, dropItems

SoundType (BlockState): k, getSoundType, method_9573, getSoundGroup, func_220072_p, getStepSound

SoundType (BlockState): m, getSoundType, method_9573, getSoundGroup, m_49962_, getStepSound

float (): k, getSpeedFactor, method_23349, getVelocityMultiplier, func_226891_m_, getSpeedFactor

float (): j, getSpeedFactor, method_23349, getVelocityMultiplier, m_49961_, getSpeedFactor

float (): l, getJumpFactor, method_23350, getJumpVelocityMultiplier, func_226892_n_, getJumpFactor

float (): l, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_, getJumpFactor

boolean (Block): a, is, method_27839, is, func_235332_a_

void (BlockState, BlockState, LevelAccessor, BlockPos, int, int): a, updateOrDestroy, method_9611, replace, func_241468_a_

void (BlockState, BlockState, LevelAccessor, BlockPos, int, int): a, updateOrDestroy, method_9611, replace, m_49908_

Block (): p, asBlock, method_26160, asBlock, func_230328_p_

Block (): p, asBlock, method_26160, asBlock, m_7374_

MutableComponent (): g, getName, method_9518, getName, func_235333_g_

MutableComponent (): g, getName, method_9518, getName, m_49954_

void (BlockState, LevelAccessor, BlockPos, BlockEntity): a, dropResources, method_9610, dropStacks, func_220059_a

void (BlockState, LevelAccessor, BlockPos, BlockEntity): a, dropResources, method_9610, dropStacks, m_49892_

void (ServerLevel, BlockPos, int): a, popExperience, method_9583, dropExperience, func_180637_b, dropExperience

void (ServerLevel, BlockPos, int): a, popExperience, method_9583, dropExperience, m_49805_, dropExperience

boolean (BlockState): j, isExceptionForConnection, method_9581, cannotConnect, m_152463_

boolean (BlockState, BlockGetter, BlockPos, Direction, BlockPos): a, shouldRenderFace, method_9607, shouldDrawSide, m_152444_

void (Level, BlockPos, Direction, ItemStack): a, popResourceFromFace, method_36992, dropStack, m_152435_

void (Level, Supplier<ItemEntity>, ItemStack): a, popResource, method_36993, dropStack, m_152440_

void (Level, BlockPos, BlockState, Entity): a, stepOn, method_9591, onSteppedOn, m_141947_, stepOn

void (Level, BlockState, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, m_142072_, fallOn

void (Level, Player, BlockPos, BlockState): a, spawnDestroyParticles, method_33614, spawnBreakParticles, m_142387_

void (BlockState, Level, BlockPos, Biome$Precipitation): a, handlePrecipitation, method_9504, precipitationTick, m_141997_

BlockState (BlockState): l, withPropertiesOf, method_34725, getStateWithProperties, m_152465_

<T extends Comparable<T>> BlockState (BlockState, BlockState, Property<T>): a, copyProperty, method_34724, copyProperty, m_152454_

com.google.common.collect.ImmutableMap<BlockState, VoxelShape> (Function<BlockState, VoxelShape>): a, getShapeForEachState, method_33615, getShapesForStates, m_152458_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bul

buo

net.minecraft.server.v1_16_R2.Block

net.minecraft.server.v1_16_R3.Block

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bvr

bul

net.minecraft.server.v1_16_R1.Block

net.minecraft.server.v1_16_R2.Block

Fields

BlockState: d, defaultBlockState, field_10646, defaultState, field_196275_y, blockData

BlockState: b, defaultBlockState, field_10646, defaultState, field_196275_y, blockData

String: e, descriptionId, field_10642, translationKey, field_149770_b, name

String: c, descriptionId, field_10642, translationKey, field_149770_b, name

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: g, OCCLUSION_CACHE, field_10649, FACE_CULL_MAP, field_210300_r

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: e, OCCLUSION_CACHE, field_10649, FACE_CULL_MAP, field_210300_r

VoxelShape: b, RIGID_SUPPORT_SHAPE, field_18966, SOLID_MEDIUM_SQUARE_SHAPE, field_220083_b

VoxelShape: c, CENTER_SUPPORT_SHAPE, field_19061, SOLID_SMALL_SQUARE_SHAPE, field_220084_c

Item: f, item, field_17562, cachedItem, field_220086_i

Item: d, item, field_17562, cachedItem, field_220086_i

Constructors

Methods

void (Level, BlockPos, int): a, popExperience, method_9583, dropExperience, func_180637_b, dropExperience

boolean (): ak_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, func_181623_g

boolean (): ai_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, func_181623_g

void (BlockState, BlockState, LevelAccessor, BlockPos, int): a, updateOrDestroy, method_30094, replaced, func_196263_a

void (BlockState, BlockState, LevelAccessor, BlockPos, int): a, updateOrDestroy, method_30094, replace, func_196263_a

void (ItemStack, BlockGetter, List<Component>, TooltipFlag): a, appendHoverText, method_9568, buildTooltip, func_190948_a

void (ItemStack, BlockGetter, List<Component>, TooltipFlag): a, appendHoverText, method_9568, appendTooltip, func_190948_a

boolean (BlockState, BlockGetter, BlockPos, Direction): d, isFaceSturdy, method_20045, isSideSolidFullSquare, func_220056_d

void (BlockState, Level, BlockPos, BlockEntity): a, dropResources, method_9610, dropStacks, func_220059_a

void (BlockState, BlockState, LevelAccessor, BlockPos, int, int): a, updateOrDestroy, method_9611, replaceBlock, func_241468_a_

void (BlockState, BlockState, LevelAccessor, BlockPos, int, int): a, updateOrDestroy, method_9611, replace, func_241468_a_

void (BlockState, LevelAccessor, BlockPos, BlockEntity): a, dropResources, method_9610, dropStacks, func_220059_a

void (ServerLevel, BlockPos, int): a, popExperience, method_9583, dropExperience, func_180637_b, dropExperience

1.16.1

Names

bph

bvr

net.minecraft.server.v1_15_R1.Block

net.minecraft.server.v1_16_R1.Block

Fields

int: n, lightEmission, field_10634, lightLevel, field_149784_t

float: o, destroySpeed, field_10650, hardness, field_149782_v, strength

float: p, explosionResistance, field_10648, resistance, field_149781_w, durability

boolean: q, isTicking, field_10641, randomTicks, field_149789_z

Material: s, material, field_10635, material, field_149764_J, material

MaterialColor: t, materialColor, field_10639, materialColor, field_181083_K

float: e, friction, field_10637, slipperiness, field_149765_K, frictionFactor

StateDefinition<Block, BlockState>: u, stateDefinition, field_10647, stateManager, field_176227_L, blockStateList

StateDefinition<Block, BlockState>: n, stateDefinition, field_10647, stateManager, field_176227_L, blockStateList

BlockState: h, defaultBlockState, field_10646, defaultState, field_196275_y, blockData

BlockState: d, defaultBlockState, field_10646, defaultState, field_196275_y, blockData

String: w, descriptionId, field_10642, translationKey, field_149770_b, name

String: e, descriptionId, field_10642, translationKey, field_149770_b, name

SoundType: r, soundType, field_10643, soundGroup, field_149762_H, stepSound

boolean: v, hasCollision, field_10640, collidable, field_196274_w

boolean: i, dynamicShape, field_10645, dynamicBounds, field_208621_p

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: y, OCCLUSION_CACHE, field_10649, FACE_CULL_MAP, field_210300_r

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: g, OCCLUSION_CACHE, field_10649, FACE_CULL_MAP, field_210300_r

Direction[]: a, UPDATE_SHAPE_ORDER, field_10644, FACINGS, field_212556_a

VoxelShape: c, RIGID_SUPPORT_SHAPE, field_18966, SOLID_MEDIUM_SQUARE_SHAPE, field_220083_b

VoxelShape: b, RIGID_SUPPORT_SHAPE, field_18966, SOLID_MEDIUM_SQUARE_SHAPE, field_220083_b

VoxelShape: d, CENTER_SUPPORT_SHAPE, field_19061, SOLID_SMALL_SQUARE_SHAPE, field_220084_c

VoxelShape: c, CENTER_SUPPORT_SHAPE, field_19061, SOLID_SMALL_SQUARE_SHAPE, field_220084_c

ResourceLocation: k, drops, field_10636, dropTableId, field_220085_g

Item: x, item, field_17562, cachedItem, field_220086_i

Item: f, item, field_17562, cachedItem, field_220086_i

com.google.common.cache.LoadingCache<VoxelShape, Boolean>: b, SHAPE_FULL_BLOCK_CACHE, field_19312, FULL_CUBE_SHAPE_CACHE, field_223006_b

com.google.common.cache.LoadingCache<VoxelShape, Boolean>: a, SHAPE_FULL_BLOCK_CACHE, field_19312, FULL_CUBE_SHAPE_CACHE, field_223006_b

float: f, speedFactor, field_21207, velocityMultiplier, field_226886_f_

float: g, jumpFactor, field_21208, jumpVelocityMultiplier, field_226887_g_

boolean: j, canOcclude, field_20720, opaque, field_226888_j_

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

int (BlockState): j, getId, method_9507, getRawIdFromState, func_196246_j, getCombinedId

int (BlockState): i, getId, method_9507, getRawIdFromState, func_196246_j, getCombinedId

boolean (): f, isEntityBlock, method_9570, hasBlockEntity, func_149716_u, isTileEntity

boolean (): Y_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, func_181623_g

boolean (): ak_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, func_181623_g

String (): k, getDescriptionId, method_9539, getTranslationKey, func_149739_a

String (): i, getDescriptionId, method_9539, getTranslationKey, func_149739_a

StateDefinition<Block, BlockState> (): o, getStateDefinition, method_9595, getStateManager, func_176194_O, getStates

StateDefinition<Block, BlockState> (): m, getStateDefinition, method_9595, getStateManager, func_176194_O, getStates

void (BlockState): p, registerDefaultState, method_9590, setDefaultState, func_180632_j

void (BlockState): j, registerDefaultState, method_9590, setDefaultState, func_180632_j

BlockState (): p, defaultBlockState, method_9564, getDefaultState, func_176223_P, getBlockData

BlockState (): n, defaultBlockState, method_9564, getDefaultState, func_176223_P, getBlockData

Block$OffsetType (): X_, getOffsetType, method_16841, getOffsetType, func_176218_Q

int (BlockState): a, getLightEmission, method_9593, getLuminance, func_149750_m

Material (BlockState): k, getMaterial, method_9597, getMaterial, func_149688_o

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a

boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b

PushReaction (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l

boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592, onBlockAction, func_189539_a

Vec3 (BlockState, BlockGetter, BlockPos): m, getOffset, method_9540, getOffsetPos, func_190949_e

MaterialColor (BlockState, BlockGetter, BlockPos): e, getMapColor, method_9602, getMapColor, func_180659_g

boolean (BlockState): d, isAir, method_9500, isAir, func_196261_e

void (BlockState, LevelAccessor, BlockPos, int): a, updateNeighbourShapes, method_9528, updateNeighborStates, func_196242_c

boolean (Tag<Block>): a, is, method_9525, matches, func_203417_a

boolean (Tag<Block>): a, is, method_9525, isIn, func_203417_a

BlockState (BlockState, LevelAccessor, BlockPos): b, updateFromNeighbourShapes, method_9510, getRenderingState, func_199770_b

BlockState (BlockState, LevelAccessor, BlockPos): b, updateFromNeighbourShapes, method_9510, postProcessState, func_199770_b

void (BlockState, BlockState, LevelAccessor, BlockPos, int): a, updateOrDestroy, method_9611, replaceBlock, func_196263_a

void (BlockState, BlockState, LevelAccessor, BlockPos, int): a, updateOrDestroy, method_30094, replaced, func_196263_a

void (BlockState, LevelAccessor, BlockPos, int): b, updateIndirectNeighbourShapes, method_9517, method_9517, func_196248_b

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, func_196253_a

float (BlockState, BlockGetter, BlockPos): g, getDestroySpeed, method_9537, getHardness, func_176195_g

boolean (BlockState): l, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t, isTicking

boolean (BlockState): a_, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t, isTicking

boolean (BlockState, BlockGetter, BlockPos): h, hasPostProcess, method_9552, shouldPostProcess, func_201783_b

boolean (BlockState): n, canOcclude, method_9601, isOpaque, func_200124_e

VoxelShape (BlockState, BlockGetter, BlockPos): i, getOcclusionShape, method_9571, getCullingShape, func_196247_c

VoxelShape (BlockState, BlockGetter, BlockPos): j, getInteractionShape, method_9584, getRayTraceShape, func_199600_g

boolean (BlockState, BlockGetter, BlockPos): k, isSolidRender, method_9557, isFullOpaque, func_200012_i

int (BlockState, BlockGetter, BlockPos): l, getLightBlock, method_9505, getOpacity, func_200011_d

int (LevelReader): a, getTickDelay, method_9563, getTickRate, func_149738_a

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove

float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, func_180647_a, getDamage

float (): h, getExplosionResistance, method_9520, getBlastResistance, func_149638_a, getDurability

float (): f, getExplosionResistance, method_9520, getBlastResistance, func_149638_a, getDurability

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

void (BlockState, Level, BlockPos, Player): a, attack, method_9606, onBlockBreakStart, func_196270_a, attack

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a

FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, func_204507_t

float (): l, getFriction, method_9499, getSlipperiness, func_208618_m

float (): j, getFriction, method_9499, getSlipperiness, func_208618_m, getFrictionFactor

Item (): i, asItem, method_8389, asItem, func_199767_j, getItem

Item (): h, asItem, method_8389, asItem, func_199767_j, getItem

boolean (): q, hasDynamicShape, method_9543, hasDynamicBounds, func_208619_r

boolean (): o, hasDynamicShape, method_9543, hasDynamicBounds, func_208619_r

boolean (BlockState, BlockState, Direction): a, skipRendering, method_9522, isSideInvisible, func_200122_a

Component (): j, getName, method_9518, getName, func_200291_n

long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, func_209900_a

boolean (BlockState, BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_9523, allowsSpawning, func_220067_a

boolean (Block): a, isExceptionForConnection, method_9581, cannotConnect, func_220073_a

boolean (Block): b, isExceptionForConnection, method_9581, cannotConnect, func_220073_a

boolean (BlockState, BlockGetter, BlockPos): d, isRedstoneConductor, method_9521, isSimpleFullBlock, func_220081_d, isOccluding

boolean (BlockState, BlockGetter, BlockPos): c, isSuffocating, method_16362, canSuffocate, func_229869_c_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b

boolean (BlockGetter, BlockPos): c, canSupportRigidBlock, method_16361, topCoversMediumSquare, func_220064_c

boolean (BlockGetter, BlockPos): c, canSupportRigidBlock, method_16361, hasTopRim, func_220064_c

boolean (BlockState): o, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a, doPhysics

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b, getInventory

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace

void (BlockState, Level, BlockPos, ItemStack): a, spawnAfterBreak, method_9565, onStacksDropped, func_220062_a, dropNaturally

