History - net.minecraft.world.level.block.Block
1.21.3
Names
dfy
dkm
Fields
IdMapper<BlockState>: q, BLOCK_STATE_REGISTRY, field_10651, STATE_IDS, f_49791_
IdMapper<BlockState>: q, BLOCK_STATE_REGISTRY, field_10651, STATE_IDS
StateDefinition<Block, BlockState>: E, stateDefinition, field_10647, stateManager, f_49792_
StateDefinition<Block, BlockState>: F, stateDefinition, field_10647, stateManager
BlockState: d, defaultBlockState, field_10646, defaultState, f_49786_
BlockState: d, defaultBlockState, field_10646, defaultState
String: e, descriptionId, field_10642, translationKey, f_49787_
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: h, OCCLUSION_CACHE, field_10649, FACE_CULL_MAP, f_49789_
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$ShapePairKey>>: g, OCCLUSION_CACHE, field_10649, FACE_CULL_MAP
Item: f, item, field_17562, cachedItem, f_49788_
Item: e, item, field_17562, cachedItem
com.google.common.cache.LoadingCache<VoxelShape, Boolean>: c, SHAPE_FULL_BLOCK_CACHE, field_19312, FULL_CUBE_SHAPE_CACHE, f_49785_
com.google.common.cache.LoadingCache<VoxelShape, Boolean>: c, SHAPE_FULL_BLOCK_CACHE, field_19312, FULL_CUBE_SHAPE_CACHE
int: r, UPDATE_NEIGHBORS, field_31027, NOTIFY_NEIGHBORS, f_152393_
int: r, UPDATE_NEIGHBORS, field_31027, NOTIFY_NEIGHBORS
int: s, UPDATE_CLIENTS, field_31028, NOTIFY_LISTENERS, f_152394_
int: s, UPDATE_CLIENTS, field_31028, NOTIFY_LISTENERS
int: t, UPDATE_INVISIBLE, field_31029, NO_REDRAW, f_152395_
int: t, UPDATE_INVISIBLE, field_31029, NO_REDRAW
int: u, UPDATE_IMMEDIATE, field_31030, REDRAW_ON_MAIN_THREAD, f_152396_
int: u, UPDATE_IMMEDIATE, field_31030, REDRAW_ON_MAIN_THREAD
int: v, UPDATE_KNOWN_SHAPE, field_31031, FORCE_STATE, f_152397_
int: v, UPDATE_KNOWN_SHAPE, field_31031, FORCE_STATE
int: w, UPDATE_SUPPRESS_DROPS, field_31032, SKIP_DROPS, f_152398_
int: w, UPDATE_SUPPRESS_DROPS, field_31032, SKIP_DROPS
int: x, UPDATE_MOVE_BY_PISTON, field_31033, MOVED, f_152399_
int: x, UPDATE_MOVE_BY_PISTON, field_31033, MOVED
int: y, UPDATE_NONE, field_31035, field_31035, f_152401_
int: z, UPDATE_NONE, field_31035, field_31035
int: z, UPDATE_ALL, field_31036, NOTIFY_ALL, f_152402_
int: A, UPDATE_ALL, field_31036, NOTIFY_ALL
int: A, UPDATE_ALL_IMMEDIATE, field_31022, NOTIFY_ALL_AND_REDRAW, f_152388_
int: B, UPDATE_ALL_IMMEDIATE, field_31022, NOTIFY_ALL_AND_REDRAW
float: B, INDESTRUCTIBLE, field_31023, field_31023, f_152389_
float: C, INDESTRUCTIBLE, field_31023, field_31023
float: C, INSTANT, field_31024, field_31024, f_152390_
float: D, INSTANT, field_31024, field_31024
int: D, UPDATE_LIMIT, field_31025, field_31025, f_152391_
int: E, UPDATE_LIMIT, field_31025, field_31025
int: g, CACHE_SIZE, field_31026, field_31026, f_152392_
int: f, CACHE_SIZE, field_31026, FACE_CULL_MAP_SIZE
org.slf4j.Logger: a, LOGGER, field_10638, LOGGER, f_49790_
org.slf4j.Logger: a, LOGGER, field_10638, LOGGER
Holder$Reference<Block>: b, builtInRegistryHolder, field_36404, registryEntry, f_204296_
Holder$Reference<Block>: b, builtInRegistryHolder, field_36404, registryEntry
com.mojang.serialization.MapCodec<Block>: p, CODEC, field_46280, CODEC, f_303539_
com.mojang.serialization.MapCodec<Block>: p, CODEC, field_46280, CODEC
int: y, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, field_53822, SKIP_REDSTONE_WIRE_STATE_REPLACEMENT
Constructors
Methods
int (BlockState): i, getId, method_9507, getRawIdFromState, m_49956_
int (BlockState): j, getId, method_9507, getRawIdFromState
BlockState (int): a, stateById, method_9531, getStateFromRawId, m_49803_
BlockState (int): a, stateById, method_9531, getStateFromRawId
Block (Item): a, byItem, method_9503, getBlockFromItem, m_49814_
Block (Item): a, byItem, method_9503, getBlockFromItem
void (Level, BlockPos, ItemStack): a, popResource, method_9577, dropStack, m_49840_
void (Level, BlockPos, ItemStack): a, popResource, method_9577, dropStack
void (Level, BlockPos, Explosion): a, wasExploded, method_9586, onDestroyedByExplosion, m_7592_
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced
String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_
boolean (Explosion): a, dropFromExplosion, method_9533, shouldDropItemsOnExplosion, m_6903_
boolean (Explosion): a, dropFromExplosion, method_9533, shouldDropItemsOnExplosion
StateDefinition<Block, BlockState> (): l, getStateDefinition, method_9595, getStateManager, m_49965_
StateDefinition<Block, BlockState> (): l, getStateDefinition, method_9595, getStateManager
void (BlockState): k, registerDefaultState, method_9590, setDefaultState, m_49959_
void (BlockState): l, registerDefaultState, method_9590, setDefaultState
BlockState (): o, defaultBlockState, method_9564, getDefaultState, m_49966_
BlockState (): m, defaultBlockState, method_9564, getDefaultState
void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, m_6240_
void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak
VoxelShape (double, double, double, double, double, double): a, box, method_9541, createCuboidShape, m_49796_
VoxelShape (double, double, double, double, double, double): a, box, method_9541, createCuboidShape
BlockState (BlockState, LevelAccessor, BlockPos): b, updateFromNeighbourShapes, method_9510, postProcessState, m_49931_
BlockState (BlockState, LevelAccessor, BlockPos): b, updateFromNeighbourShapes, method_9510, postProcessState
void (BlockState, BlockState, LevelAccessor, BlockPos, int): a, updateOrDestroy, method_30094, replace, m_49902_
void (BlockState, BlockState, LevelAccessor, BlockPos, int): a, updateOrDestroy, method_30094, replace
boolean (VoxelShape, Direction): a, isFaceFull, method_9501, isFaceFullSquare, m_49918_
boolean (VoxelShape, Direction): a, isFaceFull, method_9501, isFaceFullSquare
boolean (VoxelShape): a, isShapeFullBlock, method_9614, isShapeFullCube, m_49916_
boolean (VoxelShape): a, isShapeFullBlock, method_9614, isShapeFullCube
void (LevelAccessor, BlockPos, BlockState): a, destroy, method_9585, onBroken, m_6786_
void (LevelAccessor, BlockPos, BlockState): a, destroy, method_9585, onBroken
float (): e, getExplosionResistance, method_9520, getBlastResistance, m_7325_
float (): e, getExplosionResistance, method_9520, getBlastResistance
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState
void (BlockGetter, Entity): a, updateEntityAfterFallOn, method_9502, onEntityLand, m_5548_
void (BlockGetter, Entity): a, updateEntityMovementAfterFallOn, method_9502, onEntityLand
float (): h, getFriction, method_9499, getSlipperiness, m_49958_
float (): g, getFriction, method_9499, getSlipperiness
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties
Item (): r, asItem, method_8389, asItem, m_5456_
Item (): j, asItem, method_8389, asItem
boolean (): p, hasDynamicShape, method_9543, hasDynamicBounds, m_49967_
boolean (): n, hasDynamicShape, method_9543, hasDynamicBounds
boolean (BlockGetter, BlockPos): c, canSupportRigidBlock, method_16361, hasTopRim, m_49936_
boolean (BlockGetter, BlockPos): c, canSupportRigidBlock, method_16361, hasTopRim
boolean (LevelReader, BlockPos, Direction): a, canSupportCenter, method_20044, sideCoversSmallSquare, m_49863_
boolean (LevelReader, BlockPos, Direction): a, canSupportCenter, method_20044, sideCoversSmallSquare
List<ItemStack> (BlockState, ServerLevel, BlockPos, BlockEntity): a, getDrops, method_9562, getDroppedStacks, m_49869_
List<ItemStack> (BlockState, ServerLevel, BlockPos, BlockEntity): a, getDrops, method_9562, getDroppedStacks
List<ItemStack> (BlockState, ServerLevel, BlockPos, BlockEntity, Entity, ItemStack): a, getDrops, method_9609, getDroppedStacks, m_49874_
List<ItemStack> (BlockState, ServerLevel, BlockPos, BlockEntity, Entity, ItemStack): a, getDrops, method_9609, getDroppedStacks
void (BlockState, Level, BlockPos): c, dropResources, method_9497, dropStacks, m_49950_
void (BlockState, Level, BlockPos): c, dropResources, method_9497, dropStacks
void (BlockState, Level, BlockPos, BlockEntity, Entity, ItemStack): a, dropResources, method_9511, dropStacks, m_49881_
void (BlockState, Level, BlockPos, BlockEntity, Entity, ItemStack): a, dropResources, method_9511, dropStacks
float (): j, getSpeedFactor, method_23349, getVelocityMultiplier, m_49961_
float (): h, getSpeedFactor, method_23349, getVelocityMultiplier
float (): k, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_
float (): k, getJumpFactor, method_23350, getJumpVelocityMultiplier
void (BlockState, BlockState, LevelAccessor, BlockPos, int, int): a, updateOrDestroy, method_9611, replace, m_49908_
void (BlockState, BlockState, LevelAccessor, BlockPos, int, int): a, updateOrDestroy, method_9611, replace
Block (): q, asBlock, method_26160, asBlock, m_7374_
Block (): o, asBlock, method_26160, asBlock
MutableComponent (): f, getName, method_9518, getName, m_49954_
MutableComponent (): f, getName, method_9518, getName
void (BlockState, LevelAccessor, BlockPos, BlockEntity): a, dropResources, method_9610, dropStacks, m_49892_
void (BlockState, LevelAccessor, BlockPos, BlockEntity): a, dropResources, method_9610, dropStacks
void (ServerLevel, BlockPos, int): a, popExperience, method_9583, dropExperience, m_49805_
void (ServerLevel, BlockPos, int): a, popExperience, method_9583, dropExperience
boolean (BlockState): j, isExceptionForConnection, method_9581, cannotConnect, m_152463_
boolean (BlockState): k, isExceptionForConnection, method_9581, cannotConnect
boolean (BlockState, BlockGetter, BlockPos, Direction, BlockPos): a, shouldRenderFace, method_9607, shouldDrawSide, m_152444_
void (Level, BlockPos, Direction, ItemStack): a, popResourceFromFace, method_36992, dropStack, m_152435_
void (Level, BlockPos, Direction, ItemStack): a, popResourceFromFace, method_36992, dropStack
void (Level, Supplier<ItemEntity>, ItemStack): a, popResource, method_36993, dropStack, m_152440_
void (Level, Supplier<ItemEntity>, ItemStack): a, popResource, method_36993, dropStack
void (Level, BlockPos, BlockState, Entity): a, stepOn, method_9591, onSteppedOn, m_141947_
void (Level, BlockPos, BlockState, Entity): a, stepOn, method_9591, onSteppedOn
void (Level, BlockState, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, m_142072_
void (Level, BlockState, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon
void (Level, Player, BlockPos, BlockState): a, spawnDestroyParticles, method_33614, spawnBreakParticles, m_142387_
void (Level, Player, BlockPos, BlockState): a, spawnDestroyParticles, method_33614, spawnBreakParticles
void (BlockState, Level, BlockPos, Biome$Precipitation): a, handlePrecipitation, method_9504, precipitationTick, m_141997_
void (BlockState, Level, BlockPos, Biome$Precipitation): a, handlePrecipitation, method_9504, precipitationTick
BlockState (BlockState): l, withPropertiesOf, method_34725, getStateWithProperties, m_152465_
BlockState (BlockState): m, withPropertiesOf, method_34725, getStateWithProperties
<T extends Comparable<T>> BlockState (BlockState, BlockState, Property<T>): a, copyProperty, method_34724, copyProperty, m_152454_
<T extends Comparable<T>> BlockState (BlockState, BlockState, Property<T>): a, copyProperty, method_34724, copyProperty
com.google.common.collect.ImmutableMap<BlockState, VoxelShape> (Function<BlockState, VoxelShape>): a, getShapeForEachState, method_33615, getShapesForStates, m_152458_
com.google.common.collect.ImmutableMap<BlockState, VoxelShape> (Function<BlockState, VoxelShape>): a, getShapeForEachState, method_33615, getShapesForStates
Holder$Reference<Block> (): s, builtInRegistryHolder, method_40142, getRegistryEntry, m_204297_
Holder$Reference<Block> (): p, builtInRegistryHolder, method_40142, getRegistryEntry
BlockState (BlockState, BlockState, LevelAccessor, BlockPos): a, pushEntitiesUp, method_9582, pushEntitiesUpBeforeBlockChange, m_49897_
BlockState (BlockState, BlockState, LevelAccessor, BlockPos): a, pushEntitiesUp, method_9582, pushEntitiesUpBeforeBlockChange
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick
void (ServerLevel, BlockPos, ItemStack, IntProvider): a, tryDropExperience, method_41420, dropExperienceWhenMined, m_220822_
void (ServerLevel, BlockPos, ItemStack, IntProvider): a, tryDropExperience, method_41420, dropExperienceWhenMined
boolean (BlockState): a, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_48673_
boolean (BlockState): a, isPossibleToRespawnInThis, method_9538, canMobSpawnInside
com.mojang.serialization.MapCodec<? extends Block> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<? extends Block> (): a, codec, method_53969, getCodec
ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack
BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_
BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak
void (ItemStack, Item$TooltipContext, List<Component>, TooltipFlag): a, appendHoverText, method_9568, appendTooltip, m_5871_
void (ItemStack, Item$TooltipContext, List<Component>, TooltipFlag): a, appendHoverText, method_9568, appendTooltip
boolean (BlockState, BlockState, Direction): a, shouldRenderFace, method_9607, shouldDrawSide
void (ServerLevel, BlockPos, Explosion): a, wasExploded, method_9586, onDestroyedByExplosion
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dfb
dfy
Fields
Constructors
Methods
1.20.6
Names
cwq
dfb
Fields
Constructors
Methods
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_
StateDefinition<Block, BlockState> (): n, getStateDefinition, method_9595, getStateManager, m_49965_
StateDefinition<Block, BlockState> (): l, getStateDefinition, method_9595, getStateManager, m_49965_
boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_
boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_
float (): i, getFriction, method_9499, getSlipperiness, m_49958_
float (): h, getFriction, method_9499, getSlipperiness, m_49958_
Item (): k, asItem, method_8389, asItem, m_5456_
Item (): r, asItem, method_8389, asItem, m_5456_
void (ItemStack, BlockGetter, List<Component>, TooltipFlag): a, appendHoverText, method_9568, appendTooltip, m_5871_
SoundType (BlockState): m, getSoundType, method_9573, getSoundGroup, m_49962_
float (): l, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_
float (): k, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_
Holder$Reference<Block> (): r, builtInRegistryHolder, method_40142, getRegistryEntry, m_204297_
Holder$Reference<Block> (): s, builtInRegistryHolder, method_40142, getRegistryEntry, m_204297_
void (ItemStack, Item$TooltipContext, List<Component>, TooltipFlag): a, appendHoverText, method_9568, appendTooltip, m_5871_
1.20.4
Names
csv
cwq
Fields
IdMapper<BlockState>: o, BLOCK_STATE_REGISTRY, field_10651, STATE_IDS, f_49791_
IdMapper<BlockState>: q, BLOCK_STATE_REGISTRY, field_10651, STATE_IDS, f_49791_
StateDefinition<Block, BlockState>: C, stateDefinition, field_10647, stateManager, f_49792_
StateDefinition<Block, BlockState>: E, stateDefinition, field_10647, stateManager, f_49792_
int: p, UPDATE_NEIGHBORS, field_31027, NOTIFY_NEIGHBORS, f_152393_
int: r, UPDATE_NEIGHBORS, field_31027, NOTIFY_NEIGHBORS, f_152393_
int: q, UPDATE_CLIENTS, field_31028, NOTIFY_LISTENERS, f_152394_
int: s, UPDATE_CLIENTS, field_31028, NOTIFY_LISTENERS, f_152394_
int: r, UPDATE_INVISIBLE, field_31029, NO_REDRAW, f_152395_
int: t, UPDATE_INVISIBLE, field_31029, NO_REDRAW, f_152395_
int: s, UPDATE_IMMEDIATE, field_31030, REDRAW_ON_MAIN_THREAD, f_152396_
int: u, UPDATE_IMMEDIATE, field_31030, REDRAW_ON_MAIN_THREAD, f_152396_
int: t, UPDATE_KNOWN_SHAPE, field_31031, FORCE_STATE, f_152397_
int: v, UPDATE_KNOWN_SHAPE, field_31031, FORCE_STATE, f_152397_
int: u, UPDATE_SUPPRESS_DROPS, field_31032, SKIP_DROPS, f_152398_
int: w, UPDATE_SUPPRESS_DROPS, field_31032, SKIP_DROPS, f_152398_
int: v, UPDATE_MOVE_BY_PISTON, field_31033, MOVED, f_152399_
int: x, UPDATE_MOVE_BY_PISTON, field_31033, MOVED, f_152399_
int: w, UPDATE_NONE, field_31035, field_31035, f_152401_
int: y, UPDATE_NONE, field_31035, field_31035, f_152401_
int: x, UPDATE_ALL, field_31036, NOTIFY_ALL, f_152402_
int: z, UPDATE_ALL, field_31036, NOTIFY_ALL, f_152402_
int: y, UPDATE_ALL_IMMEDIATE, field_31022, field_31022, f_152388_
int: A, UPDATE_ALL_IMMEDIATE, field_31022, NOTIFY_ALL_AND_REDRAW, f_152388_
float: z, INDESTRUCTIBLE, field_31023, field_31023, f_152389_
float: B, INDESTRUCTIBLE, field_31023, field_31023, f_152389_
float: A, INSTANT, field_31024, field_31024, f_152390_
float: C, INSTANT, field_31024, field_31024, f_152390_
int: B, UPDATE_LIMIT, field_31025, field_31025, f_152391_
int: D, UPDATE_LIMIT, field_31025, field_31025, f_152391_
com.mojang.serialization.MapCodec<Block>: p, CODEC, field_46280, CODEC, f_303539_
Constructors
Methods
String (): f, getDescriptionId, method_9539, getTranslationKey, m_7705_
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_
StateDefinition<Block, BlockState> (): l, getStateDefinition, method_9595, getStateManager, m_49965_
StateDefinition<Block, BlockState> (): n, getStateDefinition, method_9595, getStateManager, m_49965_
BlockState (): n, defaultBlockState, method_9564, getDefaultState, m_49966_
BlockState (): o, defaultBlockState, method_9564, getDefaultState, m_49966_
boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_
boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_
float (): d, getExplosionResistance, method_9520, getBlastResistance, m_7325_
float (): e, getExplosionResistance, method_9520, getBlastResistance, m_7325_
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
float (): h, getFriction, method_9499, getSlipperiness, m_49958_
float (): i, getFriction, method_9499, getSlipperiness, m_49958_
boolean (): o, hasDynamicShape, method_9543, hasDynamicBounds, m_49967_
boolean (): p, hasDynamicShape, method_9543, hasDynamicBounds, m_49967_
float (): i, getSpeedFactor, method_23349, getVelocityMultiplier, m_49961_
float (): j, getSpeedFactor, method_23349, getVelocityMultiplier, m_49961_
float (): j, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_
float (): l, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_
Block (): p, asBlock, method_26160, asBlock, m_7374_
Block (): q, asBlock, method_26160, asBlock, m_7374_
MutableComponent (): e, getName, method_9518, getName, m_49954_
MutableComponent (): f, getName, method_9518, getName, m_49954_
Holder$Reference<Block> (): q, builtInRegistryHolder, method_40142, getRegistryEntry, m_204297_
Holder$Reference<Block> (): r, builtInRegistryHolder, method_40142, getRegistryEntry, m_204297_
com.mojang.serialization.MapCodec<? extends Block> (): a, codec, method_53969, getCodec, m_304657_
ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_
1.20.2
Names
cpn
csv
Fields
Constructors
Methods
1.20.1
Names
cpi
cpn
Fields
StateDefinition<Block, BlockState>: D, stateDefinition, field_10647, stateManager, f_49792_
StateDefinition<Block, BlockState>: C, stateDefinition, field_10647, stateManager, f_49792_
int: w, UPDATE_SUPPRESS_LIGHT, field_31034, SKIP_LIGHTING_UPDATES, f_152400_
int: x, UPDATE_NONE, field_31035, field_31035, f_152401_
int: w, UPDATE_NONE, field_31035, field_31035, f_152401_
int: y, UPDATE_ALL, field_31036, NOTIFY_ALL, f_152402_
int: x, UPDATE_ALL, field_31036, NOTIFY_ALL, f_152402_
int: z, UPDATE_ALL_IMMEDIATE, field_31022, field_31022, f_152388_
int: y, UPDATE_ALL_IMMEDIATE, field_31022, field_31022, f_152388_
float: A, INDESTRUCTIBLE, field_31023, field_31023, f_152389_
float: z, INDESTRUCTIBLE, field_31023, field_31023, f_152389_
float: B, INSTANT, field_31024, field_31024, f_152390_
float: A, INSTANT, field_31024, field_31024, f_152390_
int: C, UPDATE_LIMIT, field_31025, field_31025, f_152391_
int: B, UPDATE_LIMIT, field_31025, field_31025, f_152391_
Constructors
Methods
boolean (): ao_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
String (): f, getDescriptionId, method_9539, getTranslationKey, m_7705_
StateDefinition<Block, BlockState> (): n, getStateDefinition, method_9595, getStateManager, m_49965_
StateDefinition<Block, BlockState> (): l, getStateDefinition, method_9595, getStateManager, m_49965_
BlockState (): o, defaultBlockState, method_9564, getDefaultState, m_49966_
BlockState (): n, defaultBlockState, method_9564, getDefaultState, m_49966_
float (): e, getExplosionResistance, method_9520, getBlastResistance, m_7325_
float (): d, getExplosionResistance, method_9520, getBlastResistance, m_7325_
float (): i, getFriction, method_9499, getSlipperiness, m_49958_
