net.minecraft.server.v1_14_R1

public class BlockTrapdoor

extends BlockFacingHorizontal implements IBlockWaterlogged

All mapped superinterfaces:

IMaterial, IBlockWaterlogged, IFluidSource, IFluidContainer

bsj
net.minecraft.class_2533
net.minecraft.block.TrapDoorBlock
net.minecraft.server.v1_14_R1.BlockTrapdoor

Field summary

Modifier and TypeField
public static final BlockStateBoolean
a
field_11631
field_176283_b
OPEN
public static final BlockStateEnum<BlockPropertyHalf>
b
field_11625
field_176285_M
HALF
public static final BlockStateBoolean
c
field_11629
field_196381_c
public static final BlockStateBoolean
d
field_11626
field_204614_t
protected static final VoxelShape
e
field_11627
field_185734_d
protected static final VoxelShape
f
field_11630
field_185735_e
protected static final VoxelShape
g
field_11624
field_185736_f
protected static final VoxelShape
h
field_11633
field_185737_g
protected static final VoxelShape
i
field_11632
field_185732_B
protected static final VoxelShape
j
field_11628
field_185733_C

Constructor summary

ModifierConstructor
protected (Block$Info arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(bvj arg0, bgr arg1, ev arg2, csa arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public boolean
a(bvj arg0, bgr arg1, ev arg2, cnh arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public boolean
a(bvj arg0, bhh arg1, ev arg2, avx arg3, agz arg4, crr arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5)
protected void
a(avx arg0, bhh arg1, ev arg2, boolean arg3)
method_10740(class_1657 arg0, class_1937 arg1, class_2338 arg2, boolean arg3)
func_185731_a(PlayerEntity arg0, World arg1, BlockPos arg2, boolean arg3)
public void
a(bvj arg0, bhh arg1, ev arg2, bml arg3, ev arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5)
func_220069_a(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
doPhysics(IBlockData arg0, World arg1, BlockPosition arg2, Block arg3, BlockPosition arg4, boolean arg5)
public IBlockData
a(bae arg0)
method_9605(class_1750 arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public TextureType
c()
method_9551()
func_180664_k()
protected void
a(bvk$a<bml, bvj> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
public Fluid
g(bvj arg0)
method_9545(class_2680 arg0)
func_204507_t(BlockState arg0)
public IBlockData
a(bvj arg0, fa arg1, bvj arg2, bhi arg3, ev arg4, ev arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)