ResourceLocation (): g, getLootTable, method_9580, getDropTableId, func_220068_i

List<ItemStack> (BlockState, LootContext$Builder): a, getDrops, method_9560, getDroppedStacks, func_220076_a

void (Level, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19286, onProjectileHit, func_220066_a

SoundType (BlockState): q, getSoundType, method_9573, getSoundGroup, func_220072_p, getStepSound

SoundType (BlockState): k, getSoundType, method_9573, getSoundGroup, func_220072_p, getStepSound

float (BlockState, BlockGetter, BlockPos): a, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, func_220080_a

boolean (BlockState, Fluid): a, canBeReplaced, method_22358, canBucketPlace, func_225541_a_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

float (): m, getSpeedFactor, method_23349, getVelocityMultiplier, func_226891_m_

float (): k, getSpeedFactor, method_23349, getVelocityMultiplier, func_226891_m_, getSpeedFactor

float (): n, getJumpFactor, method_23350, getJumpVelocityMultiplier, func_226892_n_

float (): l, getJumpFactor, method_23350, getJumpVelocityMultiplier, func_226892_n_, getJumpFactor

boolean (BlockState, BlockGetter, BlockPos): f, isViewBlocking, method_24219, hasInWallOverlay, func_229870_f_

boolean (BlockState): m, emissiveRendering, method_22359, hasEmissiveLighting, func_225543_m_

boolean (Block): a, is, method_27839, is, func_235332_a_

void (BlockState, BlockState, LevelAccessor, BlockPos, int, int): a, updateOrDestroy, method_9611, replaceBlock, func_241468_a_

Block (): p, asBlock, method_26160, asBlock, func_230328_p_

MutableComponent (): g, getName, method_9518, getName, func_235333_g_

1.15.2

Names

bpe

bph

Fields

Constructors

Methods

boolean (Block): a, isExceptionForConnection, method_9581, canConnect, func_220073_a

boolean (Block): a, isExceptionForConnection, method_9581, cannotConnect, func_220073_a

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerProvider, func_220052_b, getInventory

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b, getInventory

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bmv

bpe

net.minecraft.server.v1_14_R1.Block

net.minecraft.server.v1_15_R1.Block

Fields

BlockState: f, defaultBlockState, field_10646, defaultState, field_196275_y, blockData

BlockState: h, defaultBlockState, field_10646, defaultState, field_196275_y, blockData

String: i, descriptionId, field_10642, translationKey, field_149770_b, name

String: w, descriptionId, field_10642, translationKey, field_149770_b, name

boolean: g, dynamicShape, field_10645, dynamicBounds, field_208621_p

boolean: i, dynamicShape, field_10645, dynamicBounds, field_208621_p

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: k, OCCLUSION_CACHE, field_10649, FACE_CULL_MAP, field_210300_r

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: y, OCCLUSION_CACHE, field_10649, FACE_CULL_MAP, field_210300_r

ResourceLocation: h, drops, field_10636, dropTableId, field_220085_g

ResourceLocation: k, drops, field_10636, dropTableId, field_220085_g

Item: j, item, field_17562, cachedItem, field_220086_i

Item: x, item, field_17562, cachedItem, field_220086_i

float: f, speedFactor, field_21207, velocityMultiplier, field_226886_f_

float: g, jumpFactor, field_21208, jumpVelocityMultiplier, field_226887_g_

boolean: j, canOcclude, field_20720, opaque, field_226888_j_

Constructors

Methods

int (BlockState): k, getId, method_9507, getRawIdFromState, func_196246_j, getCombinedId

int (BlockState): j, getId, method_9507, getRawIdFromState, func_196246_j, getCombinedId

boolean (): h, isEntityBlock, method_9570, hasBlockEntity, func_149716_u, isTileEntity

boolean (): f, isEntityBlock, method_9570, hasBlockEntity, func_149716_u, isTileEntity

boolean (): S_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, func_181623_g

boolean (): Y_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, func_181623_g

String (): l, getDescriptionId, method_9539, getTranslationKey, func_149739_a

String (): k, getDescriptionId, method_9539, getTranslationKey, func_149739_a

StateDefinition<Block, BlockState> (): n, getStateDefinition, method_9595, getStateManager, func_176194_O, getStates

StateDefinition<Block, BlockState> (): o, getStateDefinition, method_9595, getStateManager, func_176194_O, getStates

void (BlockState): o, registerDefaultState, method_9590, setDefaultState, func_180632_j

void (BlockState): p, registerDefaultState, method_9590, setDefaultState, func_180632_j

BlockState (): o, defaultBlockState, method_9564, getDefaultState, func_176223_P, getBlockData

BlockState (): p, defaultBlockState, method_9564, getDefaultState, func_176223_P, getBlockData

Block$OffsetType (): R_, getOffsetType, method_16841, getOffsetType, func_176218_Q

Block$OffsetType (): X_, getOffsetType, method_16841, getOffsetType, func_176218_Q

Material (BlockState): l, getMaterial, method_9597, getMaterial, func_149688_o

Material (BlockState): k, getMaterial, method_9597, getMaterial, func_149688_o

boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

PushReaction (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

PushReaction (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

Vec3 (BlockState, BlockGetter, BlockPos): l, getOffset, method_9540, getOffsetPos, func_190949_e

Vec3 (BlockState, BlockGetter, BlockPos): m, getOffset, method_9540, getOffsetPos, func_190949_e

boolean (BlockState): d, hasCustomBreakingProgress, method_9589, hasBlockEntityBreakingRender, func_190946_v

boolean (BlockState): e, isAir, method_9500, isAir, func_196261_e

boolean (BlockState): d, isAir, method_9500, isAir, func_196261_e

float (BlockState, BlockGetter, BlockPos): f, getDestroySpeed, method_9537, getHardness, func_176195_g

float (BlockState, BlockGetter, BlockPos): g, getDestroySpeed, method_9537, getHardness, func_176195_g

boolean (BlockState): m, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t, isTicking

boolean (BlockState): l, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t, isTicking

boolean (BlockState, BlockGetter, BlockPos): g, hasPostProcess, method_9552, shouldPostProcess, func_201783_b

boolean (BlockState, BlockGetter, BlockPos): h, hasPostProcess, method_9552, shouldPostProcess, func_201783_b

boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e

boolean (BlockState): n, canOcclude, method_9601, isOpaque, func_200124_e

VoxelShape (BlockState, BlockGetter, BlockPos): h, getOcclusionShape, method_9571, getCullingShape, func_196247_c

VoxelShape (BlockState, BlockGetter, BlockPos): i, getOcclusionShape, method_9571, getCullingShape, func_196247_c

VoxelShape (BlockState, BlockGetter, BlockPos): i, getInteractionShape, method_9584, getRayTraceShape, func_199600_g

VoxelShape (BlockState, BlockGetter, BlockPos): j, getInteractionShape, method_9584, getRayTraceShape, func_199600_g

boolean (BlockState, BlockGetter, BlockPos): j, isSolidRender, method_9557, isFullOpaque, func_200012_i

boolean (BlockState, BlockGetter, BlockPos): k, isSolidRender, method_9557, isFullOpaque, func_200012_i

int (BlockState, BlockGetter, BlockPos): k, getLightBlock, method_9505, getOpacity, func_200011_d

int (BlockState, BlockGetter, BlockPos): l, getLightBlock, method_9505, getOpacity, func_200011_d

void (BlockState, Level, BlockPos, Random): c, randomTick, method_9514, onRandomTick, func_196265_a

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

float (): j, getExplosionResistance, method_9520, getBlastResistance, func_149638_a, getDurability

float (): h, getExplosionResistance, method_9520, getBlastResistance, func_149638_a, getDurability

FluidState (BlockState): g, getFluidState, method_9545, getFluidState, func_204507_t

FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, func_204507_t

float (): m, getFriction, method_9499, getSlipperiness, func_208618_m

float (): l, getFriction, method_9499, getSlipperiness, func_208618_m

Item (): g, asItem, method_8389, asItem, func_199767_j, getItem

Item (): i, asItem, method_8389, asItem, func_199767_j, getItem

boolean (): p, hasDynamicShape, method_9543, hasDynamicBounds, func_208619_r

boolean (): q, hasDynamicShape, method_9543, hasDynamicBounds, func_208619_r

boolean (Block): b, equalsStone, method_9608, isNaturalStone, func_196252_e

boolean (Block): c, equalsDirt, method_9519, isNaturalDirt, func_196245_f

Component (): k, getName, method_9518, getName, func_200291_n

Component (): j, getName, method_9518, getName, func_200291_n

boolean (Block): a, isExceptionForConnection, method_9581, cannotConnect, func_220073_a

boolean (Block): a, isExceptionForConnection, method_9581, canConnect, func_220073_a

boolean (BlockState, BlockGetter, BlockPos): c, isViewBlocking, method_16362, canSuffocate, func_220060_c

boolean (BlockState, BlockGetter, BlockPos): c, isSuffocating, method_16362, canSuffocate, func_229869_c_

boolean (LevelReader, BlockPos, Direction): a, canSupportCenter, method_20044, isSolidSmallSquare, func_220055_a

boolean (LevelReader, BlockPos, Direction): a, canSupportCenter, method_20044, sideCoversSmallSquare, func_220055_a

boolean (BlockState): n, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n

boolean (BlockState): o, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b, getInventory

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerProvider, func_220052_b, getInventory

ResourceLocation (): i, getLootTable, method_9580, getDropTableId, func_220068_i

ResourceLocation (): g, getLootTable, method_9580, getDropTableId, func_220068_i

void (BlockState, LootContext$Builder): b, dropResources, method_9566, dropStacks, func_220078_b

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact

SoundType (BlockState): p, getSoundType, method_9573, getSoundGroup, func_220072_p, getStepSound

SoundType (BlockState): q, getSoundType, method_9573, getSoundGroup, func_220072_p, getStepSound

int (BlockState, BlockAndBiomeGetter, BlockPos): a, getLightColor, method_9546, getBlockBrightness, func_220058_a

boolean (BlockState, Fluid): a, canBeReplaced, method_22358, canBucketPlace, func_225541_a_

void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

float (): m, getSpeedFactor, method_23349, getVelocityMultiplier, func_226891_m_

float (): n, getJumpFactor, method_23350, getJumpVelocityMultiplier, func_226892_n_

boolean (BlockState, BlockGetter, BlockPos): f, isViewBlocking, method_24219, hasInWallOverlay, func_229870_f_

boolean (BlockState): m, emissiveRendering, method_22359, hasEmissiveLighting, func_225543_m_

1.14.4

Names

bmq

bmv

net.minecraft.world.level.block.Block

Fields

RegistryBlockID<IBlockData>: m, field_10651, STATE_IDS, field_176229_d, REGISTRY_ID

IdMapper<BlockState>: m, BLOCK_STATE_REGISTRY, field_10651, STATE_IDS, field_176229_d, REGISTRY_ID

int: n, field_10634, lightLevel, field_149784_t

int: n, lightEmission, field_10634, lightLevel, field_149784_t

float: o, field_10650, hardness, field_149782_v, strength

float: o, destroySpeed, field_10650, hardness, field_149782_v, strength

float: p, field_10648, resistance, field_149781_w, durability

float: p, explosionResistance, field_10648, resistance, field_149781_w, durability

boolean: q, field_10641, randomTicks, field_149789_z

boolean: q, isTicking, field_10641, randomTicks, field_149789_z

Material: s, field_10635, material, field_149764_J, material

Material: s, material, field_10635, material, field_149764_J, material

MaterialMapColor: t, field_10639, materialColor, field_181083_K

MaterialColor: t, materialColor, field_10639, materialColor, field_181083_K

float: e, field_10637, slipperiness, field_149765_K, frictionFactor

float: e, friction, field_10637, slipperiness, field_149765_K, frictionFactor

BlockStateList<Block, IBlockData>: u, field_10647, stateFactory, field_176227_L, blockStateList

StateDefinition<Block, BlockState>: u, stateDefinition, field_10647, stateManager, field_176227_L, blockStateList

IBlockData: f, field_10646, defaultState, field_196275_y, blockData

BlockState: f, defaultBlockState, field_10646, defaultState, field_196275_y, blockData

String: i, field_10642, translationKey, field_149770_b, name

String: i, descriptionId, field_10642, translationKey, field_149770_b, name

SoundEffectType: r, field_10643, soundGroup, field_149762_H, stepSound

SoundType: r, soundType, field_10643, soundGroup, field_149762_H, stepSound

org.apache.logging.log4j.Logger: l, field_10638, LOGGER, field_196273_d

org.apache.logging.log4j.Logger: l, LOGGER, field_10638, LOGGER, field_196273_d

boolean: v, field_10640, collidable, field_196274_w

boolean: v, hasCollision, field_10640, collidable, field_196274_w

boolean: g, field_10645, dynamicBounds, field_208621_p

boolean: g, dynamicShape, field_10645, dynamicBounds, field_208621_p

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$a>>: k, field_10649, FACE_CULL_MAP, field_210300_r

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: k, OCCLUSION_CACHE, field_10649, FACE_CULL_MAP, field_210300_r

EnumDirection[]: a, field_10644, FACINGS, field_212556_a

Direction[]: a, UPDATE_SHAPE_ORDER, field_10644, FACINGS, field_212556_a

VoxelShape: c, field_18966, SOLID_MEDIUM_SQUARE_SHAPE, field_220083_b

VoxelShape: c, RIGID_SUPPORT_SHAPE, field_18966, SOLID_MEDIUM_SQUARE_SHAPE, field_220083_b

VoxelShape: d, field_19061, SOLID_SMALL_SQUARE_SHAPE, field_220084_c

VoxelShape: d, CENTER_SUPPORT_SHAPE, field_19061, SOLID_SMALL_SQUARE_SHAPE, field_220084_c

MinecraftKey: h, field_10636, dropTableId, field_220085_g

ResourceLocation: h, drops, field_10636, dropTableId, field_220085_g

Item: j, field_17562, cachedItem, field_220086_i

Item: j, item, field_17562, cachedItem, field_220086_i

com.google.common.cache.LoadingCache<VoxelShape, Boolean>: b, field_19312, FULL_CUBE_SHAPE_CACHE, field_223006_b

com.google.common.cache.LoadingCache<VoxelShape, Boolean>: b, SHAPE_FULL_BLOCK_CACHE, field_19312, FULL_CUBE_SHAPE_CACHE, field_223006_b

Constructors

Methods

int (IBlockData): k, method_9507, getRawIdFromState, func_196246_j, getCombinedId

int (BlockState): k, getId, method_9507, getRawIdFromState, func_196246_j, getCombinedId

IBlockData (int): a, method_9531, getStateFromRawId, func_196257_b, getByCombinedId

BlockState (int): a, stateById, method_9531, getStateFromRawId, func_196257_b, getByCombinedId