float (): h, getFriction, method_9499, getSlipperiness, m_49958_
boolean (): p, hasDynamicShape, method_9543, hasDynamicBounds, m_49967_
boolean (): o, hasDynamicShape, method_9543, hasDynamicBounds, m_49967_
void (BlockState, LootContext$Builder): b, dropResources, method_35258, dropStacks, m_152460_
float (): j, getSpeedFactor, method_23349, getVelocityMultiplier, m_49961_
float (): i, getSpeedFactor, method_23349, getVelocityMultiplier, m_49961_
float (): l, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_
float (): j, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_
Block (): q, asBlock, method_26160, asBlock, m_7374_
Block (): p, asBlock, method_26160, asBlock, m_7374_
MutableComponent (): f, getName, method_9518, getName, m_49954_
MutableComponent (): e, getName, method_9518, getName, m_49954_
Holder$Reference<Block> (): r, builtInRegistryHolder, method_40142, getRegistryEntry, m_204297_
Holder$Reference<Block> (): q, builtInRegistryHolder, method_40142, getRegistryEntry, m_204297_
boolean (BlockState): a, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_48673_
1.19.4
Names
cmt
cpi
Fields
Constructors
Methods
boolean (): ab_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_
boolean (): ao_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_
String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
StateDefinition<Block, BlockState> (): k, getStateDefinition, method_9595, getStateManager, m_49965_
StateDefinition<Block, BlockState> (): n, getStateDefinition, method_9595, getStateManager, m_49965_
BlockState (): n, defaultBlockState, method_9564, getDefaultState, m_49966_
BlockState (): o, defaultBlockState, method_9564, getDefaultState, m_49966_
boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_
boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_
float (): h, getFriction, method_9499, getSlipperiness, m_49958_
float (): i, getFriction, method_9499, getSlipperiness, m_49958_
Item (): l, asItem, method_8389, asItem, m_5456_
Item (): k, asItem, method_8389, asItem, m_5456_
boolean (): o, hasDynamicShape, method_9543, hasDynamicBounds, m_49967_
boolean (): p, hasDynamicShape, method_9543, hasDynamicBounds, m_49967_
float (): i, getSpeedFactor, method_23349, getVelocityMultiplier, m_49961_
float (): j, getSpeedFactor, method_23349, getVelocityMultiplier, m_49961_
float (): j, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_
float (): l, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_
Block (): p, asBlock, method_26160, asBlock, m_7374_
Block (): q, asBlock, method_26160, asBlock, m_7374_
Holder$Reference<Block> (): q, builtInRegistryHolder, method_40142, getRegistryEntry, m_204297_
Holder$Reference<Block> (): r, builtInRegistryHolder, method_40142, getRegistryEntry, m_204297_
1.19.3
Names
cjt
cmt
Fields
Constructors
Methods
boolean (): Y_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_
boolean (): ab_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_
BlockState (): m, defaultBlockState, method_9564, getDefaultState, m_49966_
BlockState (): n, defaultBlockState, method_9564, getDefaultState, m_49966_
void (CreativeModeTab, NonNullList<ItemStack>): a, fillItemCategory, method_9578, appendStacks, m_49811_
boolean (): n, hasDynamicShape, method_9543, hasDynamicBounds, m_49967_
boolean (): o, hasDynamicShape, method_9543, hasDynamicBounds, m_49967_
Block (): o, asBlock, method_26160, asBlock, m_7374_
Block (): p, asBlock, method_26160, asBlock, m_7374_
Holder$Reference<Block> (): p, builtInRegistryHolder, method_40142, getRegistryEntry, m_204297_
Holder$Reference<Block> (): q, builtInRegistryHolder, method_40142, getRegistryEntry, m_204297_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
ciw
cjt
Fields
Constructors
Methods
boolean (): Z_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_
boolean (): Y_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_
1.19
Names
cdq
ciw
Fields
Constructors
Methods
boolean (): Y_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_
boolean (): Z_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_
StateDefinition<Block, BlockState> (): m, getStateDefinition, method_9595, getStateManager, m_49965_
StateDefinition<Block, BlockState> (): k, getStateDefinition, method_9595, getStateManager, m_49965_
BlockState (): n, defaultBlockState, method_9564, getDefaultState, m_49966_
BlockState (): m, defaultBlockState, method_9564, getDefaultState, m_49966_
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_
float (): f, getExplosionResistance, method_9520, getBlastResistance, m_7325_
float (): e, getExplosionResistance, method_9520, getBlastResistance, m_7325_
float (): i, getFriction, method_9499, getSlipperiness, m_49958_
float (): h, getFriction, method_9499, getSlipperiness, m_49958_
boolean (): o, hasDynamicShape, method_9543, hasDynamicBounds, m_49967_
boolean (): n, hasDynamicShape, method_9543, hasDynamicBounds, m_49967_
BlockState (BlockState, BlockState, Level, BlockPos): a, pushEntitiesUp, method_9582, pushEntitiesUpBeforeBlockChange, m_49897_
float (): j, getSpeedFactor, method_23349, getVelocityMultiplier, m_49961_
float (): i, getSpeedFactor, method_23349, getVelocityMultiplier, m_49961_
float (): k, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_
float (): j, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_
Block (): p, asBlock, method_26160, asBlock, m_7374_
Block (): o, asBlock, method_26160, asBlock, m_7374_
MutableComponent (): g, getName, method_9518, getName, m_49954_
MutableComponent (): f, getName, method_9518, getName, m_49954_
Holder$Reference<Block> (): q, builtInRegistryHolder, method_40142, getRegistryEntry, m_204297_
Holder$Reference<Block> (): p, builtInRegistryHolder, method_40142, getRegistryEntry, m_204297_
BlockState (BlockState, BlockState, LevelAccessor, BlockPos): a, pushEntitiesUp, method_9582, pushEntitiesUpBeforeBlockChange, m_49897_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_
void (ServerLevel, BlockPos, ItemStack, IntProvider): a, tryDropExperience, method_41420, dropExperienceWhenMined, m_220822_
1.18.2
Names
ccy
cdq
Fields
IdMapper<BlockState>: p, BLOCK_STATE_REGISTRY, field_10651, STATE_IDS, f_49791_
IdMapper<BlockState>: o, BLOCK_STATE_REGISTRY, field_10651, STATE_IDS, f_49791_
StateDefinition<Block, BlockState>: E, stateDefinition, field_10647, stateManager, f_49792_
StateDefinition<Block, BlockState>: D, stateDefinition, field_10647, stateManager, f_49792_
BlockState: b, defaultBlockState, field_10646, defaultState, f_49786_
BlockState: d, defaultBlockState, field_10646, defaultState, f_49786_
String: c, descriptionId, field_10642, translationKey, f_49787_
String: e, descriptionId, field_10642, translationKey, f_49787_
org.apache.logging.log4j.Logger: o, LOGGER, field_10638, LOGGER, f_49790_
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: f, OCCLUSION_CACHE, field_10649, FACE_CULL_MAP, f_49789_
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: h, OCCLUSION_CACHE, field_10649, FACE_CULL_MAP, f_49789_
Item: d, item, field_17562, cachedItem, f_49788_
Item: f, item, field_17562, cachedItem, f_49788_
com.google.common.cache.LoadingCache<VoxelShape, Boolean>: a, SHAPE_FULL_BLOCK_CACHE, field_19312, FULL_CUBE_SHAPE_CACHE, f_49785_
com.google.common.cache.LoadingCache<VoxelShape, Boolean>: c, SHAPE_FULL_BLOCK_CACHE, field_19312, FULL_CUBE_SHAPE_CACHE, f_49785_
int: q, UPDATE_NEIGHBORS, field_31027, NOTIFY_NEIGHBORS, f_152393_
int: p, UPDATE_NEIGHBORS, field_31027, NOTIFY_NEIGHBORS, f_152393_
int: r, UPDATE_CLIENTS, field_31028, NOTIFY_LISTENERS, f_152394_
int: q, UPDATE_CLIENTS, field_31028, NOTIFY_LISTENERS, f_152394_
int: s, UPDATE_INVISIBLE, field_31029, NO_REDRAW, f_152395_
int: r, UPDATE_INVISIBLE, field_31029, NO_REDRAW, f_152395_
int: t, UPDATE_IMMEDIATE, field_31030, REDRAW_ON_MAIN_THREAD, f_152396_
int: s, UPDATE_IMMEDIATE, field_31030, REDRAW_ON_MAIN_THREAD, f_152396_
int: u, UPDATE_KNOWN_SHAPE, field_31031, FORCE_STATE, f_152397_
int: t, UPDATE_KNOWN_SHAPE, field_31031, FORCE_STATE, f_152397_
int: v, UPDATE_SUPPRESS_DROPS, field_31032, SKIP_DROPS, f_152398_
int: u, UPDATE_SUPPRESS_DROPS, field_31032, SKIP_DROPS, f_152398_
int: w, UPDATE_MOVE_BY_PISTON, field_31033, MOVED, f_152399_
int: v, UPDATE_MOVE_BY_PISTON, field_31033, MOVED, f_152399_
int: x, UPDATE_SUPPRESS_LIGHT, field_31034, SKIP_LIGHTING_UPDATES, f_152400_
int: w, UPDATE_SUPPRESS_LIGHT, field_31034, SKIP_LIGHTING_UPDATES, f_152400_
int: y, UPDATE_NONE, field_31035, field_31035, f_152401_
int: x, UPDATE_NONE, field_31035, field_31035, f_152401_
int: z, UPDATE_ALL, field_31036, NOTIFY_ALL, f_152402_
int: y, UPDATE_ALL, field_31036, NOTIFY_ALL, f_152402_
int: A, UPDATE_ALL_IMMEDIATE, field_31022, field_31022, f_152388_
int: z, UPDATE_ALL_IMMEDIATE, field_31022, field_31022, f_152388_
float: B, INDESTRUCTIBLE, field_31023, field_31023, f_152389_
float: A, INDESTRUCTIBLE, field_31023, field_31023, f_152389_
float: C, INSTANT, field_31024, field_31024, f_152390_
float: B, INSTANT, field_31024, field_31024, f_152390_
int: D, UPDATE_LIMIT, field_31025, field_31025, f_152391_
int: C, UPDATE_LIMIT, field_31025, field_31025, f_152391_
int: e, CACHE_SIZE, field_31026, field_31026, f_152392_
int: g, CACHE_SIZE, field_31026, field_31026, f_152392_
org.slf4j.Logger: a, LOGGER, field_10638, LOGGER, f_49790_
Holder$Reference<Block>: b, builtInRegistryHolder, field_36404, registryEntry, f_204296_
Constructors
Methods
boolean (): X_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_
boolean (): Y_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_
Item (): k, asItem, method_8389, asItem, m_5456_
Item (): l, asItem, method_8389, asItem, m_5456_
float (): l, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_
float (): k, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_
Holder$Reference<Block> (): q, builtInRegistryHolder, method_40142, getRegistryEntry, m_204297_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
bzp
ccy
Fields
Constructors
Methods
int (BlockState): i, getId, method_9507, getRawIdFromState, m_49956_, getCombinedId
int (BlockState): i, getId, method_9507, getRawIdFromState, m_49956_
BlockState (int): a, stateById, method_9531, getStateFromRawId, m_49803_, getByCombinedId
BlockState (int): a, stateById, method_9531, getStateFromRawId, m_49803_
Block (Item): a, byItem, method_9503, getBlockFromItem, m_49814_, asBlock
Block (Item): a, byItem, method_9503, getBlockFromItem, m_49814_
void (Level, BlockPos, Explosion): a, wasExploded, method_9586, onDestroyedByExplosion, m_7592_, wasExploded
void (Level, BlockPos, Explosion): a, wasExploded, method_9586, onDestroyedByExplosion, m_7592_
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_, postPlace
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_
boolean (): W_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_
boolean (): X_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_
StateDefinition<Block, BlockState> (): m, getStateDefinition, method_9595, getStateManager, m_49965_, getStates
StateDefinition<Block, BlockState> (): m, getStateDefinition, method_9595, getStateManager, m_49965_
BlockState (): n, defaultBlockState, method_9564, getDefaultState, m_49966_, getBlockData
BlockState (): n, defaultBlockState, method_9564, getDefaultState, m_49966_
boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_, isTicking
boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_
void (LevelAccessor, BlockPos, BlockState): a, destroy, method_9585, onBroken, m_6786_, postBreak
void (LevelAccessor, BlockPos, BlockState): a, destroy, method_9585, onBroken, m_6786_
float (): f, getExplosionResistance, method_9520, getBlastResistance, m_7325_, getDurability
float (): f, getExplosionResistance, method_9520, getBlastResistance, m_7325_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
float (): i, getFriction, method_9499, getSlipperiness, m_49958_, getFrictionFactor
float (): i, getFriction, method_9499, getSlipperiness, m_49958_
Item (): k, asItem, method_8389, asItem, m_5456_, getItem
Item (): k, asItem, method_8389, asItem, m_5456_
List<ItemStack> (BlockState, ServerLevel, BlockPos, BlockEntity, Entity, ItemStack): a, getDrops, method_9609, getDroppedStacks, m_49874_, getDrops
List<ItemStack> (BlockState, ServerLevel, BlockPos, BlockEntity, Entity, ItemStack): a, getDrops, method_9609, getDroppedStacks, m_49874_
void (BlockState, Level, BlockPos, BlockEntity, Entity, ItemStack): a, dropResources, method_9511, dropStacks, m_49881_, dropItems
void (BlockState, Level, BlockPos, BlockEntity, Entity, ItemStack): a, dropResources, method_9511, dropStacks, m_49881_
SoundType (BlockState): m, getSoundType, method_9573, getSoundGroup, m_49962_, getStepSound
SoundType (BlockState): m, getSoundType, method_9573, getSoundGroup, m_49962_
float (): j, getSpeedFactor, method_23349, getVelocityMultiplier, m_49961_, getSpeedFactor
float (): j, getSpeedFactor, method_23349, getVelocityMultiplier, m_49961_
float (): l, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_, getJumpFactor
float (): l, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_
void (ServerLevel, BlockPos, int): a, popExperience, method_9583, dropExperience, m_49805_, dropExperience
void (ServerLevel, BlockPos, int): a, popExperience, method_9583, dropExperience, m_49805_
void (Level, BlockPos, BlockState, Entity): a, stepOn, method_9591, onSteppedOn, m_141947_, stepOn
void (Level, BlockPos, BlockState, Entity): a, stepOn, method_9591, onSteppedOn, m_141947_
void (Level, BlockState, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, m_142072_, fallOn
void (Level, BlockState, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, m_142072_
1.17.1
Names
bzo
bzp
Fields
Constructors
Methods
void (CreativeModeTab, NonNullList<ItemStack>): a, fillItemCategory, method_9578, addStacksForDisplay, m_49811_
void (CreativeModeTab, NonNullList<ItemStack>): a, fillItemCategory, method_9578, appendStacks, m_49811_
1.17
Names
buo
bzo
net.minecraft.block.Block
net.minecraft.src.C_1706_
net.minecraft.server.v1_16_R3.Block
net.minecraft.world.level.block.Block
Fields
IdMapper<BlockState>: m, BLOCK_STATE_REGISTRY, field_10651, STATE_IDS, field_176229_d, REGISTRY_ID
IdMapper<BlockState>: p, BLOCK_STATE_REGISTRY, field_10651, STATE_IDS, f_49791_
StateDefinition<Block, BlockState>: n, stateDefinition, field_10647, stateManager, field_176227_L, blockStateList
StateDefinition<Block, BlockState>: E, stateDefinition, field_10647, stateManager, f_49792_
BlockState: b, defaultBlockState, field_10646, defaultState, field_196275_y, blockData
BlockState: b, defaultBlockState, field_10646, defaultState, f_49786_
String: c, descriptionId, field_10642, translationKey, field_149770_b, name
String: c, descriptionId, field_10642, translationKey, f_49787_
org.apache.logging.log4j.Logger: l, LOGGER, field_10638, LOGGER, field_196273_d
org.apache.logging.log4j.Logger: o, LOGGER, field_10638, LOGGER, f_49790_
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: e, OCCLUSION_CACHE, field_10649, FACE_CULL_MAP, field_210300_r
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: f, OCCLUSION_CACHE, field_10649, FACE_CULL_MAP, f_49789_
Item: d, item, field_17562, cachedItem, field_220086_i
Item: d, item, field_17562, cachedItem, f_49788_
com.google.common.cache.LoadingCache<VoxelShape, Boolean>: a, SHAPE_FULL_BLOCK_CACHE, field_19312, FULL_CUBE_SHAPE_CACHE, field_223006_b
com.google.common.cache.LoadingCache<VoxelShape, Boolean>: a, SHAPE_FULL_BLOCK_CACHE, field_19312, FULL_CUBE_SHAPE_CACHE, f_49785_
int: q, UPDATE_NEIGHBORS, field_31027, NOTIFY_NEIGHBORS, f_152393_
int: r, UPDATE_CLIENTS, field_31028, NOTIFY_LISTENERS, f_152394_
int: s, UPDATE_INVISIBLE, field_31029, NO_REDRAW, f_152395_
int: t, UPDATE_IMMEDIATE, field_31030, REDRAW_ON_MAIN_THREAD, f_152396_
int: u, UPDATE_KNOWN_SHAPE, field_31031, FORCE_STATE, f_152397_
int: v, UPDATE_SUPPRESS_DROPS, field_31032, SKIP_DROPS, f_152398_
int: w, UPDATE_MOVE_BY_PISTON, field_31033, MOVED, f_152399_
int: x, UPDATE_SUPPRESS_LIGHT, field_31034, SKIP_LIGHTING_UPDATES, f_152400_
int: y, UPDATE_NONE, field_31035, field_31035, f_152401_
int: z, UPDATE_ALL, field_31036, NOTIFY_ALL, f_152402_
int: A, UPDATE_ALL_IMMEDIATE, field_31022, field_31022, f_152388_
float: B, INDESTRUCTIBLE, field_31023, field_31023, f_152389_
float: C, INSTANT, field_31024, field_31024, f_152390_
int: D, UPDATE_LIMIT, field_31025, field_31025, f_152391_
int: e, CACHE_SIZE, field_31026, field_31026, f_152392_
Constructors
Methods
int (BlockState): i, getId, method_9507, getRawIdFromState, func_196246_j, getCombinedId
int (BlockState): i, getId, method_9507, getRawIdFromState, m_49956_, getCombinedId
BlockState (int): a, stateById, method_9531, getStateFromRawId, func_196257_b, getByCombinedId
BlockState (int): a, stateById, method_9531, getStateFromRawId, m_49803_, getByCombinedId
Block (Item): a, byItem, method_9503, getBlockFromItem, func_149634_a, asBlock
Block (Item): a, byItem, method_9503, getBlockFromItem, m_49814_, asBlock
void (Level, BlockPos, ItemStack): a, popResource, method_9577, dropStack, func_180635_a
void (Level, BlockPos, ItemStack): a, popResource, method_9577, dropStack, m_49840_
void (Level, BlockPos, Explosion): a, wasExploded, method_9586, onDestroyedByExplosion, func_180652_a, wasExploded
void (Level, BlockPos, Explosion): a, wasExploded, method_9586, onDestroyedByExplosion, m_7592_, wasExploded
void (Level, BlockPos, Entity): a, stepOn, method_9591, onSteppedOn, func_176199_a, stepOn
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a, postPlace
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_, postPlace
boolean (): ai_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, func_181623_g
boolean (): W_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_
String (): i, getDescriptionId, method_9539, getTranslationKey, func_149739_a
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
void (Level, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, func_180658_a, fallOn
void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, func_176208_a
void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_
void (Level, BlockPos): c, handleRain, method_9504, rainTick, func_176224_k
boolean (Explosion): a, dropFromExplosion, method_9533, shouldDropItemsOnExplosion, func_149659_a
boolean (Explosion): a, dropFromExplosion, method_9533, shouldDropItemsOnExplosion, m_6903_
StateDefinition<Block, BlockState> (): m, getStateDefinition, method_9595, getStateManager, func_176194_O, getStates
StateDefinition<Block, BlockState> (): m, getStateDefinition, method_9595, getStateManager, m_49965_, getStates
void (BlockState): j, registerDefaultState, method_9590, setDefaultState, func_180632_j
void (BlockState): k, registerDefaultState, method_9590, setDefaultState, m_49959_
BlockState (): n, defaultBlockState, method_9564, getDefaultState, func_176223_P, getBlockData
BlockState (): n, defaultBlockState, method_9564, getDefaultState, m_49966_, getBlockData
void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, func_180657_a
void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, m_6240_
boolean (BlockState, BlockGetter, BlockPos, Direction): c, shouldRenderFace, method_9607, shouldDrawSide, func_176225_a
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_
void (CreativeModeTab, NonNullList<ItemStack>): a, fillItemCategory, method_9578, addStacksForDisplay, func_149666_a
void (CreativeModeTab, NonNullList<ItemStack>): a, fillItemCategory, method_9578, addStacksForDisplay, m_49811_
VoxelShape (double, double, double, double, double, double): a, box, method_9541, createCuboidShape, func_208617_a
VoxelShape (double, double, double, double, double, double): a, box, method_9541, createCuboidShape, m_49796_
boolean (Tag<Block>): a, is, method_9525, isIn, func_203417_a
BlockState (BlockState, LevelAccessor, BlockPos): b, updateFromNeighbourShapes, method_9510, postProcessState, func_199770_b
BlockState (BlockState, LevelAccessor, BlockPos): b, updateFromNeighbourShapes, method_9510, postProcessState, m_49931_
void (BlockState, BlockState, LevelAccessor, BlockPos, int): a, updateOrDestroy, method_30094, replace, func_196263_a
void (BlockState, BlockState, LevelAccessor, BlockPos, int): a, updateOrDestroy, method_30094, replace, m_49902_
