net.minecraft.server.v1_14_R1

public class BlockChest

extends BlockTileEntity implements IBlockWaterlogged

All mapped superinterfaces:

IMaterial, ITileEntity, IBlockWaterlogged, IFluidSource, IFluidContainer

bna
net.minecraft.class_2281
net.minecraft.block.ChestBlock
net.minecraft.server.v1_14_R1.BlockChest

Field summary

Modifier and TypeField
public static final BlockStateDirection
a
field_10768
field_176459_a
FACING
public static final BlockStateEnum<BlockPropertyChestType>
b
field_10770
field_196314_b
public static final BlockStateBoolean
c
field_10772
field_204511_c
protected static final VoxelShape
d
field_10767
field_196316_c
protected static final VoxelShape
e
field_10771
field_196317_y
protected static final VoxelShape
f
field_10773
field_196318_z
protected static final VoxelShape
g
field_10769
field_196313_A
protected static final VoxelShape
h
field_10774
field_196315_B
private static final BlockChest$ChestFinder<IInventory>
i
field_17356
field_220109_i
private static final BlockChest$ChestFinder<ITileInventory>
j
field_17357
field_220110_j

Constructor summary

ModifierConstructor
protected (Block$Info arg0)

Method summary

Modifier and TypeMethod
public EnumRenderType
c(bvj arg0)
method_9604(class_2680 arg0)
func_149645_b(BlockState arg0)
public IBlockData
a(bvj arg0, fa arg1, bvj arg2, bhi arg3, ev arg4, ev arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public VoxelShape
a(bvj arg0, bgr arg1, ev arg2, csa arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public static EnumDirection
j(bvj arg0)
method_9758(class_2680 arg0)
func_196311_i(BlockState arg0)
public IBlockData
a(bae arg0)
method_9605(class_1750 arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public Fluid
g(bvj arg0)
method_9545(class_2680 arg0)
func_204507_t(BlockState arg0)
private EnumDirection
a(bae arg0, fa arg1)
method_9753(class_1750 arg0, class_2350 arg1)
func_196312_a(BlockItemUseContext arg0, Direction arg1)
public void
a(bhh arg0, ev arg1, bvj arg2, aio arg3, bca arg4)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
func_180633_a(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4)
public void
a(bvj arg0, bhh arg1, ev arg2, bvj arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4)
public boolean
a(bvj arg0, bhh arg1, ev arg2, avx arg3, agz arg4, crr arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5)
protected Statistic<MinecraftKey>
d()
method_9755()
func_196310_d()
public static <T> T
a(bvj arg0, bhi arg1, ev arg2, boolean arg3, bna$a<T> arg4)
method_17459(class_2680 arg0, class_1936 arg1, class_2338 arg2, boolean arg3, class_2281$class_3923<T> arg4)
func_220106_a(BlockState arg0, IWorld arg1, BlockPos arg2, boolean arg3, ChestBlock$InventoryFactory<T> arg4)
getInventory(IBlockData arg0, GeneratorAccess arg1, BlockPosition arg2, boolean arg3, BlockChest$ChestFinder<T> arg4)
public static IInventory
a(bvj arg0, bhh arg1, ev arg2, boolean arg3)
method_17458(class_2680 arg0, class_1937 arg1, class_2338 arg2, boolean arg3)
func_220105_a(BlockState arg0, World arg1, BlockPos arg2, boolean arg3)
getInventory(IBlockData arg0, World arg1, BlockPosition arg2, boolean arg3)
public ITileInventory
b(bvj arg0, bhh arg1, ev arg2)
method_17454(class_2680 arg0, class_1937 arg1, class_2338 arg2)
func_220052_b(BlockState arg0, World arg1, BlockPos arg2)
getInventory(IBlockData arg0, World arg1, BlockPosition arg2)
public TileEntity
a(bgr arg0)
method_10123(class_1922 arg0)
func_196283_a_(IBlockReader arg0)
createTile(IBlockAccess arg0)
private static boolean
a(bhi arg0, ev arg1)
method_9756(class_1936 arg0, class_2338 arg1)
func_220108_a(IWorld arg0, BlockPos arg1)
private static boolean
a(bgr arg0, ev arg1)
method_9757(class_1922 arg0, class_2338 arg1)
func_176456_n(IBlockReader arg0, BlockPos arg1)
private static boolean
b(bhi arg0, ev arg1)
method_9754(class_1936 arg0, class_2338 arg1)
func_220107_b(IWorld arg0, BlockPos arg1)
public boolean
b(bvj arg0)
method_9498(class_2680 arg0)
func_149740_M(BlockState arg0)
isComplexRedstone(IBlockData arg0)
public int
a(bvj arg0, bhh arg1, ev arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
func_180641_l(BlockState arg0, World arg1, BlockPos arg2)
public IBlockData
a(bvj arg0, bqw arg1)
method_9598(class_2680 arg0, class_2470 arg1)
func_185499_a(BlockState arg0, Rotation arg1)
public IBlockData
a(bvj arg0, bpw arg1)
method_9569(class_2680 arg0, class_2415 arg1)
func_185471_a(BlockState arg0, Mirror arg1)
protected void
a(bvk$a<bml, bvj> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
public boolean
a(bvj arg0, bgr arg1, ev arg2, cnh arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public boolean
d(bvj arg0)
method_9589(class_2680 arg0)
func_190946_v(BlockState arg0)