Block (Item): a, method_9503, getBlockFromItem, func_149634_a, asBlock

Block (Item): a, byItem, method_9503, getBlockFromItem, func_149634_a, asBlock

boolean (): h, method_9570, hasBlockEntity, func_149716_u, isTileEntity

boolean (): h, isEntityBlock, method_9570, hasBlockEntity, func_149716_u, isTileEntity

void (World, BlockPosition, ItemStack): a, method_9577, dropStack, func_180635_a

void (Level, BlockPos, ItemStack): a, popResource, method_9577, dropStack, func_180635_a

void (World, BlockPosition, int): a, method_9583, dropExperience, func_180637_b, dropExperience

void (Level, BlockPos, int): a, popExperience, method_9583, dropExperience, func_180637_b, dropExperience

void (World, BlockPosition, Explosion): a, method_9586, onDestroyedByExplosion, func_180652_a, wasExploded

void (Level, BlockPos, Explosion): a, wasExploded, method_9586, onDestroyedByExplosion, func_180652_a, wasExploded

void (World, BlockPosition, Entity): a, method_9591, onSteppedOn, func_176199_a, stepOn

void (Level, BlockPos, Entity): a, stepOn, method_9591, onSteppedOn, func_176199_a, stepOn

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, onPlaced, func_180633_a, postPlace

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a, postPlace

boolean (): S_, method_9538, canMobSpawnInside, func_181623_g

boolean (): S_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, func_181623_g

String (): l, method_9539, getTranslationKey, func_149739_a

String (): l, getDescriptionId, method_9539, getTranslationKey, func_149739_a

void (World, BlockPosition, Entity, float): a, method_9554, onLandedUpon, func_180658_a, fallOn

void (Level, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, func_180658_a, fallOn

void (World, BlockPosition, IBlockData, EntityHuman): a, method_9576, onBreak, func_176208_a

void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, func_176208_a

void (World, BlockPosition): c, method_9504, onRainTick, func_176224_k

void (Level, BlockPos): c, handleRain, method_9504, rainTick, func_176224_k

boolean (Explosion): a, method_9533, shouldDropItemsOnExplosion, func_149659_a

boolean (Explosion): a, dropFromExplosion, method_9533, shouldDropItemsOnExplosion, func_149659_a

BlockStateList<Block, IBlockData> (): n, method_9595, getStateFactory, func_176194_O, getStates

StateDefinition<Block, BlockState> (): n, getStateDefinition, method_9595, getStateManager, func_176194_O, getStates

void (IBlockData): o, method_9590, setDefaultState, func_180632_j

void (BlockState): o, registerDefaultState, method_9590, setDefaultState, func_180632_j

IBlockData (): o, method_9564, getDefaultState, func_176223_P, getBlockData

BlockState (): o, defaultBlockState, method_9564, getDefaultState, func_176223_P, getBlockData

Block$EnumRandomOffset (): R_, method_16841, getOffsetType, func_176218_Q

Block$OffsetType (): R_, getOffsetType, method_16841, getOffsetType, func_176218_Q

int (IBlockData): a, method_9593, getLuminance, func_149750_m

int (BlockState): a, getLightEmission, method_9593, getLuminance, func_149750_m

Material (IBlockData): l, method_9597, getMaterial, func_149688_o

Material (BlockState): l, getMaterial, method_9597, getMaterial, func_149688_o

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, getWeakRedstonePower, func_180656_a

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a

boolean (IBlockData): h, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, getStrongRedstonePower, func_176211_b

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity, ItemStack): a, method_9556, afterBreak, func_180657_a

void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, func_180657_a

EnumPistonReaction (IBlockData): i, method_9527, getPistonBehavior, func_149656_h, getPushReaction

PushReaction (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

boolean (IBlockData): b, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

int (IBlockData, World, BlockPosition): a, method_9572, getComparatorOutput, func_180641_l

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, method_9607, shouldDrawSide, func_176225_a

boolean (BlockState, BlockGetter, BlockPos, Direction): c, shouldRenderFace, method_9607, shouldDrawSide, func_176225_a

void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

TextureType (): c, method_9551, getRenderLayer, func_180664_k

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

boolean (IBlockData, World, BlockPosition, int, int): a, method_9592, onBlockAction, func_189539_a

boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592, onBlockAction, func_189539_a

Vec3D (IBlockData, IBlockAccess, BlockPosition): l, method_9540, getOffsetPos, func_190949_e

Vec3 (BlockState, BlockGetter, BlockPos): l, getOffset, method_9540, getOffsetPos, func_190949_e

boolean (IBlockData): d, method_9589, hasBlockEntityBreakingRender, func_190946_v

boolean (BlockState): d, hasCustomBreakingProgress, method_9589, hasBlockEntityBreakingRender, func_190946_v

MaterialMapColor (IBlockData, IBlockAccess, BlockPosition): e, method_9602, getMapColor, func_180659_g

MaterialColor (BlockState, BlockGetter, BlockPos): e, getMapColor, method_9602, getMapColor, func_180659_g

void (CreativeModeTab, NonNullList<ItemStack>): a, method_9578, addStacksForDisplay, func_149666_a

void (CreativeModeTab, NonNullList<ItemStack>): a, fillItemCategory, method_9578, addStacksForDisplay, func_149666_a

VoxelShape (double, double, double, double, double, double): a, method_9541, createCuboidShape, func_208617_a

VoxelShape (double, double, double, double, double, double): a, box, method_9541, createCuboidShape, func_208617_a

boolean (IBlockData): e, method_9500, isAir, func_196261_e

boolean (BlockState): e, isAir, method_9500, isAir, func_196261_e

void (IBlockData, GeneratorAccess, BlockPosition, int): a, method_9528, updateNeighborStates, func_196242_c

void (BlockState, LevelAccessor, BlockPos, int): a, updateNeighbourShapes, method_9528, updateNeighborStates, func_196242_c

boolean (Tag<Block>): a, method_9525, matches, func_203417_a

boolean (Tag<Block>): a, is, method_9525, matches, func_203417_a

IBlockData (IBlockData, GeneratorAccess, BlockPosition): b, method_9510, getRenderingState, func_199770_b

BlockState (BlockState, LevelAccessor, BlockPos): b, updateFromNeighbourShapes, method_9510, getRenderingState, func_199770_b

void (IBlockData, IBlockData, GeneratorAccess, BlockPosition, int): a, method_9611, replaceBlock, func_196263_a

void (BlockState, BlockState, LevelAccessor, BlockPos, int): a, updateOrDestroy, method_9611, replaceBlock, func_196263_a

void (IBlockData, GeneratorAccess, BlockPosition, int): b, method_9517, method_9517, func_196248_b

void (BlockState, LevelAccessor, BlockPos, int): b, updateIndirectNeighbourShapes, method_9517, method_9517, func_196248_b

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

boolean (IBlockData, BlockActionContext): a, method_9616, canReplace, func_196253_a

boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, func_196253_a

float (IBlockData, IBlockAccess, BlockPosition): f, method_9537, getHardness, func_176195_g

float (BlockState, BlockGetter, BlockPos): f, getDestroySpeed, method_9537, getHardness, func_176195_g

boolean (IBlockData): m, method_9542, hasRandomTicks, func_149653_t, isTicking

boolean (BlockState): m, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t, isTicking

boolean (IBlockData, IBlockAccess, BlockPosition): g, method_9552, shouldPostProcess, func_201783_b

boolean (BlockState, BlockGetter, BlockPos): g, hasPostProcess, method_9552, shouldPostProcess, func_201783_b

boolean (IBlockData): f, method_9601, isOpaque, func_200124_e

boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e

VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, method_9571, method_9571, func_196247_c

VoxelShape (BlockState, BlockGetter, BlockPos): h, getOcclusionShape, method_9571, getCullingShape, func_196247_c

VoxelShape (IBlockData, IBlockAccess, BlockPosition): i, method_9584, getRayTraceShape, func_199600_g

VoxelShape (BlockState, BlockGetter, BlockPos): i, getInteractionShape, method_9584, getRayTraceShape, func_199600_g

boolean (VoxelShape, EnumDirection): a, method_9501, isFaceFullSquare, func_208061_a

boolean (VoxelShape, Direction): a, isFaceFull, method_9501, isFaceFullSquare, func_208061_a

boolean (VoxelShape): a, method_9614, isShapeFullCube, func_208062_a

boolean (VoxelShape): a, isShapeFullBlock, method_9614, isShapeFullCube, func_208062_a

boolean (IBlockData, IBlockAccess, BlockPosition): j, method_9557, isFullOpaque, func_200012_i

boolean (BlockState, BlockGetter, BlockPos): j, isSolidRender, method_9557, isFullOpaque, func_200012_i

boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, isTranslucent, func_200123_i

boolean (BlockState, BlockGetter, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, func_200123_i

int (IBlockData, IBlockAccess, BlockPosition): k, method_9505, getLightSubtracted, func_200011_d

int (BlockState, BlockGetter, BlockPos): k, getLightBlock, method_9505, getOpacity, func_200011_d

void (IBlockData, World, BlockPosition, Random): c, method_9514, onRandomTick, func_196265_a

void (BlockState, Level, BlockPos, Random): c, randomTick, method_9514, onRandomTick, func_196265_a

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick

void (GeneratorAccess, BlockPosition, IBlockData): a, method_9585, onBroken, func_176206_d, postBreak

void (LevelAccessor, BlockPos, BlockState): a, destroy, method_9585, onBroken, func_176206_d, postBreak

int (IWorldReader): a, method_9563, getTickRate, func_149738_a

int (LevelReader): a, getTickDelay, method_9563, getTickRate, func_149738_a

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove

float (IBlockData, EntityHuman, IBlockAccess, BlockPosition): a, method_9594, calcBlockBreakingDelta, func_180647_a, getDamage

float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, func_180647_a, getDamage

float (): j, method_9520, getBlastResistance, func_149638_a, getDurability

float (): j, getExplosionResistance, method_9520, getBlastResistance, func_149638_a, getDurability

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

void (IBlockData, World, BlockPosition, EntityHuman): a, method_9606, onBlockBreakStart, func_196270_a, attack

void (BlockState, Level, BlockPos, Player): a, attack, method_9606, onBlockBreakStart, func_196270_a, attack

void (IBlockData, World, BlockPosition, Entity): a, method_9548, onEntityCollision, func_196262_a

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a

void (IBlockAccess, Entity): a, method_9502, onEntityLand, func_176216_a

void (BlockGetter, Entity): a, updateEntityAfterFallOn, method_9502, onEntityLand, func_176216_a

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, getPickStack, func_185473_a

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, func_185473_a

Fluid (IBlockData): g, method_9545, getFluidState, func_204507_t

FluidState (BlockState): g, getFluidState, method_9545, getFluidState, func_204507_t

float (): m, method_9499, getSlipperiness, func_208618_m

float (): m, getFriction, method_9499, getSlipperiness, func_208618_m

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

Item (): g, method_8389, asItem, func_199767_j, getItem

Item (): g, asItem, method_8389, asItem, func_199767_j, getItem

boolean (): p, method_9543, hasDynamicBounds, func_208619_r

boolean (): p, hasDynamicShape, method_9543, hasDynamicBounds, func_208619_r

boolean (Block): b, method_9608, isNaturalStone, func_196252_e

boolean (Block): b, equalsStone, method_9608, isNaturalStone, func_196252_e

boolean (Block): c, method_9519, isNaturalDirt, func_196245_f

boolean (Block): c, equalsDirt, method_9519, isNaturalDirt, func_196245_f

boolean (IBlockData, IBlockData, EnumDirection): a, method_9522, isSideInvisible, func_200122_a

boolean (BlockState, BlockState, Direction): a, skipRendering, method_9522, isSideInvisible, func_200122_a

IChatBaseComponent (): k, method_9518, getName, func_200291_n

Component (): k, getName, method_9518, getName, func_200291_n

long (IBlockData, BlockPosition): a, method_9535, getRenderingSeed, func_209900_a

long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, func_209900_a

void (ItemStack, IBlockAccess, List<IChatBaseComponent>, TooltipContext): a, method_9568, buildTooltip, func_190948_a

void (ItemStack, BlockGetter, List<Component>, TooltipFlag): a, appendHoverText, method_9568, buildTooltip, func_190948_a

IBlockData (IBlockData, IBlockData, World, BlockPosition): a, method_9582, pushEntitiesUpBeforeBlockChange, func_199601_a

BlockState (BlockState, BlockState, Level, BlockPos): a, pushEntitiesUp, method_9582, pushEntitiesUpBeforeBlockChange, func_199601_a

boolean (IBlockData, IBlockAccess, BlockPosition, EntityTypes<?>): a, method_9523, allowsSpawning, func_220067_a

boolean (BlockState, BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_9523, allowsSpawning, func_220067_a

boolean (Block): a, method_9581, canConnect, func_220073_a

boolean (Block): a, isExceptionForConnection, method_9581, cannotConnect, func_220073_a

boolean (IBlockData, IBlockAccess, BlockPosition): d, method_9521, isSimpleFullBlock, func_220081_d, isOccluding

boolean (BlockState, BlockGetter, BlockPos): d, isRedstoneConductor, method_9521, isSimpleFullBlock, func_220081_d, isOccluding

boolean (IBlockData, IBlockAccess, BlockPosition): c, method_16362, canSuffocate, func_220060_c

boolean (BlockState, BlockGetter, BlockPos): c, isViewBlocking, method_16362, canSuffocate, func_220060_c

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b

boolean (IBlockAccess, BlockPosition): c, method_16361, isSolidMediumSquare, func_220064_c

boolean (BlockGetter, BlockPos): c, canSupportRigidBlock, method_16361, topCoversMediumSquare, func_220064_c

boolean (IWorldReader, BlockPosition, EnumDirection): a, method_20044, isSolidSmallSquare, func_220055_a

boolean (LevelReader, BlockPos, Direction): a, canSupportCenter, method_20044, isSolidSmallSquare, func_220055_a

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): d, method_20045, isSolidFullSquare, func_220056_d

boolean (BlockState, BlockGetter, BlockPos, Direction): d, isFaceSturdy, method_20045, isSideSolidFullSquare, func_220056_d

boolean (IBlockData): n, method_9526, hasSidedTransparency, func_220074_n

boolean (BlockState): n, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a, doPhysics

ITileInventory (IBlockData, World, BlockPosition): b, method_17454, createContainerProvider, func_220052_b, getInventory

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b, getInventory

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace

void (IBlockData, World, BlockPosition, ItemStack): a, method_9565, onStacksDropped, func_220062_a, dropNaturally

void (BlockState, Level, BlockPos, ItemStack): a, spawnAfterBreak, method_9565, onStacksDropped, func_220062_a, dropNaturally

MinecraftKey (): i, method_9580, getDropTableId, func_220068_i

ResourceLocation (): i, getLootTable, method_9580, getDropTableId, func_220068_i

List<ItemStack> (IBlockData, LootTableInfo$Builder): a, method_9560, getDroppedStacks, func_220076_a

List<ItemStack> (BlockState, LootContext$Builder): a, getDrops, method_9560, getDroppedStacks, func_220076_a

List<ItemStack> (IBlockData, WorldServer, BlockPosition, TileEntity): a, method_9562, getDroppedStacks, func_220070_a

List<ItemStack> (BlockState, ServerLevel, BlockPos, BlockEntity): a, getDrops, method_9562, getDroppedStacks, func_220070_a

List<ItemStack> (IBlockData, WorldServer, BlockPosition, TileEntity, Entity, ItemStack): a, method_9609, getDroppedStacks, func_220077_a, getDrops