boolean (BlockState): a_, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t, isTicking
boolean (BlockState): e_, isRandomlyTicking, method_9542, hasRandomTicks, m_6724_, isTicking
boolean (VoxelShape, Direction): a, isFaceFull, method_9501, isFaceFullSquare, func_208061_a
boolean (VoxelShape, Direction): a, isFaceFull, method_9501, isFaceFullSquare, m_49918_
boolean (VoxelShape): a, isShapeFullBlock, method_9614, isShapeFullCube, func_208062_a
boolean (VoxelShape): a, isShapeFullBlock, method_9614, isShapeFullCube, m_49916_
boolean (BlockState, BlockGetter, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, func_200123_i
boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_
void (LevelAccessor, BlockPos, BlockState): a, destroy, method_9585, onBroken, func_176206_d, postBreak
void (LevelAccessor, BlockPos, BlockState): a, destroy, method_9585, onBroken, m_6786_, postBreak
float (): f, getExplosionResistance, method_9520, getBlastResistance, func_149638_a, getDurability
float (): f, getExplosionResistance, method_9520, getBlastResistance, m_7325_, getDurability
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
void (BlockGetter, Entity): a, updateEntityAfterFallOn, method_9502, onEntityLand, func_176216_a
void (BlockGetter, Entity): a, updateEntityAfterFallOn, method_9502, onEntityLand, m_5548_
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, func_185473_a
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
float (): j, getFriction, method_9499, getSlipperiness, func_208618_m, getFrictionFactor
float (): i, getFriction, method_9499, getSlipperiness, m_49958_, getFrictionFactor
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
Item (): h, asItem, method_8389, asItem, func_199767_j, getItem
Item (): k, asItem, method_8389, asItem, m_5456_, getItem
boolean (): o, hasDynamicShape, method_9543, hasDynamicBounds, func_208619_r
boolean (): o, hasDynamicShape, method_9543, hasDynamicBounds, m_49967_
void (ItemStack, BlockGetter, List<Component>, TooltipFlag): a, appendHoverText, method_9568, appendTooltip, func_190948_a
void (ItemStack, BlockGetter, List<Component>, TooltipFlag): a, appendHoverText, method_9568, appendTooltip, m_5871_
BlockState (BlockState, BlockState, Level, BlockPos): a, pushEntitiesUp, method_9582, pushEntitiesUpBeforeBlockChange, func_199601_a
BlockState (BlockState, BlockState, Level, BlockPos): a, pushEntitiesUp, method_9582, pushEntitiesUpBeforeBlockChange, m_49897_
boolean (Block): b, isExceptionForConnection, method_9581, cannotConnect, func_220073_a
boolean (BlockGetter, BlockPos): c, canSupportRigidBlock, method_16361, hasTopRim, func_220064_c
boolean (BlockGetter, BlockPos): c, canSupportRigidBlock, method_16361, hasTopRim, m_49936_
boolean (LevelReader, BlockPos, Direction): a, canSupportCenter, method_20044, sideCoversSmallSquare, func_220055_a
boolean (LevelReader, BlockPos, Direction): a, canSupportCenter, method_20044, sideCoversSmallSquare, m_49863_
List<ItemStack> (BlockState, ServerLevel, BlockPos, BlockEntity): a, getDrops, method_9562, getDroppedStacks, func_220070_a
List<ItemStack> (BlockState, ServerLevel, BlockPos, BlockEntity): a, getDrops, method_9562, getDroppedStacks, m_49869_
List<ItemStack> (BlockState, ServerLevel, BlockPos, BlockEntity, Entity, ItemStack): a, getDrops, method_9609, getDroppedStacks, func_220077_a, getDrops
List<ItemStack> (BlockState, ServerLevel, BlockPos, BlockEntity, Entity, ItemStack): a, getDrops, method_9609, getDroppedStacks, m_49874_, getDrops
void (BlockState, LootContext$Builder): b, dropResources, method_35258, dropStacks, m_152460_
void (BlockState, Level, BlockPos): c, dropResources, method_9497, dropStacks, func_220075_c
void (BlockState, Level, BlockPos): c, dropResources, method_9497, dropStacks, m_49950_
void (BlockState, Level, BlockPos, BlockEntity, Entity, ItemStack): a, dropResources, method_9511, dropStacks, func_220054_a, dropItems
void (BlockState, Level, BlockPos, BlockEntity, Entity, ItemStack): a, dropResources, method_9511, dropStacks, m_49881_, dropItems
SoundType (BlockState): k, getSoundType, method_9573, getSoundGroup, func_220072_p, getStepSound
SoundType (BlockState): m, getSoundType, method_9573, getSoundGroup, m_49962_, getStepSound
float (): k, getSpeedFactor, method_23349, getVelocityMultiplier, func_226891_m_, getSpeedFactor
float (): j, getSpeedFactor, method_23349, getVelocityMultiplier, m_49961_, getSpeedFactor
float (): l, getJumpFactor, method_23350, getJumpVelocityMultiplier, func_226892_n_, getJumpFactor
float (): l, getJumpFactor, method_23350, getJumpVelocityMultiplier, m_49964_, getJumpFactor
boolean (Block): a, is, method_27839, is, func_235332_a_
void (BlockState, BlockState, LevelAccessor, BlockPos, int, int): a, updateOrDestroy, method_9611, replace, func_241468_a_
void (BlockState, BlockState, LevelAccessor, BlockPos, int, int): a, updateOrDestroy, method_9611, replace, m_49908_
Block (): p, asBlock, method_26160, asBlock, func_230328_p_
Block (): p, asBlock, method_26160, asBlock, m_7374_
MutableComponent (): g, getName, method_9518, getName, func_235333_g_
MutableComponent (): g, getName, method_9518, getName, m_49954_
void (BlockState, LevelAccessor, BlockPos, BlockEntity): a, dropResources, method_9610, dropStacks, func_220059_a
void (BlockState, LevelAccessor, BlockPos, BlockEntity): a, dropResources, method_9610, dropStacks, m_49892_
void (ServerLevel, BlockPos, int): a, popExperience, method_9583, dropExperience, func_180637_b, dropExperience
void (ServerLevel, BlockPos, int): a, popExperience, method_9583, dropExperience, m_49805_, dropExperience
boolean (BlockState): j, isExceptionForConnection, method_9581, cannotConnect, m_152463_
boolean (BlockState, BlockGetter, BlockPos, Direction, BlockPos): a, shouldRenderFace, method_9607, shouldDrawSide, m_152444_
void (Level, BlockPos, Direction, ItemStack): a, popResourceFromFace, method_36992, dropStack, m_152435_
void (Level, Supplier<ItemEntity>, ItemStack): a, popResource, method_36993, dropStack, m_152440_
void (Level, BlockPos, BlockState, Entity): a, stepOn, method_9591, onSteppedOn, m_141947_, stepOn
void (Level, BlockState, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, m_142072_, fallOn
void (Level, Player, BlockPos, BlockState): a, spawnDestroyParticles, method_33614, spawnBreakParticles, m_142387_
void (BlockState, Level, BlockPos, Biome$Precipitation): a, handlePrecipitation, method_9504, precipitationTick, m_141997_
BlockState (BlockState): l, withPropertiesOf, method_34725, getStateWithProperties, m_152465_
<T extends Comparable<T>> BlockState (BlockState, BlockState, Property<T>): a, copyProperty, method_34724, copyProperty, m_152454_
com.google.common.collect.ImmutableMap<BlockState, VoxelShape> (Function<BlockState, VoxelShape>): a, getShapeForEachState, method_33615, getShapesForStates, m_152458_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bul
buo
net.minecraft.server.v1_16_R2.Block
net.minecraft.server.v1_16_R3.Block
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bvr
bul
net.minecraft.server.v1_16_R1.Block
net.minecraft.server.v1_16_R2.Block
Fields
BlockState: d, defaultBlockState, field_10646, defaultState, field_196275_y, blockData
BlockState: b, defaultBlockState, field_10646, defaultState, field_196275_y, blockData
String: e, descriptionId, field_10642, translationKey, field_149770_b, name
String: c, descriptionId, field_10642, translationKey, field_149770_b, name
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: g, OCCLUSION_CACHE, field_10649, FACE_CULL_MAP, field_210300_r
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: e, OCCLUSION_CACHE, field_10649, FACE_CULL_MAP, field_210300_r
VoxelShape: b, RIGID_SUPPORT_SHAPE, field_18966, SOLID_MEDIUM_SQUARE_SHAPE, field_220083_b
VoxelShape: c, CENTER_SUPPORT_SHAPE, field_19061, SOLID_SMALL_SQUARE_SHAPE, field_220084_c
Item: f, item, field_17562, cachedItem, field_220086_i
Item: d, item, field_17562, cachedItem, field_220086_i
Constructors
Methods
void (Level, BlockPos, int): a, popExperience, method_9583, dropExperience, func_180637_b, dropExperience
boolean (): ak_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, func_181623_g
boolean (): ai_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, func_181623_g
void (BlockState, BlockState, LevelAccessor, BlockPos, int): a, updateOrDestroy, method_30094, replaced, func_196263_a
void (BlockState, BlockState, LevelAccessor, BlockPos, int): a, updateOrDestroy, method_30094, replace, func_196263_a
void (ItemStack, BlockGetter, List<Component>, TooltipFlag): a, appendHoverText, method_9568, buildTooltip, func_190948_a
void (ItemStack, BlockGetter, List<Component>, TooltipFlag): a, appendHoverText, method_9568, appendTooltip, func_190948_a
boolean (BlockState, BlockGetter, BlockPos, Direction): d, isFaceSturdy, method_20045, isSideSolidFullSquare, func_220056_d
void (BlockState, Level, BlockPos, BlockEntity): a, dropResources, method_9610, dropStacks, func_220059_a
void (BlockState, BlockState, LevelAccessor, BlockPos, int, int): a, updateOrDestroy, method_9611, replaceBlock, func_241468_a_
void (BlockState, BlockState, LevelAccessor, BlockPos, int, int): a, updateOrDestroy, method_9611, replace, func_241468_a_
void (BlockState, LevelAccessor, BlockPos, BlockEntity): a, dropResources, method_9610, dropStacks, func_220059_a
void (ServerLevel, BlockPos, int): a, popExperience, method_9583, dropExperience, func_180637_b, dropExperience
1.16.1
Names
bph
bvr
net.minecraft.server.v1_15_R1.Block
net.minecraft.server.v1_16_R1.Block
Fields
int: n, lightEmission, field_10634, lightLevel, field_149784_t
float: o, destroySpeed, field_10650, hardness, field_149782_v, strength
float: p, explosionResistance, field_10648, resistance, field_149781_w, durability
boolean: q, isTicking, field_10641, randomTicks, field_149789_z
Material: s, material, field_10635, material, field_149764_J, material
MaterialColor: t, materialColor, field_10639, materialColor, field_181083_K
float: e, friction, field_10637, slipperiness, field_149765_K, frictionFactor
StateDefinition<Block, BlockState>: u, stateDefinition, field_10647, stateManager, field_176227_L, blockStateList
StateDefinition<Block, BlockState>: n, stateDefinition, field_10647, stateManager, field_176227_L, blockStateList
BlockState: h, defaultBlockState, field_10646, defaultState, field_196275_y, blockData
BlockState: d, defaultBlockState, field_10646, defaultState, field_196275_y, blockData
String: w, descriptionId, field_10642, translationKey, field_149770_b, name
String: e, descriptionId, field_10642, translationKey, field_149770_b, name
SoundType: r, soundType, field_10643, soundGroup, field_149762_H, stepSound
boolean: v, hasCollision, field_10640, collidable, field_196274_w
boolean: i, dynamicShape, field_10645, dynamicBounds, field_208621_p
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: y, OCCLUSION_CACHE, field_10649, FACE_CULL_MAP, field_210300_r
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: g, OCCLUSION_CACHE, field_10649, FACE_CULL_MAP, field_210300_r
Direction[]: a, UPDATE_SHAPE_ORDER, field_10644, FACINGS, field_212556_a
VoxelShape: c, RIGID_SUPPORT_SHAPE, field_18966, SOLID_MEDIUM_SQUARE_SHAPE, field_220083_b
VoxelShape: b, RIGID_SUPPORT_SHAPE, field_18966, SOLID_MEDIUM_SQUARE_SHAPE, field_220083_b
VoxelShape: d, CENTER_SUPPORT_SHAPE, field_19061, SOLID_SMALL_SQUARE_SHAPE, field_220084_c
VoxelShape: c, CENTER_SUPPORT_SHAPE, field_19061, SOLID_SMALL_SQUARE_SHAPE, field_220084_c
ResourceLocation: k, drops, field_10636, dropTableId, field_220085_g
Item: x, item, field_17562, cachedItem, field_220086_i
Item: f, item, field_17562, cachedItem, field_220086_i
com.google.common.cache.LoadingCache<VoxelShape, Boolean>: b, SHAPE_FULL_BLOCK_CACHE, field_19312, FULL_CUBE_SHAPE_CACHE, field_223006_b
com.google.common.cache.LoadingCache<VoxelShape, Boolean>: a, SHAPE_FULL_BLOCK_CACHE, field_19312, FULL_CUBE_SHAPE_CACHE, field_223006_b
float: f, speedFactor, field_21207, velocityMultiplier, field_226886_f_
float: g, jumpFactor, field_21208, jumpVelocityMultiplier, field_226887_g_
boolean: j, canOcclude, field_20720, opaque, field_226888_j_
Constructors
Methods
int (BlockState): j, getId, method_9507, getRawIdFromState, func_196246_j, getCombinedId
int (BlockState): i, getId, method_9507, getRawIdFromState, func_196246_j, getCombinedId
boolean (): f, isEntityBlock, method_9570, hasBlockEntity, func_149716_u, isTileEntity
boolean (): Y_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, func_181623_g
boolean (): ak_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, func_181623_g
String (): k, getDescriptionId, method_9539, getTranslationKey, func_149739_a
String (): i, getDescriptionId, method_9539, getTranslationKey, func_149739_a
StateDefinition<Block, BlockState> (): o, getStateDefinition, method_9595, getStateManager, func_176194_O, getStates
StateDefinition<Block, BlockState> (): m, getStateDefinition, method_9595, getStateManager, func_176194_O, getStates
void (BlockState): p, registerDefaultState, method_9590, setDefaultState, func_180632_j
void (BlockState): j, registerDefaultState, method_9590, setDefaultState, func_180632_j
BlockState (): p, defaultBlockState, method_9564, getDefaultState, func_176223_P, getBlockData
BlockState (): n, defaultBlockState, method_9564, getDefaultState, func_176223_P, getBlockData
Block$OffsetType (): X_, getOffsetType, method_16841, getOffsetType, func_176218_Q
int (BlockState): a, getLightEmission, method_9593, getLuminance, func_149750_m
Material (BlockState): k, getMaterial, method_9597, getMaterial, func_149688_o
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a
boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b
PushReaction (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction
boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l
boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592, onBlockAction, func_189539_a
Vec3 (BlockState, BlockGetter, BlockPos): m, getOffset, method_9540, getOffsetPos, func_190949_e
MaterialColor (BlockState, BlockGetter, BlockPos): e, getMapColor, method_9602, getMapColor, func_180659_g
boolean (BlockState): d, isAir, method_9500, isAir, func_196261_e
void (BlockState, LevelAccessor, BlockPos, int): a, updateNeighbourShapes, method_9528, updateNeighborStates, func_196242_c
boolean (Tag<Block>): a, is, method_9525, matches, func_203417_a
boolean (Tag<Block>): a, is, method_9525, isIn, func_203417_a
BlockState (BlockState, LevelAccessor, BlockPos): b, updateFromNeighbourShapes, method_9510, getRenderingState, func_199770_b
BlockState (BlockState, LevelAccessor, BlockPos): b, updateFromNeighbourShapes, method_9510, postProcessState, func_199770_b
void (BlockState, BlockState, LevelAccessor, BlockPos, int): a, updateOrDestroy, method_9611, replaceBlock, func_196263_a
void (BlockState, BlockState, LevelAccessor, BlockPos, int): a, updateOrDestroy, method_30094, replaced, func_196263_a
void (BlockState, LevelAccessor, BlockPos, int): b, updateIndirectNeighbourShapes, method_9517, method_9517, func_196248_b
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, func_196253_a
float (BlockState, BlockGetter, BlockPos): g, getDestroySpeed, method_9537, getHardness, func_176195_g
boolean (BlockState): l, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t, isTicking
boolean (BlockState): a_, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t, isTicking
boolean (BlockState, BlockGetter, BlockPos): h, hasPostProcess, method_9552, shouldPostProcess, func_201783_b
boolean (BlockState): n, canOcclude, method_9601, isOpaque, func_200124_e
VoxelShape (BlockState, BlockGetter, BlockPos): i, getOcclusionShape, method_9571, getCullingShape, func_196247_c
VoxelShape (BlockState, BlockGetter, BlockPos): j, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
boolean (BlockState, BlockGetter, BlockPos): k, isSolidRender, method_9557, isFullOpaque, func_200012_i
int (BlockState, BlockGetter, BlockPos): l, getLightBlock, method_9505, getOpacity, func_200011_d
int (LevelReader): a, getTickDelay, method_9563, getTickRate, func_149738_a
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove
float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, func_180647_a, getDamage
float (): h, getExplosionResistance, method_9520, getBlastResistance, func_149638_a, getDurability
float (): f, getExplosionResistance, method_9520, getBlastResistance, func_149638_a, getDurability
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace
void (BlockState, Level, BlockPos, Player): a, attack, method_9606, onBlockBreakStart, func_196270_a, attack
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a
FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, func_204507_t
float (): l, getFriction, method_9499, getSlipperiness, func_208618_m
float (): j, getFriction, method_9499, getSlipperiness, func_208618_m, getFrictionFactor
Item (): i, asItem, method_8389, asItem, func_199767_j, getItem
Item (): h, asItem, method_8389, asItem, func_199767_j, getItem
boolean (): q, hasDynamicShape, method_9543, hasDynamicBounds, func_208619_r
boolean (): o, hasDynamicShape, method_9543, hasDynamicBounds, func_208619_r
boolean (BlockState, BlockState, Direction): a, skipRendering, method_9522, isSideInvisible, func_200122_a
Component (): j, getName, method_9518, getName, func_200291_n
long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, func_209900_a
boolean (BlockState, BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_9523, allowsSpawning, func_220067_a
boolean (Block): a, isExceptionForConnection, method_9581, cannotConnect, func_220073_a
boolean (Block): b, isExceptionForConnection, method_9581, cannotConnect, func_220073_a
boolean (BlockState, BlockGetter, BlockPos): d, isRedstoneConductor, method_9521, isSimpleFullBlock, func_220081_d, isOccluding
boolean (BlockState, BlockGetter, BlockPos): c, isSuffocating, method_16362, canSuffocate, func_229869_c_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b
boolean (BlockGetter, BlockPos): c, canSupportRigidBlock, method_16361, topCoversMediumSquare, func_220064_c
boolean (BlockGetter, BlockPos): c, canSupportRigidBlock, method_16361, hasTopRim, func_220064_c
boolean (BlockState): o, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a, doPhysics
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b, getInventory
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace
void (BlockState, Level, BlockPos, ItemStack): a, spawnAfterBreak, method_9565, onStacksDropped, func_220062_a, dropNaturally
ResourceLocation (): g, getLootTable, method_9580, getDropTableId, func_220068_i
List<ItemStack> (BlockState, LootContext$Builder): a, getDrops, method_9560, getDroppedStacks, func_220076_a
void (Level, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19286, onProjectileHit, func_220066_a
SoundType (BlockState): q, getSoundType, method_9573, getSoundGroup, func_220072_p, getStepSound
SoundType (BlockState): k, getSoundType, method_9573, getSoundGroup, func_220072_p, getStepSound
float (BlockState, BlockGetter, BlockPos): a, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, func_220080_a
boolean (BlockState, Fluid): a, canBeReplaced, method_22358, canBucketPlace, func_225541_a_
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact
float (): m, getSpeedFactor, method_23349, getVelocityMultiplier, func_226891_m_
float (): k, getSpeedFactor, method_23349, getVelocityMultiplier, func_226891_m_, getSpeedFactor
float (): n, getJumpFactor, method_23350, getJumpVelocityMultiplier, func_226892_n_
float (): l, getJumpFactor, method_23350, getJumpVelocityMultiplier, func_226892_n_, getJumpFactor
boolean (BlockState, BlockGetter, BlockPos): f, isViewBlocking, method_24219, hasInWallOverlay, func_229870_f_
boolean (BlockState): m, emissiveRendering, method_22359, hasEmissiveLighting, func_225543_m_
boolean (Block): a, is, method_27839, is, func_235332_a_
void (BlockState, BlockState, LevelAccessor, BlockPos, int, int): a, updateOrDestroy, method_9611, replaceBlock, func_241468_a_
Block (): p, asBlock, method_26160, asBlock, func_230328_p_
MutableComponent (): g, getName, method_9518, getName, func_235333_g_
1.15.2
Names
bpe
