net.minecraft.server.v1_14_R1

public class BlockDoor

extends Block

All mapped superinterfaces:

IMaterial

bnw
net.minecraft.class_2323
net.minecraft.block.DoorBlock
net.minecraft.server.v1_14_R1.BlockDoor

Field summary

Modifier and TypeField
public static final BlockStateDirection
a
field_10938
field_176520_a
FACING
public static final BlockStateBoolean
b
field_10945
field_176519_b
OPEN
public static final BlockStateEnum<BlockPropertyDoorHinge>
c
field_10941
field_176521_M
HINGE
public static final BlockStateBoolean
d
field_10940
field_176522_N
POWERED
public static final BlockStateEnum<BlockPropertyDoubleBlockHalf>
e
field_10946
field_176523_O
HALF
protected static final VoxelShape
f
field_10942
field_185658_f
protected static final VoxelShape
g
field_10939
field_185659_g
protected static final VoxelShape
h
field_10944
field_185656_B
protected static final VoxelShape
i
field_10943
field_185657_C

Constructor summary

ModifierConstructor
protected (Block$Info arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(bvj arg0, bgr arg1, ev arg2, csa arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public IBlockData
a(bvj arg0, fa arg1, bvj arg2, bhi arg3, ev arg4, ev arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public void
a(bhh arg0, avx arg1, ev arg2, bvj arg3, btm arg4, bca arg5)
method_9556(class_1937 arg0, class_1657 arg1, class_2338 arg2, class_2680 arg3, class_2586 arg4, class_1799 arg5)
func_180657_a(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, TileEntity arg4, ItemStack arg5)
public void
a(bhh arg0, ev arg1, bvj arg2, avx arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
func_176208_a(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
public boolean
a(bvj arg0, bgr arg1, ev arg2, cnh arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
private int
d()
method_10034()
func_185654_e()
private int
e()
method_10032()
func_185655_g()
public IBlockData
a(bae arg0)
method_9605(class_1750 arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public void
a(bhh arg0, ev arg1, bvj arg2, aio arg3, bca arg4)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
func_180633_a(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4)
private BlockPropertyDoorHinge
b(bae arg0)
method_10035(class_1750 arg0)
func_208073_b(BlockItemUseContext arg0)
public boolean
a(bvj arg0, bhh arg1, ev arg2, avx arg3, agz arg4, crr arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5)
public void
a(bhh arg0, ev arg1, boolean arg2)
method_10033(class_1937 arg0, class_2338 arg1, boolean arg2)
func_176512_a(World arg0, BlockPos arg1, boolean arg2)
setDoor(World arg0, BlockPosition arg1, boolean arg2)
public void
a(bvj arg0, bhh arg1, ev arg2, bml arg3, ev arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5)
func_220069_a(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
doPhysics(IBlockData arg0, World arg1, BlockPosition arg2, Block arg3, BlockPosition arg4, boolean arg5)
public boolean
a(bvj arg0, bhk arg1, ev arg2)
method_9558(class_2680 arg0, class_1941 arg1, class_2338 arg2)
func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2)
canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2)
private void
b(bhh arg0, ev arg1, boolean arg2)
method_10036(class_1937 arg0, class_2338 arg1, boolean arg2)
func_196426_b(World arg0, BlockPos arg1, boolean arg2)
public EnumPistonReaction
i(bvj arg0)
method_9527(class_2680 arg0)
func_149656_h(BlockState arg0)
getPushReaction(IBlockData arg0)
public TextureType
c()
method_9551()
func_180664_k()
public IBlockData
a(bvj arg0, bqw arg1)
method_9598(class_2680 arg0, class_2470 arg1)
func_185499_a(BlockState arg0, Rotation arg1)
public IBlockData
a(bvj arg0, bpw arg1)
method_9569(class_2680 arg0, class_2415 arg1)
func_185471_a(BlockState arg0, Mirror arg1)
protected void
a(bvk$a<bml, bvj> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
public long
a(bvj arg0, ev arg1)
method_9535(class_2680 arg0, class_2338 arg1)
func_209900_a(BlockState arg0, BlockPos arg1)