List<ItemStack> (BlockState, ServerLevel, BlockPos, BlockEntity, Entity, ItemStack): a, getDrops, method_9609, getDroppedStacks, func_220077_a, getDrops

void (IBlockData, LootTableInfo$Builder): b, method_9566, dropStacks, func_220078_b

void (BlockState, LootContext$Builder): b, dropResources, method_9566, dropStacks, func_220078_b

void (IBlockData, World, BlockPosition): c, method_9497, dropStacks, func_220075_c

void (BlockState, Level, BlockPos): c, dropResources, method_9497, dropStacks, func_220075_c

void (IBlockData, World, BlockPosition, TileEntity): a, method_9610, dropStacks, func_220059_a

void (BlockState, Level, BlockPos, BlockEntity): a, dropResources, method_9610, dropStacks, func_220059_a

void (IBlockData, World, BlockPosition, TileEntity, Entity, ItemStack): a, method_9511, dropStacks, func_220054_a, dropItems

void (BlockState, Level, BlockPos, BlockEntity, Entity, ItemStack): a, dropResources, method_9511, dropStacks, func_220054_a, dropItems

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact

void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19286, onProjectileHit, func_220066_a

void (Level, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19286, onProjectileHit, func_220066_a

SoundEffectType (IBlockData): p, method_9573, getSoundGroup, func_220072_p, getStepSound

SoundType (BlockState): p, getSoundType, method_9573, getSoundGroup, func_220072_p, getStepSound

int (IBlockData, IIBlockAccess, BlockPosition): a, method_9546, getBlockBrightness, func_220058_a

int (BlockState, BlockAndBiomeGetter, BlockPos): a, getLightColor, method_9546, getBlockBrightness, func_220058_a

float (IBlockData, IBlockAccess, BlockPosition): a, method_9575, getAmbientOcclusionLightLevel, func_220080_a

float (BlockState, BlockGetter, BlockPos): a, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, func_220080_a

1.14.3

Names

bmm

bmq

net.minecraft.block.Block

Fields

RegistryBlockID<IBlockData>: m, field_10651, field_176229_d, REGISTRY_ID

RegistryBlockID<IBlockData>: m, field_10651, STATE_IDS, field_176229_d, REGISTRY_ID

int: n, field_10634, field_149784_t

int: n, field_10634, lightLevel, field_149784_t

float: o, field_10650, field_149782_v, strength

float: o, field_10650, hardness, field_149782_v, strength

float: p, field_10648, field_149781_w, durability

float: p, field_10648, resistance, field_149781_w, durability

boolean: q, field_10641, field_149789_z

boolean: q, field_10641, randomTicks, field_149789_z

Material: s, field_10635, field_149764_J, material

Material: s, field_10635, material, field_149764_J, material

MaterialMapColor: t, field_10639, field_181083_K

MaterialMapColor: t, field_10639, materialColor, field_181083_K

float: e, field_10637, field_149765_K, frictionFactor

float: e, field_10637, slipperiness, field_149765_K, frictionFactor

BlockStateList<Block, IBlockData>: u, field_10647, field_176227_L, blockStateList

BlockStateList<Block, IBlockData>: u, field_10647, stateFactory, field_176227_L, blockStateList

IBlockData: f, field_10646, field_196275_y, blockData

IBlockData: f, field_10646, defaultState, field_196275_y, blockData

String: i, field_10642, field_149770_b, name

String: i, field_10642, translationKey, field_149770_b, name

SoundEffectType: r, field_10643, field_149762_H, stepSound

SoundEffectType: r, field_10643, soundGroup, field_149762_H, stepSound

org.apache.logging.log4j.Logger: l, field_10638, field_196273_d

org.apache.logging.log4j.Logger: l, field_10638, LOGGER, field_196273_d

boolean: v, field_10640, field_196274_w

boolean: v, field_10640, collidable, field_196274_w

boolean: g, field_10645, field_208621_p

boolean: g, field_10645, dynamicBounds, field_208621_p

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$a>>: k, field_10649, field_210300_r

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$a>>: k, field_10649, FACE_CULL_MAP, field_210300_r

EnumDirection[]: a, field_10644, field_212556_a

EnumDirection[]: a, field_10644, FACINGS, field_212556_a

VoxelShape: c, field_18966, field_220083_b

VoxelShape: c, field_18966, SOLID_MEDIUM_SQUARE_SHAPE, field_220083_b

VoxelShape: d, field_19061, field_220084_c

VoxelShape: d, field_19061, SOLID_SMALL_SQUARE_SHAPE, field_220084_c

MinecraftKey: h, field_10636, field_220085_g

MinecraftKey: h, field_10636, dropTableId, field_220085_g

Item: j, field_17562, field_220086_i

Item: j, field_17562, cachedItem, field_220086_i

com.google.common.cache.LoadingCache<VoxelShape, Boolean>: b, field_19312, field_223006_b

com.google.common.cache.LoadingCache<VoxelShape, Boolean>: b, field_19312, FULL_CUBE_SHAPE_CACHE, field_223006_b

Constructors

Methods

int (IBlockData): k, method_9507, func_196246_j, getCombinedId

int (IBlockData): k, method_9507, getRawIdFromState, func_196246_j, getCombinedId

IBlockData (int): a, method_9531, func_196257_b, getByCombinedId

IBlockData (int): a, method_9531, getStateFromRawId, func_196257_b, getByCombinedId

Block (Item): a, method_9503, func_149634_a, asBlock

Block (Item): a, method_9503, getBlockFromItem, func_149634_a, asBlock

boolean (): h, method_9570, func_149716_u, isTileEntity

boolean (): h, method_9570, hasBlockEntity, func_149716_u, isTileEntity

void (World, BlockPosition, ItemStack): a, method_9577, func_180635_a

void (World, BlockPosition, ItemStack): a, method_9577, dropStack, func_180635_a

void (World, BlockPosition, int): a, method_9583, func_180637_b, dropExperience

void (World, BlockPosition, int): a, method_9583, dropExperience, func_180637_b, dropExperience

void (World, BlockPosition, Explosion): a, method_9586, func_180652_a, wasExploded

void (World, BlockPosition, Explosion): a, method_9586, onDestroyedByExplosion, func_180652_a, wasExploded

void (World, BlockPosition, Entity): a, method_9591, func_176199_a, stepOn

void (World, BlockPosition, Entity): a, method_9591, onSteppedOn, func_176199_a, stepOn

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, func_180633_a, postPlace

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, onPlaced, func_180633_a, postPlace

boolean (): T_, method_9538, func_181623_g

boolean (): S_, method_9538, canMobSpawnInside, func_181623_g

String (): l, method_9539, func_149739_a

String (): l, method_9539, getTranslationKey, func_149739_a

void (World, BlockPosition, Entity, float): a, method_9554, func_180658_a, fallOn

void (World, BlockPosition, Entity, float): a, method_9554, onLandedUpon, func_180658_a, fallOn

void (World, BlockPosition, IBlockData, EntityHuman): a, method_9576, func_176208_a

void (World, BlockPosition, IBlockData, EntityHuman): a, method_9576, onBreak, func_176208_a

void (World, BlockPosition): c, method_9504, func_176224_k

void (World, BlockPosition): c, method_9504, onRainTick, func_176224_k

boolean (Explosion): a, method_9533, func_149659_a

boolean (Explosion): a, method_9533, shouldDropItemsOnExplosion, func_149659_a

BlockStateList<Block, IBlockData> (): n, method_9595, func_176194_O, getStates

BlockStateList<Block, IBlockData> (): n, method_9595, getStateFactory, func_176194_O, getStates

void (IBlockData): o, method_9590, func_180632_j

void (IBlockData): o, method_9590, setDefaultState, func_180632_j

IBlockData (): o, method_9564, func_176223_P, getBlockData

IBlockData (): o, method_9564, getDefaultState, func_176223_P, getBlockData

Block$EnumRandomOffset (): S_, method_16841, func_176218_Q

Block$EnumRandomOffset (): R_, method_16841, getOffsetType, func_176218_Q

int (IBlockData): a, method_9593, func_149750_m

int (IBlockData): a, method_9593, getLuminance, func_149750_m

Material (IBlockData): l, method_9597, func_149688_o

Material (IBlockData): l, method_9597, getMaterial, func_149688_o

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a

EnumRenderType (IBlockData): c, method_9604, func_149645_b

EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, getWeakRedstonePower, func_180656_a

boolean (IBlockData): h, method_9506, func_149744_f, isPowerSource

boolean (IBlockData): h, method_9506, emitsRedstonePower, func_149744_f, isPowerSource

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, func_176211_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, getStrongRedstonePower, func_176211_b

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity, ItemStack): a, method_9556, func_180657_a

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity, ItemStack): a, method_9556, afterBreak, func_180657_a

EnumPistonReaction (IBlockData): i, method_9527, func_149656_h, getPushReaction

EnumPistonReaction (IBlockData): i, method_9527, getPistonBehavior, func_149656_h, getPushReaction

boolean (IBlockData): b, method_9498, func_149740_M, isComplexRedstone

boolean (IBlockData): b, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

int (IBlockData, World, BlockPosition): a, method_9572, func_180641_l

int (IBlockData, World, BlockPosition): a, method_9572, getComparatorOutput, func_180641_l

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, method_9607, func_176225_a

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, method_9607, shouldDrawSide, func_176225_a

void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c

void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c

TextureType (): c, method_9551, func_180664_k

TextureType (): c, method_9551, getRenderLayer, func_180664_k

boolean (IBlockData, World, BlockPosition, int, int): a, method_9592, func_189539_a

boolean (IBlockData, World, BlockPosition, int, int): a, method_9592, onBlockAction, func_189539_a

Vec3D (IBlockData, IBlockAccess, BlockPosition): l, method_9540, func_190949_e

Vec3D (IBlockData, IBlockAccess, BlockPosition): l, method_9540, getOffsetPos, func_190949_e

boolean (IBlockData): d, method_9589, func_190946_v

boolean (IBlockData): d, method_9589, hasBlockEntityBreakingRender, func_190946_v

MaterialMapColor (IBlockData, IBlockAccess, BlockPosition): e, method_9602, func_180659_g

MaterialMapColor (IBlockData, IBlockAccess, BlockPosition): e, method_9602, getMapColor, func_180659_g

void (CreativeModeTab, NonNullList<ItemStack>): a, method_9578, func_149666_a

void (CreativeModeTab, NonNullList<ItemStack>): a, method_9578, addStacksForDisplay, func_149666_a

VoxelShape (double, double, double, double, double, double): a, method_9541, func_208617_a

VoxelShape (double, double, double, double, double, double): a, method_9541, createCuboidShape, func_208617_a

boolean (IBlockData): e, method_9500, func_196261_e

boolean (IBlockData): e, method_9500, isAir, func_196261_e

void (IBlockData, GeneratorAccess, BlockPosition, int): a, method_9528, func_196242_c

void (IBlockData, GeneratorAccess, BlockPosition, int): a, method_9528, updateNeighborStates, func_196242_c

boolean (Tag<Block>): a, method_9525, func_203417_a

boolean (Tag<Block>): a, method_9525, matches, func_203417_a

IBlockData (IBlockData, GeneratorAccess, BlockPosition): b, method_9510, func_199770_b

IBlockData (IBlockData, GeneratorAccess, BlockPosition): b, method_9510, getRenderingState, func_199770_b

void (IBlockData, IBlockData, GeneratorAccess, BlockPosition, int): a, method_9611, func_196263_a

void (IBlockData, IBlockData, GeneratorAccess, BlockPosition, int): a, method_9611, replaceBlock, func_196263_a

void (IBlockData, GeneratorAccess, BlockPosition, int): b, method_9517, func_196248_b

void (IBlockData, GeneratorAccess, BlockPosition, int): b, method_9517, method_9517, func_196248_b

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a

boolean (IBlockData, BlockActionContext): a, method_9616, func_196253_a

boolean (IBlockData, BlockActionContext): a, method_9616, canReplace, func_196253_a

float (IBlockData, IBlockAccess, BlockPosition): f, method_9537, func_176195_g

float (IBlockData, IBlockAccess, BlockPosition): f, method_9537, getHardness, func_176195_g

boolean (IBlockData): m, method_9542, func_149653_t, isTicking

boolean (IBlockData): m, method_9542, hasRandomTicks, func_149653_t, isTicking

boolean (IBlockData, IBlockAccess, BlockPosition): g, method_9552, func_201783_b

boolean (IBlockData, IBlockAccess, BlockPosition): g, method_9552, shouldPostProcess, func_201783_b

boolean (IBlockData): f, method_9601, func_200124_e

boolean (IBlockData): f, method_9601, isOpaque, func_200124_e

VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, method_9571, func_196247_c

VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, method_9571, method_9571, func_196247_c

VoxelShape (IBlockData, IBlockAccess, BlockPosition): i, method_9584, func_199600_g

VoxelShape (IBlockData, IBlockAccess, BlockPosition): i, method_9584, getRayTraceShape, func_199600_g

boolean (VoxelShape, EnumDirection): a, method_9501, func_208061_a

boolean (VoxelShape, EnumDirection): a, method_9501, isFaceFullSquare, func_208061_a

boolean (VoxelShape): a, method_9614, func_208062_a

boolean (VoxelShape): a, method_9614, isShapeFullCube, func_208062_a

boolean (IBlockData, IBlockAccess, BlockPosition): j, method_9557, func_200012_i

boolean (IBlockData, IBlockAccess, BlockPosition): j, method_9557, isFullOpaque, func_200012_i

boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, func_200123_i

boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, isTranslucent, func_200123_i

int (IBlockData, IBlockAccess, BlockPosition): k, method_9505, func_200011_d

int (IBlockData, IBlockAccess, BlockPosition): k, method_9505, getLightSubtracted, func_200011_d

void (IBlockData, World, BlockPosition, Random): c, method_9514, func_196265_a

void (IBlockData, World, BlockPosition, Random): c, method_9514, onRandomTick, func_196265_a

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick

void (GeneratorAccess, BlockPosition, IBlockData): a, method_9585, func_176206_d, postBreak

void (GeneratorAccess, BlockPosition, IBlockData): a, method_9585, onBroken, func_176206_d, postBreak

int (IWorldReader): a, method_9563, func_149738_a

int (IWorldReader): a, method_9563, getTickRate, func_149738_a

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove

float (IBlockData, EntityHuman, IBlockAccess, BlockPosition): a, method_9594, func_180647_a, getDamage

float (IBlockData, EntityHuman, IBlockAccess, BlockPosition): a, method_9594, calcBlockBreakingDelta, func_180647_a, getDamage

float (): j, method_9520, func_149638_a, getDurability

float (): j, method_9520, getBlastResistance, func_149638_a, getDurability

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

void (IBlockData, World, BlockPosition, EntityHuman): a, method_9606, func_196270_a, attack

void (IBlockData, World, BlockPosition, EntityHuman): a, method_9606, onBlockBreakStart, func_196270_a, attack

void (IBlockData, World, BlockPosition, Entity): a, method_9548, func_196262_a

void (IBlockData, World, BlockPosition, Entity): a, method_9548, onEntityCollision, func_196262_a

void (IBlockAccess, Entity): a, method_9502, func_176216_a

void (IBlockAccess, Entity): a, method_9502, onEntityLand, func_176216_a

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, func_185473_a

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, getPickStack, func_185473_a