bph
Fields
Constructors
Methods
boolean (Block): a, isExceptionForConnection, method_9581, canConnect, func_220073_a
boolean (Block): a, isExceptionForConnection, method_9581, cannotConnect, func_220073_a
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerProvider, func_220052_b, getInventory
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b, getInventory
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bmv
bpe
net.minecraft.server.v1_14_R1.Block
net.minecraft.server.v1_15_R1.Block
Fields
BlockState: f, defaultBlockState, field_10646, defaultState, field_196275_y, blockData
BlockState: h, defaultBlockState, field_10646, defaultState, field_196275_y, blockData
String: i, descriptionId, field_10642, translationKey, field_149770_b, name
String: w, descriptionId, field_10642, translationKey, field_149770_b, name
boolean: g, dynamicShape, field_10645, dynamicBounds, field_208621_p
boolean: i, dynamicShape, field_10645, dynamicBounds, field_208621_p
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: k, OCCLUSION_CACHE, field_10649, FACE_CULL_MAP, field_210300_r
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: y, OCCLUSION_CACHE, field_10649, FACE_CULL_MAP, field_210300_r
ResourceLocation: h, drops, field_10636, dropTableId, field_220085_g
ResourceLocation: k, drops, field_10636, dropTableId, field_220085_g
Item: j, item, field_17562, cachedItem, field_220086_i
Item: x, item, field_17562, cachedItem, field_220086_i
float: f, speedFactor, field_21207, velocityMultiplier, field_226886_f_
float: g, jumpFactor, field_21208, jumpVelocityMultiplier, field_226887_g_
boolean: j, canOcclude, field_20720, opaque, field_226888_j_
Constructors
Methods
int (BlockState): k, getId, method_9507, getRawIdFromState, func_196246_j, getCombinedId
int (BlockState): j, getId, method_9507, getRawIdFromState, func_196246_j, getCombinedId
boolean (): h, isEntityBlock, method_9570, hasBlockEntity, func_149716_u, isTileEntity
boolean (): f, isEntityBlock, method_9570, hasBlockEntity, func_149716_u, isTileEntity
boolean (): S_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, func_181623_g
boolean (): Y_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, func_181623_g
String (): l, getDescriptionId, method_9539, getTranslationKey, func_149739_a
String (): k, getDescriptionId, method_9539, getTranslationKey, func_149739_a
StateDefinition<Block, BlockState> (): n, getStateDefinition, method_9595, getStateManager, func_176194_O, getStates
StateDefinition<Block, BlockState> (): o, getStateDefinition, method_9595, getStateManager, func_176194_O, getStates
void (BlockState): o, registerDefaultState, method_9590, setDefaultState, func_180632_j
void (BlockState): p, registerDefaultState, method_9590, setDefaultState, func_180632_j
BlockState (): o, defaultBlockState, method_9564, getDefaultState, func_176223_P, getBlockData
BlockState (): p, defaultBlockState, method_9564, getDefaultState, func_176223_P, getBlockData
Block$OffsetType (): R_, getOffsetType, method_16841, getOffsetType, func_176218_Q
Block$OffsetType (): X_, getOffsetType, method_16841, getOffsetType, func_176218_Q
Material (BlockState): l, getMaterial, method_9597, getMaterial, func_149688_o
Material (BlockState): k, getMaterial, method_9597, getMaterial, func_149688_o
boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
PushReaction (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction
PushReaction (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
Vec3 (BlockState, BlockGetter, BlockPos): l, getOffset, method_9540, getOffsetPos, func_190949_e
Vec3 (BlockState, BlockGetter, BlockPos): m, getOffset, method_9540, getOffsetPos, func_190949_e
boolean (BlockState): d, hasCustomBreakingProgress, method_9589, hasBlockEntityBreakingRender, func_190946_v
boolean (BlockState): e, isAir, method_9500, isAir, func_196261_e
boolean (BlockState): d, isAir, method_9500, isAir, func_196261_e
float (BlockState, BlockGetter, BlockPos): f, getDestroySpeed, method_9537, getHardness, func_176195_g
float (BlockState, BlockGetter, BlockPos): g, getDestroySpeed, method_9537, getHardness, func_176195_g
boolean (BlockState): m, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t, isTicking
boolean (BlockState): l, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t, isTicking
boolean (BlockState, BlockGetter, BlockPos): g, hasPostProcess, method_9552, shouldPostProcess, func_201783_b
boolean (BlockState, BlockGetter, BlockPos): h, hasPostProcess, method_9552, shouldPostProcess, func_201783_b
boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e
boolean (BlockState): n, canOcclude, method_9601, isOpaque, func_200124_e
VoxelShape (BlockState, BlockGetter, BlockPos): h, getOcclusionShape, method_9571, getCullingShape, func_196247_c
VoxelShape (BlockState, BlockGetter, BlockPos): i, getOcclusionShape, method_9571, getCullingShape, func_196247_c
VoxelShape (BlockState, BlockGetter, BlockPos): i, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
VoxelShape (BlockState, BlockGetter, BlockPos): j, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
boolean (BlockState, BlockGetter, BlockPos): j, isSolidRender, method_9557, isFullOpaque, func_200012_i
boolean (BlockState, BlockGetter, BlockPos): k, isSolidRender, method_9557, isFullOpaque, func_200012_i
int (BlockState, BlockGetter, BlockPos): k, getLightBlock, method_9505, getOpacity, func_200011_d
int (BlockState, BlockGetter, BlockPos): l, getLightBlock, method_9505, getOpacity, func_200011_d
void (BlockState, Level, BlockPos, Random): c, randomTick, method_9514, onRandomTick, func_196265_a
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick
float (): j, getExplosionResistance, method_9520, getBlastResistance, func_149638_a, getDurability
float (): h, getExplosionResistance, method_9520, getBlastResistance, func_149638_a, getDurability
FluidState (BlockState): g, getFluidState, method_9545, getFluidState, func_204507_t
FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, func_204507_t
float (): m, getFriction, method_9499, getSlipperiness, func_208618_m
float (): l, getFriction, method_9499, getSlipperiness, func_208618_m
Item (): g, asItem, method_8389, asItem, func_199767_j, getItem
Item (): i, asItem, method_8389, asItem, func_199767_j, getItem
boolean (): p, hasDynamicShape, method_9543, hasDynamicBounds, func_208619_r
boolean (): q, hasDynamicShape, method_9543, hasDynamicBounds, func_208619_r
boolean (Block): b, equalsStone, method_9608, isNaturalStone, func_196252_e
boolean (Block): c, equalsDirt, method_9519, isNaturalDirt, func_196245_f
Component (): k, getName, method_9518, getName, func_200291_n
Component (): j, getName, method_9518, getName, func_200291_n
boolean (Block): a, isExceptionForConnection, method_9581, cannotConnect, func_220073_a
boolean (Block): a, isExceptionForConnection, method_9581, canConnect, func_220073_a
boolean (BlockState, BlockGetter, BlockPos): c, isViewBlocking, method_16362, canSuffocate, func_220060_c
boolean (BlockState, BlockGetter, BlockPos): c, isSuffocating, method_16362, canSuffocate, func_229869_c_
boolean (LevelReader, BlockPos, Direction): a, canSupportCenter, method_20044, isSolidSmallSquare, func_220055_a
boolean (LevelReader, BlockPos, Direction): a, canSupportCenter, method_20044, sideCoversSmallSquare, func_220055_a
boolean (BlockState): n, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState): o, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b, getInventory
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerProvider, func_220052_b, getInventory
ResourceLocation (): i, getLootTable, method_9580, getDropTableId, func_220068_i
ResourceLocation (): g, getLootTable, method_9580, getDropTableId, func_220068_i
void (BlockState, LootContext$Builder): b, dropResources, method_9566, dropStacks, func_220078_b
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact
SoundType (BlockState): p, getSoundType, method_9573, getSoundGroup, func_220072_p, getStepSound
SoundType (BlockState): q, getSoundType, method_9573, getSoundGroup, func_220072_p, getStepSound
int (BlockState, BlockAndBiomeGetter, BlockPos): a, getLightColor, method_9546, getBlockBrightness, func_220058_a
boolean (BlockState, Fluid): a, canBeReplaced, method_22358, canBucketPlace, func_225541_a_
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact
float (): m, getSpeedFactor, method_23349, getVelocityMultiplier, func_226891_m_
float (): n, getJumpFactor, method_23350, getJumpVelocityMultiplier, func_226892_n_
boolean (BlockState, BlockGetter, BlockPos): f, isViewBlocking, method_24219, hasInWallOverlay, func_229870_f_
boolean (BlockState): m, emissiveRendering, method_22359, hasEmissiveLighting, func_225543_m_
1.14.4
Names
bmq
bmv
net.minecraft.world.level.block.Block
Fields
RegistryBlockID<IBlockData>: m, field_10651, STATE_IDS, field_176229_d, REGISTRY_ID
IdMapper<BlockState>: m, BLOCK_STATE_REGISTRY, field_10651, STATE_IDS, field_176229_d, REGISTRY_ID
int: n, field_10634, lightLevel, field_149784_t
int: n, lightEmission, field_10634, lightLevel, field_149784_t
float: o, field_10650, hardness, field_149782_v, strength
float: o, destroySpeed, field_10650, hardness, field_149782_v, strength
float: p, field_10648, resistance, field_149781_w, durability
float: p, explosionResistance, field_10648, resistance, field_149781_w, durability
boolean: q, field_10641, randomTicks, field_149789_z
boolean: q, isTicking, field_10641, randomTicks, field_149789_z
Material: s, field_10635, material, field_149764_J, material
Material: s, material, field_10635, material, field_149764_J, material
MaterialMapColor: t, field_10639, materialColor, field_181083_K
MaterialColor: t, materialColor, field_10639, materialColor, field_181083_K
float: e, field_10637, slipperiness, field_149765_K, frictionFactor
float: e, friction, field_10637, slipperiness, field_149765_K, frictionFactor
BlockStateList<Block, IBlockData>: u, field_10647, stateFactory, field_176227_L, blockStateList
StateDefinition<Block, BlockState>: u, stateDefinition, field_10647, stateManager, field_176227_L, blockStateList
IBlockData: f, field_10646, defaultState, field_196275_y, blockData
BlockState: f, defaultBlockState, field_10646, defaultState, field_196275_y, blockData
String: i, field_10642, translationKey, field_149770_b, name
String: i, descriptionId, field_10642, translationKey, field_149770_b, name
SoundEffectType: r, field_10643, soundGroup, field_149762_H, stepSound
SoundType: r, soundType, field_10643, soundGroup, field_149762_H, stepSound
org.apache.logging.log4j.Logger: l, field_10638, LOGGER, field_196273_d
org.apache.logging.log4j.Logger: l, LOGGER, field_10638, LOGGER, field_196273_d
boolean: v, field_10640, collidable, field_196274_w
boolean: v, hasCollision, field_10640, collidable, field_196274_w
boolean: g, field_10645, dynamicBounds, field_208621_p
boolean: g, dynamicShape, field_10645, dynamicBounds, field_208621_p
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$a>>: k, field_10649, FACE_CULL_MAP, field_210300_r
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: k, OCCLUSION_CACHE, field_10649, FACE_CULL_MAP, field_210300_r
EnumDirection[]: a, field_10644, FACINGS, field_212556_a
Direction[]: a, UPDATE_SHAPE_ORDER, field_10644, FACINGS, field_212556_a
VoxelShape: c, field_18966, SOLID_MEDIUM_SQUARE_SHAPE, field_220083_b
VoxelShape: c, RIGID_SUPPORT_SHAPE, field_18966, SOLID_MEDIUM_SQUARE_SHAPE, field_220083_b
VoxelShape: d, field_19061, SOLID_SMALL_SQUARE_SHAPE, field_220084_c
VoxelShape: d, CENTER_SUPPORT_SHAPE, field_19061, SOLID_SMALL_SQUARE_SHAPE, field_220084_c
MinecraftKey: h, field_10636, dropTableId, field_220085_g
ResourceLocation: h, drops, field_10636, dropTableId, field_220085_g
Item: j, field_17562, cachedItem, field_220086_i
Item: j, item, field_17562, cachedItem, field_220086_i
com.google.common.cache.LoadingCache<VoxelShape, Boolean>: b, field_19312, FULL_CUBE_SHAPE_CACHE, field_223006_b
com.google.common.cache.LoadingCache<VoxelShape, Boolean>: b, SHAPE_FULL_BLOCK_CACHE, field_19312, FULL_CUBE_SHAPE_CACHE, field_223006_b
Constructors
Methods
int (IBlockData): k, method_9507, getRawIdFromState, func_196246_j, getCombinedId
int (BlockState): k, getId, method_9507, getRawIdFromState, func_196246_j, getCombinedId
IBlockData (int): a, method_9531, getStateFromRawId, func_196257_b, getByCombinedId
BlockState (int): a, stateById, method_9531, getStateFromRawId, func_196257_b, getByCombinedId
Block (Item): a, method_9503, getBlockFromItem, func_149634_a, asBlock
Block (Item): a, byItem, method_9503, getBlockFromItem, func_149634_a, asBlock
boolean (): h, method_9570, hasBlockEntity, func_149716_u, isTileEntity
boolean (): h, isEntityBlock, method_9570, hasBlockEntity, func_149716_u, isTileEntity
void (World, BlockPosition, ItemStack): a, method_9577, dropStack, func_180635_a
void (Level, BlockPos, ItemStack): a, popResource, method_9577, dropStack, func_180635_a
void (World, BlockPosition, int): a, method_9583, dropExperience, func_180637_b, dropExperience
void (Level, BlockPos, int): a, popExperience, method_9583, dropExperience, func_180637_b, dropExperience
void (World, BlockPosition, Explosion): a, method_9586, onDestroyedByExplosion, func_180652_a, wasExploded
void (Level, BlockPos, Explosion): a, wasExploded, method_9586, onDestroyedByExplosion, func_180652_a, wasExploded
void (World, BlockPosition, Entity): a, method_9591, onSteppedOn, func_176199_a, stepOn
void (Level, BlockPos, Entity): a, stepOn, method_9591, onSteppedOn, func_176199_a, stepOn
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, onPlaced, func_180633_a, postPlace
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a, postPlace
boolean (): S_, method_9538, canMobSpawnInside, func_181623_g
boolean (): S_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, func_181623_g
String (): l, method_9539, getTranslationKey, func_149739_a
String (): l, getDescriptionId, method_9539, getTranslationKey, func_149739_a
void (World, BlockPosition, Entity, float): a, method_9554, onLandedUpon, func_180658_a, fallOn
void (Level, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, func_180658_a, fallOn
void (World, BlockPosition, IBlockData, EntityHuman): a, method_9576, onBreak, func_176208_a
void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, func_176208_a
void (World, BlockPosition): c, method_9504, onRainTick, func_176224_k
void (Level, BlockPos): c, handleRain, method_9504, rainTick, func_176224_k
boolean (Explosion): a, method_9533, shouldDropItemsOnExplosion, func_149659_a
boolean (Explosion): a, dropFromExplosion, method_9533, shouldDropItemsOnExplosion, func_149659_a
BlockStateList<Block, IBlockData> (): n, method_9595, getStateFactory, func_176194_O, getStates
StateDefinition<Block, BlockState> (): n, getStateDefinition, method_9595, getStateManager, func_176194_O, getStates
void (IBlockData): o, method_9590, setDefaultState, func_180632_j
void (BlockState): o, registerDefaultState, method_9590, setDefaultState, func_180632_j
IBlockData (): o, method_9564, getDefaultState, func_176223_P, getBlockData
BlockState (): o, defaultBlockState, method_9564, getDefaultState, func_176223_P, getBlockData
Block$EnumRandomOffset (): R_, method_16841, getOffsetType, func_176218_Q
Block$OffsetType (): R_, getOffsetType, method_16841, getOffsetType, func_176218_Q
int (IBlockData): a, method_9593, getLuminance, func_149750_m
int (BlockState): a, getLightEmission, method_9593, getLuminance, func_149750_m
Material (IBlockData): l, method_9597, getMaterial, func_149688_o
Material (BlockState): l, getMaterial, method_9597, getMaterial, func_149688_o
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, getWeakRedstonePower, func_180656_a
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a
boolean (IBlockData): h, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, getStrongRedstonePower, func_176211_b
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b
void (World, EntityHuman, BlockPosition, IBlockData, TileEntity, ItemStack): a, method_9556, afterBreak, func_180657_a
void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, func_180657_a
EnumPistonReaction (IBlockData): i, method_9527, getPistonBehavior, func_149656_h, getPushReaction
PushReaction (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction
boolean (IBlockData): b, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): a, method_9572, getComparatorOutput, func_180641_l
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l
boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, method_9607, shouldDrawSide, func_176225_a
boolean (BlockState, BlockGetter, BlockPos, Direction): c, shouldRenderFace, method_9607, shouldDrawSide, func_176225_a
void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c
TextureType (): c, method_9551, getRenderLayer, func_180664_k
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
boolean (IBlockData, World, BlockPosition, int, int): a, method_9592, onBlockAction, func_189539_a
boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592, onBlockAction, func_189539_a
Vec3D (IBlockData, IBlockAccess, BlockPosition): l, method_9540, getOffsetPos, func_190949_e
Vec3 (BlockState, BlockGetter, BlockPos): l, getOffset, method_9540, getOffsetPos, func_190949_e
boolean (IBlockData): d, method_9589, hasBlockEntityBreakingRender, func_190946_v
boolean (BlockState): d, hasCustomBreakingProgress, method_9589, hasBlockEntityBreakingRender, func_190946_v
MaterialMapColor (IBlockData, IBlockAccess, BlockPosition): e, method_9602, getMapColor, func_180659_g
MaterialColor (BlockState, BlockGetter, BlockPos): e, getMapColor, method_9602, getMapColor, func_180659_g
void (CreativeModeTab, NonNullList<ItemStack>): a, method_9578, addStacksForDisplay, func_149666_a
void (CreativeModeTab, NonNullList<ItemStack>): a, fillItemCategory, method_9578, addStacksForDisplay, func_149666_a
VoxelShape (double, double, double, double, double, double): a, method_9541, createCuboidShape, func_208617_a
VoxelShape (double, double, double, double, double, double): a, box, method_9541, createCuboidShape, func_208617_a
boolean (IBlockData): e, method_9500, isAir, func_196261_e
boolean (BlockState): e, isAir, method_9500, isAir, func_196261_e
void (IBlockData, GeneratorAccess, BlockPosition, int): a, method_9528, updateNeighborStates, func_196242_c
void (BlockState, LevelAccessor, BlockPos, int): a, updateNeighbourShapes, method_9528, updateNeighborStates, func_196242_c
boolean (Tag<Block>): a, method_9525, matches, func_203417_a
boolean (Tag<Block>): a, is, method_9525, matches, func_203417_a
IBlockData (IBlockData, GeneratorAccess, BlockPosition): b, method_9510, getRenderingState, func_199770_b
BlockState (BlockState, LevelAccessor, BlockPos): b, updateFromNeighbourShapes, method_9510, getRenderingState, func_199770_b
void (IBlockData, IBlockData, GeneratorAccess, BlockPosition, int): a, method_9611, replaceBlock, func_196263_a
void (BlockState, BlockState, LevelAccessor, BlockPos, int): a, updateOrDestroy, method_9611, replaceBlock, func_196263_a
void (IBlockData, GeneratorAccess, BlockPosition, int): b, method_9517, method_9517, func_196248_b
void (BlockState, LevelAccessor, BlockPos, int): b, updateIndirectNeighbourShapes, method_9517, method_9517, func_196248_b
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
boolean (IBlockData, BlockActionContext): a, method_9616, canReplace, func_196253_a
boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, func_196253_a
float (IBlockData, IBlockAccess, BlockPosition): f, method_9537, getHardness, func_176195_g
float (BlockState, BlockGetter, BlockPos): f, getDestroySpeed, method_9537, getHardness, func_176195_g
boolean (IBlockData): m, method_9542, hasRandomTicks, func_149653_t, isTicking
boolean (BlockState): m, isRandomlyTicking, method_9542, hasRandomTicks, func_149653_t, isTicking
boolean (IBlockData, IBlockAccess, BlockPosition): g, method_9552, shouldPostProcess, func_201783_b
boolean (BlockState, BlockGetter, BlockPos): g, hasPostProcess, method_9552, shouldPostProcess, func_201783_b
boolean (IBlockData): f, method_9601, isOpaque, func_200124_e
boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e
VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, method_9571, method_9571, func_196247_c
VoxelShape (BlockState, BlockGetter, BlockPos): h, getOcclusionShape, method_9571, getCullingShape, func_196247_c
VoxelShape (IBlockData, IBlockAccess, BlockPosition): i, method_9584, getRayTraceShape, func_199600_g
VoxelShape (BlockState, BlockGetter, BlockPos): i, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
boolean (VoxelShape, EnumDirection): a, method_9501, isFaceFullSquare, func_208061_a
boolean (VoxelShape, Direction): a, isFaceFull, method_9501, isFaceFullSquare, func_208061_a
boolean (VoxelShape): a, method_9614, isShapeFullCube, func_208062_a
boolean (VoxelShape): a, isShapeFullBlock, method_9614, isShapeFullCube, func_208062_a
boolean (IBlockData, IBlockAccess, BlockPosition): j, method_9557, isFullOpaque, func_200012_i
boolean (BlockState, BlockGetter, BlockPos): j, isSolidRender, method_9557, isFullOpaque, func_200012_i
boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, isTranslucent, func_200123_i
boolean (BlockState, BlockGetter, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, func_200123_i
int (IBlockData, IBlockAccess, BlockPosition): k, method_9505, getLightSubtracted, func_200011_d
int (BlockState, BlockGetter, BlockPos): k, getLightBlock, method_9505, getOpacity, func_200011_d
void (IBlockData, World, BlockPosition, Random): c, method_9514, onRandomTick, func_196265_a
void (BlockState, Level, BlockPos, Random): c, randomTick, method_9514, onRandomTick, func_196265_a
void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick
void (GeneratorAccess, BlockPosition, IBlockData): a, method_9585, onBroken, func_176206_d, postBreak
void (LevelAccessor, BlockPos, BlockState): a, destroy, method_9585, onBroken, func_176206_d, postBreak
int (IWorldReader): a, method_9563, getTickRate, func_149738_a
int (LevelReader): a, getTickDelay, method_9563, getTickRate, func_149738_a
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove
float (IBlockData, EntityHuman, IBlockAccess, BlockPosition): a, method_9594, calcBlockBreakingDelta, func_180647_a, getDamage
float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, func_180647_a, getDamage
float (): j, method_9520, getBlastResistance, func_149638_a, getDurability
float (): j, getExplosionResistance, method_9520, getBlastResistance, func_149638_a, getDurability
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
void (IBlockData, World, BlockPosition, EntityHuman): a, method_9606, onBlockBreakStart, func_196270_a, attack
void (BlockState, Level, BlockPos, Player): a, attack, method_9606, onBlockBreakStart, func_196270_a, attack
void (IBlockData, World, BlockPosition, Entity): a, method_9548, onEntityCollision, func_196262_a
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a
void (IBlockAccess, Entity): a, method_9502, onEntityLand, func_176216_a
void (BlockGetter, Entity): a, updateEntityAfterFallOn, method_9502, onEntityLand, func_176216_a
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, getPickStack, func_185473_a
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, func_185473_a
Fluid (IBlockData): g, method_9545, getFluidState, func_204507_t
FluidState (BlockState): g, getFluidState, method_9545, getFluidState, func_204507_t
float (): m, method_9499, getSlipperiness, func_208618_m
float (): m, getFriction, method_9499, getSlipperiness, func_208618_m
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
Item (): g, method_8389, asItem, func_199767_j, getItem
Item (): g, asItem, method_8389, asItem, func_199767_j, getItem
boolean (): p, method_9543, hasDynamicBounds, func_208619_r
boolean (): p, hasDynamicShape, method_9543, hasDynamicBounds, func_208619_r
boolean (Block): b, method_9608, isNaturalStone, func_196252_e
boolean (Block): b, equalsStone, method_9608, isNaturalStone, func_196252_e
boolean (Block): c, method_9519, isNaturalDirt, func_196245_f
boolean (Block): c, equalsDirt, method_9519, isNaturalDirt, func_196245_f
boolean (IBlockData, IBlockData, EnumDirection): a, method_9522, isSideInvisible, func_200122_a
boolean (BlockState, BlockState, Direction): a, skipRendering, method_9522, isSideInvisible, func_200122_a
IChatBaseComponent (): k, method_9518, getName, func_200291_n
Component (): k, getName, method_9518, getName, func_200291_n
long (IBlockData, BlockPosition): a, method_9535, getRenderingSeed, func_209900_a
long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, func_209900_a
void (ItemStack, IBlockAccess, List<IChatBaseComponent>, TooltipContext): a, method_9568, buildTooltip, func_190948_a
void (ItemStack, BlockGetter, List<Component>, TooltipFlag): a, appendHoverText, method_9568, buildTooltip, func_190948_a
IBlockData (IBlockData, IBlockData, World, BlockPosition): a, method_9582, pushEntitiesUpBeforeBlockChange, func_199601_a
BlockState (BlockState, BlockState, Level, BlockPos): a, pushEntitiesUp, method_9582, pushEntitiesUpBeforeBlockChange, func_199601_a
boolean (IBlockData, IBlockAccess, BlockPosition, EntityTypes<?>): a, method_9523, allowsSpawning, func_220067_a
boolean (BlockState, BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_9523, allowsSpawning, func_220067_a
boolean (Block): a, method_9581, canConnect, func_220073_a
boolean (Block): a, isExceptionForConnection, method_9581, cannotConnect, func_220073_a
boolean (IBlockData, IBlockAccess, BlockPosition): d, method_9521, isSimpleFullBlock, func_220081_d, isOccluding
boolean (BlockState, BlockGetter, BlockPos): d, isRedstoneConductor, method_9521, isSimpleFullBlock, func_220081_d, isOccluding
boolean (IBlockData, IBlockAccess, BlockPosition): c, method_16362, canSuffocate, func_220060_c
boolean (BlockState, BlockGetter, BlockPos): c, isViewBlocking, method_16362, canSuffocate, func_220060_c
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b
boolean (IBlockAccess, BlockPosition): c, method_16361, isSolidMediumSquare, func_220064_c
boolean (BlockGetter, BlockPos): c, canSupportRigidBlock, method_16361, topCoversMediumSquare, func_220064_c
boolean (IWorldReader, BlockPosition, EnumDirection): a, method_20044, isSolidSmallSquare, func_220055_a
boolean (LevelReader, BlockPos, Direction): a, canSupportCenter, method_20044, isSolidSmallSquare, func_220055_a
boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): d, method_20045, isSolidFullSquare, func_220056_d
boolean (BlockState, BlockGetter, BlockPos, Direction): d, isFaceSturdy, method_20045, isSideSolidFullSquare, func_220056_d
boolean (IBlockData): n, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState): n, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a, doPhysics
ITileInventory (IBlockData, World, BlockPosition): b, method_17454, createContainerProvider, func_220052_b, getInventory
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b, getInventory
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace
void (IBlockData, World, BlockPosition, ItemStack): a, method_9565, onStacksDropped, func_220062_a, dropNaturally
void (BlockState, Level, BlockPos, ItemStack): a, spawnAfterBreak, method_9565, onStacksDropped, func_220062_a, dropNaturally
MinecraftKey (): i, method_9580, getDropTableId, func_220068_i
ResourceLocation (): i, getLootTable, method_9580, getDropTableId, func_220068_i
List<ItemStack> (IBlockData, LootTableInfo$Builder): a, method_9560, getDroppedStacks, func_220076_a
List<ItemStack> (BlockState, LootContext$Builder): a, getDrops, method_9560, getDroppedStacks, func_220076_a
List<ItemStack> (IBlockData, WorldServer, BlockPosition, TileEntity): a, method_9562, getDroppedStacks, func_220070_a
List<ItemStack> (BlockState, ServerLevel, BlockPos, BlockEntity): a, getDrops, method_9562, getDroppedStacks, func_220070_a
List<ItemStack> (IBlockData, WorldServer, BlockPosition, TileEntity, Entity, ItemStack): a, method_9609, getDroppedStacks, func_220077_a, getDrops
List<ItemStack> (BlockState, ServerLevel, BlockPos, BlockEntity, Entity, ItemStack): a, getDrops, method_9609, getDroppedStacks, func_220077_a, getDrops
void (IBlockData, LootTableInfo$Builder): b, method_9566, dropStacks, func_220078_b
void (BlockState, LootContext$Builder): b, dropResources, method_9566, dropStacks, func_220078_b
void (IBlockData, World, BlockPosition): c, method_9497, dropStacks, func_220075_c
void (BlockState, Level, BlockPos): c, dropResources, method_9497, dropStacks, func_220075_c
void (IBlockData, World, BlockPosition, TileEntity): a, method_9610, dropStacks, func_220059_a
void (BlockState, Level, BlockPos, BlockEntity): a, dropResources, method_9610, dropStacks, func_220059_a
void (IBlockData, World, BlockPosition, TileEntity, Entity, ItemStack): a, method_9511, dropStacks, func_220054_a, dropItems
void (BlockState, Level, BlockPos, BlockEntity, Entity, ItemStack): a, dropResources, method_9511, dropStacks, func_220054_a, dropItems
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact
void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19286, onProjectileHit, func_220066_a
void (Level, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19286, onProjectileHit, func_220066_a
SoundEffectType (IBlockData): p, method_9573, getSoundGroup, func_220072_p, getStepSound
SoundType (BlockState): p, getSoundType, method_9573, getSoundGroup, func_220072_p, getStepSound
int (IBlockData, IIBlockAccess, BlockPosition): a, method_9546, getBlockBrightness, func_220058_a
int (BlockState, BlockAndBiomeGetter, BlockPos): a, getLightColor, method_9546, getBlockBrightness, func_220058_a
float (IBlockData, IBlockAccess, BlockPosition): a, method_9575, getAmbientOcclusionLightLevel, func_220080_a
float (BlockState, BlockGetter, BlockPos): a, getShadeBrightness, method_9575, getAmbientOcclusionLightLevel, func_220080_a
1.14.3
Names
bmm
bmq
net.minecraft.block.Block
Fields
RegistryBlockID<IBlockData>: m, field_10651, field_176229_d, REGISTRY_ID
RegistryBlockID<IBlockData>: m, field_10651, STATE_IDS, field_176229_d, REGISTRY_ID
int: n, field_10634, field_149784_t
int: n, field_10634, lightLevel, field_149784_t
float: o, field_10650, field_149782_v, strength
float: o, field_10650, hardness, field_149782_v, strength
float: p, field_10648, field_149781_w, durability
float: p, field_10648, resistance, field_149781_w, durability
boolean: q, field_10641, field_149789_z
boolean: q, field_10641, randomTicks, field_149789_z
Material: s, field_10635, field_149764_J, material
Material: s, field_10635, material, field_149764_J, material
MaterialMapColor: t, field_10639, field_181083_K
MaterialMapColor: t, field_10639, materialColor, field_181083_K
float: e, field_10637, field_149765_K, frictionFactor
float: e, field_10637, slipperiness, field_149765_K, frictionFactor
BlockStateList<Block, IBlockData>: u, field_10647, field_176227_L, blockStateList
BlockStateList<Block, IBlockData>: u, field_10647, stateFactory, field_176227_L, blockStateList
IBlockData: f, field_10646, field_196275_y, blockData
IBlockData: f, field_10646, defaultState, field_196275_y, blockData
String: i, field_10642, field_149770_b, name
String: i, field_10642, translationKey, field_149770_b, name
SoundEffectType: r, field_10643, field_149762_H, stepSound
SoundEffectType: r, field_10643, soundGroup, field_149762_H, stepSound
org.apache.logging.log4j.Logger: l, field_10638, field_196273_d
org.apache.logging.log4j.Logger: l, field_10638, LOGGER, field_196273_d
boolean: v, field_10640, field_196274_w
boolean: v, field_10640, collidable, field_196274_w
boolean: g, field_10645, field_208621_p
boolean: g, field_10645, dynamicBounds, field_208621_p
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$a>>: k, field_10649, field_210300_r
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$a>>: k, field_10649, FACE_CULL_MAP, field_210300_r
EnumDirection[]: a, field_10644, field_212556_a
EnumDirection[]: a, field_10644, FACINGS, field_212556_a
VoxelShape: c, field_18966, field_220083_b
VoxelShape: c, field_18966, SOLID_MEDIUM_SQUARE_SHAPE, field_220083_b
VoxelShape: d, field_19061, field_220084_c
VoxelShape: d, field_19061, SOLID_SMALL_SQUARE_SHAPE, field_220084_c
MinecraftKey: h, field_10636, field_220085_g
MinecraftKey: h, field_10636, dropTableId, field_220085_g
Item: j, field_17562, field_220086_i
Item: j, field_17562, cachedItem, field_220086_i
com.google.common.cache.LoadingCache<VoxelShape, Boolean>: b, field_19312, field_223006_b
com.google.common.cache.LoadingCache<VoxelShape, Boolean>: b, field_19312, FULL_CUBE_SHAPE_CACHE, field_223006_b
Constructors
Methods
int (IBlockData): k, method_9507, func_196246_j, getCombinedId
int (IBlockData): k, method_9507, getRawIdFromState, func_196246_j, getCombinedId
IBlockData (int): a, method_9531, func_196257_b, getByCombinedId
IBlockData (int): a, method_9531, getStateFromRawId, func_196257_b, getByCombinedId
Block (Item): a, method_9503, func_149634_a, asBlock
Block (Item): a, method_9503, getBlockFromItem, func_149634_a, asBlock
boolean (): h, method_9570, func_149716_u, isTileEntity
boolean (): h, method_9570, hasBlockEntity, func_149716_u, isTileEntity
void (World, BlockPosition, ItemStack): a, method_9577, func_180635_a
void (World, BlockPosition, ItemStack): a, method_9577, dropStack, func_180635_a
void (World, BlockPosition, int): a, method_9583, func_180637_b, dropExperience
void (World, BlockPosition, int): a, method_9583, dropExperience, func_180637_b, dropExperience
void (World, BlockPosition, Explosion): a, method_9586, func_180652_a, wasExploded
void (World, BlockPosition, Explosion): a, method_9586, onDestroyedByExplosion, func_180652_a, wasExploded
void (World, BlockPosition, Entity): a, method_9591, func_176199_a, stepOn
void (World, BlockPosition, Entity): a, method_9591, onSteppedOn, func_176199_a, stepOn
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, func_180633_a, postPlace
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, onPlaced, func_180633_a, postPlace
boolean (): T_, method_9538, func_181623_g
boolean (): S_, method_9538, canMobSpawnInside, func_181623_g
String (): l, method_9539, func_149739_a
String (): l, method_9539, getTranslationKey, func_149739_a
void (World, BlockPosition, Entity, float): a, method_9554, func_180658_a, fallOn
void (World, BlockPosition, Entity, float): a, method_9554, onLandedUpon, func_180658_a, fallOn
void (World, BlockPosition, IBlockData, EntityHuman): a, method_9576, func_176208_a
void (World, BlockPosition, IBlockData, EntityHuman): a, method_9576, onBreak, func_176208_a
void (World, BlockPosition): c, method_9504, func_176224_k
void (World, BlockPosition): c, method_9504, onRainTick, func_176224_k
boolean (Explosion): a, method_9533, func_149659_a
boolean (Explosion): a, method_9533, shouldDropItemsOnExplosion, func_149659_a
BlockStateList<Block, IBlockData> (): n, method_9595, func_176194_O, getStates
BlockStateList<Block, IBlockData> (): n, method_9595, getStateFactory, func_176194_O, getStates
void (IBlockData): o, method_9590, func_180632_j
void (IBlockData): o, method_9590, setDefaultState, func_180632_j
IBlockData (): o, method_9564, func_176223_P, getBlockData
IBlockData (): o, method_9564, getDefaultState, func_176223_P, getBlockData
Block$EnumRandomOffset (): S_, method_16841, func_176218_Q
Block$EnumRandomOffset (): R_, method_16841, getOffsetType, func_176218_Q
int (IBlockData): a, method_9593, func_149750_m
int (IBlockData): a, method_9593, getLuminance, func_149750_m
Material (IBlockData): l, method_9597, func_149688_o
Material (IBlockData): l, method_9597, getMaterial, func_149688_o
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
EnumRenderType (IBlockData): c, method_9604, func_149645_b
EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, getWeakRedstonePower, func_180656_a
boolean (IBlockData): h, method_9506, func_149744_f, isPowerSource
boolean (IBlockData): h, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, func_176211_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, getStrongRedstonePower, func_176211_b
void (World, EntityHuman, BlockPosition, IBlockData, TileEntity, ItemStack): a, method_9556, func_180657_a
void (World, EntityHuman, BlockPosition, IBlockData, TileEntity, ItemStack): a, method_9556, afterBreak, func_180657_a
EnumPistonReaction (IBlockData): i, method_9527, func_149656_h, getPushReaction
EnumPistonReaction (IBlockData): i, method_9527, getPistonBehavior, func_149656_h, getPushReaction
boolean (IBlockData): b, method_9498, func_149740_M, isComplexRedstone
boolean (IBlockData): b, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): a, method_9572, func_180641_l
int (IBlockData, World, BlockPosition): a, method_9572, getComparatorOutput, func_180641_l
boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, method_9607, func_176225_a
boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, method_9607, shouldDrawSide, func_176225_a
void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c
void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c
TextureType (): c, method_9551, func_180664_k
TextureType (): c, method_9551, getRenderLayer, func_180664_k
boolean (IBlockData, World, BlockPosition, int, int): a, method_9592, func_189539_a
boolean (IBlockData, World, BlockPosition, int, int): a, method_9592, onBlockAction, func_189539_a
Vec3D (IBlockData, IBlockAccess, BlockPosition): l, method_9540, func_190949_e
Vec3D (IBlockData, IBlockAccess, BlockPosition): l, method_9540, getOffsetPos, func_190949_e
boolean (IBlockData): d, method_9589, func_190946_v
boolean (IBlockData): d, method_9589, hasBlockEntityBreakingRender, func_190946_v
MaterialMapColor (IBlockData, IBlockAccess, BlockPosition): e, method_9602, func_180659_g
MaterialMapColor (IBlockData, IBlockAccess, BlockPosition): e, method_9602, getMapColor, func_180659_g
void (CreativeModeTab, NonNullList<ItemStack>): a, method_9578, func_149666_a
void (CreativeModeTab, NonNullList<ItemStack>): a, method_9578, addStacksForDisplay, func_149666_a
VoxelShape (double, double, double, double, double, double): a, method_9541, func_208617_a
VoxelShape (double, double, double, double, double, double): a, method_9541, createCuboidShape, func_208617_a
boolean (IBlockData): e, method_9500, func_196261_e
boolean (IBlockData): e, method_9500, isAir, func_196261_e
void (IBlockData, GeneratorAccess, BlockPosition, int): a, method_9528, func_196242_c
void (IBlockData, GeneratorAccess, BlockPosition, int): a, method_9528, updateNeighborStates, func_196242_c
boolean (Tag<Block>): a, method_9525, func_203417_a
boolean (Tag<Block>): a, method_9525, matches, func_203417_a
IBlockData (IBlockData, GeneratorAccess, BlockPosition): b, method_9510, func_199770_b
IBlockData (IBlockData, GeneratorAccess, BlockPosition): b, method_9510, getRenderingState, func_199770_b
void (IBlockData, IBlockData, GeneratorAccess, BlockPosition, int): a, method_9611, func_196263_a
void (IBlockData, IBlockData, GeneratorAccess, BlockPosition, int): a, method_9611, replaceBlock, func_196263_a
void (IBlockData, GeneratorAccess, BlockPosition, int): b, method_9517, func_196248_b
void (IBlockData, GeneratorAccess, BlockPosition, int): b, method_9517, method_9517, func_196248_b
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a
boolean (IBlockData, BlockActionContext): a, method_9616, func_196253_a
boolean (IBlockData, BlockActionContext): a, method_9616, canReplace, func_196253_a
float (IBlockData, IBlockAccess, BlockPosition): f, method_9537, func_176195_g
float (IBlockData, IBlockAccess, BlockPosition): f, method_9537, getHardness, func_176195_g
boolean (IBlockData): m, method_9542, func_149653_t, isTicking
boolean (IBlockData): m, method_9542, hasRandomTicks, func_149653_t, isTicking
boolean (IBlockData, IBlockAccess, BlockPosition): g, method_9552, func_201783_b
boolean (IBlockData, IBlockAccess, BlockPosition): g, method_9552, shouldPostProcess, func_201783_b
boolean (IBlockData): f, method_9601, func_200124_e
boolean (IBlockData): f, method_9601, isOpaque, func_200124_e
VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, method_9571, func_196247_c
VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, method_9571, method_9571, func_196247_c
VoxelShape (IBlockData, IBlockAccess, BlockPosition): i, method_9584, func_199600_g
VoxelShape (IBlockData, IBlockAccess, BlockPosition): i, method_9584, getRayTraceShape, func_199600_g