Fluid (IBlockData): g, method_9545, func_204507_t

Fluid (IBlockData): g, method_9545, getFluidState, func_204507_t

float (): m, method_9499, func_208618_m

float (): m, method_9499, getSlipperiness, func_208618_m

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

Item (): g, method_8389, func_199767_j, getItem

Item (): g, method_8389, asItem, func_199767_j, getItem

boolean (): p, method_9543, func_208619_r

boolean (): p, method_9543, hasDynamicBounds, func_208619_r

boolean (Block): b, method_9608, func_196252_e

boolean (Block): b, method_9608, isNaturalStone, func_196252_e

boolean (Block): c, method_9519, func_196245_f

boolean (Block): c, method_9519, isNaturalDirt, func_196245_f

boolean (IBlockData, IBlockData, EnumDirection): a, method_9522, func_200122_a

boolean (IBlockData, IBlockData, EnumDirection): a, method_9522, isSideInvisible, func_200122_a

IChatBaseComponent (): k, method_9518, func_200291_n

IChatBaseComponent (): k, method_9518, getName, func_200291_n

long (IBlockData, BlockPosition): a, method_9535, func_209900_a

long (IBlockData, BlockPosition): a, method_9535, getRenderingSeed, func_209900_a

void (ItemStack, IBlockAccess, List<IChatBaseComponent>, ITooltipFlag): a, method_9568, func_190948_a

void (ItemStack, IBlockAccess, List<IChatBaseComponent>, TooltipContext): a, method_9568, buildTooltip, func_190948_a

IBlockData (IBlockData, IBlockData, World, BlockPosition): a, method_9582, func_199601_a

IBlockData (IBlockData, IBlockData, World, BlockPosition): a, method_9582, pushEntitiesUpBeforeBlockChange, func_199601_a

boolean (IBlockData, IBlockAccess, BlockPosition, EntityTypes<?>): a, method_9523, func_220067_a

boolean (IBlockData, IBlockAccess, BlockPosition, EntityTypes<?>): a, method_9523, allowsSpawning, func_220067_a

boolean (Block): a, method_9581, func_220073_a

boolean (Block): a, method_9581, canConnect, func_220073_a

boolean (IBlockData, IBlockAccess, BlockPosition): d, method_9521, func_220081_d, isOccluding

boolean (IBlockData, IBlockAccess, BlockPosition): d, method_9521, isSimpleFullBlock, func_220081_d, isOccluding

boolean (IBlockData, IBlockAccess, BlockPosition): c, method_16362, func_220060_c

boolean (IBlockData, IBlockAccess, BlockPosition): c, method_16362, canSuffocate, func_220060_c

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, func_220071_b

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, getCollisionShape, func_220071_b

boolean (IBlockAccess, BlockPosition): c, method_16361, func_220064_c

boolean (IBlockAccess, BlockPosition): c, method_16361, isSolidMediumSquare, func_220064_c

boolean (IWorldReader, BlockPosition, EnumDirection): a, method_20044, func_220055_a

boolean (IWorldReader, BlockPosition, EnumDirection): a, method_20044, isSolidSmallSquare, func_220055_a

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): d, method_20045, func_220056_d

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): d, method_20045, isSolidFullSquare, func_220056_d

boolean (IBlockData): n, method_9526, func_220074_n

boolean (IBlockData): n, method_9526, hasSidedTransparency, func_220074_n

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics

ITileInventory (IBlockData, World, BlockPosition): b, method_17454, func_220052_b, getInventory

ITileInventory (IBlockData, World, BlockPosition): b, method_17454, createContainerProvider, func_220052_b, getInventory

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace

void (IBlockData, World, BlockPosition, ItemStack): a, method_9565, func_220062_a, dropNaturally

void (IBlockData, World, BlockPosition, ItemStack): a, method_9565, onStacksDropped, func_220062_a, dropNaturally

MinecraftKey (): i, method_9580, func_220068_i

MinecraftKey (): i, method_9580, getDropTableId, func_220068_i

List<ItemStack> (IBlockData, LootTableInfo$Builder): a, method_9560, func_220076_a

List<ItemStack> (IBlockData, LootTableInfo$Builder): a, method_9560, getDroppedStacks, func_220076_a

List<ItemStack> (IBlockData, WorldServer, BlockPosition, TileEntity): a, method_9562, func_220070_a

List<ItemStack> (IBlockData, WorldServer, BlockPosition, TileEntity): a, method_9562, getDroppedStacks, func_220070_a

List<ItemStack> (IBlockData, WorldServer, BlockPosition, TileEntity, Entity, ItemStack): a, method_9609, func_220077_a, getDrops

List<ItemStack> (IBlockData, WorldServer, BlockPosition, TileEntity, Entity, ItemStack): a, method_9609, getDroppedStacks, func_220077_a, getDrops

void (IBlockData, LootTableInfo$Builder): b, method_9566, func_220078_b

void (IBlockData, LootTableInfo$Builder): b, method_9566, dropStacks, func_220078_b

void (IBlockData, World, BlockPosition): c, method_9497, func_220075_c

void (IBlockData, World, BlockPosition): c, method_9497, dropStacks, func_220075_c

void (IBlockData, World, BlockPosition, TileEntity): a, method_9610, func_220059_a

void (IBlockData, World, BlockPosition, TileEntity): a, method_9610, dropStacks, func_220059_a

void (IBlockData, World, BlockPosition, TileEntity, Entity, ItemStack): a, method_9511, func_220054_a, dropItems

void (IBlockData, World, BlockPosition, TileEntity, Entity, ItemStack): a, method_9511, dropStacks, func_220054_a, dropItems

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19286, func_220066_a

void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19286, onProjectileHit, func_220066_a

SoundEffectType (IBlockData): p, method_9573, func_220072_p, getStepSound

SoundEffectType (IBlockData): p, method_9573, getSoundGroup, func_220072_p, getStepSound

int (IBlockData, IIBlockAccess, BlockPosition): a, method_9546, func_220058_a

int (IBlockData, IIBlockAccess, BlockPosition): a, method_9546, getBlockBrightness, func_220058_a

float (IBlockData, IBlockAccess, BlockPosition): a, method_9575, func_220080_a

float (IBlockData, IBlockAccess, BlockPosition): a, method_9575, getAmbientOcclusionLightLevel, func_220080_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bml

bmm

Fields

float: d, field_10637, field_149765_K, frictionFactor

float: e, field_10637, field_149765_K, frictionFactor

IBlockData: e, field_10646, field_196275_y, blockData

IBlockData: f, field_10646, field_196275_y, blockData

String: h, field_10642, field_149770_b, name

String: i, field_10642, field_149770_b, name

boolean: f, field_10645, field_208621_p

boolean: g, field_10645, field_208621_p

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$a>>: j, field_10649, field_210300_r

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$a>>: k, field_10649, field_210300_r

VoxelShape: b, field_18966, field_220083_b

VoxelShape: c, field_18966, field_220083_b

VoxelShape: c, field_19061, field_220084_c

VoxelShape: d, field_19061, field_220084_c

MinecraftKey: g, field_10636, field_220085_g

MinecraftKey: h, field_10636, field_220085_g

Item: i, field_17562, field_220086_i

Item: j, field_17562, field_220086_i

com.google.common.cache.LoadingCache<VoxelShape, Boolean>: b, field_19312, field_223006_b

Constructors

Methods

1.14

Names

bcs

bml

net.minecraft.class_2248

net.minecraft.server.v1_13_R2.Block

net.minecraft.server.v1_14_R1.Block

Fields

RegistryBlockID<IBlockData>: e, field_176229_d, REGISTRY_ID

RegistryBlockID<IBlockData>: m, field_10651, field_176229_d, REGISTRY_ID

int: f, field_149784_t

int: n, field_10634, field_149784_t

float: g, field_149782_v, strength

float: o, field_10650, field_149782_v, strength

float: h, field_149781_w, durability

float: p, field_10648, field_149781_w, durability

boolean: i, field_149789_z

boolean: q, field_10641, field_149789_z

Material: k, field_149764_J, material

Material: s, field_10635, field_149764_J, material

MaterialMapColor: l, field_181083_K

MaterialMapColor: t, field_10639, field_181083_K

float: b, field_149765_K, frictionFactor

float: d, field_10637, field_149765_K, frictionFactor

BlockStateList<Block, IBlockData>: m, field_176227_L, blockStateList

BlockStateList<Block, IBlockData>: u, field_10647, field_176227_L, blockStateList

IBlockData: c, field_196275_y, blockData

IBlockData: e, field_10646, field_196275_y, blockData

String: p, field_149770_b, name

String: h, field_10642, field_149770_b, name

SoundEffectType: j, field_149762_H, stepSound

SoundEffectType: r, field_10643, field_149762_H, stepSound

org.apache.logging.log4j.Logger: d, field_196273_d

org.apache.logging.log4j.Logger: l, field_10638, field_196273_d

boolean: n, field_196274_w

boolean: v, field_10640, field_196274_w

boolean: o, field_208621_p

boolean: f, field_10645, field_208621_p

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$a>>: q, field_210300_r

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$a>>: j, field_10649, field_210300_r

EnumDirection[]: a, field_212556_a

EnumDirection[]: a, field_10644, field_212556_a

VoxelShape: b, field_18966, field_220083_b

VoxelShape: c, field_19061, field_220084_c

MinecraftKey: g, field_10636, field_220085_g

Item: i, field_17562, field_220086_i

Constructors

Methods

int (IBlockData): l, func_196246_j, getCombinedId

int (IBlockData): k, method_9507, func_196246_j, getCombinedId

IBlockData (int): a, func_196257_b, getByCombinedId

IBlockData (int): a, method_9531, func_196257_b, getByCombinedId

Block (Item): a, func_149634_a, asBlock

Block (Item): a, method_9503, func_149634_a, asBlock

boolean (): i, func_149716_u, isTileEntity

boolean (): h, method_9570, func_149716_u, isTileEntity

boolean (): j, func_149703_v

void (World, BlockPosition, ItemStack): a, func_180635_a

void (World, BlockPosition, ItemStack): a, method_9577, func_180635_a

void (World, BlockPosition, int): a, func_180637_b, dropExperience

void (World, BlockPosition, int): a, method_9583, func_180637_b, dropExperience

void (World, BlockPosition, Explosion): a, func_180652_a, wasExploded

void (World, BlockPosition, Explosion): a, method_9586, func_180652_a, wasExploded

void (World, BlockPosition, Entity): a, func_176199_a, stepOn

void (World, BlockPosition, Entity): a, method_9591, func_176199_a, stepOn

boolean (): X_, func_149700_E

ItemStack (IBlockData): t, func_180643_i

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, func_180633_a, postPlace

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, func_180633_a, postPlace

boolean (): a, func_181623_g

boolean (): T_, method_9538, func_181623_g

String (): m, func_149739_a

String (): l, method_9539, func_149739_a

void (World, BlockPosition, Entity, float): a, func_180658_a, fallOn

void (World, BlockPosition, Entity, float): a, method_9554, func_180658_a, fallOn

void (World, BlockPosition, IBlockData, EntityHuman): a, func_176208_a

void (World, BlockPosition, IBlockData, EntityHuman): a, method_9576, func_176208_a

void (World, BlockPosition): c, func_176224_k

void (World, BlockPosition): c, method_9504, func_176224_k

boolean (Explosion): a, func_149659_a

boolean (Explosion): a, method_9533, func_149659_a

BlockStateList<Block, IBlockData> (): o, func_176194_O, getStates

BlockStateList<Block, IBlockData> (): n, method_9595, func_176194_O, getStates

void (IBlockData): v, func_180632_j

void (IBlockData): o, method_9590, func_180632_j

IBlockData (): p, func_176223_P, getBlockData

IBlockData (): o, method_9564, func_176223_P, getBlockData

void (): t, func_149671_p

Block$EnumRandomOffset (): q, func_176218_Q

Block$EnumRandomOffset (): S_, method_16841, func_176218_Q

boolean (IBlockData): r, func_185481_k

int (IBlockData): m, func_149750_m

int (IBlockData): a, method_9593, func_149750_m

Material (IBlockData): n, func_149688_o

Material (IBlockData): l, method_9597, func_149688_o

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a

boolean (IBlockData): o, func_149637_q

boolean (IBlockData): p, func_149721_r, isOccluding

boolean (IBlockData): a, func_149686_d

EnumRenderType (IBlockData): c, func_149645_b

EnumRenderType (IBlockData): c, method_9604, func_149645_b

MovingObjectPosition (IBlockData, World, BlockPosition, Vec3D, Vec3D): a, func_180636_a, rayTrace

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, func_180656_a

boolean (IBlockData): i, func_149744_f, isPowerSource

boolean (IBlockData): h, method_9506, func_149744_f, isPowerSource

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_176211_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, func_176211_b

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity, ItemStack): a, func_180657_a

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity, ItemStack): a, method_9556, func_180657_a

EnumPistonReaction (IBlockData): j, func_149656_h, getPushReaction

EnumPistonReaction (IBlockData): i, method_9527, func_149656_h, getPushReaction

boolean (IBlockData): u, func_149740_M, isComplexRedstone

boolean (IBlockData): b, method_9498, func_149740_M, isComplexRedstone

int (IBlockData, World, BlockPosition): a, func_180641_l

int (IBlockData, World, BlockPosition): a, method_9572, func_180641_l

SoundEffectType (): r, func_185467_w, getStepSound

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, func_176225_a

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, method_9607, func_176225_a

void (IBlockData, World, BlockPosition, Random): c, func_180655_c

void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c

TextureType (): c, func_180664_k

TextureType (): c, method_9551, func_180664_k

float (IBlockData): g, func_185485_f

boolean (IBlockData, World, BlockPosition, int, int): a, func_189539_a

boolean (IBlockData, World, BlockPosition, int, int): a, method_9592, func_189539_a

boolean (IBlockData, Entity): a, func_189872_a

boolean (IBlockData): q, func_176214_u

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics

Vec3D (IBlockData, IBlockAccess, BlockPosition): l, func_190949_e

Vec3D (IBlockData, IBlockAccess, BlockPosition): l, method_9540, func_190949_e

boolean (IBlockData): b, func_190946_v

boolean (IBlockData): d, method_9589, func_190946_v

MaterialMapColor (IBlockData, IBlockAccess, BlockPosition): c, func_180659_g

MaterialMapColor (IBlockData, IBlockAccess, BlockPosition): e, method_9602, func_180659_g

boolean (Block): a, func_193384_b

boolean (Block): b, func_193382_c

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

void (CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a

void (CreativeModeTab, NonNullList<ItemStack>): a, method_9578, func_149666_a

VoxelShape (double, double, double, double, double, double): a, func_208617_a

VoxelShape (double, double, double, double, double, double): a, method_9541, func_208617_a

boolean (IBlockData): e, func_196261_e

boolean (IBlockData): e, method_9500, func_196261_e

void (IBlockData, GeneratorAccess, BlockPosition, int): a, func_196242_c

void (IBlockData, GeneratorAccess, BlockPosition, int): a, method_9528, func_196242_c

boolean (Tag<Block>): a, func_203417_a

boolean (Tag<Block>): a, method_9525, func_203417_a

IBlockData (IBlockData, GeneratorAccess, BlockPosition): b, func_199770_b

IBlockData (IBlockData, GeneratorAccess, BlockPosition): b, method_9510, func_199770_b

void (IBlockData, IBlockData, GeneratorAccess, BlockPosition, int): a, func_196263_a

void (IBlockData, IBlockData, GeneratorAccess, BlockPosition, int): a, method_9611, func_196263_a

void (IBlockData, GeneratorAccess, BlockPosition, int): b, func_196248_b

void (IBlockData, GeneratorAccess, BlockPosition, int): b, method_9517, func_196248_b