boolean (VoxelShape, EnumDirection): a, method_9501, func_208061_a
boolean (VoxelShape, EnumDirection): a, method_9501, isFaceFullSquare, func_208061_a
boolean (VoxelShape): a, method_9614, func_208062_a
boolean (VoxelShape): a, method_9614, isShapeFullCube, func_208062_a
boolean (IBlockData, IBlockAccess, BlockPosition): j, method_9557, func_200012_i
boolean (IBlockData, IBlockAccess, BlockPosition): j, method_9557, isFullOpaque, func_200012_i
boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, func_200123_i
boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, isTranslucent, func_200123_i
int (IBlockData, IBlockAccess, BlockPosition): k, method_9505, func_200011_d
int (IBlockData, IBlockAccess, BlockPosition): k, method_9505, getLightSubtracted, func_200011_d
void (IBlockData, World, BlockPosition, Random): c, method_9514, func_196265_a
void (IBlockData, World, BlockPosition, Random): c, method_9514, onRandomTick, func_196265_a
void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick
void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick
void (GeneratorAccess, BlockPosition, IBlockData): a, method_9585, func_176206_d, postBreak
void (GeneratorAccess, BlockPosition, IBlockData): a, method_9585, onBroken, func_176206_d, postBreak
int (IWorldReader): a, method_9563, func_149738_a
int (IWorldReader): a, method_9563, getTickRate, func_149738_a
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove
float (IBlockData, EntityHuman, IBlockAccess, BlockPosition): a, method_9594, func_180647_a, getDamage
float (IBlockData, EntityHuman, IBlockAccess, BlockPosition): a, method_9594, calcBlockBreakingDelta, func_180647_a, getDamage
float (): j, method_9520, func_149638_a, getDurability
float (): j, method_9520, getBlastResistance, func_149638_a, getDurability
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
void (IBlockData, World, BlockPosition, EntityHuman): a, method_9606, func_196270_a, attack
void (IBlockData, World, BlockPosition, EntityHuman): a, method_9606, onBlockBreakStart, func_196270_a, attack
void (IBlockData, World, BlockPosition, Entity): a, method_9548, func_196262_a
void (IBlockData, World, BlockPosition, Entity): a, method_9548, onEntityCollision, func_196262_a
void (IBlockAccess, Entity): a, method_9502, func_176216_a
void (IBlockAccess, Entity): a, method_9502, onEntityLand, func_176216_a
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, func_185473_a
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, getPickStack, func_185473_a
Fluid (IBlockData): g, method_9545, func_204507_t
Fluid (IBlockData): g, method_9545, getFluidState, func_204507_t
float (): m, method_9499, func_208618_m
float (): m, method_9499, getSlipperiness, func_208618_m
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
Item (): g, method_8389, func_199767_j, getItem
Item (): g, method_8389, asItem, func_199767_j, getItem
boolean (): p, method_9543, func_208619_r
boolean (): p, method_9543, hasDynamicBounds, func_208619_r
boolean (Block): b, method_9608, func_196252_e
boolean (Block): b, method_9608, isNaturalStone, func_196252_e
boolean (Block): c, method_9519, func_196245_f
boolean (Block): c, method_9519, isNaturalDirt, func_196245_f
boolean (IBlockData, IBlockData, EnumDirection): a, method_9522, func_200122_a
boolean (IBlockData, IBlockData, EnumDirection): a, method_9522, isSideInvisible, func_200122_a
IChatBaseComponent (): k, method_9518, func_200291_n
IChatBaseComponent (): k, method_9518, getName, func_200291_n
long (IBlockData, BlockPosition): a, method_9535, func_209900_a
long (IBlockData, BlockPosition): a, method_9535, getRenderingSeed, func_209900_a
void (ItemStack, IBlockAccess, List<IChatBaseComponent>, ITooltipFlag): a, method_9568, func_190948_a
void (ItemStack, IBlockAccess, List<IChatBaseComponent>, TooltipContext): a, method_9568, buildTooltip, func_190948_a
IBlockData (IBlockData, IBlockData, World, BlockPosition): a, method_9582, func_199601_a
IBlockData (IBlockData, IBlockData, World, BlockPosition): a, method_9582, pushEntitiesUpBeforeBlockChange, func_199601_a
boolean (IBlockData, IBlockAccess, BlockPosition, EntityTypes<?>): a, method_9523, func_220067_a
boolean (IBlockData, IBlockAccess, BlockPosition, EntityTypes<?>): a, method_9523, allowsSpawning, func_220067_a
boolean (Block): a, method_9581, func_220073_a
boolean (Block): a, method_9581, canConnect, func_220073_a
boolean (IBlockData, IBlockAccess, BlockPosition): d, method_9521, func_220081_d, isOccluding
boolean (IBlockData, IBlockAccess, BlockPosition): d, method_9521, isSimpleFullBlock, func_220081_d, isOccluding
boolean (IBlockData, IBlockAccess, BlockPosition): c, method_16362, func_220060_c
boolean (IBlockData, IBlockAccess, BlockPosition): c, method_16362, canSuffocate, func_220060_c
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, func_220071_b
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, getCollisionShape, func_220071_b
boolean (IBlockAccess, BlockPosition): c, method_16361, func_220064_c
boolean (IBlockAccess, BlockPosition): c, method_16361, isSolidMediumSquare, func_220064_c
boolean (IWorldReader, BlockPosition, EnumDirection): a, method_20044, func_220055_a
boolean (IWorldReader, BlockPosition, EnumDirection): a, method_20044, isSolidSmallSquare, func_220055_a
boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): d, method_20045, func_220056_d
boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): d, method_20045, isSolidFullSquare, func_220056_d
boolean (IBlockData): n, method_9526, func_220074_n
boolean (IBlockData): n, method_9526, hasSidedTransparency, func_220074_n
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics
ITileInventory (IBlockData, World, BlockPosition): b, method_17454, func_220052_b, getInventory
ITileInventory (IBlockData, World, BlockPosition): b, method_17454, createContainerProvider, func_220052_b, getInventory
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace
void (IBlockData, World, BlockPosition, ItemStack): a, method_9565, func_220062_a, dropNaturally
void (IBlockData, World, BlockPosition, ItemStack): a, method_9565, onStacksDropped, func_220062_a, dropNaturally
MinecraftKey (): i, method_9580, func_220068_i
MinecraftKey (): i, method_9580, getDropTableId, func_220068_i
List<ItemStack> (IBlockData, LootTableInfo$Builder): a, method_9560, func_220076_a
List<ItemStack> (IBlockData, LootTableInfo$Builder): a, method_9560, getDroppedStacks, func_220076_a
List<ItemStack> (IBlockData, WorldServer, BlockPosition, TileEntity): a, method_9562, func_220070_a
List<ItemStack> (IBlockData, WorldServer, BlockPosition, TileEntity): a, method_9562, getDroppedStacks, func_220070_a
List<ItemStack> (IBlockData, WorldServer, BlockPosition, TileEntity, Entity, ItemStack): a, method_9609, func_220077_a, getDrops
List<ItemStack> (IBlockData, WorldServer, BlockPosition, TileEntity, Entity, ItemStack): a, method_9609, getDroppedStacks, func_220077_a, getDrops
void (IBlockData, LootTableInfo$Builder): b, method_9566, func_220078_b
void (IBlockData, LootTableInfo$Builder): b, method_9566, dropStacks, func_220078_b
void (IBlockData, World, BlockPosition): c, method_9497, func_220075_c
void (IBlockData, World, BlockPosition): c, method_9497, dropStacks, func_220075_c
void (IBlockData, World, BlockPosition, TileEntity): a, method_9610, func_220059_a
void (IBlockData, World, BlockPosition, TileEntity): a, method_9610, dropStacks, func_220059_a
void (IBlockData, World, BlockPosition, TileEntity, Entity, ItemStack): a, method_9511, func_220054_a, dropItems
void (IBlockData, World, BlockPosition, TileEntity, Entity, ItemStack): a, method_9511, dropStacks, func_220054_a, dropItems
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact
void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19286, func_220066_a
void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19286, onProjectileHit, func_220066_a
SoundEffectType (IBlockData): p, method_9573, func_220072_p, getStepSound
SoundEffectType (IBlockData): p, method_9573, getSoundGroup, func_220072_p, getStepSound
int (IBlockData, IIBlockAccess, BlockPosition): a, method_9546, func_220058_a
int (IBlockData, IIBlockAccess, BlockPosition): a, method_9546, getBlockBrightness, func_220058_a
float (IBlockData, IBlockAccess, BlockPosition): a, method_9575, func_220080_a
float (IBlockData, IBlockAccess, BlockPosition): a, method_9575, getAmbientOcclusionLightLevel, func_220080_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bml
bmm
Fields
float: d, field_10637, field_149765_K, frictionFactor
float: e, field_10637, field_149765_K, frictionFactor
IBlockData: e, field_10646, field_196275_y, blockData
IBlockData: f, field_10646, field_196275_y, blockData
String: h, field_10642, field_149770_b, name
String: i, field_10642, field_149770_b, name
boolean: f, field_10645, field_208621_p
boolean: g, field_10645, field_208621_p
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$a>>: j, field_10649, field_210300_r
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$a>>: k, field_10649, field_210300_r
VoxelShape: b, field_18966, field_220083_b
VoxelShape: c, field_18966, field_220083_b
VoxelShape: c, field_19061, field_220084_c
VoxelShape: d, field_19061, field_220084_c
MinecraftKey: g, field_10636, field_220085_g
MinecraftKey: h, field_10636, field_220085_g
Item: i, field_17562, field_220086_i
Item: j, field_17562, field_220086_i
com.google.common.cache.LoadingCache<VoxelShape, Boolean>: b, field_19312, field_223006_b
Constructors
Methods
1.14
Names
bcs
bml
net.minecraft.class_2248
net.minecraft.server.v1_13_R2.Block
net.minecraft.server.v1_14_R1.Block
Fields
RegistryBlockID<IBlockData>: e, field_176229_d, REGISTRY_ID
RegistryBlockID<IBlockData>: m, field_10651, field_176229_d, REGISTRY_ID
int: f, field_149784_t
int: n, field_10634, field_149784_t
float: g, field_149782_v, strength
float: o, field_10650, field_149782_v, strength
float: h, field_149781_w, durability
float: p, field_10648, field_149781_w, durability
boolean: i, field_149789_z
boolean: q, field_10641, field_149789_z
Material: k, field_149764_J, material
Material: s, field_10635, field_149764_J, material
MaterialMapColor: l, field_181083_K
MaterialMapColor: t, field_10639, field_181083_K
float: b, field_149765_K, frictionFactor
float: d, field_10637, field_149765_K, frictionFactor
BlockStateList<Block, IBlockData>: m, field_176227_L, blockStateList
BlockStateList<Block, IBlockData>: u, field_10647, field_176227_L, blockStateList
IBlockData: c, field_196275_y, blockData
IBlockData: e, field_10646, field_196275_y, blockData
String: p, field_149770_b, name
String: h, field_10642, field_149770_b, name
SoundEffectType: j, field_149762_H, stepSound
SoundEffectType: r, field_10643, field_149762_H, stepSound
org.apache.logging.log4j.Logger: d, field_196273_d
org.apache.logging.log4j.Logger: l, field_10638, field_196273_d
boolean: n, field_196274_w
boolean: v, field_10640, field_196274_w
boolean: o, field_208621_p
boolean: f, field_10645, field_208621_p
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$a>>: q, field_210300_r
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$a>>: j, field_10649, field_210300_r
EnumDirection[]: a, field_212556_a
EnumDirection[]: a, field_10644, field_212556_a
VoxelShape: b, field_18966, field_220083_b
VoxelShape: c, field_19061, field_220084_c
MinecraftKey: g, field_10636, field_220085_g
Item: i, field_17562, field_220086_i
Constructors
Methods
int (IBlockData): l, func_196246_j, getCombinedId
int (IBlockData): k, method_9507, func_196246_j, getCombinedId
IBlockData (int): a, func_196257_b, getByCombinedId
IBlockData (int): a, method_9531, func_196257_b, getByCombinedId
Block (Item): a, func_149634_a, asBlock
Block (Item): a, method_9503, func_149634_a, asBlock
boolean (): i, func_149716_u, isTileEntity
boolean (): h, method_9570, func_149716_u, isTileEntity
boolean (): j, func_149703_v
void (World, BlockPosition, ItemStack): a, func_180635_a
void (World, BlockPosition, ItemStack): a, method_9577, func_180635_a
void (World, BlockPosition, int): a, func_180637_b, dropExperience
void (World, BlockPosition, int): a, method_9583, func_180637_b, dropExperience
void (World, BlockPosition, Explosion): a, func_180652_a, wasExploded
void (World, BlockPosition, Explosion): a, method_9586, func_180652_a, wasExploded
void (World, BlockPosition, Entity): a, func_176199_a, stepOn
void (World, BlockPosition, Entity): a, method_9591, func_176199_a, stepOn
boolean (): X_, func_149700_E
ItemStack (IBlockData): t, func_180643_i
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, func_180633_a, postPlace
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, func_180633_a, postPlace
boolean (): a, func_181623_g
boolean (): T_, method_9538, func_181623_g
String (): m, func_149739_a
String (): l, method_9539, func_149739_a
void (World, BlockPosition, Entity, float): a, func_180658_a, fallOn
void (World, BlockPosition, Entity, float): a, method_9554, func_180658_a, fallOn
void (World, BlockPosition, IBlockData, EntityHuman): a, func_176208_a
void (World, BlockPosition, IBlockData, EntityHuman): a, method_9576, func_176208_a
void (World, BlockPosition): c, func_176224_k
void (World, BlockPosition): c, method_9504, func_176224_k
boolean (Explosion): a, func_149659_a
boolean (Explosion): a, method_9533, func_149659_a
BlockStateList<Block, IBlockData> (): o, func_176194_O, getStates
BlockStateList<Block, IBlockData> (): n, method_9595, func_176194_O, getStates
void (IBlockData): v, func_180632_j
void (IBlockData): o, method_9590, func_180632_j
IBlockData (): p, func_176223_P, getBlockData
IBlockData (): o, method_9564, func_176223_P, getBlockData
void (): t, func_149671_p
Block$EnumRandomOffset (): q, func_176218_Q
Block$EnumRandomOffset (): S_, method_16841, func_176218_Q
boolean (IBlockData): r, func_185481_k
int (IBlockData): m, func_149750_m
int (IBlockData): a, method_9593, func_149750_m
Material (IBlockData): n, func_149688_o
Material (IBlockData): l, method_9597, func_149688_o
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
boolean (IBlockData): o, func_149637_q
boolean (IBlockData): p, func_149721_r, isOccluding
boolean (IBlockData): a, func_149686_d
EnumRenderType (IBlockData): c, func_149645_b
EnumRenderType (IBlockData): c, method_9604, func_149645_b
MovingObjectPosition (IBlockData, World, BlockPosition, Vec3D, Vec3D): a, func_180636_a, rayTrace
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, func_180656_a
boolean (IBlockData): i, func_149744_f, isPowerSource
boolean (IBlockData): h, method_9506, func_149744_f, isPowerSource
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_176211_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, func_176211_b
void (World, EntityHuman, BlockPosition, IBlockData, TileEntity, ItemStack): a, func_180657_a
void (World, EntityHuman, BlockPosition, IBlockData, TileEntity, ItemStack): a, method_9556, func_180657_a
EnumPistonReaction (IBlockData): j, func_149656_h, getPushReaction
EnumPistonReaction (IBlockData): i, method_9527, func_149656_h, getPushReaction
boolean (IBlockData): u, func_149740_M, isComplexRedstone
boolean (IBlockData): b, method_9498, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): a, func_180641_l
int (IBlockData, World, BlockPosition): a, method_9572, func_180641_l
SoundEffectType (): r, func_185467_w, getStepSound
boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, func_176225_a
boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, method_9607, func_176225_a
void (IBlockData, World, BlockPosition, Random): c, func_180655_c
void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c
TextureType (): c, func_180664_k
TextureType (): c, method_9551, func_180664_k
float (IBlockData): g, func_185485_f
boolean (IBlockData, World, BlockPosition, int, int): a, func_189539_a
boolean (IBlockData, World, BlockPosition, int, int): a, method_9592, func_189539_a
boolean (IBlockData, Entity): a, func_189872_a
boolean (IBlockData): q, func_176214_u
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics
Vec3D (IBlockData, IBlockAccess, BlockPosition): l, func_190949_e
Vec3D (IBlockData, IBlockAccess, BlockPosition): l, method_9540, func_190949_e
boolean (IBlockData): b, func_190946_v
boolean (IBlockData): d, method_9589, func_190946_v
MaterialMapColor (IBlockData, IBlockAccess, BlockPosition): c, func_180659_g
MaterialMapColor (IBlockData, IBlockAccess, BlockPosition): e, method_9602, func_180659_g
boolean (Block): a, func_193384_b
boolean (Block): b, func_193382_c
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
void (CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a
void (CreativeModeTab, NonNullList<ItemStack>): a, method_9578, func_149666_a
VoxelShape (double, double, double, double, double, double): a, func_208617_a
VoxelShape (double, double, double, double, double, double): a, method_9541, func_208617_a
boolean (IBlockData): e, func_196261_e
boolean (IBlockData): e, method_9500, func_196261_e
void (IBlockData, GeneratorAccess, BlockPosition, int): a, func_196242_c
void (IBlockData, GeneratorAccess, BlockPosition, int): a, method_9528, func_196242_c
boolean (Tag<Block>): a, func_203417_a
boolean (Tag<Block>): a, method_9525, func_203417_a
IBlockData (IBlockData, GeneratorAccess, BlockPosition): b, func_199770_b
IBlockData (IBlockData, GeneratorAccess, BlockPosition): b, method_9510, func_199770_b
void (IBlockData, IBlockData, GeneratorAccess, BlockPosition, int): a, func_196263_a
void (IBlockData, IBlockData, GeneratorAccess, BlockPosition, int): a, method_9611, func_196263_a
void (IBlockData, GeneratorAccess, BlockPosition, int): b, func_196248_b
void (IBlockData, GeneratorAccess, BlockPosition, int): b, method_9517, func_196248_b
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a
boolean (IBlockData, BlockActionContext): a, func_196253_a
boolean (IBlockData, BlockActionContext): a, method_9616, func_196253_a
float (IBlockData, IBlockAccess, BlockPosition): d, func_176195_g
float (IBlockData, IBlockAccess, BlockPosition): f, method_9537, func_176195_g
boolean (IBlockData): s, func_149653_t, isTicking
boolean (IBlockData): m, method_9542, func_149653_t, isTicking
boolean (IBlockData, IBlockAccess, BlockPosition): e, func_201783_b
boolean (IBlockData, IBlockAccess, BlockPosition): g, method_9552, func_201783_b
boolean (IBlockData): f, func_200124_e
boolean (IBlockData): f, method_9601, func_200124_e
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
VoxelShape (IBlockData, IBlockAccess, BlockPosition): f, func_196268_f
VoxelShape (IBlockData, IBlockAccess, BlockPosition): g, func_196247_c
VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, method_9571, func_196247_c
VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, func_199600_g
VoxelShape (IBlockData, IBlockAccess, BlockPosition): i, method_9584, func_199600_g
boolean (VoxelShape, EnumDirection): a, func_208061_a
boolean (VoxelShape, EnumDirection): a, method_9501, func_208061_a
boolean (VoxelShape): a, func_208062_a
boolean (VoxelShape): a, method_9614, func_208062_a
boolean (IBlockData, IBlockAccess, BlockPosition): i, func_200012_i
boolean (IBlockData, IBlockAccess, BlockPosition): j, method_9557, func_200012_i
boolean (IBlockData, IBlockAccess, BlockPosition): a_, func_200123_i
boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, func_200123_i
int (IBlockData, IBlockAccess, BlockPosition): j, func_200011_d
int (IBlockData, IBlockAccess, BlockPosition): k, method_9505, func_200011_d
boolean (IBlockData, IBlockAccess, BlockPosition): k, func_200125_k
boolean (IBlockData): d, func_200293_a, isCollidable
void (IBlockData, World, BlockPosition, Random): b, func_196265_a
void (IBlockData, World, BlockPosition, Random): c, method_9514, func_196265_a
void (IBlockData, World, BlockPosition, Random): a, func_196267_b
void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick
void (GeneratorAccess, BlockPosition, IBlockData): b, func_176206_d, postBreak
void (GeneratorAccess, BlockPosition, IBlockData): a, method_9585, func_176206_d, postBreak
int (IWorldReader): a, func_149738_a
int (IWorldReader): a, method_9563, func_149738_a
void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove
int (IBlockData, Random): a, func_196264_a
IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType