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a

boolean (IBlockData, BlockActionContext): a, func_196253_a

boolean (IBlockData, BlockActionContext): a, method_9616, func_196253_a

float (IBlockData, IBlockAccess, BlockPosition): d, func_176195_g

float (IBlockData, IBlockAccess, BlockPosition): f, method_9537, func_176195_g

boolean (IBlockData): s, func_149653_t, isTicking

boolean (IBlockData): m, method_9542, func_149653_t, isTicking

boolean (IBlockData, IBlockAccess, BlockPosition): e, func_201783_b

boolean (IBlockData, IBlockAccess, BlockPosition): g, method_9552, func_201783_b

boolean (IBlockData): f, func_200124_e

boolean (IBlockData): f, method_9601, func_200124_e

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

VoxelShape (IBlockData, IBlockAccess, BlockPosition): f, func_196268_f

VoxelShape (IBlockData, IBlockAccess, BlockPosition): g, func_196247_c

VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, method_9571, func_196247_c

VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, func_199600_g

VoxelShape (IBlockData, IBlockAccess, BlockPosition): i, method_9584, func_199600_g

boolean (VoxelShape, EnumDirection): a, func_208061_a

boolean (VoxelShape, EnumDirection): a, method_9501, func_208061_a

boolean (VoxelShape): a, func_208062_a

boolean (VoxelShape): a, method_9614, func_208062_a

boolean (IBlockData, IBlockAccess, BlockPosition): i, func_200012_i

boolean (IBlockData, IBlockAccess, BlockPosition): j, method_9557, func_200012_i

boolean (IBlockData, IBlockAccess, BlockPosition): a_, func_200123_i

boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, func_200123_i

int (IBlockData, IBlockAccess, BlockPosition): j, func_200011_d

int (IBlockData, IBlockAccess, BlockPosition): k, method_9505, func_200011_d

boolean (IBlockData, IBlockAccess, BlockPosition): k, func_200125_k

boolean (IBlockData): d, func_200293_a, isCollidable

void (IBlockData, World, BlockPosition, Random): b, func_196265_a

void (IBlockData, World, BlockPosition, Random): c, method_9514, func_196265_a

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick

void (GeneratorAccess, BlockPosition, IBlockData): b, func_176206_d, postBreak

void (GeneratorAccess, BlockPosition, IBlockData): a, method_9585, func_176206_d, postBreak

int (IWorldReader): a, func_149738_a

int (IWorldReader): a, method_9563, func_149738_a

void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove

int (IBlockData, Random): a, func_196264_a

IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType

float (IBlockData, EntityHuman, IBlockAccess, BlockPosition): a, func_180647_a, getDamage

float (IBlockData, EntityHuman, IBlockAccess, BlockPosition): a, method_9594, func_180647_a, getDamage

void (IBlockData, World, BlockPosition, float, int): a, func_196255_a, dropNaturally

float (): k, func_149638_a, getDurability

float (): j, method_9520, func_149638_a, getDurability

boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

void (IBlockData, World, BlockPosition, EntityHuman): a, func_196270_a, attack

void (IBlockData, World, BlockPosition, EntityHuman): a, method_9606, func_196270_a, attack

void (IBlockData, World, BlockPosition, Entity): a, func_196262_a

void (IBlockData, World, BlockPosition, Entity): a, method_9548, func_196262_a

int (IBlockData, int, World, BlockPosition, Random): a, func_196251_a, getDropCount

void (IBlockAccess, Entity): a, func_176216_a

void (IBlockAccess, Entity): a, method_9502, func_176216_a

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, func_185473_a

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, func_185473_a

Fluid (IBlockData): h, func_204507_t

Fluid (IBlockData): g, method_9545, func_204507_t

float (): n, func_208618_m

float (): m, method_9499, func_208618_m

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

Item (): h, func_199767_j, getItem

Item (): g, method_8389, func_199767_j, getItem

boolean (): s, func_208619_r

boolean (): p, method_9543, func_208619_r

boolean (Block): c, func_196252_e

boolean (Block): b, method_9608, func_196252_e

boolean (Block): d, func_196245_f

boolean (Block): c, method_9519, func_196245_f

void (MinecraftKey, Block): a, func_196249_a

void (String, Block): a, func_196254_a

int (IBlockData, IIBlockAccess, BlockPosition): a, func_185484_c

boolean (IBlockData, IBlockData, EnumDirection): a, func_200122_a

boolean (IBlockData, IBlockData, EnumDirection): a, method_9522, func_200122_a

IChatBaseComponent (): l, func_200291_n

IChatBaseComponent (): k, method_9518, func_200291_n

long (IBlockData, BlockPosition): a, func_209900_a

long (IBlockData, BlockPosition): a, method_9535, func_209900_a

void (ItemStack, IBlockAccess, List<IChatBaseComponent>, ITooltipFlag): a, func_190948_a

void (ItemStack, IBlockAccess, List<IChatBaseComponent>, ITooltipFlag): a, method_9568, func_190948_a

IBlockData (IBlockData, IBlockData, World, BlockPosition): a, func_199601_a

IBlockData (IBlockData, IBlockData, World, BlockPosition): a, method_9582, func_199601_a

boolean (IBlockData, IBlockAccess, BlockPosition, EntityTypes<?>): a, method_9523, func_220067_a

boolean (Block): a, method_9581, func_220073_a

boolean (IBlockData, IBlockAccess, BlockPosition): d, method_9521, func_220081_d, isOccluding

boolean (IBlockData, IBlockAccess, BlockPosition): c, method_16362, func_220060_c

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, func_220071_b

boolean (IBlockAccess, BlockPosition): c, method_16361, func_220064_c

boolean (IWorldReader, BlockPosition, EnumDirection): a, method_20044, func_220055_a

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): d, method_20045, func_220056_d

boolean (IBlockData): n, method_9526, func_220074_n

void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics

ITileInventory (IBlockData, World, BlockPosition): b, method_17454, func_220052_b, getInventory

void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace

void (IBlockData, World, BlockPosition, ItemStack): a, method_9565, func_220062_a, dropNaturally

MinecraftKey (): i, method_9580, func_220068_i

List<ItemStack> (IBlockData, LootTableInfo$Builder): a, method_9560, func_220076_a

List<ItemStack> (IBlockData, WorldServer, BlockPosition, TileEntity): a, method_9562, func_220070_a

List<ItemStack> (IBlockData, WorldServer, BlockPosition, TileEntity, Entity, ItemStack): a, method_9609, func_220077_a, getDrops

void (IBlockData, LootTableInfo$Builder): b, method_9566, func_220078_b

void (IBlockData, World, BlockPosition): c, method_9497, func_220075_c

void (IBlockData, World, BlockPosition, TileEntity): a, method_9610, func_220059_a

void (IBlockData, World, BlockPosition, TileEntity, Entity, ItemStack): a, method_9511, func_220054_a, dropItems

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19286, func_220066_a

SoundEffectType (IBlockData): p, method_9573, func_220072_p, getStepSound

int (IBlockData, IIBlockAccess, BlockPosition): a, method_9546, func_220058_a

float (IBlockData, IBlockAccess, BlockPosition): a, method_9575, func_220080_a

1.13.2

Names

bcr

bcs

Fields

Constructors

Methods

MovingObjectPosition (IBlockData, World, BlockPosition, Vec3D, Vec3D): a, func_180636_a

MovingObjectPosition (IBlockData, World, BlockPosition, Vec3D, Vec3D): a, func_180636_a, rayTrace

boolean (IBlockData): d, func_200293_a

boolean (IBlockData): d, func_200293_a, isCollidable

1.13.1

Names

bcj

bcr

net.minecraft.server.v1_13_R1.Block

net.minecraft.server.v1_13_R2.Block

Fields

MinecraftKey: a, field_176230_a

RegistryBlocks<MinecraftKey, Block>: e, field_149771_c, REGISTRY

RegistryBlockID<IBlockData>: f, field_176229_d, REGISTRY_ID

RegistryBlockID<IBlockData>: e, field_176229_d, REGISTRY_ID

int: g, field_149784_t

int: f, field_149784_t

float: h, field_149782_v, strength

float: g, field_149782_v, strength

float: i, field_149781_w, durability

float: h, field_149781_w, durability

boolean: j, field_149789_z

boolean: i, field_149789_z

Material: l, field_149764_J, material

Material: k, field_149764_J, material

MaterialMapColor: m, field_181083_K

MaterialMapColor: l, field_181083_K

BlockStateList<Block, IBlockData>: n, field_176227_L, blockStateList

BlockStateList<Block, IBlockData>: m, field_176227_L, blockStateList

String: q, field_149770_b, name

String: p, field_149770_b, name

SoundEffectType: k, field_149762_H, stepSound

SoundEffectType: j, field_149762_H, stepSound

boolean: o, field_196274_w

boolean: n, field_196274_w

boolean: p, field_208621_p

boolean: o, field_208621_p

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$a>>: r, field_210300_r

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$a>>: q, field_210300_r

EnumDirection[]: a, field_212556_a

Constructors

Methods

Block (int): a, func_149729_e, getById

IBlockData (int): b, func_196257_b, getByCombinedId

IBlockData (int): a, func_196257_b, getByCombinedId

Block (String): a, func_149684_b, getByName

IBlockData (IBlockData, IBlockData, GeneratorAccess, BlockPosition): a, func_199601_a

float (): k, func_149638_a

float (): k, func_149638_a, getDurability

IBlockData (IBlockData, IBlockData, World, BlockPosition): a, func_199601_a

1.13

Names

aow

bcj

net.minecraft.server.v1_12_R1.Block

net.minecraft.server.v1_13_R1.Block

Fields

RegistryBlocks<MinecraftKey, Block>: h, field_149771_c, REGISTRY

RegistryBlocks<MinecraftKey, Block>: e, field_149771_c, REGISTRY

RegistryBlockID<IBlockData>: i, field_176229_d, REGISTRY_ID

RegistryBlockID<IBlockData>: f, field_176229_d, REGISTRY_ID

CreativeModeTab: b, field_149772_a, creativeTab

boolean: l, field_149787_q

int: m, field_149786_r

boolean: n, field_149785_s

int: o, field_149784_t

int: g, field_149784_t

boolean: p, field_149783_u

float: q, field_149782_v, strength

float: h, field_149782_v, strength

float: r, field_149781_w, durability

float: i, field_149781_w, durability

boolean: s, field_149790_y

boolean: t, field_149789_z

boolean: j, field_149789_z

boolean: u, field_149758_A, isTileEntity

float: w, field_149763_I

Material: x, field_149764_J, material

Material: l, field_149764_J, material

MaterialMapColor: y, field_181083_K

MaterialMapColor: m, field_181083_K

float: z, field_149765_K, frictionFactor

float: b, field_149765_K, frictionFactor

BlockStateList: A, field_176227_L, blockStateList

BlockStateList<Block, IBlockData>: n, field_176227_L, blockStateList

IBlockData: c, field_176228_M, blockData

IBlockData: c, field_196275_y, blockData

String: d, field_149770_b, name

String: q, field_149770_b, name

AxisAlignedBB: j, field_185505_j

AxisAlignedBB: k, field_185506_k

SoundEffectType: v, field_149762_H, stepSound

SoundEffectType: k, field_149762_H, stepSound

org.apache.logging.log4j.Logger: d, field_196273_d

boolean: o, field_196274_w

boolean: p, field_208621_p

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$a>>: r, field_210300_r

Constructors

(Material, MaterialMapColor)

(Material)

(Block$Info)

Methods

int (Block): a, func_149682_b, getId

int (IBlockData): j, func_176210_f, getCombinedId

int (IBlockData): l, func_196246_j, getCombinedId

Block (int): c, func_149729_e, getById

Block (int): a, func_149729_e, getById

IBlockData (int): d, func_176220_d, getByCombinedId

IBlockData (int): b, func_196257_b, getByCombinedId

Block (String): b, func_149684_b, getByName

Block (String): a, func_149684_b, getByName

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState

Block (int): e, func_149713_g

Block (float): a, func_149715_a

Block (float): b, func_149752_b

boolean (IBlockAccess, BlockPosition): b, func_176205_b

Block (float): c, func_149711_c

Block (): j, func_149722_s

Block (boolean): a, func_149675_a

boolean (): k, func_149653_t, isTicking

boolean (): l, func_149716_u, isTileEntity

boolean (): i, func_149716_u, isTileEntity

boolean (IBlockData, boolean): a, func_176209_a

boolean (): m, func_149703_v

boolean (): j, func_149703_v

void (World, BlockPosition, IBlockData, Random): a, func_180645_a

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

void (World, BlockPosition, IBlockData): d, func_176206_d, postBreak

int (World): a, func_149738_a

void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace

void (World, BlockPosition, IBlockData): b, func_180663_b, remove

int (Random): a, func_149745_a

Item (IBlockData, Random, int): a, func_180660_a, getDropType

void (World, BlockPosition, IBlockData, int): b, func_176226_b

void (World, BlockPosition, IBlockData, float, int): a, func_180653_a, dropNaturally

void (World, BlockPosition, int): b, func_180637_b, dropExperience

void (World, BlockPosition, int): a, func_180637_b, dropExperience

int (IBlockData): d, func_180651_a, getDropData

float (Entity): a, func_149638_a

boolean (World, BlockPosition, EnumDirection): b, func_176198_a, canPlace

boolean (World, BlockPosition): a, func_176196_c, canPlace

IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState

void (World, BlockPosition, EntityHuman): a, func_180649_a, attack

Vec3D (World, BlockPosition, Entity, Vec3D): a, func_176197_a

void (World, BlockPosition, IBlockData, Entity): a, func_180634_a

boolean (): n, func_149700_E

boolean (): X_, func_149700_E

ItemStack (IBlockData): u, func_180643_i

ItemStack (IBlockData): t, func_180643_i

int (int, Random): a, func_149679_a, getDropCount

boolean (): d, func_181623_g

boolean (): a, func_181623_g

Block (String): c, func_149663_c

String (): c, func_149732_F, getName

String (): a, func_149739_a

String (): m, func_149739_a

boolean (): o, func_149652_G

Block (): p, func_149649_H

void (World, Entity): a, func_176216_a

Block (CreativeModeTab): a, func_149647_a

void (World, BlockPosition): h, func_176224_k

void (World, BlockPosition): c, func_176224_k

boolean (): r, func_149698_L

boolean (Block): d, func_149667_c

boolean (Block, Block): a, func_149680_a

BlockStateList (): b, func_180661_e, getStateList

BlockStateList (): s, func_176194_O

BlockStateList<Block, IBlockData> (): o, func_176194_O, getStates

void (IBlockData): w, func_180632_j

void (IBlockData): v, func_180632_j

IBlockData (): t, func_176223_P, getBlockData

IBlockData (): p, func_176223_P, getBlockData

void (): w, func_149671_p

void (): t, func_149671_p

void (int, MinecraftKey, Block): a, func_176215_a

void (int, String, Block): a, func_176219_a

CreativeModeTab (): q, func_149708_J

Block$EnumRandomOffset (): u, func_176218_Q

Block$EnumRandomOffset (): q, func_176218_Q

boolean (IBlockData): k, func_185481_k

boolean (IBlockData): r, func_185481_k

boolean (IBlockData): l, func_149730_j

int (IBlockData): m, func_149717_k

int (IBlockData): o, func_149750_m

int (IBlockData): m, func_149750_m

boolean (IBlockData): p, func_149710_n

Material (IBlockData): q, func_149688_o

Material (IBlockData): n, func_149688_o

Block (SoundEffectType): a, func_149672_a

boolean (IBlockData): r, func_149637_q

boolean (IBlockData): o, func_149637_q

boolean (IBlockData): s, func_149721_r, isOccluding

boolean (IBlockData): p, func_149721_r, isOccluding

boolean (IBlockData): c, func_149686_d

boolean (IBlockData): a, func_149686_d

EnumRenderType (IBlockData): a, func_149645_b

EnumRenderType (IBlockData): c, func_149645_b

boolean (IBlockAccess, BlockPosition): a, func_176200_f

float (IBlockData, World, BlockPosition): a, func_176195_g

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

void (BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, AxisAlignedBB): a, func_185492_a

boolean (IBlockData): b, func_149662_c

float (IBlockData, EntityHuman, World, BlockPosition): a, func_180647_a, getDamage

MovingObjectPosition (BlockPosition, Vec3D, Vec3D, AxisAlignedBB): a, func_185503_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_180656_a

boolean (IBlockData): g, func_149744_f, isPowerSource

boolean (IBlockData): i, func_149744_f, isPowerSource

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, func_176211_b

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_176211_b

EnumPistonReaction (IBlockData): h, func_149656_h

EnumPistonReaction (IBlockData): j, func_149656_h, getPushReaction

ItemStack (World, BlockPosition, IBlockData): a, func_185473_a

boolean (IBlockData): v, func_149740_M, isComplexRedstone

boolean (IBlockData): u, func_149740_M, isComplexRedstone

int (IBlockData, World, BlockPosition): c, func_180641_l

int (IBlockData, World, BlockPosition): a, func_180641_l

SoundEffectType (): v, func_185467_w, getStepSound

SoundEffectType (): r, func_185467_w, getStepSound

boolean (IBlockData): n, func_149751_l

int (IBlockData, IBlockAccess, BlockPosition): e, func_185484_c

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, func_176225_a

AxisAlignedBB (IBlockData, World, BlockPosition): b, func_180640_a

void (IBlockData, World, BlockPosition, Random): a, func_180655_c

void (IBlockData, World, BlockPosition, Random): c, func_180655_c

BlockRenderLayer (): f, func_180664_k

TextureType (): c, func_180664_k

float (IBlockData): f, func_185485_f

float (IBlockData): g, func_185485_f

boolean (IBlockData): t, func_176214_u

boolean (IBlockData): q, func_176214_u

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_180646_a

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact

Vec3D (IBlockData, IBlockAccess, BlockPosition): f, func_190949_e

Vec3D (IBlockData, IBlockAccess, BlockPosition): l, func_190949_e

boolean (IBlockData): a_, func_190946_v

boolean (IBlockData): b, func_190946_v

void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a

boolean (Block): b, func_193384_b

boolean (Block): a, func_193384_b

boolean (Block): c, func_193382_c

boolean (Block): b, func_193382_c

void (ItemStack, World, List<String>, ITooltipFlag): a, func_190948_a

IBlockData (IBlockData, IBlockData, GeneratorAccess, BlockPosition): a, func_199601_a

VoxelShape (double, double, double, double, double, double): a, func_208617_a

boolean (IBlockData): e, func_196261_e

void (IBlockData, GeneratorAccess, BlockPosition, int): a, func_196242_c

boolean (Tag<Block>): a, func_203417_a

IBlockData (IBlockData, GeneratorAccess, BlockPosition): b, func_199770_b

void (IBlockData, IBlockData, GeneratorAccess, BlockPosition, int): a, func_196263_a

void (IBlockData, GeneratorAccess, BlockPosition, int): b, func_196248_b

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a

boolean (IBlockData, BlockActionContext): a, func_196253_a

float (IBlockData, IBlockAccess, BlockPosition): d, func_176195_g

boolean (IBlockData): s, func_149653_t, isTicking

boolean (IBlockData, IBlockAccess, BlockPosition): e, func_201783_b

boolean (IBlockData): f, func_200124_e

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

VoxelShape (IBlockData, IBlockAccess, BlockPosition): f, func_196268_f

VoxelShape (IBlockData, IBlockAccess, BlockPosition): g, func_196247_c

VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, func_199600_g

boolean (VoxelShape, EnumDirection): a, func_208061_a

boolean (VoxelShape): a, func_208062_a

boolean (IBlockData, IBlockAccess, BlockPosition): i, func_200012_i

boolean (IBlockData, IBlockAccess, BlockPosition): a_, func_200123_i

int (IBlockData, IBlockAccess, BlockPosition): j, func_200011_d

boolean (IBlockData, IBlockAccess, BlockPosition): k, func_200125_k

boolean (IBlockData): d, func_200293_a

void (IBlockData, World, BlockPosition, Random): b, func_196265_a

void (IBlockData, World, BlockPosition, Random): a, func_196267_b

void (GeneratorAccess, BlockPosition, IBlockData): b, func_176206_d, postBreak

int (IWorldReader): a, func_149738_a

void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace

void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove

int (IBlockData, Random): a, func_196264_a

IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType

float (IBlockData, EntityHuman, IBlockAccess, BlockPosition): a, func_180647_a, getDamage

void (IBlockData, World, BlockPosition, float, int): a, func_196255_a, dropNaturally

float (): k, func_149638_a

boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

void (IBlockData, World, BlockPosition, EntityHuman): a, func_196270_a, attack

void (IBlockData, World, BlockPosition, Entity): a, func_196262_a

int (IBlockData, int, World, BlockPosition, Random): a, func_196251_a, getDropCount

void (IBlockAccess, Entity): a, func_176216_a

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, func_185473_a

Fluid (IBlockData): h, func_204507_t

float (): n, func_208618_m

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

Item (): h, func_199767_j, getItem

boolean (): s, func_208619_r

boolean (Block): c, func_196252_e

boolean (Block): d, func_196245_f

void (MinecraftKey, Block): a, func_196249_a

void (String, Block): a, func_196254_a

int (IBlockData, IIBlockAccess, BlockPosition): a, func_185484_c

boolean (IBlockData, IBlockData, EnumDirection): a, func_200122_a

IChatBaseComponent (): l, func_200291_n

long (IBlockData, BlockPosition): a, func_209900_a

void (ItemStack, IBlockAccess, List<IChatBaseComponent>, ITooltipFlag): a, func_190948_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

aou

aow

Fields

Constructors

Methods

1.12

Names

alu

aou

net.minecraft.server.v1_11_R1.Block

net.minecraft.server.v1_12_R1.Block

Fields

Constructors

Methods

Block (int): b, func_149729_e, getById

Block (int): c, func_149729_e, getById

IBlockData (int): c, func_176220_d, getByCombinedId

IBlockData (int): d, func_176220_d, getByCombinedId

MaterialMapColor (IBlockData): r, func_180659_g

IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState

IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState

Block (int): d, func_149713_g

Block (int): e, func_149713_g

boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176212_b

ItemStack (IBlockData): w, func_180643_i

ItemStack (IBlockData): u, func_180643_i

boolean (Block): b, func_149667_c

boolean (Block): d, func_149667_c

void (IBlockData): y, func_180632_j

void (IBlockData): w, func_180632_j

boolean (IBlockData): s, func_149637_q

boolean (IBlockData): r, func_149637_q

boolean (IBlockData): t, func_149721_r, isOccluding

boolean (IBlockData): s, func_149721_r, isOccluding

boolean (IBlockData): x, func_149740_M, isComplexRedstone

boolean (IBlockData): v, func_149740_M, isComplexRedstone

int (IBlockData, IBlockAccess, BlockPosition): d, func_185484_c

int (IBlockData, IBlockAccess, BlockPosition): e, func_185484_c

boolean (IBlockData): u, func_176214_u

boolean (IBlockData): t, func_176214_u

Vec3D (IBlockData, IBlockAccess, BlockPosition): e, func_190949_e

Vec3D (IBlockData, IBlockAccess, BlockPosition): f, func_190949_e

boolean (IBlockData): v, func_190946_v

boolean (IBlockData): a_, func_190946_v

void (Item, CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a

void (ItemStack, EntityHuman, List<String>, boolean): a, func_190948_a

MaterialMapColor (IBlockData, IBlockAccess, BlockPosition): c, func_180659_g

boolean (Block): b, func_193384_b

boolean (Block): c, func_193382_c

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

void (CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a

void (ItemStack, World, List<String>, ITooltipFlag): a, func_190948_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

als

alu

Fields

Constructors

Methods

void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_185477_a

void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a

1.11

Names

akf

als

net.minecraft.server.v1_10_R1.Block

net.minecraft.server.v1_11_R1.Block

Fields

Constructors

Methods

IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState

IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState

boolean (): j, func_176214_u

Block (): k, func_149722_s

Block (): j, func_149722_s

boolean (): l, func_149653_t, isTicking

boolean (): k, func_149653_t, isTicking

boolean (): m, func_149716_u, isTileEntity

boolean (): l, func_149716_u, isTileEntity

boolean (): n, func_149703_v

boolean (): m, func_149703_v

boolean (World, BlockPosition, EnumDirection, ItemStack): a, func_176193_a, canPlace

boolean (): o, func_149700_E

boolean (): n, func_149700_E

ItemStack (IBlockData): u, func_180643_i

ItemStack (IBlockData): w, func_180643_i

boolean (): p, func_149652_G

boolean (): o, func_149652_G

Block (): q, func_149649_H

Block (): p, func_149649_H

boolean (): s, func_149698_L

boolean (): r, func_149698_L

BlockStateList (): t, func_176194_O

BlockStateList (): s, func_176194_O

void (IBlockData): w, func_180632_j

void (IBlockData): y, func_180632_j

IBlockData (): u, func_176223_P, getBlockData

IBlockData (): t, func_176223_P, getBlockData

void (): x, func_149671_p

void (): w, func_149671_p

void (Item, CreativeModeTab, List<ItemStack>): a, func_149666_a

CreativeModeTab (): r, func_149708_J

CreativeModeTab (): q, func_149708_J

Block$a (): v, func_176218_Q

Block$EnumRandomOffset (): u, func_176218_Q

float (IBlockData, World, BlockPosition): b, func_176195_g

float (IBlockData, World, BlockPosition): a, func_176195_g

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

AxisAlignedBB (IBlockData, World, BlockPosition): a, func_180646_a

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact

boolean (IBlockData): v, func_149740_M, isComplexRedstone

boolean (IBlockData): x, func_149740_M, isComplexRedstone

int (IBlockData, World, BlockPosition): d, func_180641_l

int (IBlockData, World, BlockPosition): c, func_180641_l

SoundEffectType (): w, func_185467_w

SoundEffectType (): v, func_185467_w, getStepSound

int (IBlockData, IBlockAccess, BlockPosition): c, func_185484_c

int (IBlockData, IBlockAccess, BlockPosition): d, func_185484_c

AxisAlignedBB (IBlockData, World, BlockPosition): c, func_180640_a

AxisAlignedBB (IBlockData, World, BlockPosition): b, func_180640_a

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

boolean (IBlockData): u, func_176214_u

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_180646_a

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact

Vec3D (IBlockData, IBlockAccess, BlockPosition): e, func_190949_e

boolean (IBlockData): v, func_190946_v

void (Item, CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a

void (ItemStack, EntityHuman, List<String>, boolean): a, func_190948_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

ajt

akf

net.minecraft.server.v1_9_R2.Block

net.minecraft.server.v1_10_R1.Block

Fields

Constructors

Methods

boolean (IBlockData, Entity): a, func_189872_a

1.9.4

Names

net.minecraft.server.v1_9_R1.Block

net.minecraft.server.v1_9_R2.Block

Fields

Constructors

Methods

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

boolean (World, BlockPosition, IBlockData, int, int): a, func_180648_a

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

boolean (IBlockData, World, BlockPosition, int, int): a, func_189539_a

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

afh

ajt

net.minecraft.server.v1_8_R3.Block

net.minecraft.server.v1_9_R1.Block

Fields

RegistryBlocks<MinecraftKey, Block>: c, field_149771_c, REGISTRY

RegistryBlocks<MinecraftKey, Block>: h, field_149771_c, REGISTRY

RegistryID<IBlockData>: d, field_176229_d

RegistryBlockID<IBlockData>: i, field_176229_d, REGISTRY_ID

Block$StepSound: e, field_149769_e

Block$StepSound: f, field_149766_f

Block$StepSound: g, field_149767_g

Block$StepSound: h, field_149779_h

Block$StepSound: i, field_149780_i

Block$StepSound: j, field_149777_j

Block$StepSound: k, field_149778_k

Block$StepSound: l, field_149775_l

Block$StepSound: m, field_149776_m

Block$StepSound: n, field_149773_n

Block$StepSound: o, field_149774_o

Block$StepSound: p, field_149788_p

Block$StepSound: q, field_176231_q

boolean: r, field_149787_q

boolean: l, field_149787_q

int: s, field_149786_r

int: m, field_149786_r

boolean: t, field_149785_s

boolean: n, field_149785_s

int: u, field_149784_t

int: o, field_149784_t

boolean: v, field_149783_u

boolean: p, field_149783_u

float: w, field_149782_v, strength

float: q, field_149782_v, strength

float: x, field_149781_w, durability

float: r, field_149781_w, durability

boolean: y, field_149790_y

boolean: s, field_149790_y

boolean: z, field_149789_z

boolean: t, field_149789_z

boolean: A, field_149758_A, isTileEntity

boolean: u, field_149758_A, isTileEntity

double: B, field_149759_B, minX

double: C, field_149760_C, minY

double: D, field_149754_D, minZ

double: E, field_149755_E, maxX

double: F, field_149756_F, maxY

double: G, field_149757_G, maxZ

Block$StepSound: H, field_149762_H, stepSound

float: I, field_149763_I

float: w, field_149763_I

Material: J, field_149764_J, material

Material: x, field_149764_J, material

MaterialMapColor: K, field_181083_K

MaterialMapColor: y, field_181083_K

float: L, field_149765_K, frictionFactor

float: z, field_149765_K, frictionFactor

BlockStateList: M, field_176227_L, blockStateList

BlockStateList: A, field_176227_L, blockStateList

IBlockData: N, field_176228_M, blockData

IBlockData: c, field_176228_M, blockData

String: O, field_149770_b, name

String: d, field_149770_b, name

AxisAlignedBB: j, field_185505_j

AxisAlignedBB: k, field_185506_k

SoundEffectType: v, field_149762_H, stepSound

Constructors

Methods

int (IBlockData): f, func_176210_f, getCombinedId

int (IBlockData): j, func_176210_f, getCombinedId

Block (int): c, func_149729_e, getById

Block (int): b, func_149729_e, getById

IBlockData (int): d, func_176220_d, getByCombinedId

IBlockData (int): c, func_176220_d, getByCombinedId

boolean (): o, func_149730_j

int (): p, func_149717_k

int (): r, func_149750_m

boolean (): s, func_149710_n

Material (): t, func_149688_o, getMaterial

MaterialMapColor (IBlockData): g, func_180659_g

MaterialMapColor (IBlockData): r, func_180659_g

int (IBlockData): c, func_176201_c, toLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState

IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState

Block (Block$StepSound): a, func_149672_a

Block (int): e, func_149713_g

Block (int): d, func_149713_g

boolean (): u, func_149637_q

boolean (): v, func_149721_r, isOccluding

boolean (): w, func_176214_u

boolean (): j, func_176214_u

boolean (): d, func_149686_d

int (): b, func_149645_b

boolean (World, BlockPosition): a, func_176200_f

Block (): x, func_149722_s

Block (): k, func_149722_s

float (World, BlockPosition): g, func_176195_g

boolean (): y, func_149653_t, isTicking

boolean (): l, func_149653_t, isTicking

boolean (): z, func_149716_u, isTileEntity

boolean (): m, func_149716_u, isTileEntity

void (float, float, float, float, float, float): a, func_149676_a

boolean (IBlockAccess, BlockPosition, EnumDirection): b, func_176212_b

boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176212_b

void (World, BlockPosition, IBlockData, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_180638_a

AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a

boolean (): c, func_149662_c

boolean (): A, func_149703_v

boolean (): n, func_149703_v

float (EntityHuman, World, BlockPosition): a, func_180647_a, getDamage

int (IBlockData): a, func_180651_a, getDropData

int (IBlockData): d, func_180651_a, getDropData

MovingObjectPosition (World, BlockPosition, Vec3D, Vec3D): a, func_180636_a

boolean (Vec3D): a, func_149654_a

boolean (Vec3D): b, func_149687_b

boolean (Vec3D): c, func_149661_c

boolean (World, BlockPosition): d, func_176196_c, canPlace

boolean (World, BlockPosition): a, func_176196_c, canPlace

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact

void (World, BlockPosition, Entity): a, func_176199_a

void (World, BlockPosition, Entity): a, func_176199_a, stepOn

void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape

double (): B, func_149704_x

double (): C, func_149753_y

double (): D, func_149665_z

double (): E, func_149669_A

double (): F, func_149706_B

double (): G, func_149693_C

int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): a, func_180656_a

boolean (): i, func_149744_f, isPowerSource

int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): b, func_176211_b

void (): j, func_149683_g

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity): a, func_180657_a

boolean (): I, func_149700_E

boolean (): o, func_149700_E

ItemStack (IBlockData): i, func_180643_i

ItemStack (IBlockData): u, func_180643_i

boolean (): g, func_181623_g

boolean (): d, func_181623_g

String (): f, func_149732_F, getName

String (): c, func_149732_F, getName

boolean (): J, func_149652_G

boolean (): p, func_149652_G

Block (): K, func_149649_H

Block (): q, func_149649_H

int (): k, func_149656_h

int (World, BlockPosition): j, func_176222_j, getDropData

void (World, BlockPosition): k, func_176224_k

void (World, BlockPosition): h, func_176224_k

boolean (): N, func_149698_L

boolean (): s, func_149698_L

boolean (): O, func_149740_M, isComplexRedstone

int (World, BlockPosition): l, func_180641_l

BlockStateList (): e, func_180661_e, getStateList

BlockStateList (): b, func_180661_e, getStateList

BlockStateList (): P, func_176194_O

BlockStateList (): t, func_176194_O

void (IBlockData): j, func_180632_j

void (IBlockData): w, func_180632_j

IBlockData (): Q, func_176223_P, getBlockData

IBlockData (): u, func_176223_P, getBlockData

void (): S, func_149671_p

void (): x, func_149671_p

boolean (): q, func_149751_l

int (IBlockAccess, BlockPosition): c, func_176207_c

boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a

AxisAlignedBB (World, BlockPosition): b, func_180646_a

void (World, BlockPosition, IBlockData, Random): c, func_180655_c

EnumWorldBlockLayer (): m, func_180664_k

int (): H, func_149635_D

int (IBlockData): h, func_180644_h

int (IBlockAccess, BlockPosition, int): a, func_180662_a

int (IBlockAccess, BlockPosition): d, func_176202_d

float (): h, func_149685_I

Item (World, BlockPosition): c, func_180665_b

CreativeModeTab (): L, func_149708_J

CreativeModeTab (): r, func_149708_J

boolean (): M, func_149648_K

IBlockData (IBlockData): b, func_176217_b

Block$a (): R, func_176218_Q

Block$a (): v, func_176218_Q

boolean (IBlockData): k, func_185481_k

boolean (IBlockData): l, func_149730_j

int (IBlockData): m, func_149717_k

int (IBlockData): o, func_149750_m

boolean (IBlockData): p, func_149710_n

Material (IBlockData): q, func_149688_o

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

Block (SoundEffectType): a, func_149672_a

boolean (IBlockData): s, func_149637_q

boolean (IBlockData): t, func_149721_r, isOccluding

boolean (IBlockData): c, func_149686_d

EnumRenderType (IBlockData): a, func_149645_b

boolean (IBlockAccess, BlockPosition): a, func_176200_f

float (IBlockData, World, BlockPosition): b, func_176195_g

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_185477_a

void (BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, AxisAlignedBB): a, func_185492_a

AxisAlignedBB (IBlockData, World, BlockPosition): a, func_180646_a

boolean (IBlockData): b, func_149662_c

float (IBlockData, EntityHuman, World, BlockPosition): a, func_180647_a, getDamage

MovingObjectPosition (IBlockData, World, BlockPosition, Vec3D, Vec3D): a, func_180636_a

MovingObjectPosition (BlockPosition, Vec3D, Vec3D, AxisAlignedBB): a, func_185503_a

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_180656_a

boolean (IBlockData): g, func_149744_f, isPowerSource

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, func_176211_b

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity, ItemStack): a, func_180657_a

EnumPistonReaction (IBlockData): h, func_149656_h

ItemStack (World, BlockPosition, IBlockData): a, func_185473_a

boolean (IBlockData): v, func_149740_M, isComplexRedstone

int (IBlockData, World, BlockPosition): d, func_180641_l

SoundEffectType (): w, func_185467_w

boolean (IBlockData): n, func_149751_l

int (IBlockData, IBlockAccess, BlockPosition): c, func_185484_c

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a

AxisAlignedBB (IBlockData, World, BlockPosition): c, func_180640_a

void (IBlockData, World, BlockPosition, Random): a, func_180655_c

BlockRenderLayer (): f, func_180664_k

float (IBlockData): f, func_185485_f

1.8.8

Names

afh

net.minecraft.block.Block

net.minecraft.server.v1_8_R3.Block

Fields

MinecraftKey: a, field_176230_a

RegistryBlocks<MinecraftKey, Block>: c, field_149771_c, REGISTRY

RegistryID<IBlockData>: d, field_176229_d

CreativeModeTab: b, field_149772_a, creativeTab

Block$StepSound: e, field_149769_e

Block$StepSound: f, field_149766_f

Block$StepSound: g, field_149767_g

Block$StepSound: h, field_149779_h

Block$StepSound: i, field_149780_i

Block$StepSound: j, field_149777_j

Block$StepSound: k, field_149778_k

Block$StepSound: l, field_149775_l

Block$StepSound: m, field_149776_m

Block$StepSound: n, field_149773_n

Block$StepSound: o, field_149774_o

Block$StepSound: p, field_149788_p

Block$StepSound: q, field_176231_q

boolean: r, field_149787_q

int: s, field_149786_r

boolean: t, field_149785_s

int: u, field_149784_t

boolean: v, field_149783_u

float: w, field_149782_v, strength

float: x, field_149781_w, durability

boolean: y, field_149790_y

boolean: z, field_149789_z

boolean: A, field_149758_A, isTileEntity

double: B, field_149759_B, minX

double: C, field_149760_C, minY

double: D, field_149754_D, minZ

double: E, field_149755_E, maxX

double: F, field_149756_F, maxY

double: G, field_149757_G, maxZ

Block$StepSound: H, field_149762_H, stepSound

float: I, field_149763_I

Material: J, field_149764_J, material

MaterialMapColor: K, field_181083_K

float: L, field_149765_K, frictionFactor

BlockStateList: M, field_176227_L, blockStateList

IBlockData: N, field_176228_M, blockData

String: O, field_149770_b, name

Constructors

(Material, MaterialMapColor)

(Material)

Methods

int (Block): a, func_149682_b, getId

int (IBlockData): f, func_176210_f, getCombinedId

Block (int): c, func_149729_e, getById

IBlockData (int): d, func_176220_d, getByCombinedId

Block (Item): a, func_149634_a, asBlock

Block (String): b, func_149684_b, getByName

boolean (): o, func_149730_j

int (): p, func_149717_k

int (): r, func_149750_m

boolean (): s, func_149710_n

Material (): t, func_149688_o, getMaterial

MaterialMapColor (IBlockData): g, func_180659_g

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): c, func_176201_c, toLegacyData

IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState

Block (Block$StepSound): a, func_149672_a

Block (int): e, func_149713_g

Block (float): a, func_149715_a

Block (float): b, func_149752_b

boolean (): u, func_149637_q

boolean (): v, func_149721_r, isOccluding

boolean (): w, func_176214_u

boolean (): d, func_149686_d

boolean (IBlockAccess, BlockPosition): b, func_176205_b

int (): b, func_149645_b

boolean (World, BlockPosition): a, func_176200_f

Block (float): c, func_149711_c

Block (): x, func_149722_s

float (World, BlockPosition): g, func_176195_g

Block (boolean): a, func_149675_a

boolean (): y, func_149653_t, isTicking

boolean (): z, func_149716_u, isTileEntity

void (float, float, float, float, float, float): a, func_149676_a

boolean (IBlockAccess, BlockPosition, EnumDirection): b, func_176212_b

void (World, BlockPosition, IBlockData, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_180638_a

AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a

boolean (): c, func_149662_c

boolean (IBlockData, boolean): a, func_176209_a

boolean (): A, func_149703_v

void (World, BlockPosition, IBlockData, Random): a, func_180645_a

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

void (World, BlockPosition, IBlockData): d, func_176206_d, postBreak

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

int (World): a, func_149738_a

void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace

void (World, BlockPosition, IBlockData): b, func_180663_b, remove

int (Random): a, func_149745_a

Item (IBlockData, Random, int): a, func_180660_a, getDropType

float (EntityHuman, World, BlockPosition): a, func_180647_a, getDamage

void (World, BlockPosition, IBlockData, int): b, func_176226_b

void (World, BlockPosition, IBlockData, float, int): a, func_180653_a, dropNaturally

void (World, BlockPosition, ItemStack): a, func_180635_a

void (World, BlockPosition, int): b, func_180637_b, dropExperience

int (IBlockData): a, func_180651_a, getDropData

float (Entity): a, func_149638_a

MovingObjectPosition (World, BlockPosition, Vec3D, Vec3D): a, func_180636_a

boolean (Vec3D): a, func_149654_a

boolean (Vec3D): b, func_149687_b

boolean (Vec3D): c, func_149661_c

void (World, BlockPosition, Explosion): a, func_180652_a, wasExploded

boolean (World, BlockPosition, EnumDirection, ItemStack): a, func_176193_a, canPlace

boolean (World, BlockPosition, EnumDirection): b, func_176198_a, canPlace

boolean (World, BlockPosition): d, func_176196_c, canPlace

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact

void (World, BlockPosition, Entity): a, func_176199_a

IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState

void (World, BlockPosition, EntityHuman): a, func_180649_a, attack

Vec3D (World, BlockPosition, Entity, Vec3D): a, func_176197_a

void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape

double (): B, func_149704_x

double (): C, func_149753_y

double (): D, func_149665_z

double (): E, func_149669_A

double (): F, func_149706_B

double (): G, func_149693_C

int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): a, func_180656_a

boolean (): i, func_149744_f, isPowerSource

void (World, BlockPosition, IBlockData, Entity): a, func_180634_a

int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): b, func_176211_b

void (): j, func_149683_g

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity): a, func_180657_a

boolean (): I, func_149700_E

ItemStack (IBlockData): i, func_180643_i

int (int, Random): a, func_149679_a, getDropCount

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, func_180633_a, postPlace

boolean (): g, func_181623_g

Block (String): c, func_149663_c

String (): f, func_149732_F, getName

String (): a, func_149739_a

boolean (World, BlockPosition, IBlockData, int, int): a, func_180648_a

boolean (): J, func_149652_G

Block (): K, func_149649_H

int (): k, func_149656_h

void (World, BlockPosition, Entity, float): a, func_180658_a, fallOn

void (World, Entity): a, func_176216_a

int (World, BlockPosition): j, func_176222_j, getDropData

Block (CreativeModeTab): a, func_149647_a

void (World, BlockPosition, IBlockData, EntityHuman): a, func_176208_a

void (World, BlockPosition): k, func_176224_k

boolean (): N, func_149698_L

boolean (Explosion): a, func_149659_a

boolean (Block): b, func_149667_c

boolean (Block, Block): a, func_149680_a

boolean (): O, func_149740_M, isComplexRedstone

int (World, BlockPosition): l, func_180641_l

BlockStateList (): e, func_180661_e, getStateList

BlockStateList (): P, func_176194_O

void (IBlockData): j, func_180632_j

IBlockData (): Q, func_176223_P, getBlockData

void (): S, func_149671_p

void (int, MinecraftKey, Block): a, func_176215_a

void (int, String, Block): a, func_176219_a

boolean (): q, func_149751_l

int (IBlockAccess, BlockPosition): c, func_176207_c

boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a

AxisAlignedBB (World, BlockPosition): b, func_180646_a

void (World, BlockPosition, IBlockData, Random): c, func_180655_c

EnumWorldBlockLayer (): m, func_180664_k

int (): H, func_149635_D

int (IBlockData): h, func_180644_h

int (IBlockAccess, BlockPosition, int): a, func_180662_a

int (IBlockAccess, BlockPosition): d, func_176202_d

float (): h, func_149685_I

Item (World, BlockPosition): c, func_180665_b

void (Item, CreativeModeTab, List<ItemStack>): a, func_149666_a

CreativeModeTab (): L, func_149708_J

boolean (): M, func_149648_K

IBlockData (IBlockData): b, func_176217_b

Block$a (): R, func_176218_Q