float (IBlockData, EntityHuman, IBlockAccess, BlockPosition): a, func_180647_a, getDamage
float (IBlockData, EntityHuman, IBlockAccess, BlockPosition): a, method_9594, func_180647_a, getDamage
void (IBlockData, World, BlockPosition, float, int): a, func_196255_a, dropNaturally
float (): k, func_149638_a, getDurability
float (): j, method_9520, func_149638_a, getDurability
boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
void (IBlockData, World, BlockPosition, EntityHuman): a, func_196270_a, attack
void (IBlockData, World, BlockPosition, EntityHuman): a, method_9606, func_196270_a, attack
void (IBlockData, World, BlockPosition, Entity): a, func_196262_a
void (IBlockData, World, BlockPosition, Entity): a, method_9548, func_196262_a
int (IBlockData, int, World, BlockPosition, Random): a, func_196251_a, getDropCount
void (IBlockAccess, Entity): a, func_176216_a
void (IBlockAccess, Entity): a, method_9502, func_176216_a
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, func_185473_a
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, func_185473_a
Fluid (IBlockData): h, func_204507_t
Fluid (IBlockData): g, method_9545, func_204507_t
float (): n, func_208618_m
float (): m, method_9499, func_208618_m
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
Item (): h, func_199767_j, getItem
Item (): g, method_8389, func_199767_j, getItem
boolean (): s, func_208619_r
boolean (): p, method_9543, func_208619_r
boolean (Block): c, func_196252_e
boolean (Block): b, method_9608, func_196252_e
boolean (Block): d, func_196245_f
boolean (Block): c, method_9519, func_196245_f
void (MinecraftKey, Block): a, func_196249_a
void (String, Block): a, func_196254_a
int (IBlockData, IIBlockAccess, BlockPosition): a, func_185484_c
boolean (IBlockData, IBlockData, EnumDirection): a, func_200122_a
boolean (IBlockData, IBlockData, EnumDirection): a, method_9522, func_200122_a
IChatBaseComponent (): l, func_200291_n
IChatBaseComponent (): k, method_9518, func_200291_n
long (IBlockData, BlockPosition): a, func_209900_a
long (IBlockData, BlockPosition): a, method_9535, func_209900_a
void (ItemStack, IBlockAccess, List<IChatBaseComponent>, ITooltipFlag): a, func_190948_a
void (ItemStack, IBlockAccess, List<IChatBaseComponent>, ITooltipFlag): a, method_9568, func_190948_a
IBlockData (IBlockData, IBlockData, World, BlockPosition): a, func_199601_a
IBlockData (IBlockData, IBlockData, World, BlockPosition): a, method_9582, func_199601_a
boolean (IBlockData, IBlockAccess, BlockPosition, EntityTypes<?>): a, method_9523, func_220067_a
boolean (Block): a, method_9581, func_220073_a
boolean (IBlockData, IBlockAccess, BlockPosition): d, method_9521, func_220081_d, isOccluding
boolean (IBlockData, IBlockAccess, BlockPosition): c, method_16362, func_220060_c
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): b, method_9549, func_220071_b
boolean (IBlockAccess, BlockPosition): c, method_16361, func_220064_c
boolean (IWorldReader, BlockPosition, EnumDirection): a, method_20044, func_220055_a
boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): d, method_20045, func_220056_d
boolean (IBlockData): n, method_9526, func_220074_n
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics
ITileInventory (IBlockData, World, BlockPosition): b, method_17454, func_220052_b, getInventory
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace
void (IBlockData, World, BlockPosition, ItemStack): a, method_9565, func_220062_a, dropNaturally
MinecraftKey (): i, method_9580, func_220068_i
List<ItemStack> (IBlockData, LootTableInfo$Builder): a, method_9560, func_220076_a
List<ItemStack> (IBlockData, WorldServer, BlockPosition, TileEntity): a, method_9562, func_220070_a
List<ItemStack> (IBlockData, WorldServer, BlockPosition, TileEntity, Entity, ItemStack): a, method_9609, func_220077_a, getDrops
void (IBlockData, LootTableInfo$Builder): b, method_9566, func_220078_b
void (IBlockData, World, BlockPosition): c, method_9497, func_220075_c
void (IBlockData, World, BlockPosition, TileEntity): a, method_9610, func_220059_a
void (IBlockData, World, BlockPosition, TileEntity, Entity, ItemStack): a, method_9511, func_220054_a, dropItems
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact
void (World, IBlockData, MovingObjectPositionBlock, Entity): a, method_19286, func_220066_a
SoundEffectType (IBlockData): p, method_9573, func_220072_p, getStepSound
int (IBlockData, IIBlockAccess, BlockPosition): a, method_9546, func_220058_a
float (IBlockData, IBlockAccess, BlockPosition): a, method_9575, func_220080_a
1.13.2
Names
bcr
bcs
Fields
Constructors
Methods
MovingObjectPosition (IBlockData, World, BlockPosition, Vec3D, Vec3D): a, func_180636_a
MovingObjectPosition (IBlockData, World, BlockPosition, Vec3D, Vec3D): a, func_180636_a, rayTrace
boolean (IBlockData): d, func_200293_a
boolean (IBlockData): d, func_200293_a, isCollidable
1.13.1
Names
bcj
bcr
net.minecraft.server.v1_13_R1.Block
net.minecraft.server.v1_13_R2.Block
Fields
MinecraftKey: a, field_176230_a
RegistryBlocks<MinecraftKey, Block>: e, field_149771_c, REGISTRY
RegistryBlockID<IBlockData>: f, field_176229_d, REGISTRY_ID
RegistryBlockID<IBlockData>: e, field_176229_d, REGISTRY_ID
int: g, field_149784_t
int: f, field_149784_t
float: h, field_149782_v, strength
float: g, field_149782_v, strength
float: i, field_149781_w, durability
float: h, field_149781_w, durability
boolean: j, field_149789_z
boolean: i, field_149789_z
Material: l, field_149764_J, material
Material: k, field_149764_J, material
MaterialMapColor: m, field_181083_K
MaterialMapColor: l, field_181083_K
BlockStateList<Block, IBlockData>: n, field_176227_L, blockStateList
BlockStateList<Block, IBlockData>: m, field_176227_L, blockStateList
String: q, field_149770_b, name
String: p, field_149770_b, name
SoundEffectType: k, field_149762_H, stepSound
SoundEffectType: j, field_149762_H, stepSound
boolean: o, field_196274_w
boolean: n, field_196274_w
boolean: p, field_208621_p
boolean: o, field_208621_p
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$a>>: r, field_210300_r
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$a>>: q, field_210300_r
EnumDirection[]: a, field_212556_a
Constructors
Methods
Block (int): a, func_149729_e, getById
IBlockData (int): b, func_196257_b, getByCombinedId
IBlockData (int): a, func_196257_b, getByCombinedId
Block (String): a, func_149684_b, getByName
IBlockData (IBlockData, IBlockData, GeneratorAccess, BlockPosition): a, func_199601_a
float (): k, func_149638_a
float (): k, func_149638_a, getDurability
IBlockData (IBlockData, IBlockData, World, BlockPosition): a, func_199601_a
1.13
Names
aow
bcj
net.minecraft.server.v1_12_R1.Block
net.minecraft.server.v1_13_R1.Block
Fields
RegistryBlocks<MinecraftKey, Block>: h, field_149771_c, REGISTRY
RegistryBlocks<MinecraftKey, Block>: e, field_149771_c, REGISTRY
RegistryBlockID<IBlockData>: i, field_176229_d, REGISTRY_ID
RegistryBlockID<IBlockData>: f, field_176229_d, REGISTRY_ID
CreativeModeTab: b, field_149772_a, creativeTab
boolean: l, field_149787_q
int: m, field_149786_r
boolean: n, field_149785_s
int: o, field_149784_t
int: g, field_149784_t
boolean: p, field_149783_u
float: q, field_149782_v, strength
float: h, field_149782_v, strength
float: r, field_149781_w, durability
float: i, field_149781_w, durability
boolean: s, field_149790_y
boolean: t, field_149789_z
boolean: j, field_149789_z
boolean: u, field_149758_A, isTileEntity
float: w, field_149763_I
Material: x, field_149764_J, material
Material: l, field_149764_J, material
MaterialMapColor: y, field_181083_K
MaterialMapColor: m, field_181083_K
float: z, field_149765_K, frictionFactor
float: b, field_149765_K, frictionFactor
BlockStateList: A, field_176227_L, blockStateList
BlockStateList<Block, IBlockData>: n, field_176227_L, blockStateList
IBlockData: c, field_176228_M, blockData
IBlockData: c, field_196275_y, blockData
String: d, field_149770_b, name
String: q, field_149770_b, name
AxisAlignedBB: j, field_185505_j
AxisAlignedBB: k, field_185506_k
SoundEffectType: v, field_149762_H, stepSound
SoundEffectType: k, field_149762_H, stepSound
org.apache.logging.log4j.Logger: d, field_196273_d
boolean: o, field_196274_w
boolean: p, field_208621_p
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$a>>: r, field_210300_r
Constructors
(Material)
Methods
int (Block): a, func_149682_b, getId
int (IBlockData): j, func_176210_f, getCombinedId
int (IBlockData): l, func_196246_j, getCombinedId
Block (int): c, func_149729_e, getById
Block (int): a, func_149729_e, getById
IBlockData (int): d, func_176220_d, getByCombinedId
IBlockData (int): b, func_196257_b, getByCombinedId
Block (String): b, func_149684_b, getByName
Block (String): a, func_149684_b, getByName
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState
Block (int): e, func_149713_g
Block (float): a, func_149715_a
Block (float): b, func_149752_b
boolean (IBlockAccess, BlockPosition): b, func_176205_b
Block (float): c, func_149711_c
Block (): j, func_149722_s
Block (boolean): a, func_149675_a
boolean (): k, func_149653_t, isTicking
boolean (): l, func_149716_u, isTileEntity
boolean (): i, func_149716_u, isTileEntity
boolean (IBlockData, boolean): a, func_176209_a
boolean (): m, func_149703_v
boolean (): j, func_149703_v
void (World, BlockPosition, IBlockData, Random): a, func_180645_a
void (World, BlockPosition, IBlockData, Random): b, func_180650_b
void (World, BlockPosition, IBlockData): d, func_176206_d, postBreak
int (World): a, func_149738_a
void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace
void (World, BlockPosition, IBlockData): b, func_180663_b, remove
int (Random): a, func_149745_a
Item (IBlockData, Random, int): a, func_180660_a, getDropType
void (World, BlockPosition, IBlockData, int): b, func_176226_b
void (World, BlockPosition, IBlockData, float, int): a, func_180653_a, dropNaturally
void (World, BlockPosition, int): b, func_180637_b, dropExperience
void (World, BlockPosition, int): a, func_180637_b, dropExperience
int (IBlockData): d, func_180651_a, getDropData
float (Entity): a, func_149638_a
boolean (World, BlockPosition, EnumDirection): b, func_176198_a, canPlace
boolean (World, BlockPosition): a, func_176196_c, canPlace
IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState
void (World, BlockPosition, EntityHuman): a, func_180649_a, attack
Vec3D (World, BlockPosition, Entity, Vec3D): a, func_176197_a
void (World, BlockPosition, IBlockData, Entity): a, func_180634_a
boolean (): n, func_149700_E
boolean (): X_, func_149700_E
ItemStack (IBlockData): u, func_180643_i
ItemStack (IBlockData): t, func_180643_i
int (int, Random): a, func_149679_a, getDropCount
boolean (): d, func_181623_g
boolean (): a, func_181623_g
Block (String): c, func_149663_c
String (): c, func_149732_F, getName
String (): a, func_149739_a
String (): m, func_149739_a
boolean (): o, func_149652_G
Block (): p, func_149649_H
void (World, Entity): a, func_176216_a
Block (CreativeModeTab): a, func_149647_a
void (World, BlockPosition): h, func_176224_k
void (World, BlockPosition): c, func_176224_k
boolean (): r, func_149698_L
boolean (Block): d, func_149667_c
boolean (Block, Block): a, func_149680_a
BlockStateList (): b, func_180661_e, getStateList
BlockStateList (): s, func_176194_O
BlockStateList<Block, IBlockData> (): o, func_176194_O, getStates
void (IBlockData): w, func_180632_j
void (IBlockData): v, func_180632_j
IBlockData (): t, func_176223_P, getBlockData
IBlockData (): p, func_176223_P, getBlockData
void (): w, func_149671_p
void (): t, func_149671_p
void (int, MinecraftKey, Block): a, func_176215_a
void (int, String, Block): a, func_176219_a
CreativeModeTab (): q, func_149708_J
Block$EnumRandomOffset (): u, func_176218_Q
Block$EnumRandomOffset (): q, func_176218_Q
boolean (IBlockData): k, func_185481_k
boolean (IBlockData): r, func_185481_k
boolean (IBlockData): l, func_149730_j
int (IBlockData): m, func_149717_k
int (IBlockData): o, func_149750_m
int (IBlockData): m, func_149750_m
boolean (IBlockData): p, func_149710_n
Material (IBlockData): q, func_149688_o
Material (IBlockData): n, func_149688_o
Block (SoundEffectType): a, func_149672_a
boolean (IBlockData): r, func_149637_q
boolean (IBlockData): o, func_149637_q
boolean (IBlockData): s, func_149721_r, isOccluding
boolean (IBlockData): p, func_149721_r, isOccluding
boolean (IBlockData): c, func_149686_d
boolean (IBlockData): a, func_149686_d
EnumRenderType (IBlockData): a, func_149645_b
EnumRenderType (IBlockData): c, func_149645_b
boolean (IBlockAccess, BlockPosition): a, func_176200_f
float (IBlockData, World, BlockPosition): a, func_176195_g
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
void (BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, AxisAlignedBB): a, func_185492_a
boolean (IBlockData): b, func_149662_c
float (IBlockData, EntityHuman, World, BlockPosition): a, func_180647_a, getDamage
MovingObjectPosition (BlockPosition, Vec3D, Vec3D, AxisAlignedBB): a, func_185503_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_180656_a
boolean (IBlockData): g, func_149744_f, isPowerSource
boolean (IBlockData): i, func_149744_f, isPowerSource
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, func_176211_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_176211_b
EnumPistonReaction (IBlockData): h, func_149656_h
EnumPistonReaction (IBlockData): j, func_149656_h, getPushReaction
ItemStack (World, BlockPosition, IBlockData): a, func_185473_a
boolean (IBlockData): v, func_149740_M, isComplexRedstone
boolean (IBlockData): u, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): c, func_180641_l
int (IBlockData, World, BlockPosition): a, func_180641_l
SoundEffectType (): v, func_185467_w, getStepSound
SoundEffectType (): r, func_185467_w, getStepSound
boolean (IBlockData): n, func_149751_l
int (IBlockData, IBlockAccess, BlockPosition): e, func_185484_c
boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a
boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, func_176225_a
AxisAlignedBB (IBlockData, World, BlockPosition): b, func_180640_a
void (IBlockData, World, BlockPosition, Random): a, func_180655_c
void (IBlockData, World, BlockPosition, Random): c, func_180655_c
BlockRenderLayer (): f, func_180664_k
TextureType (): c, func_180664_k
float (IBlockData): f, func_185485_f
float (IBlockData): g, func_185485_f
boolean (IBlockData): t, func_176214_u
boolean (IBlockData): q, func_176214_u
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_180646_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact
Vec3D (IBlockData, IBlockAccess, BlockPosition): f, func_190949_e
Vec3D (IBlockData, IBlockAccess, BlockPosition): l, func_190949_e
boolean (IBlockData): a_, func_190946_v
boolean (IBlockData): b, func_190946_v
void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a
boolean (Block): b, func_193384_b
boolean (Block): a, func_193384_b
boolean (Block): c, func_193382_c
boolean (Block): b, func_193382_c
void (ItemStack, World, List<String>, ITooltipFlag): a, func_190948_a
IBlockData (IBlockData, IBlockData, GeneratorAccess, BlockPosition): a, func_199601_a
VoxelShape (double, double, double, double, double, double): a, func_208617_a
boolean (IBlockData): e, func_196261_e
void (IBlockData, GeneratorAccess, BlockPosition, int): a, func_196242_c
boolean (Tag<Block>): a, func_203417_a
IBlockData (IBlockData, GeneratorAccess, BlockPosition): b, func_199770_b
void (IBlockData, IBlockData, GeneratorAccess, BlockPosition, int): a, func_196263_a
void (IBlockData, GeneratorAccess, BlockPosition, int): b, func_196248_b
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a
boolean (IBlockData, BlockActionContext): a, func_196253_a
float (IBlockData, IBlockAccess, BlockPosition): d, func_176195_g
boolean (IBlockData): s, func_149653_t, isTicking
boolean (IBlockData, IBlockAccess, BlockPosition): e, func_201783_b
boolean (IBlockData): f, func_200124_e
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
VoxelShape (IBlockData, IBlockAccess, BlockPosition): f, func_196268_f
VoxelShape (IBlockData, IBlockAccess, BlockPosition): g, func_196247_c
VoxelShape (IBlockData, IBlockAccess, BlockPosition): h, func_199600_g
boolean (VoxelShape, EnumDirection): a, func_208061_a
boolean (VoxelShape): a, func_208062_a
boolean (IBlockData, IBlockAccess, BlockPosition): i, func_200012_i
boolean (IBlockData, IBlockAccess, BlockPosition): a_, func_200123_i
int (IBlockData, IBlockAccess, BlockPosition): j, func_200011_d
boolean (IBlockData, IBlockAccess, BlockPosition): k, func_200125_k
boolean (IBlockData): d, func_200293_a
void (IBlockData, World, BlockPosition, Random): b, func_196265_a
void (IBlockData, World, BlockPosition, Random): a, func_196267_b
void (GeneratorAccess, BlockPosition, IBlockData): b, func_176206_d, postBreak
int (IWorldReader): a, func_149738_a
void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove
int (IBlockData, Random): a, func_196264_a
IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType
float (IBlockData, EntityHuman, IBlockAccess, BlockPosition): a, func_180647_a, getDamage
void (IBlockData, World, BlockPosition, float, int): a, func_196255_a, dropNaturally
float (): k, func_149638_a
boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
void (IBlockData, World, BlockPosition, EntityHuman): a, func_196270_a, attack
void (IBlockData, World, BlockPosition, Entity): a, func_196262_a
int (IBlockData, int, World, BlockPosition, Random): a, func_196251_a, getDropCount
void (IBlockAccess, Entity): a, func_176216_a
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, func_185473_a
Fluid (IBlockData): h, func_204507_t
float (): n, func_208618_m
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
Item (): h, func_199767_j, getItem
boolean (): s, func_208619_r
boolean (Block): c, func_196252_e
boolean (Block): d, func_196245_f
void (MinecraftKey, Block): a, func_196249_a
void (String, Block): a, func_196254_a
int (IBlockData, IIBlockAccess, BlockPosition): a, func_185484_c
boolean (IBlockData, IBlockData, EnumDirection): a, func_200122_a
IChatBaseComponent (): l, func_200291_n
long (IBlockData, BlockPosition): a, func_209900_a
void (ItemStack, IBlockAccess, List<IChatBaseComponent>, ITooltipFlag): a, func_190948_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
aou
aow
Fields
Constructors
Methods
1.12
Names
alu
aou
net.minecraft.server.v1_11_R1.Block
net.minecraft.server.v1_12_R1.Block
Fields
Constructors
Methods
Block (int): b, func_149729_e, getById
Block (int): c, func_149729_e, getById
IBlockData (int): c, func_176220_d, getByCombinedId
IBlockData (int): d, func_176220_d, getByCombinedId
MaterialMapColor (IBlockData): r, func_180659_g
IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState
IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState
Block (int): d, func_149713_g
Block (int): e, func_149713_g
boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176212_b
ItemStack (IBlockData): w, func_180643_i
ItemStack (IBlockData): u, func_180643_i
boolean (Block): b, func_149667_c
boolean (Block): d, func_149667_c
void (IBlockData): y, func_180632_j
void (IBlockData): w, func_180632_j
boolean (IBlockData): s, func_149637_q
boolean (IBlockData): r, func_149637_q
boolean (IBlockData): t, func_149721_r, isOccluding
boolean (IBlockData): s, func_149721_r, isOccluding
boolean (IBlockData): x, func_149740_M, isComplexRedstone
boolean (IBlockData): v, func_149740_M, isComplexRedstone
int (IBlockData, IBlockAccess, BlockPosition): d, func_185484_c
int (IBlockData, IBlockAccess, BlockPosition): e, func_185484_c
boolean (IBlockData): u, func_176214_u
boolean (IBlockData): t, func_176214_u
Vec3D (IBlockData, IBlockAccess, BlockPosition): e, func_190949_e
Vec3D (IBlockData, IBlockAccess, BlockPosition): f, func_190949_e
boolean (IBlockData): v, func_190946_v
boolean (IBlockData): a_, func_190946_v
void (Item, CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a
void (ItemStack, EntityHuman, List<String>, boolean): a, func_190948_a
MaterialMapColor (IBlockData, IBlockAccess, BlockPosition): c, func_180659_g
boolean (Block): b, func_193384_b
boolean (Block): c, func_193382_c
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
void (CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a
void (ItemStack, World, List<String>, ITooltipFlag): a, func_190948_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
als
alu
Fields
Constructors
Methods
void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_185477_a
void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a
1.11
Names
akf
als
net.minecraft.server.v1_10_R1.Block
net.minecraft.server.v1_11_R1.Block
Fields
Constructors
Methods
IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState
IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState
boolean (): j, func_176214_u
Block (): k, func_149722_s
Block (): j, func_149722_s
boolean (): l, func_149653_t, isTicking
boolean (): k, func_149653_t, isTicking
boolean (): m, func_149716_u, isTileEntity
boolean (): l, func_149716_u, isTileEntity
boolean (): n, func_149703_v
boolean (): m, func_149703_v
boolean (World, BlockPosition, EnumDirection, ItemStack): a, func_176193_a, canPlace
boolean (): o, func_149700_E
boolean (): n, func_149700_E
ItemStack (IBlockData): u, func_180643_i
ItemStack (IBlockData): w, func_180643_i
boolean (): p, func_149652_G
boolean (): o, func_149652_G
Block (): q, func_149649_H
Block (): p, func_149649_H
boolean (): s, func_149698_L
boolean (): r, func_149698_L
BlockStateList (): t, func_176194_O
BlockStateList (): s, func_176194_O
void (IBlockData): w, func_180632_j
void (IBlockData): y, func_180632_j
IBlockData (): u, func_176223_P, getBlockData
IBlockData (): t, func_176223_P, getBlockData
void (): x, func_149671_p
void (): w, func_149671_p
void (Item, CreativeModeTab, List<ItemStack>): a, func_149666_a
CreativeModeTab (): r, func_149708_J
CreativeModeTab (): q, func_149708_J
Block$a (): v, func_176218_Q
Block$EnumRandomOffset (): u, func_176218_Q
float (IBlockData, World, BlockPosition): b, func_176195_g
float (IBlockData, World, BlockPosition): a, func_176195_g
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
AxisAlignedBB (IBlockData, World, BlockPosition): a, func_180646_a
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact
boolean (IBlockData): v, func_149740_M, isComplexRedstone
boolean (IBlockData): x, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): d, func_180641_l
int (IBlockData, World, BlockPosition): c, func_180641_l
SoundEffectType (): w, func_185467_w
SoundEffectType (): v, func_185467_w, getStepSound
int (IBlockData, IBlockAccess, BlockPosition): c, func_185484_c
int (IBlockData, IBlockAccess, BlockPosition): d, func_185484_c
AxisAlignedBB (IBlockData, World, BlockPosition): c, func_180640_a
AxisAlignedBB (IBlockData, World, BlockPosition): b, func_180640_a
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
boolean (IBlockData): u, func_176214_u
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_180646_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact
Vec3D (IBlockData, IBlockAccess, BlockPosition): e, func_190949_e
boolean (IBlockData): v, func_190946_v
void (Item, CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a
void (ItemStack, EntityHuman, List<String>, boolean): a, func_190948_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
ajt
akf
net.minecraft.server.v1_9_R2.Block
net.minecraft.server.v1_10_R1.Block
Fields
Constructors
Methods
boolean (IBlockData, Entity): a, func_189872_a
1.9.4
Names
net.minecraft.server.v1_9_R1.Block
net.minecraft.server.v1_9_R2.Block
Fields
Constructors
Methods
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
boolean (World, BlockPosition, IBlockData, int, int): a, func_180648_a
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
boolean (IBlockData, World, BlockPosition, int, int): a, func_189539_a
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
afh
ajt
net.minecraft.server.v1_8_R3.Block
net.minecraft.server.v1_9_R1.Block
Fields
RegistryBlocks<MinecraftKey, Block>: c, field_149771_c, REGISTRY
RegistryBlocks<MinecraftKey, Block>: h, field_149771_c, REGISTRY
RegistryID<IBlockData>: d, field_176229_d
RegistryBlockID<IBlockData>: i, field_176229_d, REGISTRY_ID
Block$StepSound: e, field_149769_e
Block$StepSound: f, field_149766_f
Block$StepSound: g, field_149767_g
Block$StepSound: h, field_149779_h
Block$StepSound: i, field_149780_i
Block$StepSound: j, field_149777_j
Block$StepSound: k, field_149778_k
Block$StepSound: l, field_149775_l
Block$StepSound: m, field_149776_m
Block$StepSound: n, field_149773_n
Block$StepSound: o, field_149774_o
Block$StepSound: p, field_149788_p
Block$StepSound: q, field_176231_q
boolean: r, field_149787_q
boolean: l, field_149787_q
int: s, field_149786_r
int: m, field_149786_r
boolean: t, field_149785_s
boolean: n, field_149785_s
int: u, field_149784_t
int: o, field_149784_t
boolean: v, field_149783_u
boolean: p, field_149783_u
float: w, field_149782_v, strength
float: q, field_149782_v, strength
float: x, field_149781_w, durability
float: r, field_149781_w, durability
boolean: y, field_149790_y
boolean: s, field_149790_y
boolean: z, field_149789_z
boolean: t, field_149789_z
boolean: A, field_149758_A, isTileEntity
boolean: u, field_149758_A, isTileEntity
double: B, field_149759_B, minX
double: C, field_149760_C, minY
double: D, field_149754_D, minZ
double: E, field_149755_E, maxX
double: F, field_149756_F, maxY
double: G, field_149757_G, maxZ
Block$StepSound: H, field_149762_H, stepSound
float: I, field_149763_I
float: w, field_149763_I
Material: J, field_149764_J, material
Material: x, field_149764_J, material
MaterialMapColor: K, field_181083_K
MaterialMapColor: y, field_181083_K
float: L, field_149765_K, frictionFactor
float: z, field_149765_K, frictionFactor
BlockStateList: M, field_176227_L, blockStateList
BlockStateList: A, field_176227_L, blockStateList
IBlockData: N, field_176228_M, blockData
IBlockData: c, field_176228_M, blockData
String: O, field_149770_b, name
String: d, field_149770_b, name
AxisAlignedBB: j, field_185505_j
AxisAlignedBB: k, field_185506_k
SoundEffectType: v, field_149762_H, stepSound
Constructors
Methods
int (IBlockData): f, func_176210_f, getCombinedId
int (IBlockData): j, func_176210_f, getCombinedId
Block (int): c, func_149729_e, getById
Block (int): b, func_149729_e, getById
IBlockData (int): d, func_176220_d, getByCombinedId
IBlockData (int): c, func_176220_d, getByCombinedId
boolean (): o, func_149730_j
int (): p, func_149717_k
int (): r, func_149750_m
boolean (): s, func_149710_n
Material (): t, func_149688_o, getMaterial
MaterialMapColor (IBlockData): g, func_180659_g
MaterialMapColor (IBlockData): r, func_180659_g
int (IBlockData): c, func_176201_c, toLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState
IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState
Block (Block$StepSound): a, func_149672_a
Block (int): e, func_149713_g
Block (int): d, func_149713_g
boolean (): u, func_149637_q
boolean (): v, func_149721_r, isOccluding
boolean (): w, func_176214_u
boolean (): j, func_176214_u
boolean (): d, func_149686_d
int (): b, func_149645_b
boolean (World, BlockPosition): a, func_176200_f
Block (): x, func_149722_s
Block (): k, func_149722_s
float (World, BlockPosition): g, func_176195_g
boolean (): y, func_149653_t, isTicking
boolean (): l, func_149653_t, isTicking
boolean (): z, func_149716_u, isTileEntity
boolean (): m, func_149716_u, isTileEntity
void (float, float, float, float, float, float): a, func_149676_a
boolean (IBlockAccess, BlockPosition, EnumDirection): b, func_176212_b
boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176212_b
void (World, BlockPosition, IBlockData, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_180638_a
AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a
boolean (): c, func_149662_c
boolean (): A, func_149703_v
boolean (): n, func_149703_v
float (EntityHuman, World, BlockPosition): a, func_180647_a, getDamage
int (IBlockData): a, func_180651_a, getDropData
int (IBlockData): d, func_180651_a, getDropData
MovingObjectPosition (World, BlockPosition, Vec3D, Vec3D): a, func_180636_a
boolean (Vec3D): a, func_149654_a
boolean (Vec3D): b, func_149687_b
boolean (Vec3D): c, func_149661_c
boolean (World, BlockPosition): d, func_176196_c, canPlace
boolean (World, BlockPosition): a, func_176196_c, canPlace
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact
void (World, BlockPosition, Entity): a, func_176199_a
void (World, BlockPosition, Entity): a, func_176199_a, stepOn
void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape
double (): B, func_149704_x
double (): C, func_149753_y
double (): D, func_149665_z
double (): E, func_149669_A
double (): F, func_149706_B
double (): G, func_149693_C
int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): a, func_180656_a
boolean (): i, func_149744_f, isPowerSource
int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): b, func_176211_b
void (): j, func_149683_g
void (World, EntityHuman, BlockPosition, IBlockData, TileEntity): a, func_180657_a
boolean (): I, func_149700_E
boolean (): o, func_149700_E
ItemStack (IBlockData): i, func_180643_i
ItemStack (IBlockData): u, func_180643_i
boolean (): g, func_181623_g
boolean (): d, func_181623_g
String (): f, func_149732_F, getName
String (): c, func_149732_F, getName
boolean (): J, func_149652_G
boolean (): p, func_149652_G
Block (): K, func_149649_H
Block (): q, func_149649_H
int (): k, func_149656_h
int (World, BlockPosition): j, func_176222_j, getDropData
void (World, BlockPosition): k, func_176224_k
void (World, BlockPosition): h, func_176224_k
boolean (): N, func_149698_L
boolean (): s, func_149698_L
boolean (): O, func_149740_M, isComplexRedstone
int (World, BlockPosition): l, func_180641_l
BlockStateList (): e, func_180661_e, getStateList
BlockStateList (): b, func_180661_e, getStateList
BlockStateList (): P, func_176194_O
BlockStateList (): t, func_176194_O
void (IBlockData): j, func_180632_j
void (IBlockData): w, func_180632_j
IBlockData (): Q, func_176223_P, getBlockData
IBlockData (): u, func_176223_P, getBlockData
void (): S, func_149671_p
void (): x, func_149671_p
boolean (): q, func_149751_l
int (IBlockAccess, BlockPosition): c, func_176207_c
boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a
AxisAlignedBB (World, BlockPosition): b, func_180646_a
void (World, BlockPosition, IBlockData, Random): c, func_180655_c
EnumWorldBlockLayer (): m, func_180664_k
int (): H, func_149635_D
int (IBlockData): h, func_180644_h
int (IBlockAccess, BlockPosition, int): a, func_180662_a
int (IBlockAccess, BlockPosition): d, func_176202_d
float (): h, func_149685_I
Item (World, BlockPosition): c, func_180665_b
CreativeModeTab (): L, func_149708_J
CreativeModeTab (): r, func_149708_J
boolean (): M, func_149648_K
IBlockData (IBlockData): b, func_176217_b
Block$a (): R, func_176218_Q
Block$a (): v, func_176218_Q
boolean (IBlockData): k, func_185481_k
boolean (IBlockData): l, func_149730_j
int (IBlockData): m, func_149717_k
int (IBlockData): o, func_149750_m
boolean (IBlockData): p, func_149710_n
Material (IBlockData): q, func_149688_o
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
Block (SoundEffectType): a, func_149672_a
boolean (IBlockData): s, func_149637_q
boolean (IBlockData): t, func_149721_r, isOccluding
boolean (IBlockData): c, func_149686_d
EnumRenderType (IBlockData): a, func_149645_b
boolean (IBlockAccess, BlockPosition): a, func_176200_f
float (IBlockData, World, BlockPosition): b, func_176195_g
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_185477_a
void (BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, AxisAlignedBB): a, func_185492_a
AxisAlignedBB (IBlockData, World, BlockPosition): a, func_180646_a
boolean (IBlockData): b, func_149662_c
float (IBlockData, EntityHuman, World, BlockPosition): a, func_180647_a, getDamage
MovingObjectPosition (IBlockData, World, BlockPosition, Vec3D, Vec3D): a, func_180636_a
MovingObjectPosition (BlockPosition, Vec3D, Vec3D, AxisAlignedBB): a, func_185503_a
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_180656_a
boolean (IBlockData): g, func_149744_f, isPowerSource
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, func_176211_b
void (World, EntityHuman, BlockPosition, IBlockData, TileEntity, ItemStack): a, func_180657_a
EnumPistonReaction (IBlockData): h, func_149656_h
ItemStack (World, BlockPosition, IBlockData): a, func_185473_a
boolean (IBlockData): v, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): d, func_180641_l
SoundEffectType (): w, func_185467_w
boolean (IBlockData): n, func_149751_l
int (IBlockData, IBlockAccess, BlockPosition): c, func_185484_c
boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a
AxisAlignedBB (IBlockData, World, BlockPosition): c, func_180640_a
void (IBlockData, World, BlockPosition, Random): a, func_180655_c
BlockRenderLayer (): f, func_180664_k
float (IBlockData): f, func_185485_f
1.8.8
Names
afh
net.minecraft.block.Block
net.minecraft.server.v1_8_R3.Block
Fields
MinecraftKey: a, field_176230_a
RegistryBlocks<MinecraftKey, Block>: c, field_149771_c, REGISTRY
RegistryID<IBlockData>: d, field_176229_d
CreativeModeTab: b, field_149772_a, creativeTab
Block$StepSound: e, field_149769_e
Block$StepSound: f, field_149766_f
Block$StepSound: g, field_149767_g
Block$StepSound: h, field_149779_h
Block$StepSound: i, field_149780_i
Block$StepSound: j, field_149777_j
Block$StepSound: k, field_149778_k
Block$StepSound: l, field_149775_l
Block$StepSound: m, field_149776_m
Block$StepSound: n, field_149773_n
Block$StepSound: o, field_149774_o
Block$StepSound: p, field_149788_p
Block$StepSound: q, field_176231_q
boolean: r, field_149787_q
int: s, field_149786_r
boolean: t, field_149785_s
int: u, field_149784_t
boolean: v, field_149783_u
float: w, field_149782_v, strength
float: x, field_149781_w, durability
boolean: y, field_149790_y
boolean: z, field_149789_z
boolean: A, field_149758_A, isTileEntity
double: B, field_149759_B, minX
double: C, field_149760_C, minY
double: D, field_149754_D, minZ
double: E, field_149755_E, maxX
double: F, field_149756_F, maxY
double: G, field_149757_G, maxZ
Block$StepSound: H, field_149762_H, stepSound
float: I, field_149763_I
Material: J, field_149764_J, material
MaterialMapColor: K, field_181083_K
float: L, field_149765_K, frictionFactor
BlockStateList: M, field_176227_L, blockStateList
IBlockData: N, field_176228_M, blockData
String: O, field_149770_b, name
Constructors
(Material)
Methods
int (Block): a, func_149682_b, getId
int (IBlockData): f, func_176210_f, getCombinedId
Block (int): c, func_149729_e, getById
IBlockData (int): d, func_176220_d, getByCombinedId
Block (Item): a, func_149634_a, asBlock
Block (String): b, func_149684_b, getByName
boolean (): o, func_149730_j
int (): p, func_149717_k
int (): r, func_149750_m
boolean (): s, func_149710_n
Material (): t, func_149688_o, getMaterial
MaterialMapColor (IBlockData): g, func_180659_g
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): c, func_176201_c, toLegacyData
IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState
Block (Block$StepSound): a, func_149672_a
Block (int): e, func_149713_g
Block (float): a, func_149715_a
Block (float): b, func_149752_b
boolean (): u, func_149637_q
boolean (): v, func_149721_r, isOccluding
boolean (): w, func_176214_u
boolean (): d, func_149686_d
boolean (IBlockAccess, BlockPosition): b, func_176205_b
int (): b, func_149645_b
boolean (World, BlockPosition): a, func_176200_f
Block (float): c, func_149711_c
Block (): x, func_149722_s
float (World, BlockPosition): g, func_176195_g
Block (boolean): a, func_149675_a
boolean (): y, func_149653_t, isTicking
boolean (): z, func_149716_u, isTileEntity
void (float, float, float, float, float, float): a, func_149676_a
boolean (IBlockAccess, BlockPosition, EnumDirection): b, func_176212_b
void (World, BlockPosition, IBlockData, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_180638_a
AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a
boolean (): c, func_149662_c
boolean (IBlockData, boolean): a, func_176209_a
boolean (): A, func_149703_v
void (World, BlockPosition, IBlockData, Random): a, func_180645_a
void (World, BlockPosition, IBlockData, Random): b, func_180650_b
void (World, BlockPosition, IBlockData): d, func_176206_d, postBreak
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
int (World): a, func_149738_a
void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace
void (World, BlockPosition, IBlockData): b, func_180663_b, remove
int (Random): a, func_149745_a
Item (IBlockData, Random, int): a, func_180660_a, getDropType
float (EntityHuman, World, BlockPosition): a, func_180647_a, getDamage
void (World, BlockPosition, IBlockData, int): b, func_176226_b
void (World, BlockPosition, IBlockData, float, int): a, func_180653_a, dropNaturally
void (World, BlockPosition, ItemStack): a, func_180635_a
void (World, BlockPosition, int): b, func_180637_b, dropExperience
int (IBlockData): a, func_180651_a, getDropData
float (Entity): a, func_149638_a
MovingObjectPosition (World, BlockPosition, Vec3D, Vec3D): a, func_180636_a
boolean (Vec3D): a, func_149654_a
boolean (Vec3D): b, func_149687_b
boolean (Vec3D): c, func_149661_c
void (World, BlockPosition, Explosion): a, func_180652_a, wasExploded
boolean (World, BlockPosition, EnumDirection, ItemStack): a, func_176193_a, canPlace
boolean (World, BlockPosition, EnumDirection): b, func_176198_a, canPlace
boolean (World, BlockPosition): d, func_176196_c, canPlace
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact
void (World, BlockPosition, Entity): a, func_176199_a
IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState
void (World, BlockPosition, EntityHuman): a, func_180649_a, attack
Vec3D (World, BlockPosition, Entity, Vec3D): a, func_176197_a
void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape
double (): B, func_149704_x
double (): C, func_149753_y
double (): D, func_149665_z
double (): E, func_149669_A
double (): F, func_149706_B
double (): G, func_149693_C
int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): a, func_180656_a
boolean (): i, func_149744_f, isPowerSource
void (World, BlockPosition, IBlockData, Entity): a, func_180634_a
int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): b, func_176211_b
void (): j, func_149683_g
void (World, EntityHuman, BlockPosition, IBlockData, TileEntity): a, func_180657_a
boolean (): I, func_149700_E
ItemStack (IBlockData): i, func_180643_i
int (int, Random): a, func_149679_a, getDropCount
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, func_180633_a, postPlace
boolean (): g, func_181623_g
Block (String): c, func_149663_c
String (): f, func_149732_F, getName
String (): a, func_149739_a
boolean (World, BlockPosition, IBlockData, int, int): a, func_180648_a
boolean (): J, func_149652_G
Block (): K, func_149649_H
int (): k, func_149656_h
void (World, BlockPosition, Entity, float): a, func_180658_a, fallOn
void (World, Entity): a, func_176216_a
int (World, BlockPosition): j, func_176222_j, getDropData
Block (CreativeModeTab): a, func_149647_a
void (World, BlockPosition, IBlockData, EntityHuman): a, func_176208_a
void (World, BlockPosition): k, func_176224_k
boolean (): N, func_149698_L
boolean (Explosion): a, func_149659_a
boolean (Block): b, func_149667_c
boolean (Block, Block): a, func_149680_a
boolean (): O, func_149740_M, isComplexRedstone
int (World, BlockPosition): l, func_180641_l
BlockStateList (): e, func_180661_e, getStateList
BlockStateList (): P, func_176194_O
void (IBlockData): j, func_180632_j
IBlockData (): Q, func_176223_P, getBlockData
void (): S, func_149671_p
void (int, MinecraftKey, Block): a, func_176215_a
void (int, String, Block): a, func_176219_a
boolean (): q, func_149751_l
int (IBlockAccess, BlockPosition): c, func_176207_c
boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a
AxisAlignedBB (World, BlockPosition): b, func_180646_a
void (World, BlockPosition, IBlockData, Random): c, func_180655_c
EnumWorldBlockLayer (): m, func_180664_k
int (): H, func_149635_D
int (IBlockData): h, func_180644_h
int (IBlockAccess, BlockPosition, int): a, func_180662_a
int (IBlockAccess, BlockPosition): d, func_176202_d
float (): h, func_149685_I
Item (World, BlockPosition): c, func_180665_b
void (Item, CreativeModeTab, List<ItemStack>): a, func_149666_a
CreativeModeTab (): L, func_149708_J
boolean (): M, func_149648_K
IBlockData (IBlockData): b, func_176217_b
Block$a (): R, func_176218_Q